for (int i = 0; i < depth; i++) printf(" ");
printf("%s (%p) matte:%d => %p\n", efl_class_name_get(efl_class_get(ctree)), ctree, matte_mode, ptree);
#endif
+
+ //Set Container's alpha color
+ if (clayer->mAlpha < 255)
+ efl_gfx_color_set(ctree, clayer->mAlpha, clayer->mAlpha, clayer->mAlpha, clayer->mAlpha);
+
_update_vg_tree(ctree, clayer, depth+1);
if (matte_mode != 0)
efl_key_data_set(root, _get_key_val((void *) tree), tree);
vfd->root = root;
}
+ if (tree->mAlpha < 255)
+ efl_gfx_color_set(root, tree->mAlpha, tree->mAlpha, tree->mAlpha, tree->mAlpha);
_update_vg_tree(root, tree, 1);
#else