public IntPtr GetPtrfrom ## ClassName ()
{
- return (IntPtr)swigCPtr;
+ return (IntPtr)swigCPtr;
}
public Position CurrentPosition
}
}
- public Size3D CurrentSize
+ public Size2D Size2D
+ {
+ get
+ {
+ Size temp = new Size(0.0f,0.0f,0.0f);
+ GetProperty( Actor.Property.SIZE).Get( temp );
+ return new Size2D(temp);
+ }
+ set
+ {
+ SetProperty( Actor.Property.SIZE, new Dali.Property.Value( new Size(value) ) );
+ }
+ }
+
+ public Size CurrentSize
{
get
{
}
}
- public bool Visibility
- {
+ public bool Visibility
+ {
get
{
return IsVisible();
}
- }
+ }
public float Opacity
{
}
}
+ public Position2D Position2D
+ {
+ get
+ {
+ Position temp = new Position(0.0f,0.0f,0.0f);
+ GetProperty( Actor.Property.POSITION).Get( temp );
+ return new Position2D(temp);
+ }
+ set
+ {
+ SetProperty( Actor.Property.POSITION, new Dali.Property.Value( new Position(value) ) );
+ }
+ }
+
public Vector2 ScreenPosition
{
get
}
+ public Value(Size2D vectorValue) : this(NDalicPINVOKE.new_Property_Value__SWIG_4(Size2D.getCPtr(vectorValue)), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Value(Size vectorValue) : this(NDalicPINVOKE.new_Property_Value__SWIG_5(Size.getCPtr(vectorValue)), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Value(Position2D vectorValue) : this(NDalicPINVOKE.new_Property_Value__SWIG_4(Position2D.getCPtr(vectorValue)), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Value(Position vectorValue) : this(NDalicPINVOKE.new_Property_Value__SWIG_5(Position.getCPtr(vectorValue)), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Value(Color vectorValue) : this(NDalicPINVOKE.new_Property_Value__SWIG_6(Color.getCPtr(vectorValue)), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+
+ public bool Get(Size2D vectorValue) {
+ bool ret = NDalicPINVOKE.Property_Value_Get__SWIG_5(swigCPtr, Size2D.getCPtr(vectorValue));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool Get(Size vectorValue) {
+ bool ret = NDalicPINVOKE.Property_Value_Get__SWIG_6(swigCPtr, Size.getCPtr(vectorValue));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool Get(Position2D vectorValue) {
+ bool ret = NDalicPINVOKE.Property_Value_Get__SWIG_5(swigCPtr, Position2D.getCPtr(vectorValue));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool Get(Position vectorValue) {
+ bool ret = NDalicPINVOKE.Property_Value_Get__SWIG_6(swigCPtr, Position.getCPtr(vectorValue));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool Get(Color vectorValue) {
+ bool ret = NDalicPINVOKE.Property_Value_Get__SWIG_7(swigCPtr, Color.getCPtr(vectorValue));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
%}
-#endif
\ No newline at end of file
+#endif
controlLayout.ParentOrigin = NDalic.ParentOriginCenter;
controlLayout.AnchorPoint = NDalic.AnchorPointCenter;
controlLayout.SetResizePolicy(ResizePolicyType.FILL_TO_PARENT, DimensionType.ALL_DIMENSIONS);
- controlLayout.SetCellPadding(new Size(10.0f, 10.0f));
+ controlLayout.SetCellPadding(new Size2D(10, 10));
controlLayout.SetRelativeWidth(0, 0.5f);
controlLayout.SetRelativeWidth(1, 0.5f);
controlLayout.SetCellAlignment(new TableView.CellPosition(0, 0), HorizontalAlignmentType.CENTER, VerticalAlignmentType.CENTER);
public void Initialize(object source, NUIApplicationInitEventArgs e)
{
+
//1)
NavigationPropertiesTests();
//7)
ViewDownCastTest();
+
}
spin.Background = background;
background = spin.Background;
- Vector4 backgroundColor = new Vector4();
+ Color backgroundColor = new Color();
background.Find(Dali.Constants.ColorVisualProperty.MixColor).Get(backgroundColor);
+
if (backgroundColor == Color.Red)
{
Console.WriteLine("Custom View Background property : test passed");
// BackgroundColor property
spin.BackgroundColor = Color.Yellow;
- if (spin.BackgroundColor == Color.Yellow)
+
+ if (spin.BackgroundColor.EqualTo(Color.Yellow))
{
Console.WriteLine("Custom View BackgroundColor property : test passed");
}
handle.GetProperty(myPropertyIndex).Get(ref myProperty);
Console.WriteLine("myProperty value: " + myProperty);
- int myPropertyIndex2 = handle.RegisterProperty("myProperty2", new Property.Value(new Size(5.0f, 5.0f)), Property.AccessMode.READ_WRITE);
- Size myProperty2 = new Size(0.0f, 0.0f);
+ int myPropertyIndex2 = handle.RegisterProperty("myProperty2", new Property.Value(new Size(5.0f, 5.0f, 5.0f)), Property.AccessMode.READ_WRITE);
+ Size myProperty2 = new Size(0.0f, 0.0f, 0.0f);
handle.GetProperty(myPropertyIndex2).Get(myProperty2);
- Console.WriteLine("myProperty2 value: " + myProperty2.W + ", " + myProperty2.H);
+ Console.WriteLine("myProperty2 value: " + myProperty2.Width + ", " + myProperty2.Height);
Actor actor = new Actor();
actor.Size = new Position(200.0f, 200.0f, 0.0f);
Stage stage = Stage.GetCurrent();
stage.BackgroundColor = Color.White;
- Size stageSize = stage.Size;
- Console.WriteLine("Stage size: " + stageSize.W + ", " + stageSize.H);
+ Size2D stageSize = stage.Size;
+ Console.WriteLine("Stage size: " + stageSize.Width + ", " + stageSize.Height);
stage.Add(actor);
TextLabel text = new TextLabel("Hello World");
Console.WriteLine("");
Console.WriteLine("### [6] SizePositionTest START");
- Size Size = new Size(100, 50);
+ Size Size = new Size(100, 50, 25);
Console.WriteLine(" Created " + Size);
- Console.WriteLine(" Size x = " + Size.W + ", y = " + Size.H);
- Size += new Size(20, 20);
- Console.WriteLine(" Size x = " + Size.W + ", y = " + Size.H);
- Size.W += 10;
- Size.H += 10;
- Console.WriteLine(" Size width = " + Size.W + ", height = " + Size.H);
+ Console.WriteLine(" Size w = " + Size.Width + ", h = " + Size.Height + ", d = " + Size.Depth);
+ Size += new Size(20, 20, 20);
+ Console.WriteLine(" Size w = " + Size.Width + ", h = " + Size.Height + ", d = " + Size.Depth);
+ Size.Width += 10;
+ Size.Height += 10;
+ Size.Depth += 10;
+ Console.WriteLine(" Size width = " + Size.Width+ ", height = " + Size.Height + ", depth = " + Size.Depth);
Console.WriteLine(" *************************");
Position Position = new Position(20, 100, 50);
Position.Y += 10;
Position.Z += 10;
Console.WriteLine(" Position width = " + Position.X + ", height = " + Position.Y + ", depth = " + Position.Z);
- Position parentOrigin = new Dali.Position(NDalic.ParentOriginBottomRight);
+ Position parentOrigin = ParentOrigin.BottomRight;
Console.WriteLine(" parentOrigin x = " + parentOrigin.X + ", y = " + parentOrigin.Y + ", z = " + parentOrigin.Z);
Console.WriteLine(" *************************");
Example example = new Example(Application.NewApplication());
example.MainLoop();
}
+
+ private void LOG(string str, int result = -1)
+ {
+ if (result == 1) Console.WriteLine(str + " : test passed!");
+ else if (result == 0) Console.WriteLine(str + " : test failed! TEST FAILED! test failed! TEST FAILED!");
+ else Console.WriteLine(str);
+ }
+
+ private void CustomPropertyHighLevelClassTest()
+ {
+ LOG("=================================");
+ LOG(" high level class test");
+ LOG("=================================");
+
+ Handle handle = new Handle();
+ int myPropertyIndex1 = handle.RegisterProperty("myProperty1", new Property.Value(new Size(10, 20, 30)), Property.AccessMode.READ_WRITE);
+ Size myProperty1 = Dali.Size.Zero;
+ handle.GetProperty(myPropertyIndex1).Get(myProperty1);
+ if (myProperty1.EqualTo(new Size(10, 20, 30))) LOG( "myProperty1 must be Size(10, 20, 30) get=" + myProperty1, 1);
+ else LOG( "myProperty1 must be Size(10, 20, 30) get=" + myProperty1, 0);
+
+ int myPropertyIndex2 = handle.RegisterProperty("myProperty2", new Property.Value(new Position(40, 50, 60)), Property.AccessMode.READ_WRITE);
+ Position myProperty2 = Dali.Position.Zero;
+ handle.GetProperty(myPropertyIndex2).Get(myProperty2);
+ if (myProperty2.EqualTo(new Position(40, 50, 60))) LOG( "myProperty2 must be Position(40, 50, 60) get=" + myProperty2, 1);
+ else LOG( "myProperty2 must be Position(40, 50, 60) get=" + myProperty2, 0);
+
+ int myPropertyIndex3 = handle.RegisterProperty("myProperty3", new Property.Value(Color.Cyan), Property.AccessMode.READ_WRITE);
+ Color myProperty3 = Color.Transparent;
+ handle.GetProperty(myPropertyIndex3).Get(myProperty3);
+ if (myProperty3.EqualTo(Color.Cyan)) LOG( "myProperty3 must be Color.Cyan get=" + myProperty3, 1);
+ else LOG( "myProperty3 must be Color.Cyan get=" + myProperty3, 0);
+
+ int myPropertyIndex4 = handle.RegisterProperty("myProperty4", new Property.Value(new Size2D(100, 200)), Property.AccessMode.READ_WRITE);
+ Size2D myProperty4 = new Size2D(0, 0);
+ handle.GetProperty(myPropertyIndex4).Get(myProperty4);
+ if (myProperty4.EqualTo(new Size2D(100, 200))) LOG( "myProperty4 must be new Size2D(100, 200) get=" + myProperty4, 1);
+ else LOG( "myProperty4 must be new Size2D(100, 200) get=" + myProperty4, 0);
+
+ int myPropertyIndex5 = handle.RegisterProperty("myProperty5", new Property.Value(new Position2D(200, 300)), Property.AccessMode.READ_WRITE);
+ Position2D myProperty5 = new Position2D(0, 0);
+ handle.GetProperty(myPropertyIndex5).Get(myProperty5);
+ if (myProperty5.EqualTo(new Position2D(200, 300))) LOG( "myProperty5 must be new Position2D(200, 300) get=" + myProperty5, 1);
+ else LOG( "myProperty5 must be new Position2D(200, 300) get=" + myProperty5, 0);
+
+ View view = new View();
+ view.Size2D = new Size2D(new Size(200.0f, 200.0f, 0.0f));
+ view.Name = "MyView1";
+ view.BackgroundColor = new Color(1.0f, 0.0f, 1.0f, 0.8f);
+ LOG("view id: " + view.GetId());
+ LOG("view size: " + view.Size.Width + ", " + view.Size.Height + "," + view.Size.Depth);
+ LOG("view size2d: " + view.Size2D.Width + ", " + view.Size2D.Height);
+ LOG("view name: " + view.Name);
+
+ Stage stage = Stage.GetCurrent();
+ Size2D stageSize = stage.Size;
+ LOG("Stage size2d: " + stageSize.Width + ", " + stageSize.Height);
+ stage.Add(view);
+
+ Size Size = new Size(100, 50, 25);
+ LOG( Size + "Created. this should be (100, 50, 25)!");
+ LOG( "Size width= " + Size.Width + ", height=" + Size.Height + ",depth=" + Size.Depth );
+ Size += new Size(20, 20, 20);
+ if(Size.EqualTo(new Size(120, 70, 45))){ LOG( "plus Size(20,20,20) should be +20 for each! x = " + Size.Width + ", y = " + Size.Height + ", z = " + Size.Depth, 1);}
+ else { LOG( "plus Size(20,20,20) should be +20 for each! x = " + Size.Width + ", y = " + Size.Height + ", z = " + Size.Depth, 0);}
+
+ Size.Width += 10;
+ Size.Height += 10;
+ Size.Depth += 10;
+ if(Size.EqualTo(new Size(130, 80, 55))){ LOG( "plus 10 for each! width = " + Size.Width + ", height = " + Size.Height + ", depth = " + Size.Depth, 1); }
+ else { LOG( "plus 10 for each! width = " + Size.Width + ", height = " + Size.Height + ", depth = " + Size.Depth, 0); }
+
+ Position Position = new Position(20, 100, 50);
+ LOG(Position + "Created ");
+ LOG( "Position x = " + Position.X + ", y = " + Position.Y + ", z = " + Position.Z );
+ Position += new Position(20, 20, 20);
+ if(Position.EqualTo(new Position(40, 120, 70))) LOG( "plus Position(20, 20, 20)! Position x = " + Position.X + ", y = " + Position.Y + ", z = " + Position.Z, 1);
+ else LOG( "plus Position(20, 20, 20)! Position x = " + Position.X + ", y = " + Position.Y + ", z = " + Position.Z, 0);
+
+ Position.X += 10;
+ Position.Y += 10;
+ Position.Z += 10;
+ if(Position.EqualTo(new Position(50, 130, 80))) LOG( "plus +10 for each! Position width = " + Position.X + ", height = " + Position.Y + ", depth = " + Position.Z, 1 );
+ else LOG( "plus +10 for each! Position width = " + Position.X + ", height = " + Position.Y + ", depth = " + Position.Z, 0 );
+
+ Position2D _position2d = new Position2D(new Position(600.0f, 700.0f, 800.0f));
+ LOG(_position2d + "Created ");
+ LOG( "_postion2d x = " + _position2d.X + ", y = " + _position2d.Y);
+ _position2d += new Position2D(20, 20);
+ if(_position2d.EqualTo(new Position2D(620, 720))) LOG( "plus Position2D(20, 20)! Position x = " + _position2d.X + ", y = " + _position2d.Y, 1);
+ else LOG( "plus Position2D(20, 20)! Position x = " + _position2d.X + ", y = " + _position2d.Y, 0);
+
+ Position parentOrigin = ParentOrigin.BottomRight;
+ LOG( "parentOrigin.BottomRight x=" + parentOrigin.X + ", y=" + parentOrigin.Y + ", z=" + parentOrigin.Z );
+
+ Color color = new Color(20, 100, 50, 200);
+ LOG( color + " Created ");
+ LOG( "Color R = " + color.R + ", G = " + color.G + ", B = " + color.B + ", A = " + color.A );
+ color += new Color(20, 20, 20, 20);
+ if(color.EqualTo(new Color(40, 120, 70, 220))) LOG( "plus Color(20, 20, 20, 20)! Color R = " + color.R + ", G = " + color.G + ", B = " + color.B + ", A = " + color.A, 1 );
+ else LOG( "plus Color(20, 20, 20, 20)! Color R = " + color.R + ", G = " + color.G + ", B = " + color.B + ", A = " + color.A, 0 );
+ color.R += 10;
+ color.G += 10;
+ color.B += 10;
+ color.A += 10;
+ if(color.EqualTo(new Color(50, 130, 80, 230))) LOG( "plus +10 for each! Color r = " + color.R + ", g = " + color.G + ", b = " + color.B + ", a = " + color.A, 1 );
+ else LOG( "plus +10 for each! Color r = " + color.R + ", g = " + color.G + ", b = " + color.B + ", a = " + color.A, 0 );
+
+ LOG("=================================");
+ }
+
}
}
-
StartTime = 0,
EndTime = 500,
TargetProperty = "Orientation",
- Destination = new Rotation(new Radian(new Degree(180.0f)), Vect3.Xaxis)
+ Destination = new Rotation(new Radian(new Degree(180.0f)), PositionAxis.X)
};
_animation.AnimateTo(_text);
_animation.StartTime = 500;
_animation.EndTime = 1000;
_animation.TargetProperty = "Orientation";
- _animation.Destination = new Rotation(new Radian(new Degree(0.0f)), Vect3.Xaxis);
+ _animation.Destination = new Rotation(new Radian(new Degree(0.0f)), PositionAxis.X);
_animation.AnimateTo(_text);
_animation.StartTime = 1000;
_animation.EndTime = 6000;
_animation.TargetProperty = "Size";
KeyFrames _keyFrames = new KeyFrames();
- _keyFrames.Add(0.0f, new Size3D(0.0f, 0.0f, 0.0f));
- _keyFrames.Add(0.3f, new Size3D((stage.Size * 0.7f)));
- _keyFrames.Add(1.0f, new Size3D(stage.Size));
+ _keyFrames.Add(0.0f, new Size(0.0f, 0.0f, 0.0f));
+ _keyFrames.Add(0.3f, new Size((stage.Size * 0.7f)));
+ _keyFrames.Add(1.0f, new Size(stage.Size));
_animation.AnimateBetween(_imageView, _keyFrames, Animation.Interpolation.Linear);
_animation.EndAction = Animation.EndActions.Discard;
-/*
+/*
* Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
// Create a scroll view
_scrollView = new ScrollView();
- Size stageSize = stage.Size;
- _scrollView.Size = new Position(stageSize.W, stageSize.H, 0.0f);
- _scrollView.Position = new Position(0,0,0);
- _scrollView.AnchorPoint = NDalic.AnchorPointTopLeft;
+ Size2D stageSize = stage.Size;
+ _scrollView.Size = new Position(stageSize.Width, stageSize.Height, 0.0f);
+ _scrollView.ParentOrigin = NDalic.ParentOriginCenter;
+ _scrollView.AnchorPoint = NDalic.AnchorPointCenter;
stage.Add(_scrollView);
// Add actors to a scroll view with 3 pages
{
View pageActor = new View();
pageActor.SetResizePolicy(ResizePolicyType.FILL_TO_PARENT, DimensionType.ALL_DIMENSIONS);
- pageActor.AnchorPoint = NDalic.AnchorPointTopLeft;
- pageActor.Position = new Position(pageColumn * stageSize.W, pageRow * stageSize.H, 0.0f);
+ pageActor.ParentOrigin = NDalic.ParentOriginCenter;
+ pageActor.AnchorPoint = NDalic.AnchorPointCenter;
+ pageActor.Position = new Position(pageColumn * stageSize.Width, pageRow * stageSize.Height, 0.0f);
// Add images in a 3x4 grid layout for each page
int imageRows = 4;
int imageColumns = 3;
float margin = 10.0f;
- Position imageSize = new Position((stageSize.W / imageColumns) - margin, (stageSize.H / imageRows) - margin, 0.0f);
+ Position imageSize = new Position((stageSize.Width / imageColumns) - margin, (stageSize.Height/ imageRows) - margin, 0.0f);
for(int row = 0; row < imageRows; row++)
{
imageView.ParentOrigin = NDalic.ParentOriginCenter;
imageView.AnchorPoint = NDalic.AnchorPointCenter;
imageView.Size = imageSize;
- imageView.Position = new Position( margin * 0.5f + (imageSize.X + margin) * column - stageSize.W * 0.5f + imageSize.X * 0.5f,
- margin * 0.5f + (imageSize.Y + margin) * row - stageSize.H * 0.5f + imageSize.Y * 0.5f, 0.0f );
+ imageView.Position = new Position( margin * 0.5f + (imageSize.X + margin) * column - stageSize.Width * 0.5f + imageSize.X * 0.5f,
+ margin * 0.5f + (imageSize.Y + margin) * row - stageSize.Height * 0.5f + imageSize.Y * 0.5f, 0.0f );
pageActor.Add(imageView);
}
}
// Set scroll view to have 3 pages in X axis and allow page snapping,
// and also disable scrolling in Y axis.
- RulerPtr scrollRulerX = new RulerPtr(new FixedRuler(stageSize.W));
+ RulerPtr scrollRulerX = new RulerPtr(new FixedRuler(stageSize.Width));
RulerPtr scrollRulerY = new RulerPtr(new DefaultRuler());
- scrollRulerX.SetDomain(new RulerDomain(0.0f, stageSize.W * pageColumns, true));
+ scrollRulerX.SetDomain(new RulerDomain(0.0f, stageSize.Width * pageColumns, true));
scrollRulerY.Disable();
_scrollView.SetRulerX(scrollRulerX);
_scrollView.SetRulerY(scrollRulerY);
-/*
+/*
* Copyright (c) 2017 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
contentLayout.Name = ("ContentLayout");
contentLayout.WidthResizePolicy = "FILL_TO_PARENT";
contentLayout.HeightResizePolicy = "FILL_TO_PARENT";
- contentLayout.SetCellPadding(new Size(0.0f, 5.0f));
+ contentLayout.SetCellPadding(new Size2D(0, 5));
contentLayout.BackgroundColor = new Color(0.949f, 0.949f, 0.949f, 1.0f);
stage.GetDefaultLayer().Add(contentLayout);
contentLayout.Name = "ContentLayout";
contentLayout.WidthResizePolicy = "FILL_TO_PARENT";
contentLayout.HeightResizePolicy = "FILL_TO_PARENT";
- contentLayout.SetCellPadding(new Size(5.0f, 5.0f));
+ contentLayout.SetCellPadding(new Size2D(5, 5));
contentLayout.BackgroundColor = new Color(0.949f, 0.949f, 0.949f, 1.0f);
stage.GetDefaultLayer().Add(contentLayout);
-namespace Dali
-{
- using System;
-
- public enum Colors
- {
- Red,
- White,
- Blue,
- Green,
- Black,
- Yellow,
- Magenta,
- Cyan
+/*
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+namespace Dali {
+
+using System;
+
+public class Color : global::System.IDisposable {
+ private global::System.Runtime.InteropServices.HandleRef swigCPtr;
+ protected bool swigCMemOwn;
+
+ internal Color(global::System.IntPtr cPtr, bool cMemoryOwn) {
+ swigCMemOwn = cMemoryOwn;
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
}
+ internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Color obj) {
+ return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
+ }
- public class Color
- {
+ ~Color() {
+ DisposeQueue.Instance.Add(this);
+ }
- private float r;
- private float g;
- private float b;
- private float a;
-
- /**
- * @brief constructor
- *
- * @since 1.0.0
- */
- public Color()
- {
- r = 0.0f;
- g = 0.0f;
- b = 0.0f;
- a = 0.0f;
+ public virtual void Dispose() {
+ if (!Stage.IsInstalled()) {
+ DisposeQueue.Instance.Add(this);
+ return;
}
- /**
- * @brief constructor
- *
- * @since 1.0.0
- * @param [in] red The Color r.
- * @param [in] green The Color g.
- * @param [in] blue The Color b.
- * @param [in] alpha The Color a.
- */
- public Color(float red, float green, float blue, float alpha)
- {
- r = red;
- g = green;
- b = blue;
- a = alpha;
+ lock(this) {
+ if (swigCPtr.Handle != global::System.IntPtr.Zero) {
+ if (swigCMemOwn) {
+ swigCMemOwn = false;
+ NDalicPINVOKE.delete_Vector4(swigCPtr);
+ }
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
+ }
+ global::System.GC.SuppressFinalize(this);
}
+ }
- /**
- * @brief constructor
- *
- * @since 1.0.0
- * @param [in] o The Vector4 having r g b a components
- */
- public Color(Vector4 o)
- {
- r = o.r;
- g = o.g;
- b = o.b;
- a = o.a;
- }
+ public static Color operator+(Color arg1, Color arg2) {
+ return arg1.Add(arg2);
+ }
- /**
- * @brief constructor
- *
- * @since 1.0.0
- * @param [in] color as enum Colors.
- */
- public Color(Colors color)
- {
- switch (color)
- {
- case Colors.Red:
- SetColor(1.0f, 0.0f, 0.0f, 1.0f);
- break;
- case Colors.White:
- SetColor(1.0f, 1.0f, 1.0f, 1.0f);
- break;
- case Colors.Blue:
- SetColor(0.0f, 0.0f, 1.0f, 1.0f);
- break;
- case Colors.Green:
- SetColor(0.0f, 1.0f, 0.0f, 1.0f);
- break;
- case Colors.Black:
- SetColor(0.0f, 0.0f, 0.0f, 1.0f);
- break;
- case Colors.Yellow:
- SetColor(1.0f, 1.0f, 0.0f, 1.0f);
- break;
- case Colors.Cyan:
- SetColor(0.0f, 1.0f, 1.0f, 1.0f);
- break;
- case Colors.Magenta:
- SetColor(1.0f, 0.0f, 1.0f, 1.0f);
- break;
- }
- }
+ public static Color operator-(Color arg1, Color arg2) {
+ return arg1.Subtract(arg2);
+ }
+ public static Color operator-(Color arg1) {
+ return arg1.Subtract();
+ }
- /**
- * @brief SetColor
- *
- * @since 1.0.0
- * @param [in] red The Color r.
- * @param [in] green The Color g.
- * @param [in] blue The Color b.
- * @param [in] alpha The Color a.
- */
- public void SetColor(float red, float green, float blue, float alpha)
- {
- r = red;
- g = green;
- b = blue;
- a = alpha;
- }
+ public static Color operator*(Color arg1, Color arg2) {
+ return arg1.Multiply(arg2);
+ }
- /**
- * @brief name "R", type float (Color's Red component)
- * @SINCE_1_0.0
- */
+ public static Color operator*(Color arg1, float arg2) {
+ return arg1.Multiply(arg2);
+ }
- public float R
- {
- get { return r; }
- set { r = value; }
- }
+ public static Color operator/(Color arg1, Color arg2) {
+ return arg1.Divide(arg2);
+ }
- /**
- * @brief name "G", type float (Color's Green component)
- * @SINCE_1_0.0
- */
- public float G
- {
- get { return g; }
- set { g = value; }
- }
+ public static Color operator/(Color arg1, float arg2) {
+ return arg1.Divide(arg2);
+ }
- /**
- * @brief name "B", type float (Color's Blue component)
- * @SINCE_1_0.0
- */
- public float B
- {
- get { return b; }
- set { b = value; }
- }
- /**
- * @brief name "A", type float (Color's Alpha value)
- * @SINCE_1_0.0
- */
- public float A
+ public float this[uint index]
+ {
+ get
{
- get { return a; }
- set { a = value; }
+ return ValueOfIndex(index);
}
+ }
- /**
- * @brief operator+
- *
- * @since 1.0.0
- * @param [in] l The Color to add.
- * @param [in] r The Color to add
- * @return A reference to this
- */
- public static Color operator +(Color l, Color r)
- {
- return new Color(l.R + r.R, l.G + r.G, l.B + r.B, l.A + r.A);
- }
+ public static Color GetColorFromPtr(global::System.IntPtr cPtr) {
+ Color ret = new Color(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- /**
- * @brief operator-
- *
- * @since 1.0.0
- * @param [in] l The Color to substract.
- * @param [in] r The Color to substract
- * @return A reference to this
- */
- public static Color operator -(Color l, Color r)
- {
- return new Color(l.R - r.R, l.G - r.G, l.B - r.B, l.A - r.A);
- }
- /**
- * @brief operator*
- *
- * @since 1.0.0
- * @param [in] a The Color to multiply.
- * @param [in] b The constant double to multiply.
- * @return A reference to this
- */
- public static Color operator *(Color a, double b)
- {
- return new Color((float)(a.R * b), (float)(a.G * b), (float)(a.B * b), (float)(a.A * b));
- }
+ public Color() : this(NDalicPINVOKE.new_Vector4__SWIG_0(), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
- /**
- * @brief operator/
- *
- * @since 1.0.0
- * @param [in] a The Color to divide.
- * @param [in] b The Color to divide
- * @return float value of division operation
- */
- public static float operator /(Color a, Color b)
- {
- return (float)System.Math.Sqrt((a.R / b.R) * (a.G / b.G) * (a.B / b.B) * (a.A / b.A));
- }
+ public Color(float r, float g, float b, float a) : this(NDalicPINVOKE.new_Vector4__SWIG_1(r, g, b, a), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
- /**
- * @brief Operator ==
- *
- * @since 1.0.0
- * @param [in] x The Color object to compare.
- * @param [in] y The Color object to compare.
- * @return bool, whether colors are equal or not
- */
- public static bool operator == (Color x, Color y)
- {
- return x.R == y.R && x.G == y.G && x.B == y.B && x.A == y.A;
- }
+ public Color(float[] array) : this(NDalicPINVOKE.new_Vector4__SWIG_2(array), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
- /**
- * @brief Operator !=
- *
- * @since 1.0.0
- * @param [in] x The Color object to compare.
- * @param [in] y The Color object to compare.
- * @return bool, whether colors are equal or not
- */
- public static bool operator != (Color x, Color y)
- {
- return x.R != y.R || x.G != y.G || x.B != y.B || x.A != y.A;
- }
+ private Color Add(Color rhs) {
+ Color ret = new Color(NDalicPINVOKE.Vector4_Add(swigCPtr, Color.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- /**
- * @brief GetHashCode
- *
- * @since 1.0.0
- * @return int, hascode of Color
- */
- public override int GetHashCode()
- {
- return base.GetHashCode();
+ private Color AddAssign(Vector4 rhs) {
+ Color ret = new Color(NDalicPINVOKE.Vector4_AddAssign(swigCPtr, Color.getCPtr(rhs)), false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Color Subtract(Color rhs) {
+ Color ret = new Color(NDalicPINVOKE.Vector4_Subtract__SWIG_0(swigCPtr, Color.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Color SubtractAssign(Color rhs) {
+ Color ret = new Color(NDalicPINVOKE.Vector4_SubtractAssign(swigCPtr, Color.getCPtr(rhs)), false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Color Multiply(Color rhs) {
+ Color ret = new Color(NDalicPINVOKE.Vector4_Multiply__SWIG_0(swigCPtr, Color.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Color Multiply(float rhs) {
+ Color ret = new Color(NDalicPINVOKE.Vector4_Multiply__SWIG_1(swigCPtr, rhs), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Color MultiplyAssign(Color rhs) {
+ Color ret = new Color(NDalicPINVOKE.Vector4_MultiplyAssign__SWIG_0(swigCPtr, Color.getCPtr(rhs)), false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Color MultiplyAssign(float rhs) {
+ Color ret = new Color(NDalicPINVOKE.Vector4_MultiplyAssign__SWIG_1(swigCPtr, rhs), false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Color Divide(Vector4 rhs) {
+ Color ret = new Color(NDalicPINVOKE.Vector4_Divide__SWIG_0(swigCPtr, Color.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Color Divide(float rhs) {
+ Color ret = new Color(NDalicPINVOKE.Vector4_Divide__SWIG_1(swigCPtr, rhs), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Color DivideAssign(Color rhs) {
+ Color ret = new Color(NDalicPINVOKE.Vector4_DivideAssign__SWIG_0(swigCPtr, Color.getCPtr(rhs)), false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Color DivideAssign(float rhs) {
+ Color ret = new Color(NDalicPINVOKE.Vector4_DivideAssign__SWIG_1(swigCPtr, rhs), false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Color Subtract() {
+ Color ret = new Color(NDalicPINVOKE.Vector4_Subtract__SWIG_1(swigCPtr), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool EqualTo(Color rhs) {
+ bool ret = NDalicPINVOKE.Vector4_EqualTo(swigCPtr, Color.getCPtr(rhs));
+
+ if(rhs == null) return false;
+
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool NotEqualTo(Color rhs) {
+ bool ret = NDalicPINVOKE.Vector4_NotEqualTo(swigCPtr, Color.getCPtr(rhs));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ private float ValueOfIndex(uint index) {
+ float ret = NDalicPINVOKE.Vector4_ValueOfIndex__SWIG_0(swigCPtr, index);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public float R {
+ set {
+ NDalicPINVOKE.Vector4_r_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ get {
+ float ret = NDalicPINVOKE.Vector4_r_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- /**
- * @brief Clone
- *
- * @since 1.0.0
- * @return Color object
- */
- public Color Clone()
- {
- Color copy = new Color(R, G, B, A);
- return copy;
+ public float G {
+ set {
+ NDalicPINVOKE.Vector4_g_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
+ get {
+ float ret = NDalicPINVOKE.Vector4_g_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
- // Create a color for RGBA values ranging from 0..255, useful when dealing with HTML colors
- static Color FromRgbaByte( byte red, byte green, byte blue, byte alpha )
- {
- return new Color ( red / 255, green / 255, blue / 255, alpha / 255 );
+ public float B {
+ set {
+ NDalicPINVOKE.Vector4_b_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ get {
+ float ret = NDalicPINVOKE.Vector4_b_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- // User-defined conversion from Color to Vector4
- public static implicit operator Vector4(Color color)
- {
- return new Vector4(color.r, color.g, color.b, color.a);
+ public float A {
+ set {
+ NDalicPINVOKE.Vector4_a_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
+ get {
+ float ret = NDalicPINVOKE.Vector4_a_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
- public static implicit operator Color(Vector4 vec)
- {
- return new Color(vec.r, vec.g, vec.b, vec.a);
+ public static Color Black {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.BLACK_get();
+ Color ret = (cPtr == global::System.IntPtr.Zero) ? null : new Color(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- /**
- * @brief name "White", type Color (White Color object)
- * @SINCE_1_0.0
- */
- public static Color White
- {
- get
- {
- return new Color(Colors.White);
- }
+ public static Color White {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.WHITE_get();
+ Color ret = (cPtr == global::System.IntPtr.Zero) ? null : new Color(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- /**
- * @brief name "Black", type Color (Black Color object)
- * @SINCE_1_0.0
- */
- public static Color Black
- {
- get
- {
- return new Color(Colors.Black);
- }
+ public static Color Red {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.RED_get();
+ Color ret = (cPtr == global::System.IntPtr.Zero) ? null : new Color(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- /**
- * @brief name "Red", type Color (Red Color object)
- * @SINCE_1_0.0
- */
- public static Color Red
- {
- get
- {
- return new Color(Colors.Red);
- }
+ public static Color Green {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.GREEN_get();
+ Color ret = (cPtr == global::System.IntPtr.Zero) ? null : new Color(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- /**
- * @brief name "Green", type Color (Green Color object)
- * @SINCE_1_0.0
- */
- public static Color Green
- {
- get
- {
- return new Color(Colors.Green);
- }
+ public static Color Blue {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.BLUE_get();
+ Color ret = (cPtr == global::System.IntPtr.Zero) ? null : new Color(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- /**
- * @brief name "Blue", type Color (Blue Color object)
- * @SINCE_1_0.0
- */
- public static Color Blue
- {
- get
- {
- return new Color(Colors.Blue);
- }
+ public static Color Yellow {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.YELLOW_get();
+ Color ret = (cPtr == global::System.IntPtr.Zero) ? null : new Color(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- /**
- * @brief name "Yellow", type Color (Yellow Color object)
- * @SINCE_1_0.0
- */
- public static Color Yellow
- {
- get
- {
- return new Color(Colors.Yellow);
- }
+ public static Color Magenta {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.MAGENTA_get();
+ Color ret = (cPtr == global::System.IntPtr.Zero) ? null : new Color(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- /**
- * @brief name "Magenta", type Color (Magenta Color object)
- * @SINCE_1_0.0
- */
- public static Color Magenta
- {
- get
- {
- return new Color(Colors.Magenta);
- }
+ public static Color Cyan {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.CYAN_get();
+ Color ret = (cPtr == global::System.IntPtr.Zero) ? null : new Color(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- /**
- * @brief name "Cyan", type Color (Cyan Color object)
- * @SINCE_1_0.0
- */
- public static Color Cyan
- {
- get
- {
- return new Color(Colors.Cyan);
- }
+ public static Color Transparent {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.TRANSPARENT_get();
+ Color ret = (cPtr == global::System.IntPtr.Zero) ? null : new Color(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
}
+
+ public static implicit operator Vector4(Color color)
+ {
+ return new Vector4(color.R, color.G, color.B, color.A);
+ }
+
+ public static implicit operator Color(Vector4 vec)
+ {
+ return new Color(vec.r, vec.g, vec.b, vec.a);
+ }
+
}
+
+}
+
+
OrthographicProjection = Dali.ProjectionMode.ORTHOGRAPHIC_PROJECTION ///< Relative distance from the camera does not affect the size of objects @SINCE_1_0.0
}
- public struct ParentOrigin
- {
- public static readonly float Top = NDalic.ParentOriginTop;
- public static readonly float Bottom = NDalic.ParentOriginBottom;
- public static readonly float Left = NDalic.ParentOriginLeft;
- public static readonly float Right = NDalic.ParentOriginRight;
- public static readonly float Middle = NDalic.ParentOriginMiddle;
- public static readonly Dali.Vector3 TopLeft = NDalic.ParentOriginTopLeft;
- public static readonly Dali.Vector3 TopCenter = NDalic.ParentOriginTopCenter;
- public static readonly Dali.Vector3 TopRight = NDalic.ParentOriginTopRight;
- public static readonly Dali.Vector3 CenterLeft = NDalic.ParentOriginCenterLeft;
- public static readonly Dali.Vector3 Center = NDalic.ParentOriginCenter;
- public static readonly Dali.Vector3 CenterRight = NDalic.ParentOriginCenterRight;
- public static readonly Dali.Vector3 BottomLeft = NDalic.ParentOriginBottomLeft;
- public static readonly Dali.Vector3 BottomCenter = NDalic.ParentOriginBottomCenter;
- public static readonly Dali.Vector3 BottomRight = NDalic.ParentOriginBottomRight;
- }
-
- public struct AnchorPoint
- {
- public static readonly float Top = NDalic.AnchorPointTop;
- public static readonly float Bottom = NDalic.AnchorPointBottom;
- public static readonly float Left = NDalic.AnchorPointLeft;
- public static readonly float Right = NDalic.AnchorPointRight;
- public static readonly float Middle = NDalic.AnchorPointMiddle;
- public static readonly Dali.Vector3 TopLeft = NDalic.AnchorPointTopLeft;
- public static readonly Dali.Vector3 TopCenter = NDalic.AnchorPointTopCenter;
- public static readonly Dali.Vector3 TopRight = NDalic.AnchorPointTopRight;
- public static readonly Dali.Vector3 CenterLeft = NDalic.AnchorPointCenterLeft;
- public static readonly Dali.Vector3 Center = NDalic.AnchorPointCenter;
- public static readonly Dali.Vector3 CenterRight = NDalic.AnchorPointCenterRight;
- public static readonly Dali.Vector3 BottomLeft = NDalic.AnchorPointBottomLeft;
- public static readonly Dali.Vector3 BottomCenter = NDalic.AnchorPointBottomCenter;
- public static readonly Dali.Vector3 BottomRight = NDalic.AnchorPointBottomRight;
- }
-
- public struct Vect3
- {
- public static readonly Dali.Vector3 One = Dali.Vector3.ONE;
- public static readonly Dali.Vector3 Xaxis = Dali.Vector3.XAXIS;
- public static readonly Dali.Vector3 Yaxis = Dali.Vector3.YAXIS;
- public static readonly Dali.Vector3 Zaxis = Dali.Vector3.ZAXIS;
- public static readonly Dali.Vector3 NegativeXaxis = Dali.Vector3.NEGATIVE_XAXIS;
- public static readonly Dali.Vector3 NegativeYaxis = Dali.Vector3.NEGATIVE_YAXIS;
- public static readonly Dali.Vector3 NegativeZaxis = Dali.Vector3.NEGATIVE_ZAXIS;
- public static readonly Dali.Vector3 Zero = Dali.Vector3.ZERO;
- }
-
public struct Direction
{
public enum Type
-namespace Dali
-{
- using System;
+/*
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
- public class Position
- {
+namespace Dali {
- private float x;
- private float y;
- private float z;
+public class Position : global::System.IDisposable {
+ private global::System.Runtime.InteropServices.HandleRef swigCPtr;
+ protected bool swigCMemOwn;
- /**
- * @brief constructor
- *
- * @since 1.0.0
- */
- public Position()
- {
- x = 0.0f;
- y = 0.0f;
- z = 0.0f;
- }
-
- /**
- * @brief constructor
- *
- * @since 1.0.0
- * @param [in] a The Position X.
- * @param [in] b The Position Y.
- * @param [in] c The Position Z.
- */
- public Position(float a, float b, float c)
- {
- x = a;
- y = b;
- z = c;
- }
-
- /**
- * @brief constructor
- *
- * @since 1.0.0
- * @param [in] o The Vector Position X, Y, Z.
- */
- public Position(Vector3 o)
- {
- x = o.X;
- y = o.Y;
- z = o.Z;
+ internal Position(global::System.IntPtr cPtr, bool cMemoryOwn) {
+ swigCMemOwn = cMemoryOwn;
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
+ }
+
+ internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Position obj) {
+ return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
+ }
+
+ ~Position() {
+ DisposeQueue.Instance.Add(this);
+ }
+
+ public virtual void Dispose() {
+ if (!Stage.IsInstalled()) {
+ DisposeQueue.Instance.Add(this);
+ return;
}
- ///< name "X", type float (Position X value)
- //@since 1.0.0
- public float X
- {
- get { return x; }
- set { x = value; }
+ lock(this) {
+ if (swigCPtr.Handle != global::System.IntPtr.Zero) {
+ if (swigCMemOwn) {
+ swigCMemOwn = false;
+ NDalicPINVOKE.delete_Vector3(swigCPtr);
+ }
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
+ }
+ global::System.GC.SuppressFinalize(this);
}
+ }
+
+
+ public static Position operator+(Position arg1, Position arg2) {
+ return arg1.Add(arg2);
+ }
+
+ public static Position operator-(Position arg1, Position arg2) {
+ return arg1.Subtract(arg2);
+ }
+
+ public static Position operator-(Position arg1) {
+ return arg1.Subtract();
+ }
+
+ public static Position operator*(Position arg1, Position arg2) {
+ return arg1.Multiply(arg2);
+ }
+
+ public static Position operator*(Position arg1, float arg2) {
+ return arg1.Multiply(arg2);
+ }
+
+ public static Position operator/(Position arg1, Position arg2) {
+ return arg1.Divide(arg2);
+ }
- ///< name "Y", type float (Position Y value)
- //@since 1.0.0
- public float Y
+ public static Position operator/(Position arg1, float arg2) {
+ return arg1.Divide(arg2);
+ }
+
+
+ public float this[uint index]
+ {
+ get
{
- get { return y; }
- set { y = value; }
+ return ValueOfIndex(index);
}
+ }
- ///< name "Z", type float (Position Z value)
- //@since 1.0.0
- public float Z
- {
- get { return z; }
- set { z = value; }
- }
-
- /**
- * @brief operator+
- *
- * @since 1.0.0
- * @param [in] l The Position to add.
- * @param [in] r The Position to add
- * @return A reference to this
- */
- public static Position operator +(Position l, Position r)
- {
- return new Position(l.X + r.X, l.Y + r.Y, l.Z + r.Z);
- }
-
- /**
- * @brief operator-
- *
- * @since 1.0.0
- * @param [in] l The Position to substract.
- * @param [in] r The Position to substract
- * @return A reference to this
- */
- public static Position operator -(Position l, Position r)
- {
- return new Position(l.X - r.X, l.Y - r.Y, l.Z - r.Z);
- }
-
- /**
- * @brief operator*
- *
- * @since 1.0.0
- * @param [in] a The Position to multiply.
- * @param [in] b The constant to multiply of type double.
- * @return A reference to this
- */
- public static Position operator *(Position a, double b)
- {
- return new Position((int)(a.X * b), (int)(a.Y * b), (int)(a.Z * b));
- }
-
- /**
- * @brief operator/
- *
- * @since 1.0.0
- * @param [in] a The Position to divide.
- * @param [in] b The Position to divide
- * @return float value of division operation
- */
- public static float operator /(Position a, Position b)
- {
- return (float)System.Math.Sqrt((a.X / b.X) * (a.Y / b.Y) * (a.Z / b.Z));
- }
-
- /**
- * @brief Operator ==
- *
- * @since 1.0.0
- * @param [in] a The Position object to compare.
- * @param [in] b The Position object to compare.
- * @return bool, whether Position are equal or not
- */
- public static bool operator == (Position a, Position b)
- {
- return a.X == b.X && a.Y == b.Y && a.Z == b.Z;
- }
-
- /**
- * @brief Operator !=
- *
- * @since 1.0.0
- * @param [in] a The Position object to compare.
- * @param [in] b The Position object to compare.
- * @return bool, whether Position are equal or not
- */
- public static bool operator != (Position a, Position b)
- {
- return a.X != b.X || a.Y != b.Y || a.Z == b.Z;
+ public static Position GetPositionFromPtr(global::System.IntPtr cPtr) {
+ Position ret = new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ public Position() : this(NDalicPINVOKE.new_Vector3__SWIG_0(), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Position(float x, float y, float z) : this(NDalicPINVOKE.new_Vector3__SWIG_1(x, y, z), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Position(Position2D position2d) : this(NDalicPINVOKE.new_Vector3__SWIG_3(Position2D.getCPtr(position2d)), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+
+
+ private Position Add(Position rhs) {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Add(swigCPtr, Position.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position Subtract(Position rhs) {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Subtract__SWIG_0(swigCPtr, Position.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position Multiply(Position rhs) {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Multiply__SWIG_0(swigCPtr, Position.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position Multiply(float rhs) {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Multiply__SWIG_1(swigCPtr, rhs), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position Divide(Position rhs) {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Divide__SWIG_0(swigCPtr, Position.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position Divide(float rhs) {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Divide__SWIG_1(swigCPtr, rhs), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position Subtract() {
+ Position ret = new Position(NDalicPINVOKE.Vector3_Subtract__SWIG_1(swigCPtr), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private float ValueOfIndex(uint index) {
+ float ret = NDalicPINVOKE.Vector3_ValueOfIndex__SWIG_0(swigCPtr, index);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool EqualTo(Position rhs) {
+ bool ret = NDalicPINVOKE.Vector3_EqualTo(swigCPtr, Position.getCPtr(rhs));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool NotEqualTo(Position rhs) {
+ bool ret = NDalicPINVOKE.Vector3_NotEqualTo(swigCPtr, Position.getCPtr(rhs));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ public float X {
+ set {
+ NDalicPINVOKE.Vector3_X_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
+ get {
+ float ret = NDalicPINVOKE.Vector3_X_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
- /**
- * @brief GetHashCode
- *
- * @since 1.0.0
- * @return int, hascode of position
- */
- public override int GetHashCode()
- {
- return base.GetHashCode();
+ public float Y {
+ set {
+ NDalicPINVOKE.Vector3_Y_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
+ get {
+ float ret = NDalicPINVOKE.Vector3_Y_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
- /**
- * @brief Clone
- *
- * @since 1.0.0
- * @return Position object
- */
- public Position Clone()
- {
- Position copy = new Position(X, Y, Z);
- return copy;
+ public float Z {
+ set {
+ NDalicPINVOKE.Vector3_Z_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
+ get {
+ float ret = NDalicPINVOKE.Vector3_Z_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
- // User-defined conversion from Position to Vector3
- public static implicit operator Vector3(Position pos)
- {
- return new Vector3(pos.x, pos.y, pos.z);
+ internal static float ParentOriginTop
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.ParentOriginTop_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static float ParentOriginBottom
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.ParentOriginBottom_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static float ParentOriginLeft
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.ParentOriginLeft_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static float ParentOriginRight
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.ParentOriginRight_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static float ParentOriginMiddle
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.ParentOriginMiddle_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position ParentOriginTopLeft
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginTopLeft_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position ParentOriginTopCenter
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginTopCenter_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position ParentOriginTopRight
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginTopRight_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position ParentOriginCenterLeft
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginCenterLeft_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position ParentOriginCenter
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginCenter_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position ParentOriginCenterRight
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginCenterRight_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position ParentOriginBottomLeft
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginBottomLeft_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position ParentOriginBottomCenter
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginBottomCenter_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position ParentOriginBottomRight
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.ParentOriginBottomRight_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static float AnchorPointTop
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.AnchorPointTop_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static float AnchorPointBottom
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.AnchorPointBottom_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static float AnchorPointLeft
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.AnchorPointLeft_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static float AnchorPointRight
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.AnchorPointRight_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static float AnchorPointMiddle
+ {
+ get
+ {
+ float ret = NDalicPINVOKE.AnchorPointMiddle_get();
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position AnchorPointTopLeft
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointTopLeft_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position AnchorPointTopCenter
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointTopCenter_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position AnchorPointTopRight
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointTopRight_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position AnchorPointCenterLeft
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointCenterLeft_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position AnchorPointCenter
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointCenter_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position AnchorPointCenterRight
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointCenterRight_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position AnchorPointBottomLeft
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointBottomLeft_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position AnchorPointBottomCenter
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointBottomCenter_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position AnchorPointBottomRight
+ {
+ get
+ {
+ global::System.IntPtr cPtr = NDalicPINVOKE.AnchorPointBottomRight_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ public static Position One {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_ONE_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- public static implicit operator Position(Vector3 vec)
- {
- return new Position(vec.X, vec.Y, vec.Z);
+ internal static Position XAxis {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_XAXIS_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position YAxis {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_YAXIS_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position ZAxis {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_ZAXIS_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position NegativeXAxis {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_NEGATIVE_XAXIS_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position NegativeYAxis {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_NEGATIVE_YAXIS_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ internal static Position NegativeZAxis {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_NEGATIVE_ZAXIS_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+ }
+
+ public static Position Zero {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_ZERO_get();
+ Position ret = (cPtr == global::System.IntPtr.Zero) ? null : new Position(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
}
+
+ public static implicit operator Vector3(Position Position)
+ {
+ return new Vector3(Position.X, Position.Y, Position.Z);
+ }
+
+ public static implicit operator Position(Vector3 vec)
+ {
+ return new Position(vec.X, vec.Y, vec.Z);
+ }
+
+}
+
+ public struct ParentOrigin
+ {
+ public static readonly float Top = Position.ParentOriginTop;
+ public static readonly float Bottom = Position.ParentOriginBottom;
+ public static readonly float Left = Position.ParentOriginLeft;
+ public static readonly float Right = Position.ParentOriginRight;
+ public static readonly float Middle = Position.ParentOriginMiddle;
+ public static readonly Position TopLeft = Position.ParentOriginTopLeft;
+ public static readonly Position TopCenter = Position.ParentOriginTopCenter;
+ public static readonly Position TopRight = Position.ParentOriginTopRight;
+ public static readonly Position CenterLeft = Position.ParentOriginCenterLeft;
+ public static readonly Position Center = Position.ParentOriginCenter;
+ public static readonly Position CenterRight = Position.ParentOriginCenterRight;
+ public static readonly Position BottomLeft = Position.ParentOriginBottomLeft;
+ public static readonly Position BottomCenter = Position.ParentOriginBottomCenter;
+ public static readonly Position BottomRight = Position.ParentOriginBottomRight;
+ }
+ public struct AnchorPoint
+ {
+ public static readonly float Top = Position.AnchorPointTop;
+ public static readonly float Bottom = Position.AnchorPointBottom;
+ public static readonly float Left = Position.AnchorPointLeft;
+ public static readonly float Right = Position.AnchorPointRight;
+ public static readonly float Middle = Position.AnchorPointMiddle;
+ public static readonly Position TopLeft = Position.AnchorPointTopLeft;
+ public static readonly Position TopCenter = Position.AnchorPointTopCenter;
+ public static readonly Position TopRight = Position.AnchorPointTopRight;
+ public static readonly Position CenterLeft = Position.AnchorPointCenterLeft;
+ public static readonly Position Center = Position.AnchorPointCenter;
+ public static readonly Position CenterRight = Position.AnchorPointCenterRight;
+ public static readonly Position BottomLeft = Position.AnchorPointBottomLeft;
+ public static readonly Position BottomCenter = Position.AnchorPointBottomCenter;
+ public static readonly Position BottomRight = Position.AnchorPointBottomRight;
+ }
+ public struct PositionAxis
+ {
+ public static readonly Position X = Position.XAxis;
+ public static readonly Position Y = Position.YAxis;
+ public static readonly Position Z = Position.ZAxis;
+ public static readonly Position NegativeX = Position.NegativeXAxis;
+ public static readonly Position NegativeY = Position.NegativeYAxis;
+ public static readonly Position NegativeZ = Position.NegativeZAxis;
+ }
+
}
+
+
--- /dev/null
+/*
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+namespace Dali {
+
+public class Position2D : global::System.IDisposable {
+ private global::System.Runtime.InteropServices.HandleRef swigCPtr;
+ protected bool swigCMemOwn;
+
+ internal Position2D(global::System.IntPtr cPtr, bool cMemoryOwn) {
+ swigCMemOwn = cMemoryOwn;
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
+ }
+
+ internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Position2D obj) {
+ return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
+ }
+
+ ~Position2D() {
+ DisposeQueue.Instance.Add(this);
+ }
+
+ public virtual void Dispose() {
+ if (!Stage.IsInstalled()) {
+ DisposeQueue.Instance.Add(this);
+ return;
+ }
+
+ lock(this) {
+ if (swigCPtr.Handle != global::System.IntPtr.Zero) {
+ if (swigCMemOwn) {
+ swigCMemOwn = false;
+ NDalicPINVOKE.delete_Vector2(swigCPtr);
+ }
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
+ }
+ global::System.GC.SuppressFinalize(this);
+ }
+ }
+
+
+ public static Position2D operator+(Position2D arg1, Position2D arg2) {
+ return arg1.Add(arg2);
+ }
+
+ public static Position2D operator-(Position2D arg1, Position2D arg2) {
+ return arg1.Subtract(arg2);
+ }
+
+ public static Position2D operator-(Position2D arg1) {
+ return arg1.Subtract();
+ }
+
+ public static Position2D operator*(Position2D arg1, Position2D arg2) {
+ return arg1.Multiply(arg2);
+ }
+
+ public static Position2D operator*(Position2D arg1, int arg2) {
+ return arg1.Multiply(arg2);
+ }
+
+ public static Position2D operator/(Position2D arg1, Position2D arg2) {
+ return arg1.Divide(arg2);
+ }
+
+ public static Position2D operator/(Position2D arg1, int arg2) {
+ return arg1.Divide(arg2);
+ }
+
+ public float this[uint index]
+ {
+ get
+ {
+ return ValueOfIndex(index);
+ }
+ }
+
+ public static Position2D GetPosition2DFromPtr(global::System.IntPtr cPtr) {
+ Position2D ret = new Position2D(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ public Position2D() : this(NDalicPINVOKE.new_Vector2__SWIG_0(), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Position2D(int x, int y) : this(NDalicPINVOKE.new_Vector2__SWIG_1((float)x, (float)y), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Position2D(Position position) : this(NDalicPINVOKE.new_Vector2__SWIG_3(Position.getCPtr(position)), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ private Position2D Add(Position2D rhs) {
+ Position2D ret = new Position2D(NDalicPINVOKE.Vector2_Add(swigCPtr, Position2D.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position2D Subtract(Position2D rhs) {
+ Position2D ret = new Position2D(NDalicPINVOKE.Vector2_Subtract__SWIG_0(swigCPtr, Position2D.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ private Position2D Multiply(Position2D rhs) {
+ Position2D ret = new Position2D(NDalicPINVOKE.Vector2_Multiply__SWIG_0(swigCPtr, Position2D.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position2D Multiply(int rhs) {
+ Position2D ret = new Position2D(NDalicPINVOKE.Vector2_Multiply__SWIG_1(swigCPtr, (float)rhs), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ private Position2D Divide(Position2D rhs) {
+ Position2D ret = new Position2D(NDalicPINVOKE.Vector2_Divide__SWIG_0(swigCPtr, Position2D.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position2D Divide(int rhs) {
+ Position2D ret = new Position2D(NDalicPINVOKE.Vector2_Divide__SWIG_1(swigCPtr, (float)rhs), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Position2D Subtract() {
+ Position2D ret = new Position2D(NDalicPINVOKE.Vector2_Subtract__SWIG_1(swigCPtr), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool EqualTo(Position2D rhs) {
+ bool ret = NDalicPINVOKE.Vector2_EqualTo(swigCPtr, Position2D.getCPtr(rhs));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool NotEqualTo(Position2D rhs) {
+ bool ret = NDalicPINVOKE.Vector2_NotEqualTo(swigCPtr, Position2D.getCPtr(rhs));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private int ValueOfIndex(uint index) {
+ int ret = (int)NDalicPINVOKE.Vector2_ValueOfIndex__SWIG_0(swigCPtr, index);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ public int X {
+ set {
+ NDalicPINVOKE.Vector2_X_set(swigCPtr, (float)value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ get {
+ float ret = NDalicPINVOKE.Vector2_X_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return (int)ret;
+ }
+ }
+
+ public int Y {
+ set {
+ NDalicPINVOKE.Vector2_Y_set(swigCPtr, (float)value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ get {
+ float ret = NDalicPINVOKE.Vector2_Y_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return (int)ret;
+ }
+ }
+
+ public static implicit operator Vector2(Position2D position2d)
+ {
+ return new Vector2((float)position2d.X, (float)position2d.Y);
+ }
+
+ public static implicit operator Position2D(Vector2 vec)
+ {
+ return new Position2D((int)vec.X, (int)vec.Y);
+ }
+
+}
+
+}
+
+
-namespace Dali
-{
- using System;
+/*
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+namespace Dali {
+
+public class Size : global::System.IDisposable {
+ private global::System.Runtime.InteropServices.HandleRef swigCPtr;
+ protected bool swigCMemOwn;
+
+ internal Size(global::System.IntPtr cPtr, bool cMemoryOwn) {
+ swigCMemOwn = cMemoryOwn;
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
+ }
- public class Size
- {
- private float width;
- private float height;
-
- /**
- * @brief constructor
- *
- * @since 1.0.0
- * @param [in] a Width value .
- * @param [in] b Height value.
- */
- public Size(float a, float b)
- {
- width = a;
- height = b;
- }
- /**
- * @brief default constructor
- *
- * @since 1.0.0
- */
- public Size()
- {
- width = 0.0f;
- height = 0.0f;
- }
+ internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Size obj) {
+ return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
+ }
- /**
- * @brief constructor with base class object
- *
- * @since 1.0.0
- * @param [in] o The Vector2 with Width, Height values.
- */
- public Size(Vector2 o)
- {
- width = o.X;
- height = o.Y;
- }
+ ~Size() {
+ DisposeQueue.Instance.Add(this);
+ }
- /**
- * @brief Copy constructor
- *
- * @since 1.0.0
- * @param [in] o The Size having Width & Y.
- */
- public Size(Size a)
- {
- width = a.width;
- height = a.height;
+ public virtual void Dispose() {
+ if (!Stage.IsInstalled()) {
+ DisposeQueue.Instance.Add(this);
+ return;
}
- ///< name "W", type float (Size Width value)
- //@since 1.0.0
- public float W
- {
- get { return width; }
- set { width = value; }
+ lock(this) {
+ if (swigCPtr.Handle != global::System.IntPtr.Zero) {
+ if (swigCMemOwn) {
+ swigCMemOwn = false;
+ NDalicPINVOKE.delete_Vector3(swigCPtr);
+ }
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
+ }
+ global::System.GC.SuppressFinalize(this);
}
+ }
- ///< name "H", type float (Size Height value)
- //@since 1.0.0
- public float H
- {
- get { return height; }
- set { height = value; }
- }
- public float Width
- {
- get { return width; }
- set { width = value; }
- }
+ public static Size operator+(Size arg1, Size arg2) {
+ return arg1.Add(arg2);
+ }
- public float Height
- {
- get { return height; }
- set { height = value; }
- }
+ public static Size operator-(Size arg1, Size arg2) {
+ return arg1.Subtract(arg2);
+ }
- /**
- * @brief operator+
- *
- * @since 1.0.0
- * @param [in] l The Size to add.
- * @param [in] r The Size to add
- * @return A reference to this
- */
- public static Size operator +(Size l, Size r)
- {
- return new Size(l.W + r.W, l.H + r.H);
- }
+ public static Size operator-(Size arg1) {
+ return arg1.Subtract();
+ }
- /**
- * @brief operator-
- *
- * @since 1.0.0
- * @param [in] l The Size to substract.
- * @param [in] r The Size to substract
- * @return A reference to this
- */
- public static Size operator -(Size l, Size r)
- {
- return new Size(l.W - r.W, l.H - r.H);
- }
+ public static Size operator*(Size arg1, Size arg2) {
+ return arg1.Multiply(arg2);
+ }
- /**
- * @brief operator*
- *
- * @since 1.0.0
- * @param [in] a The Size to multiply
- * @param [in] b The constant to multiply of type double.
- * @return A reference to this
- */
- public static Size operator *(Size a, double b)
- {
- return new Size((float)(a.W * b), (float)(a.H * b));
- }
+ public static Size operator*(Size arg1, float arg2) {
+ return arg1.Multiply(arg2);
+ }
- /**
- * @brief operator/
- *
- * @since 1.0.0
- * @param [in] a The Size to divide.
- * @param [in] b The Size to divide
- * @return float of the size division
- */
- public static float operator /(Size a, Size b)
- {
- return (float)System.Math.Sqrt((a.W / b.W) * (a.H / b.H));
- }
+ public static Size operator/(Size arg1, Size arg2) {
+ return arg1.Divide(arg2);
+ }
- /**
- * @brief Operator ==
- *
- * @since 1.0.0
- * @param [in] a The Size object to compare.
- * @param [in] b The Size object to compare.
- * @return bool, whether Size are equal or not
- */
- public static bool operator == (Size a, Size b)
- {
- return a.W == b.W && a.H == b.H ;
- }
+ public static Size operator/(Size arg1, float arg2) {
+ return arg1.Divide(arg2);
+ }
- /**
- * @brief Operator !=
- *
- * @since 1.0.0
- * @param [in] a The Size object to compare.
- * @param [in] b The Size object to compare.
- * @return bool, whether Size are equal or not
- */
- public static bool operator != (Size a, Size b)
+ public float this[uint index]
+ {
+ get
{
- return a.W != b.W || a.H != b.H;
+ return ValueOfIndex(index);
}
+ }
- /**
- * @brief GetHashCode
- *
- * @since 1.0.0
- * @return int, hascode of Size
- */
- public override int GetHashCode()
- {
- return (int)(W + H);
- }
+ public static Size GetSizeFromPtr(global::System.IntPtr cPtr) {
+ Size ret = new Size(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- /**
- * @brief Clone
- *
- * @since 1.0.0
- * @return returns a copy of Size object
- */
- public Size Clone()
- {
- Size copy = new Size(W, H);
- return copy;
- }
- // User-defined conversion from Position to Vector2
- public static implicit operator Vector2(Size size)
- {
- return new Vector2(size.width, size.height);
- }
+ public Size() : this(NDalicPINVOKE.new_Vector3__SWIG_0(), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
- public static implicit operator Size(Vector2 vec)
- {
- return new Size(vec.X, vec.Y);
- }
+ public Size(float x, float y, float z) : this(NDalicPINVOKE.new_Vector3__SWIG_1(x, y, z), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
}
- public class Size3D
- {
- private float width;
- private float height;
- private float depth;
+ public Size(Size2D size2d) : this(NDalicPINVOKE.new_Vector3__SWIG_3(Size2D.getCPtr(size2d)), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
- public Size3D(float a, float b, float c)
- {
- width = a;
- height = b;
- depth = c;
- }
- public Size3D()
- {
- width = 0.0f;
- height = 0.0f;
- depth = 0.0f;
+ public static Size Zero {
+ get {
+ global::System.IntPtr cPtr = NDalicPINVOKE.Vector3_ZERO_get();
+ Size ret = (cPtr == global::System.IntPtr.Zero) ? null : new Size(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- public Size3D(Vector3 o)
- {
- width = o.X;
- height = o.Y;
- depth = o.Z;
- }
+ private Size Add(Size rhs) {
+ Size ret = new Size(NDalicPINVOKE.Vector3_Add(swigCPtr, Size.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- public Size3D(Vector2 o)
- {
- width = o.X;
- height = o.Y;
- depth = 0.0f;
- }
+ private Size Subtract(Size rhs) {
+ Size ret = new Size(NDalicPINVOKE.Vector3_Subtract__SWIG_0(swigCPtr, Size.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- public Size3D(Size3D a)
- {
- width = a.width;
- height = a.height;
- depth = a.depth;
- }
+ private Size Multiply(Size rhs) {
+ Size ret = new Size(NDalicPINVOKE.Vector3_Multiply__SWIG_0(swigCPtr, Size.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- public float W
- {
- get { return width; }
- set { width = value; }
- }
+ private Size Multiply(float rhs) {
+ Size ret = new Size(NDalicPINVOKE.Vector3_Multiply__SWIG_1(swigCPtr, rhs), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- public float H
- {
- get { return height; }
- set { height = value; }
- }
+ private Size Divide(Size rhs) {
+ Size ret = new Size(NDalicPINVOKE.Vector3_Divide__SWIG_0(swigCPtr, Size.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- public float D
- {
- get { return depth; }
- set { depth = value; }
- }
+ private Size Divide(float rhs) {
+ Size ret = new Size(NDalicPINVOKE.Vector3_Divide__SWIG_1(swigCPtr, rhs), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- public float Width
- {
- get { return width; }
- set { width = value; }
- }
+ private Size Subtract() {
+ Size ret = new Size(NDalicPINVOKE.Vector3_Subtract__SWIG_1(swigCPtr), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- public float Height
- {
- get { return height; }
- set { height = value; }
- }
+ private float ValueOfIndex(uint index) {
+ float ret = NDalicPINVOKE.Vector3_ValueOfIndex__SWIG_0(swigCPtr, index);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- public float Depth
- {
- get { return depth; }
- set { depth = value; }
- }
+ public bool EqualTo(Size rhs) {
+ bool ret = NDalicPINVOKE.Vector3_EqualTo(swigCPtr, Size.getCPtr(rhs));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- public float X
- {
- get { return width; }
- set { width = value; }
- }
+ public bool NotEqualTo(Size rhs) {
+ bool ret = NDalicPINVOKE.Vector3_NotEqualTo(swigCPtr, Size.getCPtr(rhs));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
- public float Y
- {
- get { return height; }
- set { height = value; }
- }
- public float Z
- {
- get { return depth; }
- set { depth = value; }
+ public float Width {
+ set {
+ NDalicPINVOKE.Vector3_Width_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ get {
+ float ret = NDalicPINVOKE.Vector3_Width_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- // User-defined conversion from Position to Vector3
- public static implicit operator Vector3(Size3D size)
- {
- return new Vector3(size.width, size.height, size.depth);
+ public float Height {
+ set {
+ NDalicPINVOKE.Vector3_Height_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ get {
+ float ret = NDalicPINVOKE.Vector3_Height_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
- public static implicit operator Size3D(Vector3 vec)
- {
- return new Size3D(vec.X, vec.Y, vec.Z);
+ public float Depth {
+ set {
+ NDalicPINVOKE.Vector3_Depth_set(swigCPtr, value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ get {
+ float ret = NDalicPINVOKE.Vector3_Depth_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
}
+ }
+
+
+ public static implicit operator Vector3(Size size)
+ {
+ return new Vector3(size.Width, size.Height, size.Depth);
+ }
+ public static implicit operator Size(Vector3 vec)
+ {
+ return new Size(vec.Width, vec.Height, vec.Depth);
}
}
+
+}
+
--- /dev/null
+/*
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+namespace Dali {
+
+public class Size2D : global::System.IDisposable {
+ private global::System.Runtime.InteropServices.HandleRef swigCPtr;
+ protected bool swigCMemOwn;
+
+ internal Size2D(global::System.IntPtr cPtr, bool cMemoryOwn) {
+ swigCMemOwn = cMemoryOwn;
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
+ }
+
+ internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Size2D obj) {
+ return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
+ }
+
+ ~Size2D() {
+ DisposeQueue.Instance.Add(this);
+ }
+
+ public virtual void Dispose() {
+ if (!Stage.IsInstalled()) {
+ DisposeQueue.Instance.Add(this);
+ return;
+ }
+
+ lock(this) {
+ if (swigCPtr.Handle != global::System.IntPtr.Zero) {
+ if (swigCMemOwn) {
+ swigCMemOwn = false;
+ NDalicPINVOKE.delete_Vector2(swigCPtr);
+ }
+ swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
+ }
+ global::System.GC.SuppressFinalize(this);
+ }
+ }
+
+
+ public static Size2D operator+(Size2D arg1, Size2D arg2) {
+ return arg1.Add(arg2);
+ }
+
+ public static Size2D operator-(Size2D arg1, Size2D arg2) {
+ return arg1.Subtract(arg2);
+ }
+
+ public static Size2D operator-(Size2D arg1) {
+ return arg1.Subtract();
+ }
+
+ public static Size2D operator*(Size2D arg1, Size2D arg2) {
+ return arg1.Multiply(arg2);
+ }
+
+ public static Size2D operator*(Size2D arg1, int arg2) {
+ return arg1.Multiply(arg2);
+ }
+
+ public static Size2D operator/(Size2D arg1, Size2D arg2) {
+ return arg1.Divide(arg2);
+ }
+
+ public static Size2D operator/(Size2D arg1, int arg2) {
+ return arg1.Divide(arg2);
+ }
+
+ public float this[uint index]
+ {
+ get
+ {
+ return ValueOfIndex(index);
+ }
+ }
+
+ public static Size2D GetSize2DFromPtr(global::System.IntPtr cPtr) {
+ Size2D ret = new Size2D(cPtr, false);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ public Size2D() : this(NDalicPINVOKE.new_Vector2__SWIG_0(), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Size2D(int x, int y) : this(NDalicPINVOKE.new_Vector2__SWIG_1((float)x, (float)y), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ public Size2D(Size size) : this(NDalicPINVOKE.new_Vector2__SWIG_3(Size.getCPtr(size)), true) {
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+
+ private Size2D Add(Size2D rhs) {
+ Size2D ret = new Size2D(NDalicPINVOKE.Vector2_Add(swigCPtr, Size2D.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Size2D Subtract(Size2D rhs) {
+ Size2D ret = new Size2D(NDalicPINVOKE.Vector2_Subtract__SWIG_0(swigCPtr, Size2D.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ private Size2D Multiply(Size2D rhs) {
+ Size2D ret = new Size2D(NDalicPINVOKE.Vector2_Multiply__SWIG_0(swigCPtr, Size2D.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Size2D Multiply(int rhs) {
+ Size2D ret = new Size2D(NDalicPINVOKE.Vector2_Multiply__SWIG_1(swigCPtr, (float)rhs), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ private Size2D Divide(Size2D rhs) {
+ Size2D ret = new Size2D(NDalicPINVOKE.Vector2_Divide__SWIG_0(swigCPtr, Size2D.getCPtr(rhs)), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Size2D Divide(int rhs) {
+ Size2D ret = new Size2D(NDalicPINVOKE.Vector2_Divide__SWIG_1(swigCPtr, (float)rhs), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private Size2D Subtract() {
+ Size2D ret = new Size2D(NDalicPINVOKE.Vector2_Subtract__SWIG_1(swigCPtr), true);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool EqualTo(Size2D rhs) {
+ bool ret = NDalicPINVOKE.Vector2_EqualTo(swigCPtr, Size2D.getCPtr(rhs));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ public bool NotEqualTo(Size2D rhs) {
+ bool ret = NDalicPINVOKE.Vector2_NotEqualTo(swigCPtr, Size2D.getCPtr(rhs));
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+ private int ValueOfIndex(uint index) {
+ int ret = (int)NDalicPINVOKE.Vector2_ValueOfIndex__SWIG_0(swigCPtr, index);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return ret;
+ }
+
+
+ public int Width {
+ set {
+ NDalicPINVOKE.Vector2_Width_set(swigCPtr, (float)value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ get {
+ float ret = NDalicPINVOKE.Vector2_Width_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return (int)ret;
+ }
+ }
+
+ public int Height {
+ set {
+ NDalicPINVOKE.Vector2_Height_set(swigCPtr, (float)value);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ }
+ get {
+ float ret = NDalicPINVOKE.Vector2_Height_get(swigCPtr);
+ if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
+ return (int)ret;
+ }
+ }
+
+ public static implicit operator Vector2(Size2D size)
+ {
+ return new Vector2((float)size.Width, (float)size.Height);
+ }
+
+ public static implicit operator Size2D(Vector2 vec)
+ {
+ return new Size2D((int)vec.X, (int)vec.Y);
+ }
+
+}
+
+}
+
}
else if ( type.Equals (typeof(Size)) )
{
- // DALi sizes are Vector3
- Vector3 value = new Vector3();
+ Size value = new Size();
ok = propValue.Get( value );
if ( ok )
{
- propertyInfo.SetValue(view, new Size(value.X,value.Y));
+ propertyInfo.SetValue(view, new Size(value.Width, value.Height, value.Depth));
};
}
else if ( type.Equals (typeof(Color)) )