/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali-toolkit/internal/text/text-controller-event-handler.h>
// EXTERNAL INCLUDES
-#include <dali/integration-api/debug.h>
#include <dali/devel-api/adaptor-framework/clipboard-event-notifier.h>
#include <dali/devel-api/adaptor-framework/key-devel.h>
+#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/text/text-controller-impl.h>
namespace
{
-
#if defined(DEBUG_ENABLED)
Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, true, "LOG_TEXT_CONTROLS");
#endif
-const std::string KEY_C_NAME = "c";
-const std::string KEY_V_NAME = "v";
-const std::string KEY_X_NAME = "x";
-const std::string KEY_A_NAME = "a";
+const std::string KEY_C_NAME = "c";
+const std::string KEY_V_NAME = "v";
+const std::string KEY_X_NAME = "x";
+const std::string KEY_A_NAME = "a";
const std::string KEY_INSERT_NAME = "Insert";
} // namespace
namespace Dali
{
-
namespace Toolkit
{
-
namespace Text
{
-
void Controller::EventHandler::KeyboardFocusGainEvent(Controller& controller)
{
- DALI_ASSERT_DEBUG( controller.mImpl->mEventData && "Unexpected KeyboardFocusGainEvent" );
+ DALI_ASSERT_DEBUG(controller.mImpl->mEventData && "Unexpected KeyboardFocusGainEvent");
- if( NULL != controller.mImpl->mEventData )
+ if(NULL != controller.mImpl->mEventData)
{
- if( ( EventData::INACTIVE == controller.mImpl->mEventData->mState ) ||
- ( EventData::INTERRUPTED == controller.mImpl->mEventData->mState ) )
+ if((EventData::INACTIVE == controller.mImpl->mEventData->mState) ||
+ (EventData::INTERRUPTED == controller.mImpl->mEventData->mState))
{
- controller.mImpl->ChangeState( EventData::EDITING );
- controller.mImpl->mEventData->mUpdateCursorPosition = true; //If editing started without tap event, cursor update must be triggered.
- controller.mImpl->mEventData->mUpdateInputStyle = true;
+ controller.mImpl->ChangeState(EventData::EDITING);
+ controller.mImpl->mEventData->mUpdateCursorPosition = true; //If editing started without tap event, cursor update must be triggered.
+ controller.mImpl->mEventData->mUpdateInputStyle = true;
controller.mImpl->mEventData->mScrollAfterUpdatePosition = true;
}
controller.mImpl->NotifyInputMethodContextMultiLineStatus();
- if( controller.mImpl->IsShowingPlaceholderText() )
+ if(controller.mImpl->IsShowingPlaceholderText())
{
// Show alternative placeholder-text when editing
controller.ShowPlaceholderText();
void Controller::EventHandler::KeyboardFocusLostEvent(Controller& controller)
{
- DALI_ASSERT_DEBUG( controller.mImpl->mEventData && "Unexpected KeyboardFocusLostEvent" );
+ DALI_ASSERT_DEBUG(controller.mImpl->mEventData && "Unexpected KeyboardFocusLostEvent");
- if( NULL != controller.mImpl->mEventData )
+ if(NULL != controller.mImpl->mEventData)
{
- if( EventData::INTERRUPTED != controller.mImpl->mEventData->mState )
+ if(EventData::INTERRUPTED != controller.mImpl->mEventData->mState)
{
- controller.mImpl->ChangeState( EventData::INACTIVE );
+ controller.mImpl->ChangeState(EventData::INACTIVE);
- if( !controller.mImpl->IsShowingRealText() )
+ if(!controller.mImpl->IsShowingRealText())
{
// Revert to regular placeholder-text when not editing
controller.ShowPlaceholderText();
bool Controller::EventHandler::KeyEvent(Controller& controller, const Dali::KeyEvent& keyEvent)
{
- DALI_ASSERT_DEBUG( controller.mImpl->mEventData && "Unexpected KeyEvent" );
+ DALI_ASSERT_DEBUG(controller.mImpl->mEventData && "Unexpected KeyEvent");
- bool textChanged = false;
+ bool textChanged = false;
bool relayoutNeeded = false;
- if( ( NULL != controller.mImpl->mEventData ) &&
- ( keyEvent.GetState() == KeyEvent::DOWN ) )
+ if((NULL != controller.mImpl->mEventData) &&
+ (keyEvent.GetState() == KeyEvent::DOWN))
{
- int keyCode = keyEvent.GetKeyCode();
+ int keyCode = keyEvent.GetKeyCode();
const std::string& keyString = keyEvent.GetKeyString();
- const std::string keyName = keyEvent.GetKeyName();
+ const std::string keyName = keyEvent.GetKeyName();
// Key will produce same logical-key value when ctrl
// is down, regardless of language layout
const std::string logicalKey = keyEvent.GetLogicalKey();
- const bool isNullKey = ( 0 == keyCode ) && ( keyString.empty() );
+ const bool isNullKey = (0 == keyCode) && (keyString.empty());
// Pre-process to separate modifying events from non-modifying input events.
- if( isNullKey )
+ if(isNullKey)
{
// In some platforms arrive key events with no key code.
// Do nothing.
return false;
}
- else if( Dali::DALI_KEY_ESCAPE == keyCode || Dali::DALI_KEY_BACK == keyCode || Dali::DALI_KEY_SEARCH == keyCode )
+ else if(Dali::DALI_KEY_ESCAPE == keyCode || Dali::DALI_KEY_BACK == keyCode || Dali::DALI_KEY_SEARCH == keyCode)
{
// Do nothing
return false;
}
- else if( ( Dali::DALI_KEY_CURSOR_LEFT == keyCode ) ||
- ( Dali::DALI_KEY_CURSOR_RIGHT == keyCode ) ||
- ( Dali::DALI_KEY_CURSOR_UP == keyCode ) ||
- ( Dali::DALI_KEY_CURSOR_DOWN == keyCode ) )
+ else if((Dali::DALI_KEY_CURSOR_LEFT == keyCode) ||
+ (Dali::DALI_KEY_CURSOR_RIGHT == keyCode) ||
+ (Dali::DALI_KEY_CURSOR_UP == keyCode) ||
+ (Dali::DALI_KEY_CURSOR_DOWN == keyCode))
{
// If don't have any text, do nothing.
- if( !controller.mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters )
+ if(!controller.mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters)
{
return false;
}
- uint32_t cursorPosition = controller.mImpl->mEventData->mPrimaryCursorPosition;
+ uint32_t cursorPosition = controller.mImpl->mEventData->mPrimaryCursorPosition;
uint32_t numberOfCharacters = controller.mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
- uint32_t cursorLine = controller.mImpl->mModel->mVisualModel->GetLineOfCharacter( cursorPosition );
- uint32_t numberOfLines = controller.mImpl->mModel->GetNumberOfLines();
+ uint32_t cursorLine = controller.mImpl->mModel->mVisualModel->GetLineOfCharacter(cursorPosition);
+ uint32_t numberOfLines = controller.mImpl->mModel->GetNumberOfLines();
// Logic to determine whether this text control will lose focus or not.
- if( ( Dali::DALI_KEY_CURSOR_LEFT == keyCode && 0 == cursorPosition && !keyEvent.IsShiftModifier() ) ||
- ( Dali::DALI_KEY_CURSOR_RIGHT == keyCode && numberOfCharacters == cursorPosition && !keyEvent.IsShiftModifier() ) ||
- ( Dali::DALI_KEY_CURSOR_DOWN == keyCode && cursorLine == numberOfLines -1 ) ||
- ( Dali::DALI_KEY_CURSOR_DOWN == keyCode && numberOfCharacters == cursorPosition && cursorLine -1 == numberOfLines -1 ) ||
- ( Dali::DALI_KEY_CURSOR_UP == keyCode && cursorLine == 0 ) ||
- ( Dali::DALI_KEY_CURSOR_UP == keyCode && numberOfCharacters == cursorPosition && cursorLine == 1 ) )
+ if((Dali::DALI_KEY_CURSOR_LEFT == keyCode && 0 == cursorPosition && !keyEvent.IsShiftModifier()) ||
+ (Dali::DALI_KEY_CURSOR_RIGHT == keyCode && numberOfCharacters == cursorPosition && !keyEvent.IsShiftModifier()) ||
+ (Dali::DALI_KEY_CURSOR_DOWN == keyCode && cursorLine == numberOfLines - 1) ||
+ (Dali::DALI_KEY_CURSOR_DOWN == keyCode && numberOfCharacters == cursorPosition && cursorLine - 1 == numberOfLines - 1) ||
+ (Dali::DALI_KEY_CURSOR_UP == keyCode && cursorLine == 0) ||
+ (Dali::DALI_KEY_CURSOR_UP == keyCode && numberOfCharacters == cursorPosition && cursorLine == 1))
{
// Release the active highlight.
- if( controller.mImpl->mEventData->mState == EventData::SELECTING )
+ if(controller.mImpl->mEventData->mState == EventData::SELECTING)
{
- controller.mImpl->ChangeState( EventData::EDITING );
+ controller.mImpl->ChangeState(EventData::EDITING);
// Update selection position.
- controller.mImpl->mEventData->mLeftSelectionPosition = controller.mImpl->mEventData->mPrimaryCursorPosition;
+ controller.mImpl->mEventData->mLeftSelectionPosition = controller.mImpl->mEventData->mPrimaryCursorPosition;
controller.mImpl->mEventData->mRightSelectionPosition = controller.mImpl->mEventData->mPrimaryCursorPosition;
- controller.mImpl->mEventData->mUpdateCursorPosition = true;
+ controller.mImpl->mEventData->mUpdateCursorPosition = true;
controller.mImpl->RequestRelayout();
}
return false;
}
controller.mImpl->mEventData->mCheckScrollAmount = true;
- Event event( Event::CURSOR_KEY_EVENT );
- event.p1.mInt = keyCode;
+ Event event(Event::CURSOR_KEY_EVENT);
+ event.p1.mInt = keyCode;
event.p2.mBool = keyEvent.IsShiftModifier();
- controller.mImpl->mEventData->mEventQueue.push_back( event );
+ controller.mImpl->mEventData->mEventQueue.push_back(event);
// Will request for relayout.
relayoutNeeded = true;
}
- else if ( Dali::DevelKey::DALI_KEY_CONTROL_LEFT == keyCode || Dali::DevelKey::DALI_KEY_CONTROL_RIGHT == keyCode )
+ else if(Dali::DevelKey::DALI_KEY_CONTROL_LEFT == keyCode || Dali::DevelKey::DALI_KEY_CONTROL_RIGHT == keyCode)
{
// Left or Right Control key event is received before Ctrl-C/V/X key event is received
// If not handle it here, any selected text will be deleted
// Do nothing
return false;
}
- else if ( keyEvent.IsCtrlModifier() && !keyEvent.IsShiftModifier())
+ else if(keyEvent.IsCtrlModifier() && !keyEvent.IsShiftModifier())
{
bool consumed = false;
- if (keyName == KEY_C_NAME || keyName == KEY_INSERT_NAME || logicalKey == KEY_C_NAME || logicalKey == KEY_INSERT_NAME)
+ if(keyName == KEY_C_NAME || keyName == KEY_INSERT_NAME || logicalKey == KEY_C_NAME || logicalKey == KEY_INSERT_NAME)
{
// Ctrl-C or Ctrl+Insert to copy the selected text
- controller.TextPopupButtonTouched( Toolkit::TextSelectionPopup::COPY );
+ controller.TextPopupButtonTouched(Toolkit::TextSelectionPopup::COPY);
consumed = true;
}
- else if (keyName == KEY_V_NAME || logicalKey == KEY_V_NAME)
+ else if(keyName == KEY_V_NAME || logicalKey == KEY_V_NAME)
{
// Ctrl-V to paste the copied text
- controller.TextPopupButtonTouched( Toolkit::TextSelectionPopup::PASTE );
+ controller.TextPopupButtonTouched(Toolkit::TextSelectionPopup::PASTE);
consumed = true;
}
- else if (keyName == KEY_X_NAME || logicalKey == KEY_X_NAME)
+ else if(keyName == KEY_X_NAME || logicalKey == KEY_X_NAME)
{
// Ctrl-X to cut the selected text
- controller.TextPopupButtonTouched( Toolkit::TextSelectionPopup::CUT );
+ controller.TextPopupButtonTouched(Toolkit::TextSelectionPopup::CUT);
consumed = true;
}
- else if (keyName == KEY_A_NAME || logicalKey == KEY_A_NAME)
+ else if(keyName == KEY_A_NAME || logicalKey == KEY_A_NAME)
{
// Ctrl-A to select All the text
- controller.TextPopupButtonTouched( Toolkit::TextSelectionPopup::SELECT_ALL );
+ controller.TextPopupButtonTouched(Toolkit::TextSelectionPopup::SELECT_ALL);
consumed = true;
}
return consumed;
}
- else if( ( Dali::DALI_KEY_BACKSPACE == keyCode ) ||
- ( Dali::DevelKey::DALI_KEY_DELETE == keyCode ) )
+ else if((Dali::DALI_KEY_BACKSPACE == keyCode) ||
+ (Dali::DevelKey::DALI_KEY_DELETE == keyCode))
{
- textChanged = controller.DeleteEvent( keyCode );
+ textChanged = controller.DeleteEvent(keyCode);
// Will request for relayout.
relayoutNeeded = true;
}
- else if( IsKey( keyEvent, Dali::DALI_KEY_POWER ) ||
- IsKey( keyEvent, Dali::DALI_KEY_MENU ) ||
- IsKey( keyEvent, Dali::DALI_KEY_HOME ) )
+ else if(IsKey(keyEvent, Dali::DALI_KEY_POWER) ||
+ IsKey(keyEvent, Dali::DALI_KEY_MENU) ||
+ IsKey(keyEvent, Dali::DALI_KEY_HOME))
{
// Power key/Menu/Home key behaviour does not allow edit mode to resume.
- controller.mImpl->ChangeState( EventData::INACTIVE );
+ controller.mImpl->ChangeState(EventData::INACTIVE);
// Will request for relayout.
relayoutNeeded = true;
// This branch avoids calling the InsertText() method of the 'else' branch which can delete selected text.
}
- else if( ( Dali::DALI_KEY_SHIFT_LEFT == keyCode ) || ( Dali::DALI_KEY_SHIFT_RIGHT == keyCode ) )
+ else if((Dali::DALI_KEY_SHIFT_LEFT == keyCode) || (Dali::DALI_KEY_SHIFT_RIGHT == keyCode))
{
// DALI_KEY_SHIFT_LEFT or DALI_KEY_SHIFT_RIGHT is the key code for Shift. It's sent (by the InputMethodContext?) when the predictive text is enabled
// and a character is typed after the type of a upper case latin character.
// Do nothing.
return false;
}
- else if( ( Dali::DALI_KEY_VOLUME_UP == keyCode ) || ( Dali::DALI_KEY_VOLUME_DOWN == keyCode ) )
+ else if((Dali::DALI_KEY_VOLUME_UP == keyCode) || (Dali::DALI_KEY_VOLUME_DOWN == keyCode))
{
// This branch avoids calling the InsertText() method of the 'else' branch which can delete selected text.
// Do nothing.
}
else
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::KeyEvent %p keyString %s\n", &controller, keyString.c_str() );
- if (!controller.IsEditable()) return false;
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "Controller::KeyEvent %p keyString %s\n", &controller, keyString.c_str());
+ if(!controller.IsEditable()) return false;
- if( !keyString.empty() )
+ if(!keyString.empty())
{
// InputMethodContext is no longer handling key-events
controller.mImpl->ClearPreEditFlag();
- controller.InsertText( keyString, COMMIT );
+ controller.InsertText(keyString, COMMIT);
textChanged = true;
// Will request for relayout.
relayoutNeeded = true;
}
-
}
- if ( ( controller.mImpl->mEventData->mState != EventData::INTERRUPTED ) &&
- ( controller.mImpl->mEventData->mState != EventData::INACTIVE ) &&
- ( !isNullKey ) &&
- ( Dali::DALI_KEY_SHIFT_LEFT != keyCode ) &&
- ( Dali::DALI_KEY_SHIFT_RIGHT != keyCode ) &&
- ( Dali::DALI_KEY_VOLUME_UP != keyCode ) &&
- ( Dali::DALI_KEY_VOLUME_DOWN != keyCode ) )
+ if((controller.mImpl->mEventData->mState != EventData::INTERRUPTED) &&
+ (controller.mImpl->mEventData->mState != EventData::INACTIVE) &&
+ (!isNullKey) &&
+ (Dali::DALI_KEY_SHIFT_LEFT != keyCode) &&
+ (Dali::DALI_KEY_SHIFT_RIGHT != keyCode) &&
+ (Dali::DALI_KEY_VOLUME_UP != keyCode) &&
+ (Dali::DALI_KEY_VOLUME_DOWN != keyCode))
{
// Should not change the state if the key is the shift send by the InputMethodContext.
// Otherwise, when the state is SELECTING the text controller can't send the right
// surrounding info to the InputMethodContext.
- controller.mImpl->ChangeState( EventData::EDITING );
+ controller.mImpl->ChangeState(EventData::EDITING);
// Will request for relayout.
relayoutNeeded = true;
}
- if( relayoutNeeded )
+ if(relayoutNeeded)
{
controller.mImpl->RequestRelayout();
}
}
- if( textChanged &&
- ( NULL != controller.mImpl->mEditableControlInterface ) )
+ if(textChanged &&
+ (NULL != controller.mImpl->mEditableControlInterface))
{
// Do this last since it provides callbacks into application code
- controller.mImpl->mEditableControlInterface->TextChanged();
+ controller.mImpl->mEditableControlInterface->TextChanged(false);
}
return true;
void Controller::EventHandler::TapEvent(Controller& controller, unsigned int tapCount, float x, float y)
{
- DALI_ASSERT_DEBUG( controller.mImpl->mEventData && "Unexpected TapEvent" );
+ DALI_ASSERT_DEBUG(controller.mImpl->mEventData && "Unexpected TapEvent");
- if( NULL != controller.mImpl->mEventData )
+ if(NULL != controller.mImpl->mEventData)
{
- DALI_LOG_INFO( gLogFilter, Debug::Concise, "TapEvent state:%d \n", controller.mImpl->mEventData->mState );
- EventData::State state( controller.mImpl->mEventData->mState );
- bool relayoutNeeded( false ); // to avoid unnecessary relayouts when tapping an empty text-field
+ DALI_LOG_INFO(gLogFilter, Debug::Concise, "TapEvent state:%d \n", controller.mImpl->mEventData->mState);
+ EventData::State state(controller.mImpl->mEventData->mState);
+ bool relayoutNeeded(false); // to avoid unnecessary relayouts when tapping an empty text-field
- if( controller.mImpl->IsClipboardVisible() )
+ if(controller.mImpl->IsClipboardVisible())
{
- if( EventData::INACTIVE == state || EventData::EDITING == state)
+ if(EventData::INACTIVE == state || EventData::EDITING == state)
{
- controller.mImpl->ChangeState( EventData::EDITING_WITH_GRAB_HANDLE );
+ controller.mImpl->ChangeState(EventData::EDITING_WITH_GRAB_HANDLE);
}
relayoutNeeded = true;
}
- else if( 1u == tapCount )
+ else if(1u == tapCount)
{
- if( EventData::EDITING_WITH_POPUP == state || EventData::EDITING_WITH_PASTE_POPUP == state )
+ if(EventData::EDITING_WITH_POPUP == state || EventData::EDITING_WITH_PASTE_POPUP == state)
{
- controller.mImpl->ChangeState( EventData::EDITING_WITH_GRAB_HANDLE ); // If Popup shown hide it here so can be shown again if required.
+ controller.mImpl->ChangeState(EventData::EDITING_WITH_GRAB_HANDLE); // If Popup shown hide it here so can be shown again if required.
}
- if( controller.mImpl->IsShowingRealText() && ( EventData::INACTIVE != state ) )
+ if(controller.mImpl->IsShowingRealText() && (EventData::INACTIVE != state))
{
- controller.mImpl->ChangeState( EventData::EDITING_WITH_GRAB_HANDLE );
+ controller.mImpl->ChangeState(EventData::EDITING_WITH_GRAB_HANDLE);
relayoutNeeded = true;
}
else
{
- if( controller.mImpl->IsShowingPlaceholderText() && !controller.mImpl->IsFocusedPlaceholderAvailable() )
+ if(controller.mImpl->IsShowingPlaceholderText() && !controller.mImpl->IsFocusedPlaceholderAvailable())
{
// Hide placeholder text
controller.ResetText();
}
- if( EventData::INACTIVE == state )
+ if(EventData::INACTIVE == state)
{
- controller.mImpl->ChangeState( EventData::EDITING );
+ controller.mImpl->ChangeState(EventData::EDITING);
}
- else if( !controller.mImpl->IsClipboardEmpty() )
+ else if(!controller.mImpl->IsClipboardEmpty())
{
- controller.mImpl->ChangeState( EventData::EDITING_WITH_POPUP );
+ controller.mImpl->ChangeState(EventData::EDITING_WITH_POPUP);
}
relayoutNeeded = true;
}
}
- else if( 2u == tapCount )
+ else if(2u == tapCount)
{
- if( controller.mImpl->mEventData->mSelectionEnabled &&
- controller.mImpl->IsShowingRealText() )
+ if(controller.mImpl->mEventData->mSelectionEnabled &&
+ controller.mImpl->IsShowingRealText())
{
- relayoutNeeded = true;
- controller.mImpl->mEventData->mIsLeftHandleSelected = true;
+ relayoutNeeded = true;
+ controller.mImpl->mEventData->mIsLeftHandleSelected = true;
controller.mImpl->mEventData->mIsRightHandleSelected = true;
}
}
// Handles & cursors must be repositioned after Relayout() i.e. after the Model has been updated
- if( relayoutNeeded )
+ if(relayoutNeeded)
{
- Event event( Event::TAP_EVENT );
- event.p1.mUint = tapCount;
+ Event event(Event::TAP_EVENT);
+ event.p1.mUint = tapCount;
event.p2.mFloat = x;
event.p3.mFloat = y;
- controller.mImpl->mEventData->mEventQueue.push_back( event );
+ controller.mImpl->mEventData->mEventQueue.push_back(event);
controller.mImpl->RequestRelayout();
}
void Controller::EventHandler::PanEvent(Controller& controller, GestureState state, const Vector2& displacement)
{
- DALI_ASSERT_DEBUG( controller.mImpl->mEventData && "Unexpected PanEvent" );
+ DALI_ASSERT_DEBUG(controller.mImpl->mEventData && "Unexpected PanEvent");
- if( NULL != controller.mImpl->mEventData )
+ if(NULL != controller.mImpl->mEventData)
{
- Event event( Event::PAN_EVENT );
- event.p1.mInt = static_cast<int>( state );
+ Event event(Event::PAN_EVENT);
+ event.p1.mInt = static_cast<int>(state);
event.p2.mFloat = displacement.x;
event.p3.mFloat = displacement.y;
- controller.mImpl->mEventData->mEventQueue.push_back( event );
+ controller.mImpl->mEventData->mEventQueue.push_back(event);
controller.mImpl->RequestRelayout();
}
void Controller::EventHandler::LongPressEvent(Controller& controller, GestureState state, float x, float y)
{
- DALI_ASSERT_DEBUG( controller.mImpl->mEventData && "Unexpected LongPressEvent" );
+ DALI_ASSERT_DEBUG(controller.mImpl->mEventData && "Unexpected LongPressEvent");
- if( ( state == GestureState::STARTED ) &&
- ( NULL != controller.mImpl->mEventData ) )
+ if((state == GestureState::STARTED) &&
+ (NULL != controller.mImpl->mEventData))
{
// The 1st long-press on inactive text-field is treated as tap
- if( EventData::INACTIVE == controller.mImpl->mEventData->mState )
+ if(EventData::INACTIVE == controller.mImpl->mEventData->mState)
{
- controller.mImpl->ChangeState( EventData::EDITING );
+ controller.mImpl->ChangeState(EventData::EDITING);
- Event event( Event::TAP_EVENT );
- event.p1.mUint = 1;
+ Event event(Event::TAP_EVENT);
+ event.p1.mUint = 1;
event.p2.mFloat = x;
event.p3.mFloat = y;
- controller.mImpl->mEventData->mEventQueue.push_back( event );
+ controller.mImpl->mEventData->mEventQueue.push_back(event);
controller.mImpl->RequestRelayout();
}
- else if( !controller.mImpl->IsShowingRealText() )
+ else if(!controller.mImpl->IsShowingRealText())
{
- Event event( Event::LONG_PRESS_EVENT );
- event.p1.mInt = static_cast<int>( state );
+ Event event(Event::LONG_PRESS_EVENT);
+ event.p1.mInt = static_cast<int>(state);
event.p2.mFloat = x;
event.p3.mFloat = y;
- controller.mImpl->mEventData->mEventQueue.push_back( event );
+ controller.mImpl->mEventData->mEventQueue.push_back(event);
controller.mImpl->RequestRelayout();
}
- else if( !controller.mImpl->IsClipboardVisible() )
+ else if(!controller.mImpl->IsClipboardVisible())
{
// Reset the InputMethodContext to commit the pre-edit before selecting the text.
controller.mImpl->ResetInputMethodContext();
- Event event( Event::LONG_PRESS_EVENT );
- event.p1.mInt = static_cast<int>( state );
+ Event event(Event::LONG_PRESS_EVENT);
+ event.p1.mInt = static_cast<int>(state);
event.p2.mFloat = x;
event.p3.mFloat = y;
- controller.mImpl->mEventData->mEventQueue.push_back( event );
+ controller.mImpl->mEventData->mEventQueue.push_back(event);
controller.mImpl->RequestRelayout();
- controller.mImpl->mEventData->mIsLeftHandleSelected = true;
+ controller.mImpl->mEventData->mIsLeftHandleSelected = true;
controller.mImpl->mEventData->mIsRightHandleSelected = true;
}
}
void Controller::EventHandler::SelectEvent(Controller& controller, float x, float y, SelectionType selectType)
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SelectEvent\n" );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "Controller::SelectEvent\n");
- if( NULL != controller.mImpl->mEventData )
+ if(NULL != controller.mImpl->mEventData)
{
- if( selectType == SelectionType::ALL )
+ if(selectType == SelectionType::ALL)
{
- Event event( Event::SELECT_ALL );
- controller.mImpl->mEventData->mEventQueue.push_back( event );
+ Event event(Event::SELECT_ALL);
+ controller.mImpl->mEventData->mEventQueue.push_back(event);
}
- else if( selectType == SelectionType::NONE )
+ else if(selectType == SelectionType::NONE)
{
- Event event( Event::SELECT_NONE );
- controller.mImpl->mEventData->mEventQueue.push_back( event );
+ Event event(Event::SELECT_NONE);
+ controller.mImpl->mEventData->mEventQueue.push_back(event);
}
else
{
- Event event( Event::SELECT );
+ Event event(Event::SELECT);
event.p2.mFloat = x;
event.p3.mFloat = y;
- controller.mImpl->mEventData->mEventQueue.push_back( event );
+ controller.mImpl->mEventData->mEventQueue.push_back(event);
}
- controller.mImpl->mEventData->mCheckScrollAmount = true;
- controller.mImpl->mEventData->mIsLeftHandleSelected = true;
+ controller.mImpl->mEventData->mCheckScrollAmount = true;
+ controller.mImpl->mEventData->mIsLeftHandleSelected = true;
controller.mImpl->mEventData->mIsRightHandleSelected = true;
controller.mImpl->RequestRelayout();
}
{
Vector<ModifyEvent>& events = controller.mImpl->mModifyEvents;
- if( 0u == events.Count() )
+ if(0u == events.Count())
{
// Nothing to do.
return;
}
- for( Vector<ModifyEvent>::ConstIterator it = events.Begin(),
- endIt = events.End();
- it != endIt;
- ++it )
+ for(Vector<ModifyEvent>::ConstIterator it = events.Begin(),
+ endIt = events.End();
+ it != endIt;
+ ++it)
{
const ModifyEvent& event = *it;
- if( ModifyEvent::TEXT_REPLACED == event.type )
+ if(ModifyEvent::TEXT_REPLACED == event.type)
{
// A (single) replace event should come first, otherwise we wasted time processing NOOP events
- DALI_ASSERT_DEBUG( it == events.Begin() && "Unexpected TEXT_REPLACED event" );
+ DALI_ASSERT_DEBUG(it == events.Begin() && "Unexpected TEXT_REPLACED event");
controller.TextReplacedEvent();
}
- else if( ModifyEvent::TEXT_INSERTED == event.type )
+ else if(ModifyEvent::TEXT_INSERTED == event.type)
{
controller.TextInsertedEvent();
}
- else if( ModifyEvent::TEXT_DELETED == event.type )
+ else if(ModifyEvent::TEXT_DELETED == event.type)
{
// Placeholder-text cannot be deleted
- if( !controller.mImpl->IsShowingPlaceholderText() )
+ if(!controller.mImpl->IsShowingPlaceholderText())
{
controller.TextDeletedEvent();
}
}
}
- if( NULL != controller.mImpl->mEventData )
+ if(NULL != controller.mImpl->mEventData)
{
// When the text is being modified, delay cursor blinking
controller.mImpl->mEventData->mDecorator->DelayCursorBlink();
// Update selection position after modifying the text
- controller.mImpl->mEventData->mLeftSelectionPosition = controller.mImpl->mEventData->mPrimaryCursorPosition;
+ controller.mImpl->mEventData->mLeftSelectionPosition = controller.mImpl->mEventData->mPrimaryCursorPosition;
controller.mImpl->mEventData->mRightSelectionPosition = controller.mImpl->mEventData->mPrimaryCursorPosition;
}
void Controller::EventHandler::TextInsertedEvent(Controller& controller)
{
- DALI_ASSERT_DEBUG( NULL != controller.mImpl->mEventData && "Unexpected TextInsertedEvent" );
+ DALI_ASSERT_DEBUG(NULL != controller.mImpl->mEventData && "Unexpected TextInsertedEvent");
- if( NULL == controller.mImpl->mEventData )
+ if(NULL == controller.mImpl->mEventData)
{
return;
}
void Controller::EventHandler::TextDeletedEvent(Controller& controller)
{
- DALI_ASSERT_DEBUG( NULL != controller.mImpl->mEventData && "Unexpected TextDeletedEvent" );
+ DALI_ASSERT_DEBUG(NULL != controller.mImpl->mEventData && "Unexpected TextDeletedEvent");
- if( NULL == controller.mImpl->mEventData )
+ if(NULL == controller.mImpl->mEventData)
{
return;
}
- if (!controller.IsEditable()) return;
+ if(!controller.IsEditable()) return;
controller.mImpl->mEventData->mCheckScrollAmount = true;
bool Controller::EventHandler::DeleteEvent(Controller& controller, int keyCode)
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::KeyEvent %p KeyCode : %d \n", &controller, keyCode );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "Controller::KeyEvent %p KeyCode : %d \n", &controller, keyCode);
bool removed = false;
- if( NULL == controller.mImpl->mEventData )
+ if(NULL == controller.mImpl->mEventData)
{
return removed;
}
- if (!controller.IsEditable()) return false;
+ if(!controller.IsEditable()) return false;
// InputMethodContext is no longer handling key-events
controller.mImpl->ClearPreEditFlag();
- if( EventData::SELECTING == controller.mImpl->mEventData->mState )
+ if(EventData::SELECTING == controller.mImpl->mEventData->mState)
{
removed = controller.RemoveSelectedText();
}
- else if( ( controller.mImpl->mEventData->mPrimaryCursorPosition > 0 ) && ( keyCode == Dali::DALI_KEY_BACKSPACE) )
+ else if((controller.mImpl->mEventData->mPrimaryCursorPosition > 0) && (keyCode == Dali::DALI_KEY_BACKSPACE))
{
// Remove the character before the current cursor position
- removed = controller.RemoveText( -1,
- 1,
- UPDATE_INPUT_STYLE );
+ removed = controller.RemoveText(-1,
+ 1,
+ UPDATE_INPUT_STYLE);
}
- else if( keyCode == Dali::DevelKey::DALI_KEY_DELETE )
+ else if(keyCode == Dali::DevelKey::DALI_KEY_DELETE)
{
// Remove the character after the current cursor position
- removed = controller.RemoveText( 0,
- 1,
- UPDATE_INPUT_STYLE );
+ removed = controller.RemoveText(0,
+ 1,
+ UPDATE_INPUT_STYLE);
}
- if( removed )
+ if(removed)
{
- if( ( 0u != controller.mImpl->mModel->mLogicalModel->mText.Count() ) ||
- !controller.mImpl->IsPlaceholderAvailable() )
+ if((0u != controller.mImpl->mModel->mLogicalModel->mText.Count()) ||
+ !controller.mImpl->IsPlaceholderAvailable())
{
- controller.mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED );
+ controller.mImpl->QueueModifyEvent(ModifyEvent::TEXT_DELETED);
}
else
{
controller.ShowPlaceholderText();
}
controller.mImpl->mEventData->mUpdateCursorPosition = true;
- controller.mImpl->mEventData->mScrollAfterDelete = true;
+ controller.mImpl->mEventData->mScrollAfterDelete = true;
}
return removed;
bool requestRelayout = false;
// Whether to retrieve the text and cursor position to be sent to the InputMethodContext.
- bool retrieveText = false;
+ bool retrieveText = false;
bool retrieveCursor = false;
- switch( inputMethodContextEvent.eventName )
+ switch(inputMethodContextEvent.eventName)
{
case InputMethodContext::COMMIT:
{
- controller.InsertText( inputMethodContextEvent.predictiveString, Text::Controller::COMMIT );
+ controller.InsertText(inputMethodContextEvent.predictiveString, Text::Controller::COMMIT);
requestRelayout = true;
- retrieveCursor = true;
+ retrieveCursor = true;
break;
}
case InputMethodContext::PRE_EDIT:
{
- controller.InsertText( inputMethodContextEvent.predictiveString, Text::Controller::PRE_EDIT );
+ controller.InsertText(inputMethodContextEvent.predictiveString, Text::Controller::PRE_EDIT);
requestRelayout = true;
- retrieveCursor = true;
+ retrieveCursor = true;
break;
}
case InputMethodContext::DELETE_SURROUNDING:
{
- const bool textDeleted = controller.RemoveText( inputMethodContextEvent.cursorOffset,
- inputMethodContextEvent.numberOfChars,
- DONT_UPDATE_INPUT_STYLE );
+ const bool textDeleted = controller.RemoveText(inputMethodContextEvent.cursorOffset,
+ inputMethodContextEvent.numberOfChars,
+ DONT_UPDATE_INPUT_STYLE);
- if( textDeleted )
+ if(textDeleted)
{
- if( ( 0u != controller.mImpl->mModel->mLogicalModel->mText.Count() ) ||
- !controller.mImpl->IsPlaceholderAvailable() )
+ if((0u != controller.mImpl->mModel->mLogicalModel->mText.Count()) ||
+ !controller.mImpl->IsPlaceholderAvailable())
{
- controller.mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED );
+ controller.mImpl->QueueModifyEvent(ModifyEvent::TEXT_DELETED);
}
else
{
controller.ShowPlaceholderText();
}
controller.mImpl->mEventData->mUpdateCursorPosition = true;
- controller.mImpl->mEventData->mScrollAfterDelete = true;
+ controller.mImpl->mEventData->mScrollAfterDelete = true;
requestRelayout = true;
}
}
case InputMethodContext::GET_SURROUNDING:
{
- retrieveText = true;
+ retrieveText = true;
retrieveCursor = true;
break;
}
case InputMethodContext::PRIVATE_COMMAND:
{
// PRIVATECOMMAND event is just for getting the private command message
- retrieveText = true;
+ retrieveText = true;
retrieveCursor = true;
break;
}
}
} // end switch
- if( requestRelayout )
+ if(requestRelayout)
{
controller.mImpl->mOperationsPending = ALL_OPERATIONS;
controller.mImpl->RequestRelayout();
}
- std::string text;
- CharacterIndex cursorPosition = 0u;
- Length numberOfWhiteSpaces = 0u;
+ std::string text;
+ CharacterIndex cursorPosition = 0u;
+ Length numberOfWhiteSpaces = 0u;
- if( retrieveCursor )
+ if(retrieveCursor)
{
- numberOfWhiteSpaces = controller.mImpl->GetNumberOfWhiteSpaces( 0u );
+ numberOfWhiteSpaces = controller.mImpl->GetNumberOfWhiteSpaces(0u);
cursorPosition = controller.mImpl->GetLogicalCursorPosition();
- if( cursorPosition < numberOfWhiteSpaces )
+ if(cursorPosition < numberOfWhiteSpaces)
{
cursorPosition = 0u;
}
}
}
- if( retrieveText )
+ if(retrieveText)
{
- if( !controller.mImpl->IsShowingPlaceholderText() )
+ if(!controller.mImpl->IsShowingPlaceholderText())
{
// Retrieves the normal text string.
- controller.mImpl->GetText( numberOfWhiteSpaces, text );
+ controller.mImpl->GetText(numberOfWhiteSpaces, text);
}
else
{
}
}
- InputMethodContext::CallbackData callbackData( ( retrieveText || retrieveCursor ), cursorPosition, text, false );
+ InputMethodContext::CallbackData callbackData((retrieveText || retrieveCursor), cursorPosition, text, false);
- if( requestRelayout &&
- ( NULL != controller.mImpl->mEditableControlInterface ) )
+ if(requestRelayout &&
+ (NULL != controller.mImpl->mEditableControlInterface))
{
// Do this last since it provides callbacks into application code
- controller.mImpl->mEditableControlInterface->TextChanged();
+ controller.mImpl->mEditableControlInterface->TextChanged(false);
}
return callbackData;
void Controller::EventHandler::PasteClipboardItemEvent(Controller& controller)
{
// Retrieve the clipboard contents first
- ClipboardEventNotifier notifier( ClipboardEventNotifier::Get() );
- std::string stringToPaste( notifier.GetContent() );
+ ClipboardEventNotifier notifier(ClipboardEventNotifier::Get());
+ std::string stringToPaste(notifier.GetContent());
// Commit the current pre-edit text; the contents of the clipboard should be appended
controller.mImpl->ResetInputMethodContext();
// Temporary disable hiding clipboard
- controller.mImpl->SetClipboardHideEnable( false );
+ controller.mImpl->SetClipboardHideEnable(false);
// Paste
- controller.PasteText( stringToPaste );
+ controller.PasteText(stringToPaste);
- controller.mImpl->SetClipboardHideEnable( true );
+ controller.mImpl->SetClipboardHideEnable(true);
}
void Controller::EventHandler::DecorationEvent(Controller& controller, HandleType handleType, HandleState state, float x, float y)
{
- DALI_ASSERT_DEBUG( controller.mImpl->mEventData && "Unexpected DecorationEvent" );
+ DALI_ASSERT_DEBUG(controller.mImpl->mEventData && "Unexpected DecorationEvent");
- if( NULL != controller.mImpl->mEventData )
+ if(NULL != controller.mImpl->mEventData)
{
- switch( handleType )
+ switch(handleType)
{
case GRAB_HANDLE:
{
- Event event( Event::GRAB_HANDLE_EVENT );
+ Event event(Event::GRAB_HANDLE_EVENT);
event.p1.mUint = state;
event.p2.mFloat = x;
event.p3.mFloat = y;
- controller.mImpl->mEventData->mEventQueue.push_back( event );
+ controller.mImpl->mEventData->mEventQueue.push_back(event);
break;
}
case LEFT_SELECTION_HANDLE:
{
- Event event( Event::LEFT_SELECTION_HANDLE_EVENT );
+ Event event(Event::LEFT_SELECTION_HANDLE_EVENT);
event.p1.mUint = state;
event.p2.mFloat = x;
event.p3.mFloat = y;
- controller.mImpl->mEventData->mEventQueue.push_back( event );
+ controller.mImpl->mEventData->mEventQueue.push_back(event);
break;
}
case RIGHT_SELECTION_HANDLE:
{
- Event event( Event::RIGHT_SELECTION_HANDLE_EVENT );
+ Event event(Event::RIGHT_SELECTION_HANDLE_EVENT);
event.p1.mUint = state;
event.p2.mFloat = x;
event.p3.mFloat = y;
- controller.mImpl->mEventData->mEventQueue.push_back( event );
+ controller.mImpl->mEventData->mEventQueue.push_back(event);
break;
}
case LEFT_SELECTION_HANDLE_MARKER:
}
case HANDLE_TYPE_COUNT:
{
- DALI_ASSERT_DEBUG( !"Controller::HandleEvent. Unexpected handle type" );
+ DALI_ASSERT_DEBUG(!"Controller::HandleEvent. Unexpected handle type");
}
}
void Controller::EventHandler::TextPopupButtonTouched(Controller& controller, Dali::Toolkit::TextSelectionPopup::Buttons button)
{
- if( NULL == controller.mImpl->mEventData )
+ if(NULL == controller.mImpl->mEventData)
{
return;
}
- switch( button )
+ switch(button)
{
case Toolkit::TextSelectionPopup::CUT:
{
- if (!controller.IsEditable()) return;
- controller.mImpl->SendSelectionToClipboard( true ); // Synchronous call to modify text
+ if(!controller.IsEditable()) return;
+ controller.mImpl->SendSelectionToClipboard(true); // Synchronous call to modify text
controller.mImpl->mOperationsPending = ALL_OPERATIONS;
- if( ( 0u != controller.mImpl->mModel->mLogicalModel->mText.Count() ) ||
- !controller.mImpl->IsPlaceholderAvailable() )
+ if((0u != controller.mImpl->mModel->mLogicalModel->mText.Count()) ||
+ !controller.mImpl->IsPlaceholderAvailable())
{
- controller.mImpl->QueueModifyEvent( ModifyEvent::TEXT_DELETED );
+ controller.mImpl->QueueModifyEvent(ModifyEvent::TEXT_DELETED);
}
else
{
}
controller.mImpl->mEventData->mUpdateCursorPosition = true;
- controller.mImpl->mEventData->mScrollAfterDelete = true;
+ controller.mImpl->mEventData->mScrollAfterDelete = true;
controller.mImpl->RequestRelayout();
- if( NULL != controller.mImpl->mEditableControlInterface )
+ if(NULL != controller.mImpl->mEditableControlInterface)
{
- controller.mImpl->mEditableControlInterface->TextChanged();
+ controller.mImpl->mEditableControlInterface->TextChanged(true);
}
break;
}
case Toolkit::TextSelectionPopup::COPY:
{
- controller.mImpl->SendSelectionToClipboard( false ); // Text not modified
+ controller.mImpl->SendSelectionToClipboard(false); // Text not modified
controller.mImpl->mEventData->mUpdateCursorPosition = true;
}
case Toolkit::TextSelectionPopup::SELECT:
{
- const Vector2& currentCursorPosition = controller.mImpl->mEventData->mDecorator->GetPosition( PRIMARY_CURSOR );
+ const Vector2& currentCursorPosition = controller.mImpl->mEventData->mDecorator->GetPosition(PRIMARY_CURSOR);
- if( controller.mImpl->mEventData->mSelectionEnabled )
+ if(controller.mImpl->mEventData->mSelectionEnabled)
{
// Creates a SELECT event.
- controller.SelectEvent( currentCursorPosition.x, currentCursorPosition.y, SelectionType::INTERACTIVE );
+ controller.SelectEvent(currentCursorPosition.x, currentCursorPosition.y, SelectionType::INTERACTIVE);
}
break;
}
case Toolkit::TextSelectionPopup::SELECT_ALL:
{
// Creates a SELECT_ALL event
- controller.SelectEvent( 0.f, 0.f, SelectionType::ALL );
+ controller.SelectEvent(0.f, 0.f, SelectionType::ALL);
break;
}
case Toolkit::TextSelectionPopup::CLIPBOARD:
/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali-toolkit/internal/text/text-controller.h>
// EXTERNAL INCLUDES
-#include <limits>
-#include <cmath>
-#include <memory.h>
#include <dali/integration-api/debug.h>
+#include <memory.h>
+#include <cmath>
+#include <limits>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/text/character-set-conversion.h>
namespace
{
-
#if defined(DEBUG_ENABLED)
Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, true, "LOG_TEXT_CONTROLS");
#endif
const std::string EMPTY_STRING("");
-float ConvertToEven( float value )
+float ConvertToEven(float value)
{
- int intValue(static_cast<int>( value ));
- return static_cast<float>( intValue + ( intValue & 1 ) );
+ int intValue(static_cast<int>(value));
+ return static_cast<float>(intValue + (intValue & 1));
}
-int ConvertPixelToPint( float pixel )
+int ConvertPixelToPint(float pixel)
{
- unsigned int horizontalDpi = 0u;
- unsigned int verticalDpi = 0u;
- Dali::TextAbstraction::FontClient fontClient = Dali::TextAbstraction::FontClient::Get();
- fontClient.GetDpi( horizontalDpi, verticalDpi );
+ unsigned int horizontalDpi = 0u;
+ unsigned int verticalDpi = 0u;
+ Dali::TextAbstraction::FontClient fontClient = Dali::TextAbstraction::FontClient::Get();
+ fontClient.GetDpi(horizontalDpi, verticalDpi);
- return ( pixel * 72.f ) / static_cast< float >( horizontalDpi );
+ return (pixel * 72.f) / static_cast<float>(horizontalDpi);
}
} // namespace
namespace Dali
{
-
namespace Toolkit
{
-
namespace Text
{
-
// public : Constructor.
ControllerPtr Controller::New()
{
- return ControllerPtr( new Controller() );
+ return ControllerPtr(new Controller());
}
-ControllerPtr Controller::New( ControlInterface* controlInterface )
+ControllerPtr Controller::New(ControlInterface* controlInterface)
{
- return ControllerPtr( new Controller( controlInterface ) );
+ return ControllerPtr(new Controller(controlInterface));
}
-ControllerPtr Controller::New( ControlInterface* controlInterface,
- EditableControlInterface* editableControlInterface,
- SelectableControlInterface* selectableControlInterface )
+ControllerPtr Controller::New(ControlInterface* controlInterface,
+ EditableControlInterface* editableControlInterface,
+ SelectableControlInterface* selectableControlInterface)
{
- return ControllerPtr( new Controller( controlInterface,
- editableControlInterface,
- selectableControlInterface ) );
+ return ControllerPtr(new Controller(controlInterface,
+ editableControlInterface,
+ selectableControlInterface));
}
// public : Configure the text controller.
-void Controller::EnableTextInput( DecoratorPtr decorator, InputMethodContext& inputMethodContext )
+void Controller::EnableTextInput(DecoratorPtr decorator, InputMethodContext& inputMethodContext)
{
- if( !decorator )
+ if(!decorator)
{
delete mImpl->mEventData;
mImpl->mEventData = NULL;
return;
}
- if( NULL == mImpl->mEventData )
+ if(NULL == mImpl->mEventData)
{
- mImpl->mEventData = new EventData( decorator, inputMethodContext );
+ mImpl->mEventData = new EventData(decorator, inputMethodContext);
}
}
-void Controller::SetGlyphType( TextAbstraction::GlyphType glyphType )
+void Controller::SetGlyphType(TextAbstraction::GlyphType glyphType)
{
// Metrics for bitmap & vector based glyphs are different
- mImpl->mMetrics->SetGlyphType( glyphType );
+ mImpl->mMetrics->SetGlyphType(glyphType);
// Clear the font-specific data
ClearFontData();
mImpl->RequestRelayout();
}
-void Controller::SetMarkupProcessorEnabled( bool enable )
+void Controller::SetMarkupProcessorEnabled(bool enable)
{
- if( enable != mImpl->mMarkupProcessorEnabled )
+ if(enable != mImpl->mMarkupProcessorEnabled)
{
//If Text was already set, call the SetText again for enabling or disabling markup
mImpl->mMarkupProcessorEnabled = enable;
std::string text;
- GetText( text );
- SetText( text );
+ GetText(text);
+ SetText(text);
}
}
return mImpl->mMarkupProcessorEnabled;
}
-void Controller::SetAutoScrollEnabled( bool enable )
+void Controller::SetAutoScrollEnabled(bool enable)
{
- DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::SetAutoScrollEnabled[%s] SingleBox[%s]-> [%p]\n", (enable)?"true":"false", ( mImpl->mLayoutEngine.GetLayout() == Layout::Engine::SINGLE_LINE_BOX)?"true":"false", this );
+ DALI_LOG_INFO(gLogFilter, Debug::General, "Controller::SetAutoScrollEnabled[%s] SingleBox[%s]-> [%p]\n", (enable) ? "true" : "false", (mImpl->mLayoutEngine.GetLayout() == Layout::Engine::SINGLE_LINE_BOX) ? "true" : "false", this);
- if( mImpl->mLayoutEngine.GetLayout() == Layout::Engine::SINGLE_LINE_BOX )
+ if(mImpl->mLayoutEngine.GetLayout() == Layout::Engine::SINGLE_LINE_BOX)
{
- if( enable )
+ if(enable)
{
- DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::SetAutoScrollEnabled for SINGLE_LINE_BOX\n" );
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
- LAYOUT |
- ALIGN |
- UPDATE_LAYOUT_SIZE |
- UPDATE_DIRECTION |
- REORDER );
-
+ DALI_LOG_INFO(gLogFilter, Debug::General, "Controller::SetAutoScrollEnabled for SINGLE_LINE_BOX\n");
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending |
+ LAYOUT |
+ ALIGN |
+ UPDATE_LAYOUT_SIZE |
+ UPDATE_DIRECTION |
+ REORDER);
}
else
{
- DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::SetAutoScrollEnabled Disabling autoscroll\n");
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
- LAYOUT |
- ALIGN |
- UPDATE_LAYOUT_SIZE |
- REORDER );
+ DALI_LOG_INFO(gLogFilter, Debug::General, "Controller::SetAutoScrollEnabled Disabling autoscroll\n");
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending |
+ LAYOUT |
+ ALIGN |
+ UPDATE_LAYOUT_SIZE |
+ REORDER);
}
mImpl->mIsAutoScrollEnabled = enable;
}
else
{
- DALI_LOG_WARNING( "Attempted AutoScrolling on a non SINGLE_LINE_BOX, request ignored\n" );
+ DALI_LOG_WARNING("Attempted AutoScrolling on a non SINGLE_LINE_BOX, request ignored\n");
mImpl->mIsAutoScrollEnabled = false;
}
}
bool Controller::IsAutoScrollEnabled() const
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::IsAutoScrollEnabled[%s]\n", mImpl->mIsAutoScrollEnabled?"true":"false" );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "Controller::IsAutoScrollEnabled[%s]\n", mImpl->mIsAutoScrollEnabled ? "true" : "false");
return mImpl->mIsAutoScrollEnabled;
}
{
float offset = 0.f;
- if( mImpl->mModel->mVisualModel &&
- ( 0u != mImpl->mModel->mVisualModel->mLines.Count() ) )
+ if(mImpl->mModel->mVisualModel &&
+ (0u != mImpl->mModel->mVisualModel->mLines.Count()))
{
- offset = ( *mImpl->mModel->mVisualModel->mLines.Begin() ).alignmentOffset;
+ offset = (*mImpl->mModel->mVisualModel->mLines.Begin()).alignmentOffset;
}
return offset;
}
-void Controller::SetHorizontalScrollEnabled( bool enable )
+void Controller::SetHorizontalScrollEnabled(bool enable)
{
- if( ( NULL != mImpl->mEventData ) &&
- mImpl->mEventData->mDecorator )
+ if((NULL != mImpl->mEventData) &&
+ mImpl->mEventData->mDecorator)
{
- mImpl->mEventData->mDecorator->SetHorizontalScrollEnabled( enable );
+ mImpl->mEventData->mDecorator->SetHorizontalScrollEnabled(enable);
}
}
bool Controller::IsHorizontalScrollEnabled() const
{
- if( ( NULL != mImpl->mEventData ) &&
- mImpl->mEventData->mDecorator )
+ if((NULL != mImpl->mEventData) &&
+ mImpl->mEventData->mDecorator)
{
return mImpl->mEventData->mDecorator->IsHorizontalScrollEnabled();
}
return false;
}
-void Controller::SetVerticalScrollEnabled( bool enable )
+void Controller::SetVerticalScrollEnabled(bool enable)
{
- if( ( NULL != mImpl->mEventData ) &&
- mImpl->mEventData->mDecorator )
+ if((NULL != mImpl->mEventData) &&
+ mImpl->mEventData->mDecorator)
{
- if( mImpl->mEventData->mDecorator )
+ if(mImpl->mEventData->mDecorator)
{
- mImpl->mEventData->mDecorator->SetVerticalScrollEnabled( enable );
+ mImpl->mEventData->mDecorator->SetVerticalScrollEnabled(enable);
}
}
}
bool Controller::IsVerticalScrollEnabled() const
{
- if( ( NULL != mImpl->mEventData ) &&
- mImpl->mEventData->mDecorator )
+ if((NULL != mImpl->mEventData) &&
+ mImpl->mEventData->mDecorator)
{
return mImpl->mEventData->mDecorator->IsVerticalScrollEnabled();
}
return false;
}
-void Controller::SetSmoothHandlePanEnabled( bool enable )
+void Controller::SetSmoothHandlePanEnabled(bool enable)
{
- if( ( NULL != mImpl->mEventData ) &&
- mImpl->mEventData->mDecorator )
+ if((NULL != mImpl->mEventData) &&
+ mImpl->mEventData->mDecorator)
{
- mImpl->mEventData->mDecorator->SetSmoothHandlePanEnabled( enable );
+ mImpl->mEventData->mDecorator->SetSmoothHandlePanEnabled(enable);
}
}
bool Controller::IsSmoothHandlePanEnabled() const
{
- if( ( NULL != mImpl->mEventData ) &&
- mImpl->mEventData->mDecorator )
+ if((NULL != mImpl->mEventData) &&
+ mImpl->mEventData->mDecorator)
{
return mImpl->mEventData->mDecorator->IsSmoothHandlePanEnabled();
}
return false;
}
-void Controller::SetMaximumNumberOfCharacters( Length maxCharacters )
+void Controller::SetMaximumNumberOfCharacters(Length maxCharacters)
{
mImpl->mMaximumNumberOfCharacters = maxCharacters;
}
return mImpl->mMaximumNumberOfCharacters;
}
-void Controller::SetEnableCursorBlink( bool enable )
+void Controller::SetEnableCursorBlink(bool enable)
{
- DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "TextInput disabled" );
+ DALI_ASSERT_DEBUG(NULL != mImpl->mEventData && "TextInput disabled");
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
mImpl->mEventData->mCursorBlinkEnabled = enable;
- if( !enable &&
- mImpl->mEventData->mDecorator )
+ if(!enable &&
+ mImpl->mEventData->mDecorator)
{
mImpl->mEventData->mDecorator->StopCursorBlink();
}
bool Controller::GetEnableCursorBlink() const
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
return mImpl->mEventData->mCursorBlinkEnabled;
}
return false;
}
-void Controller::SetMultiLineEnabled( bool enable )
+void Controller::SetMultiLineEnabled(bool enable)
{
const Layout::Engine::Type layout = enable ? Layout::Engine::MULTI_LINE_BOX : Layout::Engine::SINGLE_LINE_BOX;
- if( layout != mImpl->mLayoutEngine.GetLayout() )
+ if(layout != mImpl->mLayoutEngine.GetLayout())
{
// Set the layout type.
- mImpl->mLayoutEngine.SetLayout( layout );
+ mImpl->mLayoutEngine.SetLayout(layout);
// Set the flags to redo the layout operations
- const OperationsMask layoutOperations = static_cast<OperationsMask>( LAYOUT |
- UPDATE_LAYOUT_SIZE |
- ALIGN |
- REORDER );
+ const OperationsMask layoutOperations = static_cast<OperationsMask>(LAYOUT |
+ UPDATE_LAYOUT_SIZE |
+ ALIGN |
+ REORDER);
mImpl->mTextUpdateInfo.mFullRelayoutNeeded = true;
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | layoutOperations );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending | layoutOperations);
// Need to recalculate natural size
mImpl->mRecalculateNaturalSize = true;
return Layout::Engine::MULTI_LINE_BOX == mImpl->mLayoutEngine.GetLayout();
}
-void Controller::SetHorizontalAlignment( Text::HorizontalAlignment::Type alignment )
+void Controller::SetHorizontalAlignment(Text::HorizontalAlignment::Type alignment)
{
- if( alignment != mImpl->mModel->mHorizontalAlignment )
+ if(alignment != mImpl->mModel->mHorizontalAlignment)
{
// Set the alignment.
mImpl->mModel->mHorizontalAlignment = alignment;
// Set the flag to redo the alignment operation.
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | ALIGN );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending | ALIGN);
- if( mImpl->mEventData )
+ if(mImpl->mEventData)
{
mImpl->mEventData->mUpdateAlignment = true;
// Update the cursor if it's in editing mode
- if( EventData::IsEditingState( mImpl->mEventData->mState ) )
+ if(EventData::IsEditingState(mImpl->mEventData->mState))
{
- mImpl->ChangeState( EventData::EDITING );
+ mImpl->ChangeState(EventData::EDITING);
mImpl->mEventData->mUpdateCursorPosition = true;
}
}
return mImpl->mModel->mHorizontalAlignment;
}
-void Controller::SetVerticalAlignment( VerticalAlignment::Type alignment )
+void Controller::SetVerticalAlignment(VerticalAlignment::Type alignment)
{
- if( alignment != mImpl->mModel->mVerticalAlignment )
+ if(alignment != mImpl->mModel->mVerticalAlignment)
{
// Set the alignment.
mImpl->mModel->mVerticalAlignment = alignment;
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | ALIGN );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending | ALIGN);
mImpl->RequestRelayout();
}
return mImpl->mModel->mIgnoreSpacesAfterText;
}
-void Controller::SetIgnoreSpacesAfterText( bool ignore )
+void Controller::SetIgnoreSpacesAfterText(bool ignore)
{
mImpl->mModel->mIgnoreSpacesAfterText = ignore;
}
return mImpl->mModel->mMatchSystemLanguageDirection;
}
-void Controller::SetMatchSystemLanguageDirection( bool match )
+void Controller::SetMatchSystemLanguageDirection(bool match)
{
mImpl->mModel->mMatchSystemLanguageDirection = match;
}
-void Controller::SetLayoutDirection( Dali::LayoutDirection::Type layoutDirection )
+void Controller::SetLayoutDirection(Dali::LayoutDirection::Type layoutDirection)
{
mImpl->mLayoutDirection = layoutDirection;
}
return mImpl->IsShowingRealText();
}
-
-void Controller::SetLineWrapMode( Text::LineWrap::Mode lineWrapMode )
+void Controller::SetLineWrapMode(Text::LineWrap::Mode lineWrapMode)
{
- if( lineWrapMode != mImpl->mModel->mLineWrapMode )
+ if(lineWrapMode != mImpl->mModel->mLineWrapMode)
{
// Set the text wrap mode.
mImpl->mModel->mLineWrapMode = lineWrapMode;
-
// Update Text layout for applying wrap mode
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
- ALIGN |
- LAYOUT |
- UPDATE_LAYOUT_SIZE |
- REORDER );
- mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending |
+ ALIGN |
+ LAYOUT |
+ UPDATE_LAYOUT_SIZE |
+ REORDER);
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
// Request relayout
mImpl->RequestRelayout();
return mImpl->mModel->mLineWrapMode;
}
-void Controller::SetTextElideEnabled( bool enabled )
+void Controller::SetTextElideEnabled(bool enabled)
{
mImpl->mModel->mElideEnabled = enabled;
}
return mImpl->mTextFitEnabled;
}
-void Controller::SetTextFitMinSize( float minSize, FontSizeType type )
+void Controller::SetTextFitMinSize(float minSize, FontSizeType type)
{
- switch( type )
+ switch(type)
{
case POINT_SIZE:
{
}
case PIXEL_SIZE:
{
- mImpl->mTextFitMinSize = ConvertPixelToPint( minSize );
+ mImpl->mTextFitMinSize = ConvertPixelToPint(minSize);
break;
}
}
return mImpl->mTextFitMinSize;
}
-void Controller::SetTextFitMaxSize( float maxSize, FontSizeType type )
+void Controller::SetTextFitMaxSize(float maxSize, FontSizeType type)
{
- switch( type )
+ switch(type)
{
case POINT_SIZE:
{
}
case PIXEL_SIZE:
{
- mImpl->mTextFitMaxSize = ConvertPixelToPint( maxSize );
+ mImpl->mTextFitMaxSize = ConvertPixelToPint(maxSize);
break;
}
}
return mImpl->mTextFitMaxSize;
}
-void Controller::SetTextFitStepSize( float step, FontSizeType type )
+void Controller::SetTextFitStepSize(float step, FontSizeType type)
{
- switch( type )
+ switch(type)
{
case POINT_SIZE:
{
}
case PIXEL_SIZE:
{
- mImpl->mTextFitStepSize = ConvertPixelToPint( step );
+ mImpl->mTextFitStepSize = ConvertPixelToPint(step);
break;
}
}
return mImpl->mTextFitContentSize;
}
-void Controller::SetPlaceholderTextElideEnabled( bool enabled )
+void Controller::SetPlaceholderTextElideEnabled(bool enabled)
{
PlaceholderHandler::SetPlaceholderTextElideEnabled(*this, enabled);
}
return PlaceholderHandler::IsPlaceholderTextElideEnabled(*this);
}
-void Controller::SetSelectionEnabled( bool enabled )
+void Controller::SetSelectionEnabled(bool enabled)
{
mImpl->mEventData->mSelectionEnabled = enabled;
}
return mImpl->mEventData->mSelectionEnabled;
}
-void Controller::SetShiftSelectionEnabled( bool enabled )
+void Controller::SetShiftSelectionEnabled(bool enabled)
{
mImpl->mEventData->mShiftSelectionFlag = enabled;
}
return mImpl->mEventData->mShiftSelectionFlag;
}
-void Controller::SetGrabHandleEnabled( bool enabled )
+void Controller::SetGrabHandleEnabled(bool enabled)
{
mImpl->mEventData->mGrabHandleEnabled = enabled;
}
// public : Update
-void Controller::SetText( const std::string& text )
+void Controller::SetText(const std::string& text)
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText\n" );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "Controller::SetText\n");
// Reset keyboard as text changed
mImpl->ResetInputMethodContext();
CharacterIndex lastCursorIndex = 0u;
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
// If popup shown then hide it by switching to Editing state
- if( ( EventData::SELECTING == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_POPUP == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_GRAB_HANDLE == mImpl->mEventData->mState ) ||
- ( EventData::EDITING_WITH_PASTE_POPUP == mImpl->mEventData->mState ) )
+ if((EventData::SELECTING == mImpl->mEventData->mState) ||
+ (EventData::EDITING_WITH_POPUP == mImpl->mEventData->mState) ||
+ (EventData::EDITING_WITH_GRAB_HANDLE == mImpl->mEventData->mState) ||
+ (EventData::EDITING_WITH_PASTE_POPUP == mImpl->mEventData->mState))
{
- mImpl->ChangeState( EventData::EDITING );
+ mImpl->ChangeState(EventData::EDITING);
}
}
- if( !text.empty() )
+ if(!text.empty())
{
- mImpl->mModel->mVisualModel->SetTextColor( mImpl->mTextColor );
+ mImpl->mModel->mVisualModel->SetTextColor(mImpl->mTextColor);
- MarkupProcessData markupProcessData( mImpl->mModel->mLogicalModel->mColorRuns,
- mImpl->mModel->mLogicalModel->mFontDescriptionRuns,
- mImpl->mModel->mLogicalModel->mEmbeddedItems );
+ MarkupProcessData markupProcessData(mImpl->mModel->mLogicalModel->mColorRuns,
+ mImpl->mModel->mLogicalModel->mFontDescriptionRuns,
+ mImpl->mModel->mLogicalModel->mEmbeddedItems);
- Length textSize = 0u;
- const uint8_t* utf8 = NULL;
- if( mImpl->mMarkupProcessorEnabled )
+ Length textSize = 0u;
+ const uint8_t* utf8 = NULL;
+ if(mImpl->mMarkupProcessorEnabled)
{
- ProcessMarkupString( text, markupProcessData );
+ ProcessMarkupString(text, markupProcessData);
textSize = markupProcessData.markupProcessedText.size();
// This is a bit horrible but std::string returns a (signed) char*
- utf8 = reinterpret_cast<const uint8_t*>( markupProcessData.markupProcessedText.c_str() );
+ utf8 = reinterpret_cast<const uint8_t*>(markupProcessData.markupProcessedText.c_str());
}
else
{
textSize = text.size();
// This is a bit horrible but std::string returns a (signed) char*
- utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
+ utf8 = reinterpret_cast<const uint8_t*>(text.c_str());
}
// Convert text into UTF-32
Vector<Character>& utf32Characters = mImpl->mModel->mLogicalModel->mText;
- utf32Characters.Resize( textSize );
+ utf32Characters.Resize(textSize);
// Transform a text array encoded in utf8 into an array encoded in utf32.
// It returns the actual number of characters.
- Length characterCount = Utf8ToUtf32( utf8, textSize, utf32Characters.Begin() );
- utf32Characters.Resize( characterCount );
+ Length characterCount = Utf8ToUtf32(utf8, textSize, utf32Characters.Begin());
+ utf32Characters.Resize(characterCount);
- DALI_ASSERT_DEBUG( textSize >= characterCount && "Invalid UTF32 conversion length" );
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::SetText %p UTF8 size %d, UTF32 size %d\n", this, textSize, mImpl->mModel->mLogicalModel->mText.Count() );
+ DALI_ASSERT_DEBUG(textSize >= characterCount && "Invalid UTF32 conversion length");
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "Controller::SetText %p UTF8 size %d, UTF32 size %d\n", this, textSize, mImpl->mModel->mLogicalModel->mText.Count());
// The characters to be added.
mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
lastCursorIndex = characterCount;
// Update the rest of the model during size negotiation
- mImpl->QueueModifyEvent( ModifyEvent::TEXT_REPLACED );
+ mImpl->QueueModifyEvent(ModifyEvent::TEXT_REPLACED);
// The natural size needs to be re-calculated.
mImpl->mRecalculateNaturalSize = true;
}
// Resets the cursor position.
- ResetCursorPosition( lastCursorIndex );
+ ResetCursorPosition(lastCursorIndex);
// Scrolls the text to make the cursor visible.
ResetScrollPosition();
mImpl->RequestRelayout();
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
// Cancel previously queued events
mImpl->mEventData->mEventQueue.clear();
}
// Do this last since it provides callbacks into application code.
- if( NULL != mImpl->mEditableControlInterface )
+ if(NULL != mImpl->mEditableControlInterface)
{
- mImpl->mEditableControlInterface->TextChanged();
+ mImpl->mEditableControlInterface->TextChanged(true);
}
}
-void Controller::GetText( std::string& text ) const
+void Controller::GetText(std::string& text) const
{
- if( !mImpl->IsShowingPlaceholderText() )
+ if(!mImpl->IsShowingPlaceholderText())
{
// Retrieves the text string.
- mImpl->GetText( 0u, text );
+ mImpl->GetText(0u, text);
}
else
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::GetText %p empty (but showing placeholder)\n", this );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "Controller::GetText %p empty (but showing placeholder)\n", this);
}
}
-void Controller::SetPlaceholderText( PlaceholderType type, const std::string& text )
+void Controller::SetPlaceholderText(PlaceholderType type, const std::string& text)
{
PlaceholderHandler::SetPlaceholderText(*this, type, text);
}
-void Controller::GetPlaceholderText( PlaceholderType type, std::string& text ) const
+void Controller::GetPlaceholderText(PlaceholderType type, std::string& text) const
{
- PlaceholderHandler::GetPlaceholderText(*this, type, text );
+ PlaceholderHandler::GetPlaceholderText(*this, type, text);
}
-void Controller::UpdateAfterFontChange( const std::string& newDefaultFont )
+void Controller::UpdateAfterFontChange(const std::string& newDefaultFont)
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::UpdateAfterFontChange\n");
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "Controller::UpdateAfterFontChange\n");
- if( !mImpl->mFontDefaults->familyDefined ) // If user defined font then should not update when system font changes
+ if(!mImpl->mFontDefaults->familyDefined) // If user defined font then should not update when system font changes
{
- DALI_LOG_INFO( gLogFilter, Debug::Concise, "Controller::UpdateAfterFontChange newDefaultFont(%s)\n", newDefaultFont.c_str() );
+ DALI_LOG_INFO(gLogFilter, Debug::Concise, "Controller::UpdateAfterFontChange newDefaultFont(%s)\n", newDefaultFont.c_str());
mImpl->mFontDefaults->mFontDescription.family = newDefaultFont;
ClearFontData();
// public : Default style & Input style
-void Controller::SetDefaultFontFamily( const std::string& defaultFontFamily )
+void Controller::SetDefaultFontFamily(const std::string& defaultFontFamily)
{
- if( NULL == mImpl->mFontDefaults )
+ if(NULL == mImpl->mFontDefaults)
{
mImpl->mFontDefaults = new FontDefaults();
}
mImpl->mFontDefaults->mFontDescription.family = defaultFontFamily;
- DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::SetDefaultFontFamily %s\n", defaultFontFamily.c_str());
+ DALI_LOG_INFO(gLogFilter, Debug::General, "Controller::SetDefaultFontFamily %s\n", defaultFontFamily.c_str());
mImpl->mFontDefaults->familyDefined = !defaultFontFamily.empty();
- if( mImpl->mEventData )
+ if(mImpl->mEventData)
{
// Update the cursor position if it's in editing mode
- if( EventData::IsEditingState( mImpl->mEventData->mState ) )
+ if(EventData::IsEditingState(mImpl->mEventData->mState))
{
- mImpl->mEventData->mDecoratorUpdated = true;
+ mImpl->mEventData->mDecoratorUpdated = true;
mImpl->mEventData->mUpdateCursorPosition = true; // Cursor position should be updated when the font family is updated.
}
}
const std::string& Controller::GetDefaultFontFamily() const
{
- if( NULL != mImpl->mFontDefaults )
+ if(NULL != mImpl->mFontDefaults)
{
return mImpl->mFontDefaults->mFontDescription.family;
}
return EMPTY_STRING;
}
-void Controller::SetPlaceholderFontFamily( const std::string& placeholderTextFontFamily )
+void Controller::SetPlaceholderFontFamily(const std::string& placeholderTextFontFamily)
{
PlaceholderHandler::SetPlaceholderFontFamily(*this, placeholderTextFontFamily);
}
return PlaceholderHandler::GetPlaceholderFontFamily(*this);
}
-void Controller::SetDefaultFontWeight( FontWeight weight )
+void Controller::SetDefaultFontWeight(FontWeight weight)
{
- if( NULL == mImpl->mFontDefaults )
+ if(NULL == mImpl->mFontDefaults)
{
mImpl->mFontDefaults = new FontDefaults();
}
mImpl->mFontDefaults->mFontDescription.weight = weight;
- mImpl->mFontDefaults->weightDefined = true;
+ mImpl->mFontDefaults->weightDefined = true;
- if( mImpl->mEventData )
+ if(mImpl->mEventData)
{
// Update the cursor position if it's in editing mode
- if( EventData::IsEditingState( mImpl->mEventData->mState ) )
+ if(EventData::IsEditingState(mImpl->mEventData->mState))
{
- mImpl->mEventData->mDecoratorUpdated = true;
+ mImpl->mEventData->mDecoratorUpdated = true;
mImpl->mEventData->mUpdateCursorPosition = true; // Cursor position should be updated when the font weight is updated.
}
}
bool Controller::IsDefaultFontWeightDefined() const
{
- if( NULL != mImpl->mFontDefaults )
+ if(NULL != mImpl->mFontDefaults)
{
return mImpl->mFontDefaults->weightDefined;
}
FontWeight Controller::GetDefaultFontWeight() const
{
- if( NULL != mImpl->mFontDefaults )
+ if(NULL != mImpl->mFontDefaults)
{
return mImpl->mFontDefaults->mFontDescription.weight;
}
return TextAbstraction::FontWeight::NORMAL;
}
-void Controller::SetPlaceholderTextFontWeight( FontWeight weight )
+void Controller::SetPlaceholderTextFontWeight(FontWeight weight)
{
PlaceholderHandler::SetPlaceholderTextFontWeight(*this, weight);
}
bool Controller::IsPlaceholderTextFontWeightDefined() const
{
- return PlaceholderHandler::IsPlaceholderTextFontWeightDefined(*this);;
+ return PlaceholderHandler::IsPlaceholderTextFontWeightDefined(*this);
+ ;
}
FontWeight Controller::GetPlaceholderTextFontWeight() const
return PlaceholderHandler::GetPlaceholderTextFontWeight(*this);
}
-void Controller::SetDefaultFontWidth( FontWidth width )
+void Controller::SetDefaultFontWidth(FontWidth width)
{
- if( NULL == mImpl->mFontDefaults )
+ if(NULL == mImpl->mFontDefaults)
{
mImpl->mFontDefaults = new FontDefaults();
}
mImpl->mFontDefaults->mFontDescription.width = width;
- mImpl->mFontDefaults->widthDefined = true;
+ mImpl->mFontDefaults->widthDefined = true;
- if( mImpl->mEventData )
+ if(mImpl->mEventData)
{
// Update the cursor position if it's in editing mode
- if( EventData::IsEditingState( mImpl->mEventData->mState ) )
+ if(EventData::IsEditingState(mImpl->mEventData->mState))
{
- mImpl->mEventData->mDecoratorUpdated = true;
+ mImpl->mEventData->mDecoratorUpdated = true;
mImpl->mEventData->mUpdateCursorPosition = true; // Cursor position should be updated when the font width is updated.
}
}
bool Controller::IsDefaultFontWidthDefined() const
{
- if( NULL != mImpl->mFontDefaults )
+ if(NULL != mImpl->mFontDefaults)
{
return mImpl->mFontDefaults->widthDefined;
}
FontWidth Controller::GetDefaultFontWidth() const
{
- if( NULL != mImpl->mFontDefaults )
+ if(NULL != mImpl->mFontDefaults)
{
return mImpl->mFontDefaults->mFontDescription.width;
}
return TextAbstraction::FontWidth::NORMAL;
}
-void Controller::SetPlaceholderTextFontWidth( FontWidth width )
+void Controller::SetPlaceholderTextFontWidth(FontWidth width)
{
PlaceholderHandler::SetPlaceholderTextFontWidth(*this, width);
}
return PlaceholderHandler::GetPlaceholderTextFontWidth(*this);
}
-void Controller::SetDefaultFontSlant( FontSlant slant )
+void Controller::SetDefaultFontSlant(FontSlant slant)
{
- if( NULL == mImpl->mFontDefaults )
+ if(NULL == mImpl->mFontDefaults)
{
mImpl->mFontDefaults = new FontDefaults();
}
mImpl->mFontDefaults->mFontDescription.slant = slant;
- mImpl->mFontDefaults->slantDefined = true;
+ mImpl->mFontDefaults->slantDefined = true;
- if( mImpl->mEventData )
+ if(mImpl->mEventData)
{
// Update the cursor position if it's in editing mode
- if( EventData::IsEditingState( mImpl->mEventData->mState ) )
+ if(EventData::IsEditingState(mImpl->mEventData->mState))
{
- mImpl->mEventData->mDecoratorUpdated = true;
+ mImpl->mEventData->mDecoratorUpdated = true;
mImpl->mEventData->mUpdateCursorPosition = true; // Cursor position should be updated when the font slant is updated.
}
}
bool Controller::IsDefaultFontSlantDefined() const
{
- if( NULL != mImpl->mFontDefaults )
+ if(NULL != mImpl->mFontDefaults)
{
return mImpl->mFontDefaults->slantDefined;
}
FontSlant Controller::GetDefaultFontSlant() const
{
- if( NULL != mImpl->mFontDefaults )
+ if(NULL != mImpl->mFontDefaults)
{
return mImpl->mFontDefaults->mFontDescription.slant;
}
return TextAbstraction::FontSlant::NORMAL;
}
-void Controller::SetPlaceholderTextFontSlant( FontSlant slant )
+void Controller::SetPlaceholderTextFontSlant(FontSlant slant)
{
PlaceholderHandler::SetPlaceholderTextFontSlant(*this, slant);
}
return PlaceholderHandler::GetPlaceholderTextFontSlant(*this);
}
-void Controller::SetDefaultFontSize( float fontSize, FontSizeType type )
+void Controller::SetDefaultFontSize(float fontSize, FontSizeType type)
{
- if( NULL == mImpl->mFontDefaults )
+ if(NULL == mImpl->mFontDefaults)
{
mImpl->mFontDefaults = new FontDefaults();
}
- switch( type )
+ switch(type)
{
case POINT_SIZE:
{
mImpl->mFontDefaults->mDefaultPointSize = fontSize;
- mImpl->mFontDefaults->sizeDefined = true;
+ mImpl->mFontDefaults->sizeDefined = true;
break;
}
case PIXEL_SIZE:
{
// Point size = Pixel size * 72.f / DPI
- unsigned int horizontalDpi = 0u;
- unsigned int verticalDpi = 0u;
- TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
- fontClient.GetDpi( horizontalDpi, verticalDpi );
+ unsigned int horizontalDpi = 0u;
+ unsigned int verticalDpi = 0u;
+ TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
+ fontClient.GetDpi(horizontalDpi, verticalDpi);
- mImpl->mFontDefaults->mDefaultPointSize = ( fontSize * 72.f ) / static_cast< float >( horizontalDpi );
- mImpl->mFontDefaults->sizeDefined = true;
+ mImpl->mFontDefaults->mDefaultPointSize = (fontSize * 72.f) / static_cast<float>(horizontalDpi);
+ mImpl->mFontDefaults->sizeDefined = true;
break;
}
}
- if( mImpl->mEventData )
+ if(mImpl->mEventData)
{
// Update the cursor position if it's in editing mode
- if( EventData::IsEditingState( mImpl->mEventData->mState ) )
+ if(EventData::IsEditingState(mImpl->mEventData->mState))
{
- mImpl->mEventData->mDecoratorUpdated = true;
+ mImpl->mEventData->mDecoratorUpdated = true;
mImpl->mEventData->mUpdateCursorPosition = true; // Cursor position should be updated when the font size is updated.
}
}
mImpl->RequestRelayout();
}
-float Controller::GetDefaultFontSize( FontSizeType type ) const
+float Controller::GetDefaultFontSize(FontSizeType type) const
{
float value = 0.0f;
- if( NULL != mImpl->mFontDefaults )
+ if(NULL != mImpl->mFontDefaults)
{
- switch( type )
+ switch(type)
{
case POINT_SIZE:
{
case PIXEL_SIZE:
{
// Pixel size = Point size * DPI / 72.f
- unsigned int horizontalDpi = 0u;
- unsigned int verticalDpi = 0u;
- TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
- fontClient.GetDpi( horizontalDpi, verticalDpi );
+ unsigned int horizontalDpi = 0u;
+ unsigned int verticalDpi = 0u;
+ TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
+ fontClient.GetDpi(horizontalDpi, verticalDpi);
- value = mImpl->mFontDefaults->mDefaultPointSize * static_cast< float >( horizontalDpi ) / 72.f;
+ value = mImpl->mFontDefaults->mDefaultPointSize * static_cast<float>(horizontalDpi) / 72.f;
break;
}
}
return value;
}
-void Controller::SetPlaceholderTextFontSize( float fontSize, FontSizeType type )
+void Controller::SetPlaceholderTextFontSize(float fontSize, FontSizeType type)
{
PlaceholderHandler::SetPlaceholderTextFontSize(*this, fontSize, type);
}
-float Controller::GetPlaceholderTextFontSize( FontSizeType type ) const
+float Controller::GetPlaceholderTextFontSize(FontSizeType type) const
{
return PlaceholderHandler::GetPlaceholderTextFontSize(*this, type);
}
-void Controller::SetDefaultColor( const Vector4& color )
+void Controller::SetDefaultColor(const Vector4& color)
{
mImpl->mTextColor = color;
- if( !mImpl->IsShowingPlaceholderText() )
+ if(!mImpl->IsShowingPlaceholderText())
{
- mImpl->mModel->mVisualModel->SetTextColor( color );
+ mImpl->mModel->mVisualModel->SetTextColor(color);
mImpl->mModel->mLogicalModel->mColorRuns.Clear();
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | COLOR );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending | COLOR);
mImpl->RequestRelayout();
}
return mImpl->mTextColor;
}
-void Controller::SetPlaceholderTextColor( const Vector4& textColor )
+void Controller::SetPlaceholderTextColor(const Vector4& textColor)
{
PlaceholderHandler::SetPlaceholderTextColor(*this, textColor);
}
return PlaceholderHandler::GetPlaceholderTextColor(*this);
}
-void Controller::SetShadowOffset( const Vector2& shadowOffset )
+void Controller::SetShadowOffset(const Vector2& shadowOffset)
{
- mImpl->mModel->mVisualModel->SetShadowOffset( shadowOffset );
+ mImpl->mModel->mVisualModel->SetShadowOffset(shadowOffset);
mImpl->RequestRelayout();
}
return mImpl->mModel->mVisualModel->GetShadowOffset();
}
-void Controller::SetShadowColor( const Vector4& shadowColor )
+void Controller::SetShadowColor(const Vector4& shadowColor)
{
- mImpl->mModel->mVisualModel->SetShadowColor( shadowColor );
+ mImpl->mModel->mVisualModel->SetShadowColor(shadowColor);
mImpl->RequestRelayout();
}
return mImpl->mModel->mVisualModel->GetShadowColor();
}
-void Controller::SetShadowBlurRadius( const float& shadowBlurRadius )
+void Controller::SetShadowBlurRadius(const float& shadowBlurRadius)
{
- if ( fabsf( GetShadowBlurRadius() - shadowBlurRadius ) > Math::MACHINE_EPSILON_1 )
+ if(fabsf(GetShadowBlurRadius() - shadowBlurRadius) > Math::MACHINE_EPSILON_1)
{
- mImpl->mModel->mVisualModel->SetShadowBlurRadius( shadowBlurRadius );
+ mImpl->mModel->mVisualModel->SetShadowBlurRadius(shadowBlurRadius);
mImpl->RequestRelayout();
}
return mImpl->mModel->mVisualModel->GetShadowBlurRadius();
}
-void Controller::SetUnderlineColor( const Vector4& color )
+void Controller::SetUnderlineColor(const Vector4& color)
{
- mImpl->mModel->mVisualModel->SetUnderlineColor( color );
+ mImpl->mModel->mVisualModel->SetUnderlineColor(color);
mImpl->RequestRelayout();
}
return mImpl->mModel->mVisualModel->GetUnderlineColor();
}
-void Controller::SetUnderlineEnabled( bool enabled )
+void Controller::SetUnderlineEnabled(bool enabled)
{
- mImpl->mModel->mVisualModel->SetUnderlineEnabled( enabled );
+ mImpl->mModel->mVisualModel->SetUnderlineEnabled(enabled);
mImpl->RequestRelayout();
}
return mImpl->mModel->mVisualModel->IsUnderlineEnabled();
}
-void Controller::SetUnderlineHeight( float height )
+void Controller::SetUnderlineHeight(float height)
{
- mImpl->mModel->mVisualModel->SetUnderlineHeight( height );
+ mImpl->mModel->mVisualModel->SetUnderlineHeight(height);
mImpl->RequestRelayout();
}
return mImpl->mModel->mVisualModel->GetUnderlineHeight();
}
-void Controller::SetOutlineColor( const Vector4& color )
+void Controller::SetOutlineColor(const Vector4& color)
{
- mImpl->mModel->mVisualModel->SetOutlineColor( color );
+ mImpl->mModel->mVisualModel->SetOutlineColor(color);
mImpl->RequestRelayout();
}
return mImpl->mModel->mVisualModel->GetOutlineColor();
}
-void Controller::SetOutlineWidth( uint16_t width )
+void Controller::SetOutlineWidth(uint16_t width)
{
- mImpl->mModel->mVisualModel->SetOutlineWidth( width );
+ mImpl->mModel->mVisualModel->SetOutlineWidth(width);
mImpl->RequestRelayout();
}
return mImpl->mModel->mVisualModel->GetOutlineWidth();
}
-void Controller::SetBackgroundColor( const Vector4& color )
+void Controller::SetBackgroundColor(const Vector4& color)
{
- mImpl->mModel->mVisualModel->SetBackgroundColor( color );
+ mImpl->mModel->mVisualModel->SetBackgroundColor(color);
mImpl->RequestRelayout();
}
return mImpl->mModel->mVisualModel->GetBackgroundColor();
}
-void Controller::SetBackgroundEnabled( bool enabled )
+void Controller::SetBackgroundEnabled(bool enabled)
{
- mImpl->mModel->mVisualModel->SetBackgroundEnabled( enabled );
+ mImpl->mModel->mVisualModel->SetBackgroundEnabled(enabled);
mImpl->RequestRelayout();
}
return mImpl->mModel->mVisualModel->IsBackgroundEnabled();
}
-void Controller::SetDefaultEmbossProperties( const std::string& embossProperties )
+void Controller::SetDefaultEmbossProperties(const std::string& embossProperties)
{
- if( NULL == mImpl->mEmbossDefaults )
+ if(NULL == mImpl->mEmbossDefaults)
{
mImpl->mEmbossDefaults = new EmbossDefaults();
}
const std::string& Controller::GetDefaultEmbossProperties() const
{
- if( NULL != mImpl->mEmbossDefaults )
+ if(NULL != mImpl->mEmbossDefaults)
{
return mImpl->mEmbossDefaults->properties;
}
return EMPTY_STRING;
}
-void Controller::SetDefaultOutlineProperties( const std::string& outlineProperties )
+void Controller::SetDefaultOutlineProperties(const std::string& outlineProperties)
{
- if( NULL == mImpl->mOutlineDefaults )
+ if(NULL == mImpl->mOutlineDefaults)
{
mImpl->mOutlineDefaults = new OutlineDefaults();
}
const std::string& Controller::GetDefaultOutlineProperties() const
{
- if( NULL != mImpl->mOutlineDefaults )
+ if(NULL != mImpl->mOutlineDefaults)
{
return mImpl->mOutlineDefaults->properties;
}
return EMPTY_STRING;
}
-bool Controller::SetDefaultLineSpacing( float lineSpacing )
+bool Controller::SetDefaultLineSpacing(float lineSpacing)
{
- if( std::fabs( lineSpacing - mImpl->mLayoutEngine.GetDefaultLineSpacing() ) > Math::MACHINE_EPSILON_1000 )
+ if(std::fabs(lineSpacing - mImpl->mLayoutEngine.GetDefaultLineSpacing()) > Math::MACHINE_EPSILON_1000)
{
mImpl->mLayoutEngine.SetDefaultLineSpacing(lineSpacing);
mImpl->mRecalculateNaturalSize = true;
return mImpl->mLayoutEngine.GetDefaultLineSpacing();
}
-bool Controller::SetDefaultLineSize( float lineSize )
+bool Controller::SetDefaultLineSize(float lineSize)
{
- if( std::fabs( lineSize - mImpl->mLayoutEngine.GetDefaultLineSize() ) > Math::MACHINE_EPSILON_1000 )
+ if(std::fabs(lineSize - mImpl->mLayoutEngine.GetDefaultLineSize()) > Math::MACHINE_EPSILON_1000)
{
mImpl->mLayoutEngine.SetDefaultLineSize(lineSize);
mImpl->mRecalculateNaturalSize = true;
return mImpl->mLayoutEngine.GetDefaultLineSize();
}
-void Controller::SetInputColor( const Vector4& color )
+void Controller::SetInputColor(const Vector4& color)
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
- mImpl->mEventData->mInputStyle.textColor = color;
+ mImpl->mEventData->mInputStyle.textColor = color;
mImpl->mEventData->mInputStyle.isDefaultColor = false;
- if( EventData::SELECTING == mImpl->mEventData->mState || EventData::EDITING == mImpl->mEventData->mState || EventData::INACTIVE == mImpl->mEventData->mState )
+ if(EventData::SELECTING == mImpl->mEventData->mState || EventData::EDITING == mImpl->mEventData->mState || EventData::INACTIVE == mImpl->mEventData->mState)
{
const bool handlesCrossed = mImpl->mEventData->mLeftSelectionPosition > mImpl->mEventData->mRightSelectionPosition;
// Get start and end position of selection
- const CharacterIndex startOfSelectedText = handlesCrossed ? mImpl->mEventData->mRightSelectionPosition : mImpl->mEventData->mLeftSelectionPosition;
- const Length lengthOfSelectedText = ( handlesCrossed ? mImpl->mEventData->mLeftSelectionPosition : mImpl->mEventData->mRightSelectionPosition ) - startOfSelectedText;
+ const CharacterIndex startOfSelectedText = handlesCrossed ? mImpl->mEventData->mRightSelectionPosition : mImpl->mEventData->mLeftSelectionPosition;
+ const Length lengthOfSelectedText = (handlesCrossed ? mImpl->mEventData->mLeftSelectionPosition : mImpl->mEventData->mRightSelectionPosition) - startOfSelectedText;
// Add the color run.
const VectorBase::SizeType numberOfRuns = mImpl->mModel->mLogicalModel->mColorRuns.Count();
- mImpl->mModel->mLogicalModel->mColorRuns.Resize( numberOfRuns + 1u );
+ mImpl->mModel->mLogicalModel->mColorRuns.Resize(numberOfRuns + 1u);
- ColorRun& colorRun = *( mImpl->mModel->mLogicalModel->mColorRuns.Begin() + numberOfRuns );
- colorRun.color = color;
- colorRun.characterRun.characterIndex = startOfSelectedText;
+ ColorRun& colorRun = *(mImpl->mModel->mLogicalModel->mColorRuns.Begin() + numberOfRuns);
+ colorRun.color = color;
+ colorRun.characterRun.characterIndex = startOfSelectedText;
colorRun.characterRun.numberOfCharacters = lengthOfSelectedText;
// Request to relayout.
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | COLOR );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending | COLOR);
mImpl->RequestRelayout();
- mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
}
}
}
const Vector4& Controller::GetInputColor() const
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
return mImpl->mEventData->mInputStyle.textColor;
}
// Return the default text's color if there is no EventData.
return mImpl->mTextColor;
-
}
-void Controller::SetInputFontFamily( const std::string& fontFamily )
+void Controller::SetInputFontFamily(const std::string& fontFamily)
{
InputFontHandler::SetInputFontFamily(*this, fontFamily);
}
return InputFontHandler::GetInputFontFamily(*this);
}
-void Controller::SetInputFontWeight( FontWeight weight )
+void Controller::SetInputFontWeight(FontWeight weight)
{
InputFontHandler::SetInputFontWeight(*this, weight);
}
return InputFontHandler::GetInputFontWeight(*this);
}
-void Controller::SetInputFontWidth( FontWidth width )
+void Controller::SetInputFontWidth(FontWidth width)
{
InputFontHandler::SetInputFontWidth(*this, width);
}
return InputFontHandler::GetInputFontWidth(*this);
}
-void Controller::SetInputFontSlant( FontSlant slant )
+void Controller::SetInputFontSlant(FontSlant slant)
{
InputFontHandler::SetInputFontSlant(*this, slant);
}
return InputFontHandler::GetInputFontSlant(*this);
}
-void Controller::SetInputFontPointSize( float size )
+void Controller::SetInputFontPointSize(float size)
{
InputFontHandler::SetInputFontPointSize(*this, size);
}
return InputFontHandler::GetInputFontPointSize(*this);
}
-void Controller::SetInputLineSpacing( float lineSpacing )
+void Controller::SetInputLineSpacing(float lineSpacing)
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
- mImpl->mEventData->mInputStyle.lineSpacing = lineSpacing;
+ mImpl->mEventData->mInputStyle.lineSpacing = lineSpacing;
mImpl->mEventData->mInputStyle.isLineSpacingDefined = true;
}
}
float Controller::GetInputLineSpacing() const
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
return mImpl->mEventData->mInputStyle.lineSpacing;
}
return 0.f;
}
-void Controller::SetInputShadowProperties( const std::string& shadowProperties )
+void Controller::SetInputShadowProperties(const std::string& shadowProperties)
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
mImpl->mEventData->mInputStyle.shadowProperties = shadowProperties;
}
const std::string& Controller::GetInputShadowProperties() const
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
return mImpl->mEventData->mInputStyle.shadowProperties;
}
return EMPTY_STRING;
}
-void Controller::SetInputUnderlineProperties( const std::string& underlineProperties )
+void Controller::SetInputUnderlineProperties(const std::string& underlineProperties)
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
mImpl->mEventData->mInputStyle.underlineProperties = underlineProperties;
}
const std::string& Controller::GetInputUnderlineProperties() const
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
return mImpl->mEventData->mInputStyle.underlineProperties;
}
return EMPTY_STRING;
}
-void Controller::SetInputEmbossProperties( const std::string& embossProperties )
+void Controller::SetInputEmbossProperties(const std::string& embossProperties)
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
mImpl->mEventData->mInputStyle.embossProperties = embossProperties;
}
const std::string& Controller::GetInputEmbossProperties() const
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
return mImpl->mEventData->mInputStyle.embossProperties;
}
return GetDefaultEmbossProperties();
}
-void Controller::SetInputOutlineProperties( const std::string& outlineProperties )
+void Controller::SetInputOutlineProperties(const std::string& outlineProperties)
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
mImpl->mEventData->mInputStyle.outlineProperties = outlineProperties;
}
const std::string& Controller::GetInputOutlineProperties() const
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
return mImpl->mEventData->mInputStyle.outlineProperties;
}
return GetDefaultOutlineProperties();
}
-void Controller::SetInputModePassword( bool passwordInput )
+void Controller::SetInputModePassword(bool passwordInput)
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
mImpl->mEventData->mPasswordInput = passwordInput;
}
bool Controller::IsInputModePassword()
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
return mImpl->mEventData->mPasswordInput;
}
return false;
}
-void Controller::SetNoTextDoubleTapAction( NoTextTap::Action action )
+void Controller::SetNoTextDoubleTapAction(NoTextTap::Action action)
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
mImpl->mEventData->mDoubleTapAction = action;
}
{
NoTextTap::Action action = NoTextTap::NO_ACTION;
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
action = mImpl->mEventData->mDoubleTapAction;
}
return action;
}
-void Controller::SetNoTextLongPressAction( NoTextTap::Action action )
+void Controller::SetNoTextLongPressAction(NoTextTap::Action action)
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
mImpl->mEventData->mLongPressAction = action;
}
{
NoTextTap::Action action = NoTextTap::NO_ACTION;
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
action = mImpl->mEventData->mLongPressAction;
}
return mImpl->mUnderlineSetByString;
}
-void Controller::UnderlineSetByString( bool setByString )
+void Controller::UnderlineSetByString(bool setByString)
{
mImpl->mUnderlineSetByString = setByString;
}
return mImpl->mShadowSetByString;
}
-void Controller::ShadowSetByString( bool setByString )
+void Controller::ShadowSetByString(bool setByString)
{
mImpl->mShadowSetByString = setByString;
}
return mImpl->mOutlineSetByString;
}
-void Controller::OutlineSetByString( bool setByString )
+void Controller::OutlineSetByString(bool setByString)
{
mImpl->mOutlineSetByString = setByString;
}
return mImpl->mFontStyleSetByString;
}
-void Controller::FontStyleSetByString( bool setByString )
+void Controller::FontStyleSetByString(bool setByString)
{
mImpl->mFontStyleSetByString = setByString;
}
Vector3 Controller::GetNaturalSize()
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::GetNaturalSize\n" );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->Controller::GetNaturalSize\n");
Vector3 naturalSize;
// Make sure the model is up-to-date before layouting
ProcessModifyEvents();
- if( mImpl->mRecalculateNaturalSize )
+ if(mImpl->mRecalculateNaturalSize)
{
// Operations that can be done only once until the text changes.
- const OperationsMask onlyOnceOperations = static_cast<OperationsMask>( CONVERT_TO_UTF32 |
- GET_SCRIPTS |
- VALIDATE_FONTS |
- GET_LINE_BREAKS |
- BIDI_INFO |
- SHAPE_TEXT |
- GET_GLYPH_METRICS );
+ const OperationsMask onlyOnceOperations = static_cast<OperationsMask>(CONVERT_TO_UTF32 |
+ GET_SCRIPTS |
+ VALIDATE_FONTS |
+ GET_LINE_BREAKS |
+ BIDI_INFO |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS);
// Set the update info to relayout the whole text.
- mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u;
mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters = mImpl->mModel->mLogicalModel->mText.Count();
// Make sure the model is up-to-date before layouting
- mImpl->UpdateModel( onlyOnceOperations );
+ mImpl->UpdateModel(onlyOnceOperations);
// Layout the text for the new width.
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | LAYOUT | REORDER );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending | LAYOUT | REORDER);
// Store the actual control's size to restore later.
const Size actualControlSize = mImpl->mModel->mVisualModel->mControlSize;
- DoRelayout( Size( MAX_FLOAT, MAX_FLOAT ),
- static_cast<OperationsMask>( onlyOnceOperations |
- LAYOUT | REORDER ),
- naturalSize.GetVectorXY() );
+ DoRelayout(Size(MAX_FLOAT, MAX_FLOAT),
+ static_cast<OperationsMask>(onlyOnceOperations |
+ LAYOUT | REORDER),
+ naturalSize.GetVectorXY());
// Do not do again the only once operations.
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending & ~onlyOnceOperations );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending & ~onlyOnceOperations);
// Do the size related operations again.
- const OperationsMask sizeOperations = static_cast<OperationsMask>( LAYOUT |
- ALIGN |
- REORDER );
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | sizeOperations );
+ const OperationsMask sizeOperations = static_cast<OperationsMask>(LAYOUT |
+ ALIGN |
+ REORDER);
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending | sizeOperations);
// Stores the natural size to avoid recalculate it again
// unless the text/style changes.
- mImpl->mModel->mVisualModel->SetNaturalSize( naturalSize.GetVectorXY() );
+ mImpl->mModel->mVisualModel->SetNaturalSize(naturalSize.GetVectorXY());
mImpl->mRecalculateNaturalSize = false;
// Restore the actual control's size.
mImpl->mModel->mVisualModel->mControlSize = actualControlSize;
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetNaturalSize calculated %f,%f,%f\n", naturalSize.x, naturalSize.y, naturalSize.z );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::GetNaturalSize calculated %f,%f,%f\n", naturalSize.x, naturalSize.y, naturalSize.z);
}
else
{
naturalSize = mImpl->mModel->mVisualModel->GetNaturalSize();
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetNaturalSize cached %f,%f,%f\n", naturalSize.x, naturalSize.y, naturalSize.z );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::GetNaturalSize cached %f,%f,%f\n", naturalSize.x, naturalSize.y, naturalSize.z);
}
- naturalSize.x = ConvertToEven( naturalSize.x );
- naturalSize.y = ConvertToEven( naturalSize.y );
+ naturalSize.x = ConvertToEven(naturalSize.x);
+ naturalSize.y = ConvertToEven(naturalSize.y);
return naturalSize;
}
-bool Controller::CheckForTextFit( float pointSize, Size& layoutSize )
+bool Controller::CheckForTextFit(float pointSize, Size& layoutSize)
{
Size textSize;
mImpl->mFontDefaults->mFitPointSize = pointSize;
- mImpl->mFontDefaults->sizeDefined = true;
+ mImpl->mFontDefaults->sizeDefined = true;
ClearFontData();
// Operations that can be done only once until the text changes.
- const OperationsMask onlyOnceOperations = static_cast<OperationsMask>( CONVERT_TO_UTF32 |
- GET_SCRIPTS |
- VALIDATE_FONTS |
- GET_LINE_BREAKS |
- BIDI_INFO |
- SHAPE_TEXT|
- GET_GLYPH_METRICS );
-
- mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u;
+ const OperationsMask onlyOnceOperations = static_cast<OperationsMask>(CONVERT_TO_UTF32 |
+ GET_SCRIPTS |
+ VALIDATE_FONTS |
+ GET_LINE_BREAKS |
+ BIDI_INFO |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS);
+
+ mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u;
mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters = mImpl->mModel->mLogicalModel->mText.Count();
// Make sure the model is up-to-date before layouting
- mImpl->UpdateModel( onlyOnceOperations );
+ mImpl->UpdateModel(onlyOnceOperations);
- DoRelayout( Size( layoutSize.width, MAX_FLOAT ),
- static_cast<OperationsMask>( onlyOnceOperations | LAYOUT),
- textSize);
+ DoRelayout(Size(layoutSize.width, MAX_FLOAT),
+ static_cast<OperationsMask>(onlyOnceOperations | LAYOUT),
+ textSize);
// Clear the update info. This info will be set the next time the text is updated.
mImpl->mTextUpdateInfo.Clear();
mImpl->mTextUpdateInfo.mClearAll = true;
- if( textSize.width > layoutSize.width || textSize.height > layoutSize.height )
+ if(textSize.width > layoutSize.width || textSize.height > layoutSize.height)
{
return false;
}
return true;
}
-void Controller::FitPointSizeforLayout( Size layoutSize )
+void Controller::FitPointSizeforLayout(Size layoutSize)
{
- const OperationsMask operations = mImpl->mOperationsPending;
- if( NO_OPERATION != ( UPDATE_LAYOUT_SIZE & operations ) || mImpl->mTextFitContentSize != layoutSize )
+ const OperationsMask operations = mImpl->mOperationsPending;
+ if(NO_OPERATION != (UPDATE_LAYOUT_SIZE & operations) || mImpl->mTextFitContentSize != layoutSize)
{
- bool actualellipsis = mImpl->mModel->mElideEnabled;
- float minPointSize = mImpl->mTextFitMinSize;
- float maxPointSize = mImpl->mTextFitMaxSize;
- float pointInterval = mImpl->mTextFitStepSize;
+ bool actualellipsis = mImpl->mModel->mElideEnabled;
+ float minPointSize = mImpl->mTextFitMinSize;
+ float maxPointSize = mImpl->mTextFitMaxSize;
+ float pointInterval = mImpl->mTextFitStepSize;
mImpl->mModel->mElideEnabled = false;
Vector<float> pointSizeArray;
// check zero value
- if( pointInterval < 1.f )
+ if(pointInterval < 1.f)
{
mImpl->mTextFitStepSize = pointInterval = 1.0f;
}
- pointSizeArray.Reserve( static_cast< unsigned int >( ceil( ( maxPointSize - minPointSize ) / pointInterval ) ) );
+ pointSizeArray.Reserve(static_cast<unsigned int>(ceil((maxPointSize - minPointSize) / pointInterval)));
- for( float i = minPointSize; i < maxPointSize; i += pointInterval )
+ for(float i = minPointSize; i < maxPointSize; i += pointInterval)
{
- pointSizeArray.PushBack( i );
+ pointSizeArray.PushBack(i);
}
- pointSizeArray.PushBack( maxPointSize );
+ pointSizeArray.PushBack(maxPointSize);
int bestSizeIndex = 0;
- int min = bestSizeIndex + 1;
- int max = pointSizeArray.Size() - 1;
- while( min <= max )
+ int min = bestSizeIndex + 1;
+ int max = pointSizeArray.Size() - 1;
+ while(min <= max)
{
- int destI = ( min + max ) / 2;
+ int destI = (min + max) / 2;
- if( CheckForTextFit( pointSizeArray[destI], layoutSize ) )
+ if(CheckForTextFit(pointSizeArray[destI], layoutSize))
{
bestSizeIndex = min;
- min = destI + 1;
+ min = destI + 1;
}
else
{
- max = destI - 1;
+ max = destI - 1;
bestSizeIndex = max;
}
}
- mImpl->mModel->mElideEnabled = actualellipsis;
+ mImpl->mModel->mElideEnabled = actualellipsis;
mImpl->mFontDefaults->mFitPointSize = pointSizeArray[bestSizeIndex];
- mImpl->mFontDefaults->sizeDefined = true;
+ mImpl->mFontDefaults->sizeDefined = true;
ClearFontData();
}
}
-float Controller::GetHeightForWidth( float width )
+float Controller::GetHeightForWidth(float width)
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::GetHeightForWidth %p width %f\n", this, width );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->Controller::GetHeightForWidth %p width %f\n", this, width);
// Make sure the model is up-to-date before layouting
ProcessModifyEvents();
Size layoutSize;
- if( fabsf( width - mImpl->mModel->mVisualModel->mControlSize.width ) > Math::MACHINE_EPSILON_1000 ||
- mImpl->mTextUpdateInfo.mFullRelayoutNeeded ||
- mImpl->mTextUpdateInfo.mClearAll )
+ if(fabsf(width - mImpl->mModel->mVisualModel->mControlSize.width) > Math::MACHINE_EPSILON_1000 ||
+ mImpl->mTextUpdateInfo.mFullRelayoutNeeded ||
+ mImpl->mTextUpdateInfo.mClearAll)
{
// Operations that can be done only once until the text changes.
- const OperationsMask onlyOnceOperations = static_cast<OperationsMask>( CONVERT_TO_UTF32 |
- GET_SCRIPTS |
- VALIDATE_FONTS |
- GET_LINE_BREAKS |
- BIDI_INFO |
- SHAPE_TEXT |
- GET_GLYPH_METRICS );
+ const OperationsMask onlyOnceOperations = static_cast<OperationsMask>(CONVERT_TO_UTF32 |
+ GET_SCRIPTS |
+ VALIDATE_FONTS |
+ GET_LINE_BREAKS |
+ BIDI_INFO |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS);
// Set the update info to relayout the whole text.
- mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u;
mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters = mImpl->mModel->mLogicalModel->mText.Count();
// Make sure the model is up-to-date before layouting
- mImpl->UpdateModel( onlyOnceOperations );
-
+ mImpl->UpdateModel(onlyOnceOperations);
// Layout the text for the new width.
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | LAYOUT );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending | LAYOUT);
// Store the actual control's width.
const float actualControlWidth = mImpl->mModel->mVisualModel->mControlSize.width;
- DoRelayout( Size( width, MAX_FLOAT ),
- static_cast<OperationsMask>( onlyOnceOperations |
- LAYOUT ),
- layoutSize );
+ DoRelayout(Size(width, MAX_FLOAT),
+ static_cast<OperationsMask>(onlyOnceOperations |
+ LAYOUT),
+ layoutSize);
// Do not do again the only once operations.
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending & ~onlyOnceOperations );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending & ~onlyOnceOperations);
// Do the size related operations again.
- const OperationsMask sizeOperations = static_cast<OperationsMask>( LAYOUT |
- ALIGN |
- REORDER );
+ const OperationsMask sizeOperations = static_cast<OperationsMask>(LAYOUT |
+ ALIGN |
+ REORDER);
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | sizeOperations );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending | sizeOperations);
// Clear the update info. This info will be set the next time the text is updated.
mImpl->mTextUpdateInfo.Clear();
// Restore the actual control's width.
mImpl->mModel->mVisualModel->mControlSize.width = actualControlWidth;
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetHeightForWidth calculated %f\n", layoutSize.height );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::GetHeightForWidth calculated %f\n", layoutSize.height);
}
else
{
layoutSize = mImpl->mModel->mVisualModel->GetLayoutSize();
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::GetHeightForWidth cached %f\n", layoutSize.height );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::GetHeightForWidth cached %f\n", layoutSize.height);
}
return layoutSize.height;
}
-int Controller::GetLineCount( float width )
+int Controller::GetLineCount(float width)
{
- GetHeightForWidth( width );
+ GetHeightForWidth(width);
int numberofLines = mImpl->mModel->GetNumberOfLines();
return numberofLines;
}
{
float scrollAmount = 0.0f;
- if (NULL != mImpl->mEventData && mImpl->mEventData->mCheckScrollAmount)
+ if(NULL != mImpl->mEventData && mImpl->mEventData->mCheckScrollAmount)
{
- scrollAmount = mImpl->mModel->mScrollPosition.y - mImpl->mModel->mScrollPositionLast.y;
+ scrollAmount = mImpl->mModel->mScrollPosition.y - mImpl->mModel->mScrollPositionLast.y;
mImpl->mEventData->mCheckScrollAmount = false;
}
return scrollAmount;
}
-bool Controller::GetTextScrollInfo( float& scrollPosition, float& controlHeight, float& layoutHeight )
+bool Controller::GetTextScrollInfo(float& scrollPosition, float& controlHeight, float& layoutHeight)
{
const Vector2& layout = mImpl->mModel->mVisualModel->GetLayoutSize();
- bool isScrolled;
+ bool isScrolled;
- controlHeight = mImpl->mModel->mVisualModel->mControlSize.height;
- layoutHeight = layout.height;
+ controlHeight = mImpl->mModel->mVisualModel->mControlSize.height;
+ layoutHeight = layout.height;
scrollPosition = mImpl->mModel->mScrollPosition.y;
- isScrolled = !Equals( mImpl->mModel->mScrollPosition.y, mImpl->mModel->mScrollPositionLast.y, Math::MACHINE_EPSILON_1 );
+ isScrolled = !Equals(mImpl->mModel->mScrollPosition.y, mImpl->mModel->mScrollPositionLast.y, Math::MACHINE_EPSILON_1);
return isScrolled;
}
-void Controller::SetHiddenInputOption(const Property::Map& options )
+void Controller::SetHiddenInputOption(const Property::Map& options)
{
- if( NULL == mImpl->mHiddenInput )
+ if(NULL == mImpl->mHiddenInput)
{
- mImpl->mHiddenInput = new HiddenText( this );
+ mImpl->mHiddenInput = new HiddenText(this);
}
mImpl->mHiddenInput->SetProperties(options);
}
-void Controller::GetHiddenInputOption(Property::Map& options )
+void Controller::GetHiddenInputOption(Property::Map& options)
{
- if( NULL != mImpl->mHiddenInput )
+ if(NULL != mImpl->mHiddenInput)
{
mImpl->mHiddenInput->GetProperties(options);
}
}
-void Controller::SetPlaceholderProperty( const Property::Map& map )
+void Controller::SetPlaceholderProperty(const Property::Map& map)
{
PlaceholderHandler::SetPlaceholderProperty(*this, map);
}
-void Controller::GetPlaceholderProperty( Property::Map& map )
+void Controller::GetPlaceholderProperty(Property::Map& map)
{
PlaceholderHandler::GetPlaceholderProperty(*this, map);
}
// Make sure the model is up-to-date before layouting
ProcessModifyEvents();
- if ( mImpl->mUpdateTextDirection )
+ if(mImpl->mUpdateTextDirection)
{
// Operations that can be done only once until the text changes.
- const OperationsMask onlyOnceOperations = static_cast<OperationsMask>( CONVERT_TO_UTF32 |
- GET_SCRIPTS |
- VALIDATE_FONTS |
- GET_LINE_BREAKS |
- BIDI_INFO |
- SHAPE_TEXT |
- GET_GLYPH_METRICS );
+ const OperationsMask onlyOnceOperations = static_cast<OperationsMask>(CONVERT_TO_UTF32 |
+ GET_SCRIPTS |
+ VALIDATE_FONTS |
+ GET_LINE_BREAKS |
+ BIDI_INFO |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS);
// Set the update info to relayout the whole text.
- mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u;
mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters = mImpl->mModel->mLogicalModel->mText.Count();
// Make sure the model is up-to-date before layouting
- mImpl->UpdateModel( onlyOnceOperations );
+ mImpl->UpdateModel(onlyOnceOperations);
Vector3 naturalSize;
- DoRelayout( Size( MAX_FLOAT, MAX_FLOAT ),
- static_cast<OperationsMask>( onlyOnceOperations |
- LAYOUT | REORDER | UPDATE_DIRECTION ),
- naturalSize.GetVectorXY() );
+ DoRelayout(Size(MAX_FLOAT, MAX_FLOAT),
+ static_cast<OperationsMask>(onlyOnceOperations |
+ LAYOUT | REORDER | UPDATE_DIRECTION),
+ naturalSize.GetVectorXY());
// Do not do again the only once operations.
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending & ~onlyOnceOperations );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending & ~onlyOnceOperations);
// Clear the update info. This info will be set the next time the text is updated.
mImpl->mTextUpdateInfo.Clear();
return mImpl->mModel->GetVerticalLineAlignment();
}
-void Controller::SetVerticalLineAlignment( Toolkit::DevelText::VerticalLineAlignment::Type alignment )
+void Controller::SetVerticalLineAlignment(Toolkit::DevelText::VerticalLineAlignment::Type alignment)
{
mImpl->mModel->mVerticalLineAlignment = alignment;
}
// public : Relayout.
-Controller::UpdateTextType Controller::Relayout( const Size& size, Dali::LayoutDirection::Type layoutDirection )
+Controller::UpdateTextType Controller::Relayout(const Size& size, Dali::LayoutDirection::Type layoutDirection)
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::Relayout %p size %f,%f, autoScroll[%s]\n", this, size.width, size.height, mImpl->mIsAutoScrollEnabled ?"true":"false" );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->Controller::Relayout %p size %f,%f, autoScroll[%s]\n", this, size.width, size.height, mImpl->mIsAutoScrollEnabled ? "true" : "false");
UpdateTextType updateTextType = NONE_UPDATED;
- if( ( size.width < Math::MACHINE_EPSILON_1000 ) || ( size.height < Math::MACHINE_EPSILON_1000 ) )
+ if((size.width < Math::MACHINE_EPSILON_1000) || (size.height < Math::MACHINE_EPSILON_1000))
{
- if( 0u != mImpl->mModel->mVisualModel->mGlyphPositions.Count() )
+ if(0u != mImpl->mModel->mVisualModel->mGlyphPositions.Count())
{
mImpl->mModel->mVisualModel->mGlyphPositions.Clear();
updateTextType = MODEL_UPDATED;
mImpl->mTextUpdateInfo.Clear();
// Not worth to relayout if width or height is equal to zero.
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::Relayout (skipped)\n" );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::Relayout (skipped)\n");
return updateTextType;
}
// Whether a new size has been set.
- const bool newSize = ( size != mImpl->mModel->mVisualModel->mControlSize );
+ const bool newSize = (size != mImpl->mModel->mVisualModel->mControlSize);
- if( newSize )
+ if(newSize)
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "new size (previous size %f,%f)\n", mImpl->mModel->mVisualModel->mControlSize.width, mImpl->mModel->mVisualModel->mControlSize.height );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "new size (previous size %f,%f)\n", mImpl->mModel->mVisualModel->mControlSize.width, mImpl->mModel->mVisualModel->mControlSize.height);
- if( ( 0 == mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd ) &&
- ( 0 == mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters ) &&
- ( ( mImpl->mModel->mVisualModel->mControlSize.width < Math::MACHINE_EPSILON_1000 ) || ( mImpl->mModel->mVisualModel->mControlSize.height < Math::MACHINE_EPSILON_1000 ) ) )
+ if((0 == mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd) &&
+ (0 == mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters) &&
+ ((mImpl->mModel->mVisualModel->mControlSize.width < Math::MACHINE_EPSILON_1000) || (mImpl->mModel->mVisualModel->mControlSize.height < Math::MACHINE_EPSILON_1000)))
{
mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
}
// Layout operations that need to be done if the size changes.
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
- LAYOUT |
- ALIGN |
- UPDATE_LAYOUT_SIZE |
- REORDER );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending |
+ LAYOUT |
+ ALIGN |
+ UPDATE_LAYOUT_SIZE |
+ REORDER);
// Set the update info to relayout the whole text.
mImpl->mTextUpdateInfo.mFullRelayoutNeeded = true;
- mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
// Store the size used to layout the text.
mImpl->mModel->mVisualModel->mControlSize = size;
}
// Whether there are modify events.
- if( 0u != mImpl->mModifyEvents.Count() )
+ if(0u != mImpl->mModifyEvents.Count())
{
// Style operations that need to be done if the text is modified.
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
- COLOR );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending |
+ COLOR);
}
// Set the update info to elide the text.
- if( mImpl->mModel->mElideEnabled ||
- ( ( NULL != mImpl->mEventData ) && mImpl->mEventData->mIsPlaceholderElideEnabled ) )
+ if(mImpl->mModel->mElideEnabled ||
+ ((NULL != mImpl->mEventData) && mImpl->mEventData->mIsPlaceholderElideEnabled))
{
// Update Text layout for applying elided
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
- ALIGN |
- LAYOUT |
- UPDATE_LAYOUT_SIZE |
- REORDER );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending |
+ ALIGN |
+ LAYOUT |
+ UPDATE_LAYOUT_SIZE |
+ REORDER);
mImpl->mTextUpdateInfo.mFullRelayoutNeeded = true;
- mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
}
- if( mImpl->mModel->mMatchSystemLanguageDirection && mImpl->mLayoutDirection != layoutDirection )
+ if(mImpl->mModel->mMatchSystemLanguageDirection && mImpl->mLayoutDirection != layoutDirection)
{
// Clear the update info. This info will be set the next time the text is updated.
mImpl->mTextUpdateInfo.mClearAll = true;
// Apply modifications to the model
// Shape the text again is needed because characters like '()[]{}' have to be mirrored and the glyphs generated again.
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
- GET_GLYPH_METRICS |
- SHAPE_TEXT |
- UPDATE_DIRECTION |
- LAYOUT |
- BIDI_INFO |
- REORDER );
- mImpl->mLayoutDirection = layoutDirection;
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending |
+ GET_GLYPH_METRICS |
+ SHAPE_TEXT |
+ UPDATE_DIRECTION |
+ LAYOUT |
+ BIDI_INFO |
+ REORDER);
+ mImpl->mLayoutDirection = layoutDirection;
}
// Make sure the model is up-to-date before layouting.
ProcessModifyEvents();
- bool updated = mImpl->UpdateModel( mImpl->mOperationsPending );
+ bool updated = mImpl->UpdateModel(mImpl->mOperationsPending);
// Layout the text.
Size layoutSize;
- updated = DoRelayout( size,
- mImpl->mOperationsPending,
- layoutSize ) || updated;
-
+ updated = DoRelayout(size,
+ mImpl->mOperationsPending,
+ layoutSize) ||
+ updated;
- if( updated )
+ if(updated)
{
updateTextType = MODEL_UPDATED;
}
// Do not re-do any operation until something changes.
- mImpl->mOperationsPending = NO_OPERATION;
+ mImpl->mOperationsPending = NO_OPERATION;
mImpl->mModel->mScrollPositionLast = mImpl->mModel->mScrollPosition;
// Whether the text control is editable
// Keep the current offset as it will be used to update the decorator's positions (if the size changes).
Vector2 offset;
- if( newSize && isEditable )
+ if(newSize && isEditable)
{
offset = mImpl->mModel->mScrollPosition;
}
- if( !isEditable || !IsMultiLineEnabled() )
+ if(!isEditable || !IsMultiLineEnabled())
{
// After doing the text layout, the vertical offset to place the actor in the desired position can be calculated.
- CalculateVerticalOffset( size );
+ CalculateVerticalOffset(size);
}
- if( isEditable )
+ if(isEditable)
{
- if( newSize )
+ if(newSize)
{
// If there is a new size, the scroll position needs to be clamped.
- mImpl->ClampHorizontalScroll( layoutSize );
+ mImpl->ClampHorizontalScroll(layoutSize);
// Update the decorator's positions is needed if there is a new size.
- mImpl->mEventData->mDecorator->UpdatePositions( mImpl->mModel->mScrollPosition - offset );
+ mImpl->mEventData->mDecorator->UpdatePositions(mImpl->mModel->mScrollPosition - offset);
}
// Move the cursor, grab handle etc.
- if( mImpl->ProcessInputEvents() )
+ if(mImpl->ProcessInputEvents())
{
- updateTextType = static_cast<UpdateTextType>( updateTextType | DECORATOR_UPDATED );
+ updateTextType = static_cast<UpdateTextType>(updateTextType | DECORATOR_UPDATED);
}
}
// Clear the update info. This info will be set the next time the text is updated.
mImpl->mTextUpdateInfo.Clear();
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::Relayout\n" );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::Relayout\n");
return updateTextType;
}
bool Controller::IsInputStyleChangedSignalsQueueEmpty()
{
- return ( NULL == mImpl->mEventData ) || ( 0u == mImpl->mEventData->mInputStyleChangedQueue.Count() );
+ return (NULL == mImpl->mEventData) || (0u == mImpl->mEventData->mInputStyleChangedQueue.Count());
}
void Controller::ProcessInputStyleChangedSignals()
{
- if( NULL == mImpl->mEventData )
+ if(NULL == mImpl->mEventData)
{
// Nothing to do.
return;
}
- for( Vector<InputStyle::Mask>::ConstIterator it = mImpl->mEventData->mInputStyleChangedQueue.Begin(),
- endIt = mImpl->mEventData->mInputStyleChangedQueue.End();
- it != endIt;
- ++it )
+ for(Vector<InputStyle::Mask>::ConstIterator it = mImpl->mEventData->mInputStyleChangedQueue.Begin(),
+ endIt = mImpl->mEventData->mInputStyleChangedQueue.End();
+ it != endIt;
+ ++it)
{
const InputStyle::Mask mask = *it;
- if( NULL != mImpl->mEditableControlInterface )
+ if(NULL != mImpl->mEditableControlInterface)
{
// Emit the input style changed signal.
- mImpl->mEditableControlInterface->InputStyleChanged( mask );
+ mImpl->mEditableControlInterface->InputStyleChanged(mask);
}
}
EventHandler::KeyboardFocusLostEvent(*this);
}
-bool Controller::KeyEvent( const Dali::KeyEvent& keyEvent )
+bool Controller::KeyEvent(const Dali::KeyEvent& keyEvent)
{
return EventHandler::KeyEvent(*this, keyEvent);
}
-void Controller::TapEvent( unsigned int tapCount, float x, float y )
+void Controller::TapEvent(unsigned int tapCount, float x, float y)
{
EventHandler::TapEvent(*this, tapCount, x, y);
}
-void Controller::PanEvent( GestureState state, const Vector2& displacement )
+void Controller::PanEvent(GestureState state, const Vector2& displacement)
{
EventHandler::PanEvent(*this, state, displacement);
}
-void Controller::LongPressEvent( GestureState state, float x, float y )
+void Controller::LongPressEvent(GestureState state, float x, float y)
{
EventHandler::LongPressEvent(*this, state, x, y);
}
-void Controller::SelectEvent( float x, float y, SelectionType selectType )
+void Controller::SelectEvent(float x, float y, SelectionType selectType)
{
EventHandler::SelectEvent(*this, x, y, selectType);
}
-void Controller::SetTextSelectionRange(const uint32_t *start, const uint32_t *end)
+void Controller::SetTextSelectionRange(const uint32_t* start, const uint32_t* end)
{
- if( mImpl->mEventData )
+ if(mImpl->mEventData)
{
- mImpl->mEventData->mCheckScrollAmount = true;
- mImpl->mEventData->mIsLeftHandleSelected = true;
+ mImpl->mEventData->mCheckScrollAmount = true;
+ mImpl->mEventData->mIsLeftHandleSelected = true;
mImpl->mEventData->mIsRightHandleSelected = true;
mImpl->SetTextSelectionRange(start, end);
mImpl->RequestRelayout();
void Controller::SelectWholeText()
{
- SelectEvent( 0.f, 0.f, SelectionType::ALL );
+ SelectEvent(0.f, 0.f, SelectionType::ALL);
}
void Controller::SelectNone()
{
- SelectEvent( 0.f, 0.f, SelectionType::NONE );
+ SelectEvent(0.f, 0.f, SelectionType::NONE);
}
string Controller::GetSelectedText() const
{
string text;
- if( EventData::SELECTING == mImpl->mEventData->mState )
+ if(EventData::SELECTING == mImpl->mEventData->mState)
{
- mImpl->RetrieveSelection( text, false );
+ mImpl->RetrieveSelection(text, false);
}
return text;
}
-InputMethodContext::CallbackData Controller::OnInputMethodContextEvent( InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent )
+InputMethodContext::CallbackData Controller::OnInputMethodContextEvent(InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent)
{
return EventHandler::OnInputMethodContextEvent(*this, inputMethodContext, inputMethodContextEvent);
}
// protected : Inherit from Text::Decorator::ControllerInterface.
-void Controller::GetTargetSize( Vector2& targetSize )
+void Controller::GetTargetSize(Vector2& targetSize)
{
targetSize = mImpl->mModel->mVisualModel->mControlSize;
}
-void Controller::AddDecoration( Actor& actor, bool needsClipping )
+void Controller::AddDecoration(Actor& actor, bool needsClipping)
{
- if( NULL != mImpl->mEditableControlInterface )
+ if(NULL != mImpl->mEditableControlInterface)
{
- mImpl->mEditableControlInterface->AddDecoration( actor, needsClipping );
+ mImpl->mEditableControlInterface->AddDecoration(actor, needsClipping);
}
}
return mImpl->IsEditable();
}
-void Controller::SetEditable( bool editable )
+void Controller::SetEditable(bool editable)
{
- mImpl->SetEditable( editable );
+ mImpl->SetEditable(editable);
if(mImpl->mEventData && mImpl->mEventData->mDecorator)
{
- mImpl->mEventData->mDecorator->SetEditable( editable );
+ mImpl->mEventData->mDecorator->SetEditable(editable);
}
}
-void Controller::DecorationEvent( HandleType handleType, HandleState state, float x, float y )
+void Controller::DecorationEvent(HandleType handleType, HandleState state, float x, float y)
{
EventHandler::DecorationEvent(*this, handleType, state, x, y);
}
// protected : Inherit from TextSelectionPopup::TextPopupButtonCallbackInterface.
-void Controller::TextPopupButtonTouched( Dali::Toolkit::TextSelectionPopup::Buttons button )
+void Controller::TextPopupButtonTouched(Dali::Toolkit::TextSelectionPopup::Buttons button)
{
EventHandler::TextPopupButtonTouched(*this, button);
}
// private : Update.
-void Controller::InsertText( const std::string& text, Controller::InsertType type )
+void Controller::InsertText(const std::string& text, Controller::InsertType type)
{
- bool removedPrevious = false;
- bool removedSelected = false;
+ bool removedPrevious = false;
+ bool removedSelected = false;
bool maxLengthReached = false;
- DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "Unexpected InsertText" )
+ DALI_ASSERT_DEBUG(NULL != mImpl->mEventData && "Unexpected InsertText")
- if( NULL == mImpl->mEventData )
+ if(NULL == mImpl->mEventData)
{
return;
}
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Controller::InsertText %p %s (%s) mPrimaryCursorPosition %d mPreEditFlag %d mPreEditStartPosition %d mPreEditLength %d\n",
- this, text.c_str(), (COMMIT == type ? "COMMIT" : "PRE_EDIT"),
- mImpl->mEventData->mPrimaryCursorPosition, mImpl->mEventData->mPreEditFlag, mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "Controller::InsertText %p %s (%s) mPrimaryCursorPosition %d mPreEditFlag %d mPreEditStartPosition %d mPreEditLength %d\n", this, text.c_str(), (COMMIT == type ? "COMMIT" : "PRE_EDIT"), mImpl->mEventData->mPrimaryCursorPosition, mImpl->mEventData->mPreEditFlag, mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength);
// TODO: At the moment the underline runs are only for pre-edit.
mImpl->mModel->mVisualModel->mUnderlineRuns.Clear();
// Remove the previous InputMethodContext pre-edit.
- if( mImpl->mEventData->mPreEditFlag && ( 0u != mImpl->mEventData->mPreEditLength ) )
+ if(mImpl->mEventData->mPreEditFlag && (0u != mImpl->mEventData->mPreEditLength))
{
- removedPrevious = RemoveText( -static_cast<int>( mImpl->mEventData->mPrimaryCursorPosition - mImpl->mEventData->mPreEditStartPosition ),
- mImpl->mEventData->mPreEditLength,
- DONT_UPDATE_INPUT_STYLE );
+ removedPrevious = RemoveText(-static_cast<int>(mImpl->mEventData->mPrimaryCursorPosition - mImpl->mEventData->mPreEditStartPosition),
+ mImpl->mEventData->mPreEditLength,
+ DONT_UPDATE_INPUT_STYLE);
mImpl->mEventData->mPrimaryCursorPosition = mImpl->mEventData->mPreEditStartPosition;
- mImpl->mEventData->mPreEditLength = 0u;
+ mImpl->mEventData->mPreEditLength = 0u;
}
else
{
// Remove the previous Selection.
removedSelected = RemoveSelectedText();
-
}
Vector<Character> utf32Characters;
- Length characterCount = 0u;
+ Length characterCount = 0u;
- if( !text.empty() )
+ if(!text.empty())
{
// Convert text into UTF-32
- utf32Characters.Resize( text.size() );
+ utf32Characters.Resize(text.size());
// This is a bit horrible but std::string returns a (signed) char*
- const uint8_t* utf8 = reinterpret_cast<const uint8_t*>( text.c_str() );
+ const uint8_t* utf8 = reinterpret_cast<const uint8_t*>(text.c_str());
// Transform a text array encoded in utf8 into an array encoded in utf32.
// It returns the actual number of characters.
- characterCount = Utf8ToUtf32( utf8, text.size(), utf32Characters.Begin() );
- utf32Characters.Resize( characterCount );
+ characterCount = Utf8ToUtf32(utf8, text.size(), utf32Characters.Begin());
+ utf32Characters.Resize(characterCount);
- DALI_ASSERT_DEBUG( text.size() >= utf32Characters.Count() && "Invalid UTF32 conversion length" );
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "UTF8 size %d, UTF32 size %d\n", text.size(), utf32Characters.Count() );
+ DALI_ASSERT_DEBUG(text.size() >= utf32Characters.Count() && "Invalid UTF32 conversion length");
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "UTF8 size %d, UTF32 size %d\n", text.size(), utf32Characters.Count());
}
- if( 0u != utf32Characters.Count() ) // Check if Utf8ToUtf32 conversion succeeded
+ if(0u != utf32Characters.Count()) // Check if Utf8ToUtf32 conversion succeeded
{
// The placeholder text is no longer needed
- if( mImpl->IsShowingPlaceholderText() )
+ if(mImpl->IsShowingPlaceholderText())
{
ResetText();
}
- mImpl->ChangeState( EventData::EDITING );
+ mImpl->ChangeState(EventData::EDITING);
// Handle the InputMethodContext (predicitive text) state changes
- if( COMMIT == type )
+ if(COMMIT == type)
{
// InputMethodContext is no longer handling key-events
mImpl->ClearPreEditFlag();
}
else // PRE_EDIT
{
- if( !mImpl->mEventData->mPreEditFlag )
+ if(!mImpl->mEventData->mPreEditFlag)
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Entered PreEdit state\n" );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "Entered PreEdit state\n");
// Record the start of the pre-edit text
mImpl->mEventData->mPreEditStartPosition = mImpl->mEventData->mPrimaryCursorPosition;
}
mImpl->mEventData->mPreEditLength = utf32Characters.Count();
- mImpl->mEventData->mPreEditFlag = true;
+ mImpl->mEventData->mPreEditFlag = true;
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "mPreEditStartPosition %d mPreEditLength %d\n", mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "mPreEditStartPosition %d mPreEditLength %d\n", mImpl->mEventData->mPreEditStartPosition, mImpl->mEventData->mPreEditLength);
}
const Length numberOfCharactersInModel = mImpl->mModel->mLogicalModel->mText.Count();
// Restrict new text to fit within Maximum characters setting.
- Length maxSizeOfNewText = std::min( ( mImpl->mMaximumNumberOfCharacters - numberOfCharactersInModel ), characterCount );
- maxLengthReached = ( characterCount > maxSizeOfNewText );
+ Length maxSizeOfNewText = std::min((mImpl->mMaximumNumberOfCharacters - numberOfCharactersInModel), characterCount);
+ maxLengthReached = (characterCount > maxSizeOfNewText);
// The cursor position.
CharacterIndex& cursorIndex = mImpl->mEventData->mPrimaryCursorPosition;
// Update the text's style.
// Updates the text style runs by adding characters.
- mImpl->mModel->mLogicalModel->UpdateTextStyleRuns( cursorIndex, maxSizeOfNewText );
+ mImpl->mModel->mLogicalModel->UpdateTextStyleRuns(cursorIndex, maxSizeOfNewText);
// Get the character index from the cursor index.
- const CharacterIndex styleIndex = ( cursorIndex > 0u ) ? cursorIndex - 1u : 0u;
+ const CharacterIndex styleIndex = (cursorIndex > 0u) ? cursorIndex - 1u : 0u;
// Retrieve the text's style for the given index.
InputStyle style;
- mImpl->RetrieveDefaultInputStyle( style );
- mImpl->mModel->mLogicalModel->RetrieveStyle( styleIndex, style );
+ mImpl->RetrieveDefaultInputStyle(style);
+ mImpl->mModel->mLogicalModel->RetrieveStyle(styleIndex, style);
// Whether to add a new text color run.
- const bool addColorRun = ( style.textColor != mImpl->mEventData->mInputStyle.textColor ) && !mImpl->mEventData->mInputStyle.isDefaultColor;
+ const bool addColorRun = (style.textColor != mImpl->mEventData->mInputStyle.textColor) && !mImpl->mEventData->mInputStyle.isDefaultColor;
// Whether to add a new font run.
- const bool addFontNameRun = ( style.familyName != mImpl->mEventData->mInputStyle.familyName ) && mImpl->mEventData->mInputStyle.isFamilyDefined;
- const bool addFontWeightRun = ( style.weight != mImpl->mEventData->mInputStyle.weight ) && mImpl->mEventData->mInputStyle.isWeightDefined;
- const bool addFontWidthRun = ( style.width != mImpl->mEventData->mInputStyle.width ) && mImpl->mEventData->mInputStyle.isWidthDefined;
- const bool addFontSlantRun = ( style.slant != mImpl->mEventData->mInputStyle.slant ) && mImpl->mEventData->mInputStyle.isSlantDefined;
- const bool addFontSizeRun = ( style.size != mImpl->mEventData->mInputStyle.size ) && mImpl->mEventData->mInputStyle.isSizeDefined ;
+ const bool addFontNameRun = (style.familyName != mImpl->mEventData->mInputStyle.familyName) && mImpl->mEventData->mInputStyle.isFamilyDefined;
+ const bool addFontWeightRun = (style.weight != mImpl->mEventData->mInputStyle.weight) && mImpl->mEventData->mInputStyle.isWeightDefined;
+ const bool addFontWidthRun = (style.width != mImpl->mEventData->mInputStyle.width) && mImpl->mEventData->mInputStyle.isWidthDefined;
+ const bool addFontSlantRun = (style.slant != mImpl->mEventData->mInputStyle.slant) && mImpl->mEventData->mInputStyle.isSlantDefined;
+ const bool addFontSizeRun = (style.size != mImpl->mEventData->mInputStyle.size) && mImpl->mEventData->mInputStyle.isSizeDefined;
// Add style runs.
- if( addColorRun )
+ if(addColorRun)
{
const VectorBase::SizeType numberOfRuns = mImpl->mModel->mLogicalModel->mColorRuns.Count();
- mImpl->mModel->mLogicalModel->mColorRuns.Resize( numberOfRuns + 1u );
+ mImpl->mModel->mLogicalModel->mColorRuns.Resize(numberOfRuns + 1u);
- ColorRun& colorRun = *( mImpl->mModel->mLogicalModel->mColorRuns.Begin() + numberOfRuns );
- colorRun.color = mImpl->mEventData->mInputStyle.textColor;
- colorRun.characterRun.characterIndex = cursorIndex;
+ ColorRun& colorRun = *(mImpl->mModel->mLogicalModel->mColorRuns.Begin() + numberOfRuns);
+ colorRun.color = mImpl->mEventData->mInputStyle.textColor;
+ colorRun.characterRun.characterIndex = cursorIndex;
colorRun.characterRun.numberOfCharacters = maxSizeOfNewText;
}
- if( addFontNameRun ||
- addFontWeightRun ||
- addFontWidthRun ||
- addFontSlantRun ||
- addFontSizeRun )
+ if(addFontNameRun ||
+ addFontWeightRun ||
+ addFontWidthRun ||
+ addFontSlantRun ||
+ addFontSizeRun)
{
const VectorBase::SizeType numberOfRuns = mImpl->mModel->mLogicalModel->mFontDescriptionRuns.Count();
- mImpl->mModel->mLogicalModel->mFontDescriptionRuns.Resize( numberOfRuns + 1u );
+ mImpl->mModel->mLogicalModel->mFontDescriptionRuns.Resize(numberOfRuns + 1u);
- FontDescriptionRun& fontDescriptionRun = *( mImpl->mModel->mLogicalModel->mFontDescriptionRuns.Begin() + numberOfRuns );
+ FontDescriptionRun& fontDescriptionRun = *(mImpl->mModel->mLogicalModel->mFontDescriptionRuns.Begin() + numberOfRuns);
- if( addFontNameRun )
+ if(addFontNameRun)
{
fontDescriptionRun.familyLength = mImpl->mEventData->mInputStyle.familyName.size();
- fontDescriptionRun.familyName = new char[fontDescriptionRun.familyLength];
- memcpy( fontDescriptionRun.familyName, mImpl->mEventData->mInputStyle.familyName.c_str(), fontDescriptionRun.familyLength );
+ fontDescriptionRun.familyName = new char[fontDescriptionRun.familyLength];
+ memcpy(fontDescriptionRun.familyName, mImpl->mEventData->mInputStyle.familyName.c_str(), fontDescriptionRun.familyLength);
fontDescriptionRun.familyDefined = true;
// The memory allocated for the font family name is freed when the font description is removed from the logical model.
}
- if( addFontWeightRun )
+ if(addFontWeightRun)
{
- fontDescriptionRun.weight = mImpl->mEventData->mInputStyle.weight;
+ fontDescriptionRun.weight = mImpl->mEventData->mInputStyle.weight;
fontDescriptionRun.weightDefined = true;
}
- if( addFontWidthRun )
+ if(addFontWidthRun)
{
- fontDescriptionRun.width = mImpl->mEventData->mInputStyle.width;
+ fontDescriptionRun.width = mImpl->mEventData->mInputStyle.width;
fontDescriptionRun.widthDefined = true;
}
- if( addFontSlantRun )
+ if(addFontSlantRun)
{
- fontDescriptionRun.slant = mImpl->mEventData->mInputStyle.slant;
+ fontDescriptionRun.slant = mImpl->mEventData->mInputStyle.slant;
fontDescriptionRun.slantDefined = true;
}
- if( addFontSizeRun )
+ if(addFontSizeRun)
{
- fontDescriptionRun.size = static_cast<PointSize26Dot6>( mImpl->mEventData->mInputStyle.size * 64.f );
+ fontDescriptionRun.size = static_cast<PointSize26Dot6>(mImpl->mEventData->mInputStyle.size * 64.f);
fontDescriptionRun.sizeDefined = true;
}
- fontDescriptionRun.characterRun.characterIndex = cursorIndex;
+ fontDescriptionRun.characterRun.characterIndex = cursorIndex;
fontDescriptionRun.characterRun.numberOfCharacters = maxSizeOfNewText;
}
// Insert at current cursor position.
Vector<Character>& modifyText = mImpl->mModel->mLogicalModel->mText;
- if( cursorIndex < numberOfCharactersInModel )
+ if(cursorIndex < numberOfCharactersInModel)
{
- modifyText.Insert( modifyText.Begin() + cursorIndex, utf32Characters.Begin(), utf32Characters.Begin() + maxSizeOfNewText );
+ modifyText.Insert(modifyText.Begin() + cursorIndex, utf32Characters.Begin(), utf32Characters.Begin() + maxSizeOfNewText);
}
else
{
- modifyText.Insert( modifyText.End(), utf32Characters.Begin(), utf32Characters.Begin() + maxSizeOfNewText );
+ modifyText.Insert(modifyText.End(), utf32Characters.Begin(), utf32Characters.Begin() + maxSizeOfNewText);
}
// Mark the first paragraph to be updated.
- if( Layout::Engine::SINGLE_LINE_BOX == mImpl->mLayoutEngine.GetLayout() )
+ if(Layout::Engine::SINGLE_LINE_BOX == mImpl->mLayoutEngine.GetLayout())
{
- mImpl->mTextUpdateInfo.mCharacterIndex = 0;
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0;
mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = numberOfCharactersInModel + maxSizeOfNewText;
- mImpl->mTextUpdateInfo.mClearAll = true;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = numberOfCharactersInModel + maxSizeOfNewText;
+ mImpl->mTextUpdateInfo.mClearAll = true;
}
else
{
- mImpl->mTextUpdateInfo.mCharacterIndex = std::min( cursorIndex, mImpl->mTextUpdateInfo.mCharacterIndex );
+ mImpl->mTextUpdateInfo.mCharacterIndex = std::min(cursorIndex, mImpl->mTextUpdateInfo.mCharacterIndex);
mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd += maxSizeOfNewText;
}
// Update the cursor index.
cursorIndex += maxSizeOfNewText;
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Inserted %d characters, new size %d new cursor %d\n", maxSizeOfNewText, mImpl->mModel->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "Inserted %d characters, new size %d new cursor %d\n", maxSizeOfNewText, mImpl->mModel->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition);
}
- if( ( 0u == mImpl->mModel->mLogicalModel->mText.Count() ) &&
- mImpl->IsPlaceholderAvailable() )
+ if((0u == mImpl->mModel->mLogicalModel->mText.Count()) &&
+ mImpl->IsPlaceholderAvailable())
{
// Show place-holder if empty after removing the pre-edit text
ShowPlaceholderText();
mImpl->mEventData->mUpdateCursorPosition = true;
mImpl->ClearPreEditFlag();
}
- else if( removedPrevious ||
- removedSelected ||
- ( 0 != utf32Characters.Count() ) )
+ else if(removedPrevious ||
+ removedSelected ||
+ (0 != utf32Characters.Count()))
{
// Queue an inserted event
- mImpl->QueueModifyEvent( ModifyEvent::TEXT_INSERTED );
+ mImpl->QueueModifyEvent(ModifyEvent::TEXT_INSERTED);
mImpl->mEventData->mUpdateCursorPosition = true;
- if( removedSelected )
+ if(removedSelected)
{
mImpl->mEventData->mScrollAfterDelete = true;
}
}
}
- if( maxLengthReached )
+ if(maxLengthReached)
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "MaxLengthReached (%d)\n", mImpl->mModel->mLogicalModel->mText.Count() );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "MaxLengthReached (%d)\n", mImpl->mModel->mLogicalModel->mText.Count());
mImpl->ResetInputMethodContext();
- if( NULL != mImpl->mEditableControlInterface )
+ if(NULL != mImpl->mEditableControlInterface)
{
// Do this last since it provides callbacks into application code
mImpl->mEditableControlInterface->MaxLengthReached();
}
}
-void Controller::PasteText( const std::string& stringToPaste )
+void Controller::PasteText(const std::string& stringToPaste)
{
- InsertText( stringToPaste, Text::Controller::COMMIT );
- mImpl->ChangeState( EventData::EDITING );
+ InsertText(stringToPaste, Text::Controller::COMMIT);
+ mImpl->ChangeState(EventData::EDITING);
mImpl->RequestRelayout();
- if( NULL != mImpl->mEditableControlInterface )
+ if(NULL != mImpl->mEditableControlInterface)
{
// Do this last since it provides callbacks into application code
- mImpl->mEditableControlInterface->TextChanged();
+ mImpl->mEditableControlInterface->TextChanged(true);
}
}
-bool Controller::RemoveText( int cursorOffset,
- int numberOfCharacters,
- UpdateInputStyleType type )
+bool Controller::RemoveText(int cursorOffset,
+ int numberOfCharacters,
+ UpdateInputStyleType type)
{
bool removed = false;
- if( NULL == mImpl->mEventData )
+ if(NULL == mImpl->mEventData)
{
return removed;
}
- DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::RemoveText %p mText.Count() %d cursor %d cursorOffset %d numberOfCharacters %d\n",
- this, mImpl->mModel->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition, cursorOffset, numberOfCharacters );
+ DALI_LOG_INFO(gLogFilter, Debug::General, "Controller::RemoveText %p mText.Count() %d cursor %d cursorOffset %d numberOfCharacters %d\n", this, mImpl->mModel->mLogicalModel->mText.Count(), mImpl->mEventData->mPrimaryCursorPosition, cursorOffset, numberOfCharacters);
- if( !mImpl->IsShowingPlaceholderText() )
+ if(!mImpl->IsShowingPlaceholderText())
{
// Delete at current cursor position
- Vector<Character>& currentText = mImpl->mModel->mLogicalModel->mText;
- CharacterIndex& oldCursorIndex = mImpl->mEventData->mPrimaryCursorPosition;
+ Vector<Character>& currentText = mImpl->mModel->mLogicalModel->mText;
+ CharacterIndex& oldCursorIndex = mImpl->mEventData->mPrimaryCursorPosition;
CharacterIndex cursorIndex = 0;
// Validate the cursor position & number of characters
- if( ( static_cast< int >( mImpl->mEventData->mPrimaryCursorPosition ) + cursorOffset ) >= 0 )
+ if((static_cast<int>(mImpl->mEventData->mPrimaryCursorPosition) + cursorOffset) >= 0)
{
cursorIndex = mImpl->mEventData->mPrimaryCursorPosition + cursorOffset;
}
- if( ( cursorIndex + numberOfCharacters ) > currentText.Count() )
+ if((cursorIndex + numberOfCharacters) > currentText.Count())
{
numberOfCharacters = currentText.Count() - cursorIndex;
}
- if( mImpl->mEventData->mPreEditFlag || // If the preedit flag is enabled, it means two (or more) of them came together i.e. when two keys have been pressed at the same time.
- ( ( cursorIndex + numberOfCharacters ) <= mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters ) )
+ if(mImpl->mEventData->mPreEditFlag || // If the preedit flag is enabled, it means two (or more) of them came together i.e. when two keys have been pressed at the same time.
+ ((cursorIndex + numberOfCharacters) <= mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters))
{
// Mark the paragraphs to be updated.
- if( Layout::Engine::SINGLE_LINE_BOX == mImpl->mLayoutEngine.GetLayout() )
+ if(Layout::Engine::SINGLE_LINE_BOX == mImpl->mLayoutEngine.GetLayout())
{
- mImpl->mTextUpdateInfo.mCharacterIndex = 0;
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0;
mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters - numberOfCharacters;
- mImpl->mTextUpdateInfo.mClearAll = true;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters - numberOfCharacters;
+ mImpl->mTextUpdateInfo.mClearAll = true;
}
else
{
- mImpl->mTextUpdateInfo.mCharacterIndex = std::min( cursorIndex, mImpl->mTextUpdateInfo.mCharacterIndex );
+ mImpl->mTextUpdateInfo.mCharacterIndex = std::min(cursorIndex, mImpl->mTextUpdateInfo.mCharacterIndex);
mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove += numberOfCharacters;
}
// Update the input style and remove the text's style before removing the text.
- if( UPDATE_INPUT_STYLE == type )
+ if(UPDATE_INPUT_STYLE == type)
{
// Keep a copy of the current input style.
InputStyle currentInputStyle;
- currentInputStyle.Copy( mImpl->mEventData->mInputStyle );
+ currentInputStyle.Copy(mImpl->mEventData->mInputStyle);
// Set first the default input style.
- mImpl->RetrieveDefaultInputStyle( mImpl->mEventData->mInputStyle );
+ mImpl->RetrieveDefaultInputStyle(mImpl->mEventData->mInputStyle);
// Update the input style.
- mImpl->mModel->mLogicalModel->RetrieveStyle( cursorIndex, mImpl->mEventData->mInputStyle );
+ mImpl->mModel->mLogicalModel->RetrieveStyle(cursorIndex, mImpl->mEventData->mInputStyle);
// Compare if the input style has changed.
- const bool hasInputStyleChanged = !currentInputStyle.Equal( mImpl->mEventData->mInputStyle );
+ const bool hasInputStyleChanged = !currentInputStyle.Equal(mImpl->mEventData->mInputStyle);
- if( hasInputStyleChanged )
+ if(hasInputStyleChanged)
{
- const InputStyle::Mask styleChangedMask = currentInputStyle.GetInputStyleChangeMask( mImpl->mEventData->mInputStyle );
+ const InputStyle::Mask styleChangedMask = currentInputStyle.GetInputStyleChangeMask(mImpl->mEventData->mInputStyle);
// Queue the input style changed signal.
- mImpl->mEventData->mInputStyleChangedQueue.PushBack( styleChangedMask );
+ mImpl->mEventData->mInputStyleChangedQueue.PushBack(styleChangedMask);
}
}
// If the number of current text and the number of characters to be deleted are same,
// it means all texts should be removed and all Preedit variables should be initialized.
- if( ( currentText.Count() - numberOfCharacters == 0 ) && ( cursorIndex == 0 ) )
+ if((currentText.Count() - numberOfCharacters == 0) && (cursorIndex == 0))
{
mImpl->ClearPreEditFlag();
mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = 0;
}
// Updates the text style runs by removing characters. Runs with no characters are removed.
- mImpl->mModel->mLogicalModel->UpdateTextStyleRuns( cursorIndex, -numberOfCharacters );
+ mImpl->mModel->mLogicalModel->UpdateTextStyleRuns(cursorIndex, -numberOfCharacters);
// Remove the characters.
Vector<Character>::Iterator first = currentText.Begin() + cursorIndex;
Vector<Character>::Iterator last = first + numberOfCharacters;
- currentText.Erase( first, last );
+ currentText.Erase(first, last);
// Cursor position retreat
oldCursorIndex = cursorIndex;
mImpl->mEventData->mScrollAfterDelete = true;
- if( EventData::INACTIVE == mImpl->mEventData->mState )
+ if(EventData::INACTIVE == mImpl->mEventData->mState)
{
- mImpl->ChangeState( EventData::EDITING );
+ mImpl->ChangeState(EventData::EDITING);
}
- DALI_LOG_INFO( gLogFilter, Debug::General, "Controller::RemoveText %p removed %d\n", this, numberOfCharacters );
+ DALI_LOG_INFO(gLogFilter, Debug::General, "Controller::RemoveText %p removed %d\n", this, numberOfCharacters);
removed = true;
}
}
bool Controller::RemoveSelectedText()
{
- bool textRemoved( false );
+ bool textRemoved(false);
- if( EventData::SELECTING == mImpl->mEventData->mState )
+ if(EventData::SELECTING == mImpl->mEventData->mState)
{
std::string removedString;
- mImpl->RetrieveSelection( removedString, true );
+ mImpl->RetrieveSelection(removedString, true);
- if( !removedString.empty() )
+ if(!removedString.empty())
{
textRemoved = true;
- mImpl->ChangeState( EventData::EDITING );
+ mImpl->ChangeState(EventData::EDITING);
}
}
// private : Relayout.
-bool Controller::DoRelayout( const Size& size,
- OperationsMask operationsRequired,
- Size& layoutSize )
+bool Controller::DoRelayout(const Size& size,
+ OperationsMask operationsRequired,
+ Size& layoutSize)
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::DoRelayout %p size %f,%f\n", this, size.width, size.height );
- bool viewUpdated( false );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->Controller::DoRelayout %p size %f,%f\n", this, size.width, size.height);
+ bool viewUpdated(false);
// Calculate the operations to be done.
- const OperationsMask operations = static_cast<OperationsMask>( mImpl->mOperationsPending & operationsRequired );
+ const OperationsMask operations = static_cast<OperationsMask>(mImpl->mOperationsPending & operationsRequired);
- const CharacterIndex startIndex = mImpl->mTextUpdateInfo.mParagraphCharacterIndex;
- const Length requestedNumberOfCharacters = mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters;
+ const CharacterIndex startIndex = mImpl->mTextUpdateInfo.mParagraphCharacterIndex;
+ const Length requestedNumberOfCharacters = mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters;
// Get the current layout size.
layoutSize = mImpl->mModel->mVisualModel->GetLayoutSize();
- if( NO_OPERATION != ( LAYOUT & operations ) )
+ if(NO_OPERATION != (LAYOUT & operations))
{
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::DoRelayout LAYOUT & operations\n");
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "-->Controller::DoRelayout LAYOUT & operations\n");
// Some vectors with data needed to layout and reorder may be void
// after the first time the text has been laid out.
// Fill the vectors again.
// Calculate the number of glyphs to layout.
- const Vector<GlyphIndex>& charactersToGlyph = mImpl->mModel->mVisualModel->mCharactersToGlyph;
- const Vector<Length>& glyphsPerCharacter = mImpl->mModel->mVisualModel->mGlyphsPerCharacter;
- const GlyphIndex* const charactersToGlyphBuffer = charactersToGlyph.Begin();
- const Length* const glyphsPerCharacterBuffer = glyphsPerCharacter.Begin();
+ const Vector<GlyphIndex>& charactersToGlyph = mImpl->mModel->mVisualModel->mCharactersToGlyph;
+ const Vector<Length>& glyphsPerCharacter = mImpl->mModel->mVisualModel->mGlyphsPerCharacter;
+ const GlyphIndex* const charactersToGlyphBuffer = charactersToGlyph.Begin();
+ const Length* const glyphsPerCharacterBuffer = glyphsPerCharacter.Begin();
- const CharacterIndex lastIndex = startIndex + ( ( requestedNumberOfCharacters > 0u ) ? requestedNumberOfCharacters - 1u : 0u );
- const GlyphIndex startGlyphIndex = mImpl->mTextUpdateInfo.mStartGlyphIndex;
+ const CharacterIndex lastIndex = startIndex + ((requestedNumberOfCharacters > 0u) ? requestedNumberOfCharacters - 1u : 0u);
+ const GlyphIndex startGlyphIndex = mImpl->mTextUpdateInfo.mStartGlyphIndex;
// Make sure the index is not out of bound
- if ( charactersToGlyph.Count() != glyphsPerCharacter.Count() ||
- requestedNumberOfCharacters > charactersToGlyph.Count() ||
- ( lastIndex > charactersToGlyph.Count() && charactersToGlyph.Count() > 0u ) )
+ if(charactersToGlyph.Count() != glyphsPerCharacter.Count() ||
+ requestedNumberOfCharacters > charactersToGlyph.Count() ||
+ (lastIndex > charactersToGlyph.Count() && charactersToGlyph.Count() > 0u))
{
std::string currentText;
- GetText( currentText );
+ GetText(currentText);
- DALI_LOG_ERROR( "Controller::DoRelayout: Attempting to access invalid buffer\n" );
- DALI_LOG_ERROR( "Current text is: %s\n", currentText.c_str() );
- DALI_LOG_ERROR( "startIndex: %u, lastIndex: %u, requestedNumberOfCharacters: %u, charactersToGlyph.Count = %lu, glyphsPerCharacter.Count = %lu\n", startIndex, lastIndex, requestedNumberOfCharacters, charactersToGlyph.Count(), glyphsPerCharacter.Count());
+ DALI_LOG_ERROR("Controller::DoRelayout: Attempting to access invalid buffer\n");
+ DALI_LOG_ERROR("Current text is: %s\n", currentText.c_str());
+ DALI_LOG_ERROR("startIndex: %u, lastIndex: %u, requestedNumberOfCharacters: %u, charactersToGlyph.Count = %lu, glyphsPerCharacter.Count = %lu\n", startIndex, lastIndex, requestedNumberOfCharacters, charactersToGlyph.Count(), glyphsPerCharacter.Count());
return false;
}
- const Length numberOfGlyphs = ( requestedNumberOfCharacters > 0u ) ? *( charactersToGlyphBuffer + lastIndex ) + *( glyphsPerCharacterBuffer + lastIndex ) - startGlyphIndex : 0u;
+ const Length numberOfGlyphs = (requestedNumberOfCharacters > 0u) ? *(charactersToGlyphBuffer + lastIndex) + *(glyphsPerCharacterBuffer + lastIndex) - startGlyphIndex : 0u;
const Length totalNumberOfGlyphs = mImpl->mModel->mVisualModel->mGlyphs.Count();
- if( 0u == totalNumberOfGlyphs )
+ if(0u == totalNumberOfGlyphs)
{
- if( NO_OPERATION != ( UPDATE_LAYOUT_SIZE & operations ) )
+ if(NO_OPERATION != (UPDATE_LAYOUT_SIZE & operations))
{
- mImpl->mModel->mVisualModel->SetLayoutSize( Size::ZERO );
+ mImpl->mModel->mVisualModel->SetLayoutSize(Size::ZERO);
}
// Nothing else to do if there is no glyphs.
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::DoRelayout no glyphs, view updated true\n" );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::DoRelayout no glyphs, view updated true\n");
return true;
}
// Set the layout parameters.
- Layout::Parameters layoutParameters( size,
- mImpl->mModel);
+ Layout::Parameters layoutParameters(size,
+ mImpl->mModel);
// Resize the vector of positions to have the same size than the vector of glyphs.
Vector<Vector2>& glyphPositions = mImpl->mModel->mVisualModel->mGlyphPositions;
- glyphPositions.Resize( totalNumberOfGlyphs );
+ glyphPositions.Resize(totalNumberOfGlyphs);
// Whether the last character is a new paragraph character.
- const Character* const textBuffer = mImpl->mModel->mLogicalModel->mText.Begin();
- mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph = TextAbstraction::IsNewParagraph( *( textBuffer + ( mImpl->mModel->mLogicalModel->mText.Count() - 1u ) ) );
- layoutParameters.isLastNewParagraph = mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph;
+ const Character* const textBuffer = mImpl->mModel->mLogicalModel->mText.Begin();
+ mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph = TextAbstraction::IsNewParagraph(*(textBuffer + (mImpl->mModel->mLogicalModel->mText.Count() - 1u)));
+ layoutParameters.isLastNewParagraph = mImpl->mTextUpdateInfo.mIsLastCharacterNewParagraph;
// The initial glyph and the number of glyphs to layout.
- layoutParameters.startGlyphIndex = startGlyphIndex;
- layoutParameters.numberOfGlyphs = numberOfGlyphs;
- layoutParameters.startLineIndex = mImpl->mTextUpdateInfo.mStartLineIndex;
+ layoutParameters.startGlyphIndex = startGlyphIndex;
+ layoutParameters.numberOfGlyphs = numberOfGlyphs;
+ layoutParameters.startLineIndex = mImpl->mTextUpdateInfo.mStartLineIndex;
layoutParameters.estimatedNumberOfLines = mImpl->mTextUpdateInfo.mEstimatedNumberOfLines;
// Update the ellipsis
bool elideTextEnabled = mImpl->mModel->mElideEnabled;
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
- if( mImpl->mEventData->mPlaceholderEllipsisFlag && mImpl->IsShowingPlaceholderText() )
+ if(mImpl->mEventData->mPlaceholderEllipsisFlag && mImpl->IsShowingPlaceholderText())
{
elideTextEnabled = mImpl->mEventData->mIsPlaceholderElideEnabled;
}
- else if( EventData::INACTIVE != mImpl->mEventData->mState )
+ else if(EventData::INACTIVE != mImpl->mEventData->mState)
{
// Disable ellipsis when editing
elideTextEnabled = false;
}
// Reset the scroll position in inactive state
- if( elideTextEnabled && ( mImpl->mEventData->mState == EventData::INACTIVE ) )
+ if(elideTextEnabled && (mImpl->mEventData->mState == EventData::INACTIVE))
{
ResetScrollPosition();
}
// Update the visual model.
bool isAutoScrollEnabled = mImpl->mIsAutoScrollEnabled;
Size newLayoutSize;
- viewUpdated = mImpl->mLayoutEngine.LayoutText( layoutParameters,
- newLayoutSize,
- elideTextEnabled,
- isAutoScrollEnabled );
+ viewUpdated = mImpl->mLayoutEngine.LayoutText(layoutParameters,
+ newLayoutSize,
+ elideTextEnabled,
+ isAutoScrollEnabled);
mImpl->mIsAutoScrollEnabled = isAutoScrollEnabled;
- viewUpdated = viewUpdated || ( newLayoutSize != layoutSize );
+ viewUpdated = viewUpdated || (newLayoutSize != layoutSize);
- if( viewUpdated )
+ if(viewUpdated)
{
layoutSize = newLayoutSize;
- if( NO_OPERATION != ( UPDATE_DIRECTION & operations ) )
+ if(NO_OPERATION != (UPDATE_DIRECTION & operations))
{
mImpl->mIsTextDirectionRTL = false;
}
- if ( ( NO_OPERATION != ( UPDATE_DIRECTION & operations ) ) && !mImpl->mModel->mVisualModel->mLines.Empty() )
+ if((NO_OPERATION != (UPDATE_DIRECTION & operations)) && !mImpl->mModel->mVisualModel->mLines.Empty())
{
mImpl->mIsTextDirectionRTL = mImpl->mModel->mVisualModel->mLines[0u].direction;
}
// Sets the layout size.
- if( NO_OPERATION != ( UPDATE_LAYOUT_SIZE & operations ) )
+ if(NO_OPERATION != (UPDATE_LAYOUT_SIZE & operations))
{
- mImpl->mModel->mVisualModel->SetLayoutSize( layoutSize );
+ mImpl->mModel->mVisualModel->SetLayoutSize(layoutSize);
}
} // view updated
}
- if( NO_OPERATION != ( ALIGN & operations ) )
+ if(NO_OPERATION != (ALIGN & operations))
{
// The laid-out lines.
Vector<LineRun>& lines = mImpl->mModel->mVisualModel->mLines;
- CharacterIndex alignStartIndex = startIndex;
- Length alignRequestedNumberOfCharacters = requestedNumberOfCharacters;
+ CharacterIndex alignStartIndex = startIndex;
+ Length alignRequestedNumberOfCharacters = requestedNumberOfCharacters;
// the whole text needs to be full aligned.
// If you do not do a full aligned, only the last line of the multiline input is aligned.
- if( mImpl->mEventData && mImpl->mEventData->mUpdateAlignment )
+ if(mImpl->mEventData && mImpl->mEventData->mUpdateAlignment)
{
- alignStartIndex = 0u;
- alignRequestedNumberOfCharacters = mImpl->mModel->mLogicalModel->mText.Count();
+ alignStartIndex = 0u;
+ alignRequestedNumberOfCharacters = mImpl->mModel->mLogicalModel->mText.Count();
mImpl->mEventData->mUpdateAlignment = false;
}
// Need to align with the control's size as the text may contain lines
// starting either with left to right text or right to left.
- mImpl->mLayoutEngine.Align( size,
- alignStartIndex,
- alignRequestedNumberOfCharacters,
- mImpl->mModel->mHorizontalAlignment,
- lines,
- mImpl->mModel->mAlignmentOffset,
- mImpl->mLayoutDirection,
- mImpl->mModel->mMatchSystemLanguageDirection );
+ mImpl->mLayoutEngine.Align(size,
+ alignStartIndex,
+ alignRequestedNumberOfCharacters,
+ mImpl->mModel->mHorizontalAlignment,
+ lines,
+ mImpl->mModel->mAlignmentOffset,
+ mImpl->mLayoutDirection,
+ mImpl->mModel->mMatchSystemLanguageDirection);
viewUpdated = true;
}
#if defined(DEBUG_ENABLED)
std::string currentText;
- GetText( currentText );
- DALI_LOG_INFO( gLogFilter, Debug::Concise, "Controller::DoRelayout [%p] mImpl->mIsTextDirectionRTL[%s] [%s]\n", this, (mImpl->mIsTextDirectionRTL)?"true":"false", currentText.c_str() );
+ GetText(currentText);
+ DALI_LOG_INFO(gLogFilter, Debug::Concise, "Controller::DoRelayout [%p] mImpl->mIsTextDirectionRTL[%s] [%s]\n", this, (mImpl->mIsTextDirectionRTL) ? "true" : "false", currentText.c_str());
#endif
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "<--Controller::DoRelayout, view updated %s\n", ( viewUpdated ? "true" : "false" ) );
+ DALI_LOG_INFO(gLogFilter, Debug::Verbose, "<--Controller::DoRelayout, view updated %s\n", (viewUpdated ? "true" : "false"));
return viewUpdated;
}
-void Controller::CalculateVerticalOffset( const Size& controlSize )
+void Controller::CalculateVerticalOffset(const Size& controlSize)
{
- ModelPtr& model = mImpl->mModel;
- VisualModelPtr& visualModel = model->mVisualModel;
- Size layoutSize = mImpl->mModel->mVisualModel->GetLayoutSize();
- Size oldLayoutSize = layoutSize;
- float offsetY = 0.f;
- bool needRecalc = false;
+ ModelPtr& model = mImpl->mModel;
+ VisualModelPtr& visualModel = model->mVisualModel;
+ Size layoutSize = mImpl->mModel->mVisualModel->GetLayoutSize();
+ Size oldLayoutSize = layoutSize;
+ float offsetY = 0.f;
+ bool needRecalc = false;
float defaultFontLineHeight = mImpl->GetDefaultFontLineHeight();
- if( fabsf( layoutSize.height ) < Math::MACHINE_EPSILON_1000 )
+ if(fabsf(layoutSize.height) < Math::MACHINE_EPSILON_1000)
{
// Get the line height of the default font.
layoutSize.height = defaultFontLineHeight;
// Whether the text control is editable
const bool isEditable = NULL != mImpl->mEventData;
- if ( isEditable && layoutSize.height != defaultFontLineHeight )
+ if(isEditable && layoutSize.height != defaultFontLineHeight)
{
// This code prevents the wrong positioning of cursor when the layout size is bigger/smaller than defaultFontLineHeight.
// This situation occurs when the size of placeholder text is different from the default text.
layoutSize.height = defaultFontLineHeight;
- needRecalc = true;
+ needRecalc = true;
}
- switch( mImpl->mModel->mVerticalAlignment )
+ switch(mImpl->mModel->mVerticalAlignment)
{
case VerticalAlignment::TOP:
{
mImpl->mModel->mScrollPosition.y = 0.f;
- offsetY = 0.f;
+ offsetY = 0.f;
break;
}
case VerticalAlignment::CENTER:
{
- mImpl->mModel->mScrollPosition.y = floorf( 0.5f * ( controlSize.height - layoutSize.height ) ); // try to avoid pixel alignment.
- if ( needRecalc ) offsetY = floorf( 0.5f * ( layoutSize.height - oldLayoutSize.height ) );
+ mImpl->mModel->mScrollPosition.y = floorf(0.5f * (controlSize.height - layoutSize.height)); // try to avoid pixel alignment.
+ if(needRecalc) offsetY = floorf(0.5f * (layoutSize.height - oldLayoutSize.height));
break;
}
case VerticalAlignment::BOTTOM:
{
mImpl->mModel->mScrollPosition.y = controlSize.height - layoutSize.height;
- if ( needRecalc ) offsetY = layoutSize.height - oldLayoutSize.height;
+ if(needRecalc) offsetY = layoutSize.height - oldLayoutSize.height;
break;
}
}
- if ( needRecalc )
+ if(needRecalc)
{
// Update glyphPositions according to recalculation.
- const Length positionCount = visualModel->mGlyphPositions.Count();
+ const Length positionCount = visualModel->mGlyphPositions.Count();
Vector<Vector2>& glyphPositions = visualModel->mGlyphPositions;
- for( Length index = 0u; index < positionCount; index++ )
+ for(Length index = 0u; index < positionCount; index++)
{
glyphPositions[index].y += offsetY;
}
EventHandler::TextDeletedEvent(*this);
}
-bool Controller::DeleteEvent( int keyCode )
+bool Controller::DeleteEvent(int keyCode)
{
return EventHandler::DeleteEvent(*this, keyCode);
}
// We have cleared everything including the placeholder-text
mImpl->PlaceholderCleared();
- mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = 0u;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = 0u;
// Clear any previous text.
mImpl->mTextUpdateInfo.mClearAll = true;
void Controller::ShowPlaceholderText()
{
- if( mImpl->IsPlaceholderAvailable() )
+ if(mImpl->IsPlaceholderAvailable())
{
- DALI_ASSERT_DEBUG( mImpl->mEventData && "No placeholder text available" );
+ DALI_ASSERT_DEBUG(mImpl->mEventData && "No placeholder text available");
- if( NULL == mImpl->mEventData )
+ if(NULL == mImpl->mEventData)
{
return;
}
mImpl->mEventData->mIsShowingPlaceholderText = true;
// Disable handles when showing place-holder text
- mImpl->mEventData->mDecorator->SetHandleActive( GRAB_HANDLE, false );
- mImpl->mEventData->mDecorator->SetHandleActive( LEFT_SELECTION_HANDLE, false );
- mImpl->mEventData->mDecorator->SetHandleActive( RIGHT_SELECTION_HANDLE, false );
+ mImpl->mEventData->mDecorator->SetHandleActive(GRAB_HANDLE, false);
+ mImpl->mEventData->mDecorator->SetHandleActive(LEFT_SELECTION_HANDLE, false);
+ mImpl->mEventData->mDecorator->SetHandleActive(RIGHT_SELECTION_HANDLE, false);
- const char* text( NULL );
- size_t size( 0 );
+ const char* text(NULL);
+ size_t size(0);
// TODO - Switch Placeholder text when changing state
- if( ( EventData::INACTIVE != mImpl->mEventData->mState ) &&
- ( 0u != mImpl->mEventData->mPlaceholderTextActive.c_str() ) )
+ if((EventData::INACTIVE != mImpl->mEventData->mState) &&
+ (0u != mImpl->mEventData->mPlaceholderTextActive.c_str()))
{
text = mImpl->mEventData->mPlaceholderTextActive.c_str();
size = mImpl->mEventData->mPlaceholderTextActive.size();
size = mImpl->mEventData->mPlaceholderTextInactive.size();
}
- mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
// Reset model for showing placeholder.
mImpl->mModel->mLogicalModel->mText.Clear();
- mImpl->mModel->mVisualModel->SetTextColor( mImpl->mEventData->mPlaceholderTextColor );
+ mImpl->mModel->mVisualModel->SetTextColor(mImpl->mEventData->mPlaceholderTextColor);
// Convert text into UTF-32
Vector<Character>& utf32Characters = mImpl->mModel->mLogicalModel->mText;
- utf32Characters.Resize( size );
+ utf32Characters.Resize(size);
// This is a bit horrible but std::string returns a (signed) char*
- const uint8_t* utf8 = reinterpret_cast<const uint8_t*>( text );
+ const uint8_t* utf8 = reinterpret_cast<const uint8_t*>(text);
// Transform a text array encoded in utf8 into an array encoded in utf32.
// It returns the actual number of characters.
- const Length characterCount = Utf8ToUtf32( utf8, size, utf32Characters.Begin() );
- utf32Characters.Resize( characterCount );
+ const Length characterCount = Utf8ToUtf32(utf8, size, utf32Characters.Begin());
+ utf32Characters.Resize(characterCount);
// The characters to be added.
mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = characterCount;
mImpl->mOperationsPending = ALL_OPERATIONS;
// Update the rest of the model during size negotiation
- mImpl->QueueModifyEvent( ModifyEvent::TEXT_REPLACED );
+ mImpl->QueueModifyEvent(ModifyEvent::TEXT_REPLACED);
}
}
void Controller::ClearFontData()
{
- if( mImpl->mFontDefaults )
+ if(mImpl->mFontDefaults)
{
mImpl->mFontDefaults->mFontId = 0u; // Remove old font ID
}
// Set flags to update the model.
- mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mCharacterIndex = 0u;
mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = mImpl->mTextUpdateInfo.mPreviousNumberOfCharacters;
- mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = mImpl->mModel->mLogicalModel->mText.Count();
- mImpl->mTextUpdateInfo.mClearAll = true;
+ mImpl->mTextUpdateInfo.mClearAll = true;
mImpl->mTextUpdateInfo.mFullRelayoutNeeded = true;
- mImpl->mRecalculateNaturalSize = true;
+ mImpl->mRecalculateNaturalSize = true;
- mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
- VALIDATE_FONTS |
- SHAPE_TEXT |
- BIDI_INFO |
- GET_GLYPH_METRICS |
- LAYOUT |
- UPDATE_LAYOUT_SIZE |
- REORDER |
- ALIGN );
+ mImpl->mOperationsPending = static_cast<OperationsMask>(mImpl->mOperationsPending |
+ VALIDATE_FONTS |
+ SHAPE_TEXT |
+ BIDI_INFO |
+ GET_GLYPH_METRICS |
+ LAYOUT |
+ UPDATE_LAYOUT_SIZE |
+ REORDER |
+ ALIGN);
}
void Controller::ClearStyleData()
mImpl->mModel->mLogicalModel->ClearFontDescriptionRuns();
}
-void Controller::ResetCursorPosition( CharacterIndex cursorIndex )
+void Controller::ResetCursorPosition(CharacterIndex cursorIndex)
{
// Reset the cursor position
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
mImpl->mEventData->mPrimaryCursorPosition = cursorIndex;
// Update the cursor if it's in editing mode.
- if( EventData::IsEditingState( mImpl->mEventData->mState ) )
+ if(EventData::IsEditingState(mImpl->mEventData->mState))
{
mImpl->mEventData->mUpdateCursorPosition = true;
}
void Controller::ResetScrollPosition()
{
- if( NULL != mImpl->mEventData )
+ if(NULL != mImpl->mEventData)
{
// Reset the scroll position.
- mImpl->mModel->mScrollPosition = Vector2::ZERO;
+ mImpl->mModel->mScrollPosition = Vector2::ZERO;
mImpl->mEventData->mScrollAfterUpdatePosition = true;
}
}
-void Controller::SetControlInterface( ControlInterface* controlInterface )
+void Controller::SetControlInterface(ControlInterface* controlInterface)
{
mImpl->mControlInterface = controlInterface;
}
{
}
-Controller::Controller( ControlInterface* controlInterface )
-:Controller( controlInterface, nullptr, nullptr)
+Controller::Controller(ControlInterface* controlInterface)
+: Controller(controlInterface, nullptr, nullptr)
{
}
-Controller::Controller( ControlInterface* controlInterface,
- EditableControlInterface* editableControlInterface,
- SelectableControlInterface* selectableControlInterface )
+Controller::Controller(ControlInterface* controlInterface,
+ EditableControlInterface* editableControlInterface,
+ SelectableControlInterface* selectableControlInterface)
: mImpl(new Controller::Impl(controlInterface, editableControlInterface, selectableControlInterface))
{
}