cursor = CreateSolidColorActor( color );
cursor.SetSortModifier( DECORATION_DEPTH_INDEX );
cursor.SetParentOrigin( ParentOrigin::TOP_LEFT ); // Need to set the default parent origin as CreateSolidColorActor() sets a different one.
- cursor.SetAnchorPoint( AnchorPoint::TOP_RIGHT );
+ cursor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
}
// Add or Remove cursor(s) from parent
cursorInfo.lineHeight = GetDefaultFontLineHeight();
cursorInfo.primaryCursorHeight = cursorInfo.lineHeight;
- cursorInfo.primaryPosition.x = mEventData->mDecorator->GetCursorWidth();
+ cursorInfo.primaryPosition.x = 0.f;
cursorInfo.primaryPosition.y = 0.f;
// Nothing else to do.
{
case LayoutEngine::HORIZONTAL_ALIGN_BEGIN:
{
- cursorPosition.x = mEventData->mDecorator->GetCursorWidth();
+ cursorPosition.x = 0.f;
break;
}
case LayoutEngine::HORIZONTAL_ALIGN_CENTER:
}
case LayoutEngine::HORIZONTAL_ALIGN_END:
{
- cursorPosition.x = mVisualModel->mControlSize.width;
+ cursorPosition.x = mVisualModel->mControlSize.width - mEventData->mDecorator->GetCursorWidth();
break;
}
}