#include <inttypes.h>
#include <stdio.h>
#include <dali/integration-api/debug.h>
-#include <dali/devel-api/adaptor-framework/file-loader.h>
+#include <dali/devel-api/adaptor-framework/file-stream.h>
#include "game-utils.h"
{
bool LoadFile( const char* filename, ByteArray& bytes )
{
- std::streampos bufferSize = 0;
- Dali::Vector<char> fileBuffer;
- if( !Dali::FileLoader::ReadFile( filename, bufferSize, fileBuffer, Dali::FileLoader::FileType::BINARY ) )
- {
- return false;
- }
+ Dali::FileStream fileStream( filename, Dali::FileStream::READ | Dali::FileStream::BINARY );
+ FILE* fin = fileStream.GetFile();
- FILE* fin = fmemopen( &fileBuffer[0], bufferSize, "rb" );
if( fin )
{
if( fseek( fin, 0, SEEK_END ) )
{
- fclose(fin);
return false;
}
bytes.resize( ftell( fin ) );
std::fill( bytes.begin(), bytes.end(), 0 );
if( fseek( fin, 0, SEEK_SET ) )
{
- fclose( fin );
return false;
}
size_t result = fread( bytes.data(), 1, bytes.size(), fin );
- fclose( fin );
return ( result != 0 );
}
+
return false;
}
#include "shared/utility.h"
#include <stdio.h>
#include <dali/integration-api/debug.h>
-#include <dali/devel-api/adaptor-framework/file-loader.h>
+#include <dali/devel-api/adaptor-framework/file-stream.h>
using namespace Dali;
using Dali::Toolkit::TextLabel;
std::string fullpath( path );
fullpath += filename;
- std::streampos bufferSize = 0;
- Dali::Vector<char> fileBuffer;
- if( !Dali::FileLoader::ReadFile( fullpath, bufferSize, fileBuffer, Dali::FileLoader::FileType::BINARY ) )
+ Dali::FileStream fileStream( fullpath, Dali::FileStream::READ | Dali::FileStream::BINARY );
+ FILE* file = fileStream.GetFile();
+ if( !file )
{
return false;
}
- FILE* file = fmemopen( &fileBuffer[0], bufferSize, "rb" );
-
bool retValue = false;
- if( ! fseek( file, 0, SEEK_END ) )
+ if( !fseek( file, 0, SEEK_END ) )
{
long int size = ftell( file );
}
}
- fclose( file );
return retValue;
}
#include <stdio.h>
#include <stdint.h>
#include <dali/integration-api/debug.h>
-#include <dali/devel-api/adaptor-framework/file-loader.h>
+#include <dali/devel-api/adaptor-framework/file-stream.h>
namespace PbrDemo
{
bool LoadCubeMapFromKtxFile( const std::string& path, CubeData& cubedata )
{
- std::streampos bufferSize = 0;
- Dali::Vector<char> fileBuffer;
- if( !Dali::FileLoader::ReadFile( path, bufferSize, fileBuffer, FileLoader::FileType::BINARY ) )
- {
- return false;
- }
-
- FILE* fp = fmemopen( &fileBuffer[0], bufferSize, "rb" );
+ Dali::FileStream fileStream( path, Dali::FileStream::READ | Dali::FileStream::BINARY );
+ FILE* fp = fileStream.GetFile();
if( NULL == fp )
{
return false;
int result = fread(&header,1,sizeof(KtxFileHeader),fp);
if( 0 == result )
{
- fclose( fp );
return false;
}
if( fseek(fp, imageSizeOffset, SEEK_END) )
{
- fclose( fp );
return false;
}
lSize = ftell(fp);
if( lSize == -1L )
{
- fclose( fp );
return false;
}
if( fseek(fp, imageSizeOffset, SEEK_SET) )
{
- fclose( fp );
return false;
}
#include "model-skybox.h"
#include "model-pbr.h"
#include <dali/integration-api/debug.h>
-#include <dali/devel-api/adaptor-framework/file-loader.h>
+#include <dali/devel-api/adaptor-framework/file-stream.h>
using namespace Dali;
using namespace Toolkit;
*/
bool LoadShaderCode( const std::string& fullpath, std::vector<char>& output )
{
- std::streampos bufferSize = 0;
- Dali::Vector<char> fileBuffer;
- if( !Dali::FileLoader::ReadFile( fullpath, bufferSize, fileBuffer, FileLoader::FileType::BINARY ) )
- {
- DALI_LOG_WARNING( "file open failed for: \"%s\"", fullpath );
- return false;
- }
-
- FILE* file = fmemopen( &fileBuffer[0], bufferSize, "rb" );
+ Dali::FileStream fileStream( fullpath, FileStream::READ | FileStream::BINARY );
+ FILE* file = fileStream.GetFile();
if( NULL == file )
{
return false;
retValue = ( result >= 0 );
}
}
- fclose( file );
+
return retValue;
}