#define SDL_JoystickCurrentPowerLevel SDL_JoystickCurrentPowerLevel_REAL
#define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_REAL
#define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_REAL
+#define SDL_tizen_app_init SDL_tizen_app_init_REAL
SDL_DYNAPI_PROC(SDL_JoystickPowerLevel,SDL_JoystickCurrentPowerLevel,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(SDL_GameController*,SDL_GameControllerFromInstanceID,(SDL_JoystickID a),(a),return)
SDL_DYNAPI_PROC(SDL_Joystick*,SDL_JoystickFromInstanceID,(SDL_JoystickID a),(a),return)
+#ifdef __TIZEN__
+SDL_DYNAPI_PROC(int,SDL_tizen_app_init,(int a, char *b[]),(a,b),return)
+#endif
#include "SDL_config.h"
#ifdef __TIZEN__
-
-#include "SDL_main.h"
#include <stdlib.h>
#include <stdio.h>
-#include "../../core/tizen/SDL_tizen.h"
+#include "SDL.h"
+#include "SDL_main.h"
+//#include "../../core/tizen/SDL_tizen.h"
#ifdef main
#undef main
#endif
+
int main(int argc, char *argv[])
{
printf("Start MAIN!!!!!!\n");