lottie/player: fixed the regression in playtime() api. 49/184149/1
authorsubhransu mohanty <sub.mohanty@samsung.com>
Mon, 16 Jul 2018 03:22:12 +0000 (12:22 +0900)
committersubhransu mohanty <sub.mohanty@samsung.com>
Mon, 16 Jul 2018 03:22:12 +0000 (12:22 +0900)
Change-Id: I1ce8fc84cb75dbb6a929d9720adc5c57366f35fa

src/lottie/lottieplayer.cpp

index e4f02b00a7399beabdf22409f84e4de76e8ba403..b71ffdbdaa7910043f46a86571936431b510936c 100644 (file)
@@ -60,7 +60,7 @@ const std::vector<LOTNode *>& LOTPlayerPrivate::renderList() const
 float LOTPlayerPrivate::playTime() const
 {
    if (mModel->isStatic()) return 0;
-   return mModel->frameDuration() / mModel->frameRate();
+   return float(mModel->frameDuration()) / float(mModel->frameRate());
 }
 
 bool LOTPlayerPrivate::seek(float pos)