return result;
}
+ SWIGEXPORT void SWIGSTDCALL CSharp_Dali_SceneView_SetFramebufferMultiSamplingLevel(void *csSceneView, uint32_t multiSamplingLevel)
+ {
+ Dali::Scene3D::SceneView *sceneView = (Dali::Scene3D::SceneView *)csSceneView;
+
+ if (!sceneView)
+ {
+ SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::SceneView", 0);
+ return;
+ }
+ {
+ try
+ {
+ sceneView->SetFramebufferMultiSamplingLevel(static_cast<uint8_t>(multiSamplingLevel));
+ }
+ CALL_CATCH_EXCEPTION();
+ }
+ }
+
+ SWIGEXPORT uint32_t SWIGSTDCALL CSharp_Dali_SceneView_GetFramebufferMultiSamplingLevel(void *csSceneView)
+ {
+ Dali::Scene3D::SceneView *sceneView = (Dali::Scene3D::SceneView *)csSceneView;
+ uint32_t result = 0u;
+
+ if (!sceneView)
+ {
+ SWIG_CSharpSetPendingExceptionArgument(SWIG_CSharpArgumentNullException, "Attempt to dereference null Dali::Scene3D::SceneView", 0);
+ return 0;
+ }
+ {
+ try
+ {
+ result = static_cast<uint32_t>(sceneView->GetFramebufferMultiSamplingLevel());
+ }
+ CALL_CATCH_EXCEPTION(0);
+ }
+ return result;
+ }
+
#ifdef __cplusplus
}
#endif