i915: Remove miscellanous uncalled gen4 code from formerly shared files. 61/7261/1
authorEric Anholt <eric@anholt.net>
Thu, 20 Jun 2013 19:09:27 +0000 (12:09 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Fri, 28 Jun 2013 20:35:23 +0000 (13:35 -0700)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i915/intel_batchbuffer.c
src/mesa/drivers/dri/i915/intel_batchbuffer.h
src/mesa/drivers/dri/i915/intel_buffer_objects.c
src/mesa/drivers/dri/i915/intel_buffer_objects.h
src/mesa/drivers/dri/i915/intel_buffers.c
src/mesa/drivers/dri/i915/intel_buffers.h
src/mesa/drivers/dri/i915/intel_context.h
src/mesa/drivers/dri/i915/intel_fbo.c
src/mesa/drivers/dri/i915/intel_fbo.h

index 39e46ca..2a279f6 100644 (file)
@@ -90,33 +90,11 @@ intel_batchbuffer_reset(struct intel_context *intel)
 }
 
 void
-intel_batchbuffer_save_state(struct intel_context *intel)
-{
-   intel->batch.saved.used = intel->batch.used;
-   intel->batch.saved.reloc_count =
-      drm_intel_gem_bo_get_reloc_count(intel->batch.bo);
-}
-
-void
-intel_batchbuffer_reset_to_saved(struct intel_context *intel)
-{
-   drm_intel_gem_bo_clear_relocs(intel->batch.bo, intel->batch.saved.reloc_count);
-
-   intel->batch.used = intel->batch.saved.used;
-
-   /* Cached batch state is dead, since we just cleared some unknown part of the
-    * batchbuffer.  Assume that the caller resets any other state necessary.
-    */
-   clear_cache(intel);
-}
-
-void
 intel_batchbuffer_free(struct intel_context *intel)
 {
    free(intel->batch.cpu_map);
    drm_intel_bo_unreference(intel->batch.last_bo);
    drm_intel_bo_unreference(intel->batch.bo);
-   drm_intel_bo_unreference(intel->batch.workaround_bo);
    clear_cache(intel);
 }
 
@@ -321,170 +299,6 @@ intel_batchbuffer_data(struct intel_context *intel,
    intel->batch.used += bytes >> 2;
 }
 
-void
-intel_batchbuffer_cached_advance(struct intel_context *intel)
-{
-   struct cached_batch_item **prev = &intel->batch.cached_items, *item;
-   uint32_t sz = (intel->batch.used - intel->batch.emit) * sizeof(uint32_t);
-   uint32_t *start = intel->batch.map + intel->batch.emit;
-   uint16_t op = *start >> 16;
-
-   while (*prev) {
-      uint32_t *old;
-
-      item = *prev;
-      old = intel->batch.map + item->header;
-      if (op == *old >> 16) {
-        if (item->size == sz && memcmp(old, start, sz) == 0) {
-           if (prev != &intel->batch.cached_items) {
-              *prev = item->next;
-              item->next = intel->batch.cached_items;
-              intel->batch.cached_items = item;
-           }
-           intel->batch.used = intel->batch.emit;
-           return;
-        }
-
-        goto emit;
-      }
-      prev = &item->next;
-   }
-
-   item = malloc(sizeof(struct cached_batch_item));
-   if (item == NULL)
-      return;
-
-   item->next = intel->batch.cached_items;
-   intel->batch.cached_items = item;
-
-emit:
-   item->size = sz;
-   item->header = intel->batch.emit;
-}
-
-/**
- * Restriction [DevSNB, DevIVB]:
- *
- * Prior to changing Depth/Stencil Buffer state (i.e. any combination of
- * 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER,
- * 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall
- * (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth
- * cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by
- * another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set),
- * unless SW can otherwise guarantee that the pipeline from WM onwards is
- * already flushed (e.g., via a preceding MI_FLUSH).
- */
-void
-intel_emit_depth_stall_flushes(struct intel_context *intel)
-{
-   assert(intel->gen >= 6 && intel->gen <= 7);
-
-   BEGIN_BATCH(4);
-   OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
-   OUT_BATCH(PIPE_CONTROL_DEPTH_STALL);
-   OUT_BATCH(0); /* address */
-   OUT_BATCH(0); /* write data */
-   ADVANCE_BATCH()
-
-   BEGIN_BATCH(4);
-   OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
-   OUT_BATCH(PIPE_CONTROL_DEPTH_CACHE_FLUSH);
-   OUT_BATCH(0); /* address */
-   OUT_BATCH(0); /* write data */
-   ADVANCE_BATCH();
-
-   BEGIN_BATCH(4);
-   OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
-   OUT_BATCH(PIPE_CONTROL_DEPTH_STALL);
-   OUT_BATCH(0); /* address */
-   OUT_BATCH(0); /* write data */
-   ADVANCE_BATCH();
-}
-
-/**
- * From the BSpec, volume 2a.03: VS Stage Input / State:
- * "[DevIVB] A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
- *  stall needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
- *  3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
- *  3DSTATE_SAMPLER_STATE_POINTER_VS command.  Only one PIPE_CONTROL needs
- *  to be sent before any combination of VS associated 3DSTATE."
- */
-void
-gen7_emit_vs_workaround_flush(struct intel_context *intel)
-{
-   assert(intel->gen == 7);
-
-   BEGIN_BATCH(4);
-   OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
-   OUT_BATCH(PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_IMMEDIATE);
-   OUT_RELOC(intel->batch.workaround_bo,
-            I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0);
-   OUT_BATCH(0); /* write data */
-   ADVANCE_BATCH();
-}
-
-/**
- * Emits a PIPE_CONTROL with a non-zero post-sync operation, for
- * implementing two workarounds on gen6.  From section 1.4.7.1
- * "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1:
- *
- * [DevSNB-C+{W/A}] Before any depth stall flush (including those
- * produced by non-pipelined state commands), software needs to first
- * send a PIPE_CONTROL with no bits set except Post-Sync Operation !=
- * 0.
- *
- * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable
- * =1, a PIPE_CONTROL with any non-zero post-sync-op is required.
- *
- * And the workaround for these two requires this workaround first:
- *
- * [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
- * BEFORE the pipe-control with a post-sync op and no write-cache
- * flushes.
- *
- * And this last workaround is tricky because of the requirements on
- * that bit.  From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM
- * volume 2 part 1:
- *
- *     "1 of the following must also be set:
- *      - Render Target Cache Flush Enable ([12] of DW1)
- *      - Depth Cache Flush Enable ([0] of DW1)
- *      - Stall at Pixel Scoreboard ([1] of DW1)
- *      - Depth Stall ([13] of DW1)
- *      - Post-Sync Operation ([13] of DW1)
- *      - Notify Enable ([8] of DW1)"
- *
- * The cache flushes require the workaround flush that triggered this
- * one, so we can't use it.  Depth stall would trigger the same.
- * Post-sync nonzero is what triggered this second workaround, so we
- * can't use that one either.  Notify enable is IRQs, which aren't
- * really our business.  That leaves only stall at scoreboard.
- */
-void
-intel_emit_post_sync_nonzero_flush(struct intel_context *intel)
-{
-   if (!intel->batch.need_workaround_flush)
-      return;
-
-   BEGIN_BATCH(4);
-   OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
-   OUT_BATCH(PIPE_CONTROL_CS_STALL |
-            PIPE_CONTROL_STALL_AT_SCOREBOARD);
-   OUT_BATCH(0); /* address */
-   OUT_BATCH(0); /* write data */
-   ADVANCE_BATCH();
-
-   BEGIN_BATCH(4);
-   OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
-   OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
-   OUT_RELOC(intel->batch.workaround_bo,
-            I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0);
-   OUT_BATCH(0); /* write data */
-   ADVANCE_BATCH();
-
-   intel->batch.need_workaround_flush = false;
-}
-
 /* Emit a pipelined flush to either flush render and texture cache for
  * reading from a FBO-drawn texture, or flush so that frontbuffer
  * render appears on the screen in DRI1.
index 1a6d1aa..4d82fde 100644 (file)
@@ -26,8 +26,6 @@ struct intel_batchbuffer;
 
 void intel_batchbuffer_init(struct intel_context *intel);
 void intel_batchbuffer_free(struct intel_context *intel);
-void intel_batchbuffer_save_state(struct intel_context *intel);
-void intel_batchbuffer_reset_to_saved(struct intel_context *intel);
 
 int _intel_batchbuffer_flush(struct intel_context *intel,
                             const char *file, int line);
@@ -55,9 +53,6 @@ bool intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
                                              uint32_t write_domain,
                                              uint32_t offset);
 void intel_batchbuffer_emit_mi_flush(struct intel_context *intel);
-void intel_emit_post_sync_nonzero_flush(struct intel_context *intel);
-void intel_emit_depth_stall_flushes(struct intel_context *intel);
-void gen7_emit_vs_workaround_flush(struct intel_context *intel);
 
 static INLINE uint32_t float_as_int(float f)
 {
@@ -144,8 +139,6 @@ intel_batchbuffer_advance(struct intel_context *intel)
 #endif
 }
 
-void intel_batchbuffer_cached_advance(struct intel_context *intel);
-
 /* Here are the crusty old macros, to be removed:
  */
 #define BATCH_LOCALS
index 77b074d..bc58c70 100644 (file)
@@ -550,62 +550,6 @@ void intel_upload_data(struct intel_context *intel,
    intel->upload.offset = base + size;
 }
 
-void *intel_upload_map(struct intel_context *intel, GLuint size, GLuint align)
-{
-   GLuint base, delta;
-   char *ptr;
-
-   base = (intel->upload.offset + align - 1) / align * align;
-   if (intel->upload.bo == NULL || base + size > intel->upload.bo->size) {
-      wrap_buffers(intel, size);
-      base = 0;
-   }
-
-   delta = base - intel->upload.offset;
-   if (intel->upload.buffer_len &&
-       intel->upload.buffer_len + delta + size > sizeof(intel->upload.buffer))
-   {
-      drm_intel_bo_subdata(intel->upload.bo,
-                          intel->upload.buffer_offset,
-                          intel->upload.buffer_len,
-                          intel->upload.buffer);
-      intel->upload.buffer_len = 0;
-   }
-
-   if (size <= sizeof(intel->upload.buffer)) {
-      if (intel->upload.buffer_len == 0)
-        intel->upload.buffer_offset = base;
-      else
-        intel->upload.buffer_len += delta;
-
-      ptr = intel->upload.buffer + intel->upload.buffer_len;
-      intel->upload.buffer_len += size;
-   } else
-      ptr = malloc(size);
-
-   return ptr;
-}
-
-void intel_upload_unmap(struct intel_context *intel,
-                       const void *ptr, GLuint size, GLuint align,
-                       drm_intel_bo **return_bo,
-                       GLuint *return_offset)
-{
-   GLuint base;
-
-   base = (intel->upload.offset + align - 1) / align * align;
-   if (size > sizeof(intel->upload.buffer)) {
-      drm_intel_bo_subdata(intel->upload.bo, base, size, ptr);
-      free((void*)ptr);
-   }
-
-   drm_intel_bo_reference(intel->upload.bo);
-   *return_bo = intel->upload.bo;
-   *return_offset = base;
-
-   intel->upload.offset = base + size;
-}
-
 drm_intel_bo *
 intel_bufferobj_source(struct intel_context *intel,
                        struct intel_buffer_object *intel_obj,
index 92a4121..331c423 100644 (file)
@@ -70,13 +70,6 @@ void intel_upload_data(struct intel_context *intel,
                       drm_intel_bo **return_bo,
                       GLuint *return_offset);
 
-void *intel_upload_map(struct intel_context *intel,
-                      GLuint size, GLuint align);
-void intel_upload_unmap(struct intel_context *intel,
-                       const void *ptr, GLuint size, GLuint align,
-                       drm_intel_bo **return_bo,
-                       GLuint *return_offset);
-
 void intel_upload_finish(struct intel_context *intel);
 
 /* Hook the bufferobject implementation into mesa:
index fdad480..1a42ba9 100644 (file)
 #include "main/renderbuffer.h"
 
 /**
- * Return pointer to current color reading region, or NULL.
- */
-struct intel_region *
-intel_readbuf_region(struct intel_context *intel)
-{
-   struct intel_renderbuffer *irb
-      = intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
-   if (irb && irb->mt)
-      return irb->mt->region;
-   else
-      return NULL;
-}
-
-/**
  * Check if we're about to draw into the front color buffer.
  * If so, set the intel->front_buffer_dirty field to true.
  */
index 08065d3..d1164ef 100644 (file)
@@ -36,8 +36,6 @@
 struct intel_context;
 struct intel_framebuffer;
 
-extern struct intel_region *intel_readbuf_region(struct intel_context *intel);
-
 extern void intel_check_front_buffer_rendering(struct intel_context *intel);
 
 static inline void
index 036bd79..04f8207 100644 (file)
@@ -121,9 +121,6 @@ struct intel_batchbuffer {
    drm_intel_bo *bo;
    /** Last BO submitted to the hardware.  Used for glFinish(). */
    drm_intel_bo *last_bo;
-   /** BO for post-sync nonzero writes for gen6 workaround. */
-   drm_intel_bo *workaround_bo;
-   bool need_workaround_flush;
 
    struct cached_batch_item *cached_items;
 
@@ -136,11 +133,6 @@ struct intel_batchbuffer {
    uint32_t state_batch_offset;
    bool is_blit;
    bool needs_sol_reset;
-
-   struct {
-      uint16_t used;
-      int reloc_count;
-   } saved;
 };
 
 /**
index 52beaf2..f534386 100644 (file)
@@ -735,33 +735,6 @@ intel_blit_framebuffer(struct gl_context *ctx,
                               mask, filter);
 }
 
-void
-intel_renderbuffer_move_to_temp(struct intel_context *intel,
-                                struct intel_renderbuffer *irb,
-                                bool invalidate)
-{
-   struct gl_renderbuffer *rb =&irb->Base.Base;
-   struct intel_texture_image *intel_image = intel_texture_image(rb->TexImage);
-   struct intel_mipmap_tree *new_mt;
-   int width, height, depth;
-
-   intel_miptree_get_dimensions_for_image(rb->TexImage, &width, &height, &depth);
-
-   new_mt = intel_miptree_create(intel, rb->TexImage->TexObject->Target,
-                                 intel_image->base.Base.TexFormat,
-                                 intel_image->base.Base.Level,
-                                 intel_image->base.Base.Level,
-                                 width, height, depth,
-                                 true,
-                                 INTEL_MIPTREE_TILING_ANY);
-
-   intel_miptree_copy_teximage(intel, intel_image, new_mt, invalidate);
-
-   intel_miptree_reference(&irb->mt, intel_image->mt);
-   intel_renderbuffer_set_draw_offset(irb);
-   intel_miptree_release(&new_mt);
-}
-
 /**
  * Do one-time context initializations related to GL_EXT_framebuffer_object.
  * Hook in device driver functions.
index 9d0dfa3..9b11a07 100644 (file)
@@ -161,10 +161,6 @@ intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer *irb,
 struct intel_region*
 intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex);
 
-void intel_renderbuffer_move_to_temp(struct intel_context *intel,
-                                     struct intel_renderbuffer *irb,
-                                     bool invalidate);
-
 #ifdef __cplusplus
 }
 #endif