DALI_TEST_CHECK( image );
- // ReleasePolicy is deprecated. Only set, but not used internally.
- DALI_TEST_EQUALS( image.GetReleasePolicy(), Image::UNUSED, TEST_LOCATION );
+ //ReleasePolicy is always never for framebuffer images
+ DALI_TEST_EQUALS( image.GetReleasePolicy(), Image::NEVER, TEST_LOCATION );
// initialise handle with NEVER release policy
image.Reset();
DALI_TEST_CHECK( image );
- // ReleasePolicy is deprecated. Only set, but not used internally.
+ //ReleasePolicy is always never for framebuffer images
DALI_TEST_EQUALS( image.GetReleasePolicy(), Image::NEVER, TEST_LOCATION );
END_TEST;
{
return mIsNativeFbo;
}
-
-void FrameBufferImage::SetReleasePolicy( Dali::Image::ReleasePolicy releasePolicy )
-{
- mReleasePolicy = releasePolicy;
-}
-
FrameBufferImage::~FrameBufferImage()
{
}
*/
bool IsNativeFbo() const;
- /**
- * @brief Required for backwards compatibility. Value is just stored but not used internally.
- * @param[in] releasePolicy The release policy (ignored as not supported).
- */
- void SetReleasePolicy( Dali::Image::ReleasePolicy releasePolicy );
-
public: // From Image
/**
* @copydoc Dali::Internal::Image::Connect()
return FrameBufferImage(internal.Get());
}
-FrameBufferImage FrameBufferImage::New( unsigned int width, unsigned int height, Pixel::Format pixelformat, ReleasePolicy releasePolicy, RenderBuffer::Format bufferformat )
+FrameBufferImage FrameBufferImage::New( unsigned int width, unsigned int height, Pixel::Format pixelformat, ReleasePolicy /*releasePolicy*/, RenderBuffer::Format bufferformat )
{
Dali::Vector2 stageSize = Stage::GetCurrent().GetSize();
Internal::FrameBufferImagePtr internal = Internal::FrameBufferImage::New(
pixelformat,
bufferformat);
- internal->SetReleasePolicy( releasePolicy );
return FrameBufferImage(internal.Get());
}
-FrameBufferImage FrameBufferImage::New( NativeImageInterface& image, ReleasePolicy releasePolicy )
+FrameBufferImage FrameBufferImage::New( NativeImageInterface& image, ReleasePolicy /*releasePolicy*/ )
{
Internal::FrameBufferImagePtr internal = Internal::FrameBufferImage::New( image );
- internal->SetReleasePolicy( releasePolicy );
return FrameBufferImage(internal.Get());
}