--- /dev/null
+/*
+ * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include <dali-toolkit/dali-toolkit.h>
+#include <dali/integration-api/scene.h>
+#include <dali/devel-api/adaptor-framework/window-devel.h>
+#include <dali/integration-api/debug.h>
+
+using namespace Dali;
+using namespace Dali::Toolkit;
+
+const int MARGIN = 50;
+static int count = 0;
+
+// This example shows how to create and display Hello World! using a simple TextActor
+//
+class WindowExampleController : public ConnectionTracker
+{
+public:
+ WindowExampleController(Application &application)
+ : mApplication(application),
+ manual_rotation_flag(false),
+ rotation_count(0),
+ rot(0),
+ bColor(0)
+ {
+ // Connect to the Application's Init signal
+ mApplication.InitSignal().Connect(this, &WindowExampleController::Create);
+ mApplication.PauseSignal().Connect(this, &WindowExampleController::Pause);
+ mApplication.ResumeSignal().Connect(this, &WindowExampleController::Resume);
+ mApplication.DeviceOrientationChangedSignal().Connect(this, &WindowExampleController::OnDeviceOrientationChanged);
+ mApplication.LowMemorySignal().Connect(this, &WindowExampleController::OnLowMemory);
+ }
+
+ ~WindowExampleController() = default;
+
+ // The Init signal is received once (only) during the Application lifetime
+ void Create(Application &application)
+ {
+ // Get a handle to the window and set the background colour
+ Window window = application.GetWindow();
+ window.AddAuxiliaryHint("wm.policy.win.user.geometry", "1");
+ window.SetBackgroundColor(Color::WHITE);
+ window.SetTransparency(false);
+
+ window.SetType(WindowType::NOTIFICATION);
+ window.SetNotificationLevel(WindowNotificationLevel::MEDIUM);
+
+ currentOrientation = Dali::WindowOrientation::PORTRAIT;
+ enableTimer = false;
+ bChangedOrientation = false;
+ manual_rotation_flag = false;
+
+ // Add a text label to the window
+ TextLabel textLabel = TextLabel::New("Window Example");
+ textLabel.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ textLabel.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER);
+ textLabel.SetProperty(Actor::Property::NAME, "WindowExampleLabel");
+ textLabel.SetBackgroundColor(Color::RED);
+ window.Add(textLabel);
+
+ // Create a clipping control and add a child to it
+ mClipControl = Control::New();
+ mClipControl.SetProperty(Actor::Property::SIZE, Vector2(250.0f, 100.0f));
+ mClipControl.SetProperty(Actor::Property::PARENT_ORIGIN, Vector3(0.75f, 0.75f, 0.5f));
+ mClipControl.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ mClipControl.SetBackgroundColor(Color::BLUE);
+ window.Add(mClipControl);
+
+ auto child = Control::New();
+ child.SetProperty(Actor::Property::SIZE, Vector2(100.0f, 250.0f));
+ child.SetProperty(Actor::Property::PARENT_ORIGIN, AnchorPoint::CENTER);
+ child.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER);
+ child.SetBackgroundColor(Color::GREEN);
+ mClipControl.Add(child);
+
+ // Respond to key events
+ window.KeyEventSignal().Connect(this, &WindowExampleController::OnKeyEvent);
+
+ // Respond to a click anywhere on the window
+ window.GetRootLayer().TouchedSignal().Connect(this, &WindowExampleController::OnTouch);
+ window.ResizeSignal().Connect(this, &WindowExampleController::OnWindowResized);
+ DevelWindow::MovedSignal(window).Connect(this, &WindowExampleController::OnWindowMoved);
+ DevelWindow::OrientationChangedSignal(window).Connect(this, &WindowExampleController::OnWindowOrientationChanged);
+ DevelWindow::MoveCompletedSignal(window).Connect(this, &WindowExampleController::OnWindowMovedByServer);
+ DevelWindow::ResizeCompletedSignal(window).Connect(this, &WindowExampleController::OnWindowResizedByServer);
+
+
+ window.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT);
+ window.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE);
+ window.AddAvailableOrientation(Dali::WindowOrientation::PORTRAIT_INVERSE);
+ window.AddAvailableOrientation(Dali::WindowOrientation::LANDSCAPE_INVERSE);
+
+ window.Show();
+
+ mTimer = Timer::New(50);
+ mTimer.TickSignal().Connect(this, &WindowExampleController::OnTimerTick);
+ }
+
+ void Pause(Application &application)
+ {
+ DALI_LOG_RELEASE_INFO("Application is paused..***********************\n");
+ }
+
+ void Resume(Application &application)
+ {
+ DALI_LOG_RELEASE_INFO("Application is resumed..***********************\n");
+ }
+
+ void PresentedCallback( int frameId )
+ {
+ DALI_LOG_RELEASE_INFO("PresentedCallback: FrameId %d\n",frameId);
+ }
+
+ void OnDeviceOrientationChanged(DeviceStatus::Orientation::Status status)
+ {
+ DALI_LOG_RELEASE_INFO("orientation status: %d\n",status);
+ }
+
+ void OnLowMemory(DeviceStatus::Memory::Status status)
+ {
+ DALI_LOG_RELEASE_INFO("low memory status: %d\n",status);
+ }
+
+ bool OnTimerTick()
+ {
+ Dali::Window window = mApplication.GetWindow();
+ bool ret = true;
+
+ if (DevelWindow::IsWindowRotating(window) == true)
+ {
+ isRotating = true;
+ DALI_LOG_RELEASE_INFO("Window is rotating!!!!\n");
+ count++;
+ if(count > 100)
+ {
+ DALI_LOG_RELEASE_INFO("Send AckWindowRotation in Timer\n");
+ DevelWindow::SendRotationCompletedAcknowledgement(window);
+ count = 0;
+ ret = false;
+ }
+ }
+ else
+ {
+ DALI_LOG_RELEASE_INFO("Window is not rotating!!!!\n");
+ }
+ return ret;
+ }
+
+ void OnWindowMoved(Dali::Window winHandle, Dali::Window::WindowPosition position)
+ {
+ DALI_LOG_RELEASE_INFO("OnWindowMoved, x:%d, y:%d, width:%d\n", position.GetX(), position.GetY());
+ }
+
+ void OnWindowMovedByServer(Dali::Window winHandle, Dali::Window::WindowPosition position)
+ {
+ DALI_LOG_RELEASE_INFO("OnWindowMovedByServer, x:%d, y:%d, width:%d\n", position.GetX(), position.GetY());
+ }
+
+ void OnWindowResizedByServer(Dali::Window winHandle, Dali::Window::WindowSize size)
+ {
+ DALI_LOG_RELEASE_INFO("OnWindowResizedByServer, x:%d, y:%d, width:%d\n", size.GetWidth(), size.GetHeight());
+ }
+
+ void OnWindowOrientationChanged(Dali::Window window, Dali::WindowOrientation orientation)
+ {
+ DALI_LOG_RELEASE_INFO("OnWindowOrientationChanged, changed window orientation: %d\n", orientation);
+ }
+
+ void OnWindowResized(Dali::Window winHandle, Dali::Window::WindowSize size)
+ {
+ DALI_LOG_RELEASE_INFO("Resize finish %d x heigt %d\n", size.GetWidth(), size.GetHeight());
+ if(bChangedOrientation)
+ {
+ if( DevelWindow::GetCurrentOrientation(winHandle) == Dali::WindowOrientation::PORTRAIT)
+ {
+ DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, current orientation is Dali::WindowOrientation::PORTRAIT\n");
+ PositionSize newWindowPosition(0, 0, 400, 300);
+ DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, SetPositionSize(720 * 1280)\n");
+ DevelWindow::SetPositionSize(winHandle, newWindowPosition);
+ }
+ else if( DevelWindow::GetCurrentOrientation(winHandle) == Dali::WindowOrientation::LANDSCAPE)
+ {
+ DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, current orientation is Dali::WindowOrientation::LANDSCAPE\n");
+ PositionSize newWindowPosition(0, 0, 1280, 720);
+ DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, SetPositionSize(1280 * 720)\n");
+ DevelWindow::SetPositionSize(winHandle, newWindowPosition);
+ }
+ else if( DevelWindow::GetCurrentOrientation(winHandle) == Dali::WindowOrientation::PORTRAIT_INVERSE)
+ {
+ DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, current orientation is Dali::WindowOrientation::PORTRAIT_INVERSE\n");
+ PositionSize newWindowPosition(100, 100, 720, 1280);
+ DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, SetPositionSize(100, 100, 720 * 1280)\n");
+ DevelWindow::SetPositionSize(winHandle, newWindowPosition);
+ }
+ else if( DevelWindow::GetCurrentOrientation(winHandle) == Dali::WindowOrientation::LANDSCAPE_INVERSE)
+ {
+ DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, current orientation is Dali::WindowOrientation::LANDSCAPE_INVERSE\n");
+ PositionSize newWindowPosition(100, 100, 1280, 720);
+ DALI_LOG_RELEASE_INFO("DevelWindow::OnWindowResized, SetPositionSize(100, 100, 1280 * 720)\n");
+ DevelWindow::SetPositionSize(winHandle, newWindowPosition);
+ }
+ }
+ }
+
+ bool OnTouch(Actor actor, const TouchEvent &touch)
+ {
+ if (touch.GetState(0) == PointState::DOWN)
+ {
+ const int local_x = static_cast<int>(touch.GetLocalPosition(0).x);
+ const int local_y = static_cast<int>(touch.GetLocalPosition(0).y);
+ const int global_x = static_cast<int>(touch.GetScreenPosition(0).x);
+ const int global_y = static_cast<int>(touch.GetScreenPosition(0).y);
+
+ DALI_LOG_RELEASE_INFO("Main Window Touch Event : x:%d, y:%d\n", local_x, local_y);
+ DALI_LOG_RELEASE_INFO("global position: x:%d, y:%d\n", global_x, global_y);
+
+ Dali::Window window = mApplication.GetWindow();
+ Window::WindowSize windowSize = window.GetSize();
+
+ DALI_LOG_RELEASE_INFO("window size: w:%d, h:%d\n", windowSize.GetWidth(), windowSize.GetHeight());
+ DevelWindow::EnableFloatingMode(window, true);
+
+ if ((local_x < MARGIN) && (local_y < MARGIN)) // left top corner
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP_LEFT\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::TOP_LEFT);
+ }
+ else if ((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y < MARGIN)) // rigth top corner
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP_RIGHT\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::TOP_RIGHT);
+ }
+ else if ((local_x > MARGIN) && (local_x < (windowSize.GetWidth() - MARGIN)) && (local_y < MARGIN))
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::TOP);
+ }
+ else if ((local_x < MARGIN) && (local_y < (windowSize.GetHeight() - MARGIN)) && (local_y > MARGIN))
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::LEFT);
+ }
+ else if ((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y < (windowSize.GetHeight() - MARGIN)) && (local_y > MARGIN))
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: LEFT\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::RIGHT);
+ }
+ else if ((local_x < MARGIN) && (local_y > (windowSize.GetHeight() - MARGIN))) // left bottom corner
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: RIGHT\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::BOTTOM_LEFT);
+ }
+ else if ((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y > (windowSize.GetHeight() - MARGIN))) // right bottom corner
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: BOTTOM_RIGHT\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::BOTTOM_RIGHT);
+ }
+ else
+ {
+ DALI_LOG_RELEASE_INFO("RequestMoveToServer\n", local_x, local_y);
+ DevelWindow::RequestMoveToServer(window);
+ }
+ }
+ return true;
+ }
+
+ //////////////////////////////////////////////////////////////////////////
+ // Test Sub Window Resize
+
+ void CreateSubWindow()
+ {
+ mSecondWindow = Window::New(PositionSize(0, 0, 600, 400), "", false);
+ mSecondWindow.SetTransparency(true);
+ mSecondWindow.SetBackgroundColor(Vector4(1.0, 0.3, 0.3, 0.5));
+
+ mTextLabel2 = TextLabel::New( "Second window" );
+ mTextLabel2.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+ mTextLabel2.SetProperty( Actor::Property::NAME, "Second Window");
+ mSecondWindow.Add( mTextLabel2 );
+
+ mSecondWindow.GetRootLayer().TouchedSignal().Connect(this, &WindowExampleController::OnSubWindowTouch);
+ mSecondWindow.ResizeSignal().Connect(this, &WindowExampleController::OnSubWindowResized);
+ DevelWindow::MovedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowMoved);
+ DevelWindow::MoveCompletedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowMovedByServer);
+ DevelWindow::ResizeCompletedSignal(mSecondWindow).Connect(this, &WindowExampleController::OnSubWindowResizedByServer);
+
+ mSecondWindow.AddAvailableOrientation( Dali::WindowOrientation::PORTRAIT );
+ mSecondWindow.AddAvailableOrientation( Dali::WindowOrientation::LANDSCAPE );
+ mSecondWindow.AddAvailableOrientation( Dali::WindowOrientation::PORTRAIT_INVERSE );
+ mSecondWindow.AddAvailableOrientation( Dali::WindowOrientation::LANDSCAPE_INVERSE );
+ mSecondWindow.Show();
+
+ Rect<int> setInputRegion(0, 0, 1920, 1080);
+ //mSecondWindow.SetInputRegion(setInputRegion);
+ DevelWindow::ExcludeInputRegion(mSecondWindow, setInputRegion);
+
+ Dali::Window window = mApplication.GetWindow();
+ DevelWindow::SetParent(mSecondWindow, window);
+ }
+
+ void OnSubWindowMoved(Dali::Window winHandle, Dali::Window::WindowPosition position)
+ {
+ DALI_LOG_RELEASE_INFO("OnWindowMoved, x:%d, y:%d, width:%d\n", position.GetX(), position.GetY());
+ }
+
+ void OnSubWindowResized(Dali::Window winHandle, Dali::Window::WindowSize size)
+ {
+ DALI_LOG_RELEASE_INFO("OnSubWindowResized %d x heigt %d\n", size.GetWidth(), size.GetHeight());
+ }
+
+ void OnSubWindowMovedByServer(Dali::Window winHandle, Dali::Window::WindowPosition position)
+ {
+ DALI_LOG_RELEASE_INFO("OnWindowMovedByServer, x:%d, y:%d, width:%d\n", position.GetX(), position.GetY());
+ }
+
+ void OnSubWindowResizedByServer(Dali::Window winHandle, Dali::Window::WindowSize size)
+ {
+ DALI_LOG_RELEASE_INFO("OnWindowResizedByServer, x:%d, y:%d, width:%d\n", size.GetWidth(), size.GetHeight());
+ }
+
+ bool OnSubWindowTouch(Actor actor, const TouchEvent &touch)
+ {
+ if (touch.GetState(0) == PointState::DOWN)
+ {
+ const int local_x = static_cast<int>(touch.GetLocalPosition(0).x);
+ const int local_y = static_cast<int>(touch.GetLocalPosition(0).y);
+ const int global_x = static_cast<int>(touch.GetScreenPosition(0).x);
+ const int global_y = static_cast<int>(touch.GetScreenPosition(0).y);
+
+ DALI_LOG_RELEASE_INFO("SubWindow Touch Event : x:%d, y:%d\n", local_x, local_y);
+ DALI_LOG_RELEASE_INFO("global position: x:%d, y:%d\n", global_x, global_y);
+
+ Dali::Window window = mSecondWindow;
+ Window::WindowSize windowSize = window.GetSize();
+
+ DALI_LOG_RELEASE_INFO("window size: w:%d, h:%d\n", windowSize.GetWidth(), windowSize.GetHeight());
+ DevelWindow::EnableFloatingMode(window, true);
+
+ if ((local_x < MARGIN) && (local_y < MARGIN)) // left top corner
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP_LEFT\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::TOP_LEFT);
+ }
+ else if ((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y < MARGIN)) // rigth top corner
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP_RIGHT\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::TOP_RIGHT);
+ }
+ else if ((local_x > MARGIN) && (local_x < (windowSize.GetWidth() - MARGIN)) && (local_y < MARGIN))
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::TOP);
+ }
+ else if ((local_x < MARGIN) && (local_y < (windowSize.GetHeight() - MARGIN)) && (local_y > MARGIN))
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: TOP\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::LEFT);
+ }
+ else if ((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y < (windowSize.GetHeight() - MARGIN)) && (local_y > MARGIN))
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: LEFT\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::RIGHT);
+ }
+ else if ((local_x < MARGIN) && (local_y > (windowSize.GetHeight() - MARGIN))) // left bottom corner
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: RIGHT\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::BOTTOM_LEFT);
+ }
+ else if ((local_x > (windowSize.GetWidth() - MARGIN)) && (local_y > (windowSize.GetHeight() - MARGIN))) // right bottom corner
+ {
+ DALI_LOG_RELEASE_INFO("RequestResizeToServer: BOTTOM_RIGHT\n", local_x, local_y);
+ DevelWindow::RequestResizeToServer(window, WindowResizeDirection::BOTTOM_RIGHT);
+ }
+ else
+ {
+ DALI_LOG_RELEASE_INFO("RequestMoveToServer\n", local_x, local_y);
+ DevelWindow::RequestMoveToServer(window);
+ }
+ }
+ return true;
+ }
+
+ void OnKeyEvent(const KeyEvent &event)
+ {
+ Dali::Window window = mApplication.GetWindow();
+ if (event.GetState() == KeyEvent::DOWN)
+ {
+ if (IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK))
+ {
+ mApplication.Quit();
+ }
+ else if (event.GetKeyName() == "1")
+ {
+ DALI_LOG_RELEASE_INFO("Move/Resize Test ::: window move and resize (10, 10) (600 x 400)\n");
+ PositionSize windowPosition(10, 10, 600, 400);
+ DevelWindow::SetPositionSize(window, windowPosition);
+ }
+ else if (event.GetKeyName() == "2")
+ {
+ DALI_LOG_RELEASE_INFO("Present Callback Test\n");
+
+ Dali::Window window = mApplication.GetWindow();
+ if(bColor == 0)
+ {
+ window.SetBackgroundColor(Color::WHITE);
+ bColor = 1;
+ }
+ else
+ {
+ window.SetBackgroundColor(Color::BLACK);
+ bColor = 0;
+ }
+
+ DevelWindow::AddFramePresentedCallback(window, std::unique_ptr<Dali::CallbackBase>(MakeCallback(this, &WindowExampleController::PresentedCallback)), count);
+ }
+ else if (event.GetKeyName() == "3")
+ {
+ DALI_LOG_RELEASE_INFO("Send AckWindowRotation test\n");
+ if(manual_rotation_flag == true)
+ {
+ if(isRotating)
+ {
+ DALI_LOG_RELEASE_INFO("Send AckWindowRotation in Key Event Callback\n");
+ DevelWindow::SendRotationCompletedAcknowledgement(window);
+ manual_rotation_flag = false;
+ isRotating = false;
+ }
+ else
+ {
+ DALI_LOG_RELEASE_INFO("is not Rotating\n");
+ }
+ }
+ else if (event.GetKeyName() == "4")
+ {
+ DALI_LOG_RELEASE_INFO("Set Manual Window Rotation Test\n");
+ if(manual_rotation_flag)
+ {
+ mTimer.Start();
+ }
+ else
+ {
+ mTimer.Stop();
+ }
+ DALI_LOG_RELEASE_INFO("call SetNeedsRotationCompletedAcknowledgement with flag %d\n", manual_rotation_flag);
+ DevelWindow::SetNeedsRotationCompletedAcknowledgement(window, manual_rotation_flag);
+ }
+ else
+ {
+ DALI_LOG_RELEASE_INFO("set flag %d\n", manual_rotation_flag);
+ manual_rotation_flag = true;
+ }
+ }
+ else if (event.GetKeyName() == "5")
+ {
+ DALI_LOG_RELEASE_INFO("Window Rotation and Resize test together\n");
+ if(!bChangedOrientation)
+ {
+ DALI_LOG_RELEASE_INFO("Both Window Rotation and Resize Test\n");
+ bChangedOrientation = true;
+ }
+ else
+ {
+ DALI_LOG_RELEASE_INFO("Only Window Rotation Test\n");
+ bChangedOrientation = false;
+ }
+ }
+ else if (event.GetKeyName() == "6")
+ {
+ DALI_LOG_RELEASE_INFO("Maximize Test\n");
+ if(DevelWindow::IsMaximized(window))
+ {
+ DevelWindow::Maximize(window, false);
+ }
+ else
+ {
+ DevelWindow::Maximize(window, true);
+ }
+ }
+ else if (event.GetKeyName() == "7")
+ {
+ DALI_LOG_RELEASE_INFO("Minimize Test\n");
+ if(DevelWindow::IsMinimized(window))
+ {
+ DevelWindow::Minimize(window, false);
+ }
+ else
+ {
+ DevelWindow::Minimize(window, true);
+ }
+ }
+
+ else if (event.GetKeyName() == "8")
+ {
+ DALI_LOG_RELEASE_INFO("Set/Get Full Screen window Test\n");
+ if(DevelWindow::GetFullScreen(window))
+ {
+ DevelWindow::SetFullScreen(window, false);
+ }
+ else
+ {
+ DevelWindow::SetFullScreen(window, true);
+ }
+
+ }
+ else if (event.GetKeyName() == "9")
+ {
+ DALI_LOG_RELEASE_INFO("Sub window Test\n");
+ CreateSubWindow();
+ }
+ else if(event.GetKeyName() == "0")
+ {
+ // scissor test for Window Rotation
+ // Toggle the clipping mode on mClippingControl if any other actor by pressing any key
+ DALI_LOG_RELEASE_INFO("Scissor Test\n");
+ ClippingMode::Type currentMode;
+ mClipControl.GetProperty( Actor::Property::CLIPPING_MODE ).Get( currentMode );
+ mClipControl.SetProperty( Actor::Property::CLIPPING_MODE,
+ ( ( currentMode == ClippingMode::DISABLED ) ? ClippingMode::CLIP_TO_BOUNDING_BOX : ClippingMode::DISABLED ) );
+ }
+
+ }
+ }
+
+ void OnAuxMessageEvent(const std::string &key, const std::string &value, const Property::Array &options)
+ {
+ if (!key.empty())
+ {
+ std::cout << "Key: " << key << std::endl;
+ if (!value.empty())
+ {
+ std::cout << "Value : " << value << std::endl;
+ }
+
+ if (!options.Empty())
+ {
+ uint32_t options_count = static_cast<uint32_t>(options.Count());
+ for (uint32_t i(0); i != options_count; ++i)
+ {
+ std::cout << "Option : " << options.GetElementAt(i) << std::endl;
+ }
+ }
+ }
+ }
+
+private:
+ Application &mApplication;
+ Control mClipControl;
+ bool manual_rotation_flag;
+ int rotation_count;
+ int rot;
+ Timer mTimer;
+ TextLabel mTextLabel2;
+ bool enableTimer;
+ bool bChangedOrientation;
+ bool isRotating;
+ bool bColor;
+
+ Dali::Window mSecondWindow;
+ Dali::WindowOrientation currentOrientation;
+
+ CallbackBase* mPresentCallback{};
+};
+
+int DALI_EXPORT_API main(int argc, char **argv)
+{
+ Application application = Application::New(&argc, &argv);
+ WindowExampleController test(application);
+ application.MainLoop();
+ return 0;
+}