Change-Id: I0671f77b8cbd5f797462b21cc2611e9a5b2714ad
/**
* @brief Set whether the render task will cull the actors to the camera's view frustum.
*
- * Note that this will only affect image views that use the default vertex shader.
- * The default mode is to cull actors.
* @SINCE_1_0.0
* @param[in] cullMode True if the renderers should be culled.
+ * @note The default mode is to cull actors.
+ * @note If the shader uses @ref Shader::HINT_MODIFIES_GEOMETRY then culling optimizations are disabled.
+ * @see Shader::ShaderHints
*/
void SetCullMode( bool cullMode );