Merge remote-tracking branch 'origin/tizen' into devel/new_mesh 21/38421/1
authorFrancisco Santos <f1.santos@samsung.com>
Mon, 20 Apr 2015 13:56:51 +0000 (14:56 +0100)
committerFrancisco Santos <f1.santos@samsung.com>
Mon, 20 Apr 2015 13:56:51 +0000 (14:56 +0100)
Conflicts:
adaptors/common/indicator-impl.cpp
adaptors/common/object-profiler.cpp

Change-Id: Ib0c42466cd39aa1f40c64f57b90565de40c77d95

1  2 
adaptors/common/indicator-impl.cpp
adaptors/common/indicator-impl.h
adaptors/common/object-profiler.cpp
build/tizen/adaptor/Makefile.am
build/tizen/configure.ac

@@@ -75,12 -75,25 +75,9 @@@ const Dali::Vector4 GRADIENT_COLORS[NUM
  const float OPAQUE_THRESHOLD(0.99f);
  const float TRANSPARENT_THRESHOLD(0.05f);
  
- // Indicator orientation
- const char* ELM_INDICATOR_PORTRAIT("elm_indicator_portrait");
- const char* ELM_INDICATOR_LANDSCAPE("elm_indicator_landscape");
- const char* ELM_INDICATOR_PORTRAIT_FIXED_COLOR_STYLE("elm_indicator_portrait_fixed");
- const char* ELM_INDICATOR_LANDSCAPE_FIXED_COLOR_STYLE("elm_indicator_landscape_fixed");
+ // indicator service name
+ const char* INDICATOR_SERVICE_NAME("elm_indicator");
  
 -const char* MESH_VERTEX_SHADER =
 -"attribute lowp vec3     aColor;\n"
 -"varying   mediump vec4  vColor;\n"
 -"void main()\n"
 -"{\n"
 -"  gl_Position = uMvpMatrix * vec4(aPosition, 1.0);\n"
 -"  vColor = vec4(aColor.r, aColor.g, aColor.b, aTexCoord.x);\n"
 -"}\n";
 -
 -const char* MESH_FRAGMENT_SHADER =
 -"varying mediump vec4  vColor;\n"
 -"void main()\n"
 -"{\n"
 -"  gl_FragColor = vColor*uColor;\n"
 -"}\n";
 -
  // Copied from ecore_evas_extn_engine.h
  
  enum // opcodes
@@@ -398,7 -446,19 +393,9 @@@ void Indicator::Open( Dali::Window::Win
    // disconnected state before opening a second time.
    DALI_ASSERT_DEBUG( mState == DISCONNECTED );
  
-   Connect( orientation );
+   mOrientation = orientation;
+   Connect();
 -
 -  // Change background visibility depending on orientation
 -  if(mOrientation == Dali::Window::PORTRAIT || mOrientation == Dali::Window::PORTRAIT_INVERSE)
 -  {
 -    mBackgroundActor.SetVisible(true);
 -  }
 -  else
 -  {
 -    mBackgroundActor.SetVisible(false);
 -  }
  }
  
  void Indicator::Close()
Simple merge
@@@ -178,8 -178,10 +178,7 @@@ int ObjectProfiler::GetMemorySize(cons
        { "Layer", LAYER_MEMORY_SIZE },
        { "CameraActor", CAMERA_ACTOR_MEMORY_SIZE },
        { "ImageActor", IMAGE_ACTOR_MEMORY_SIZE },
-       { "TextActor", TEXT_ACTOR_MEMORY_SIZE },
 -      { "MeshActor", MESH_ACTOR_MEMORY_SIZE },
        { "Image", IMAGE_MEMORY_SIZE },
 -      { "Mesh", MESH_MEMORY_SIZE },
 -      { "Material", MATERIAL_MEMORY_SIZE },
      };
  
    for( size_t i=0; i<sizeof(memoryMemorySizes)/sizeof(MemoryMemorySize); i++ )
Simple merge
@@@ -275,7 -277,9 +263,8 @@@ Configuratio
    Prefix:                           $prefix
    Debug Build:                      $enable_debug
    Compile flags                     $DALI_ADAPTOR_CFLAGS
 -  Using Assimp Library:             $enable_assimp
    Using JPEG Turbo Library:         $with_jpeg_turbo
+   Freetype bitmap support (Emoji):  $freetype_bitmap_support
    Profile:                          $enable_profile
    Data Dir (Read/Write):            $dataReadWriteDir
    Data Dir (Read Only):             $dataReadOnlyDir