libpui_default_backend_la_SOURCES = \
default_backend.h \
default_backend.c \
+ default/default_ani_clear_fadeout.c \
+ default/default_ani_clear_immediate.c \
system/default_ani_easysetup.c \
system/default_ani_system_processing.c \
system/default_ani_swupdatedone.c \
--- /dev/null
+/*
+ * Copyright © 2019 Samsung Electronics co., Ltd. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "../default_backend.h"
+static void
+_ani_backend_clear_fadeout_get_led_rgb(default_frame_info_t *frame, int led_idx, unsigned int *r, unsigned int *g, unsigned int *b)
+{
+ if (!frame) return;
+ if (!r || !g || !b) return;
+ if (led_idx > frame->num_led) return;
+
+ *r = (frame->leds[led_idx].color & LED_MASK_RED) >> 16;
+ *g = (frame->leds[led_idx].color & LED_MASK_GREEN) >> 8;
+ *b = (frame->leds[led_idx].color & LED_MASK_BLUE);
+}
+
+static default_frame_info_t *ani_frame = NULL;
+
+static default_frame_info_t *
+_ani_clear_fadeout_get_frame(default_ani_info *ani_info)
+{
+ default_frame_info_t *key_frame;
+ unsigned int r, g, b, r2, g2, b2;
+ double div;
+
+ if (ani_info->frame_idx == 0)
+ {
+ ani_info->frame_max = (unsigned int)(ani_info->frames[0].frame_duration / ani_info->interval);
+ }
+
+ key_frame = &ani_info->frames[0];
+
+ div = (double)(ani_info->frame_idx) / (double)ani_info->frame_max;
+ r = g = b = r2 = g2 = b2 = 0x0;
+ for (int i = 0; i < key_frame->num_led; i++)
+ {
+ _ani_backend_clear_fadeout_get_led_rgb(key_frame, i, &r, &g, &b);
+ r2 = r - (int)(r * div);
+ g2 = g - (int)(g * div);
+ b2 = b - (int)(b * div);
+
+ ani_frame->leds[i].color = (r2 << 16) + (g2 << 8) + (b2);
+ }
+
+ ani_info->frame_idx++;
+ if (ani_info->frame_idx > ani_info->frame_max)
+ {
+ ani_info->frame_idx = 0;
+ ani_info->repeat_cur++;
+ }
+
+ return ani_frame;
+}
+
+static pui_bool
+_ani_clear_fadeout_frame_cb(void *data, int serial)
+{
+ pui_int_error e = PUI_INT_ERROR_NONE;
+ pui_ani_t *ani = (pui_ani_t *)data;
+ pui_backend_ani_data *ani_data = NULL;
+ pui_ani_control_buffer *buffer = NULL;
+ default_frame_info_t *frame;
+ unsigned int r = 0x0, g = 0x0, b = 0x0;
+
+ ani_data = pui_backend_ani_get_ani_data(ani);
+ default_ani_info *ani_info = (default_ani_info *)ani_data->ani_info;
+
+ /* TODO : make use of ani_info */
+ //(void) ani_info;
+
+ buffer = pui_backend_ani_get_buffer(ani);
+ if (!buffer) {
+ pui_err("Failed to get buffer for animation\n");
+ return (pui_bool)0;
+ }
+
+ frame = _ani_clear_fadeout_get_frame(ani_info);
+ for(int i = 0; i<12; i++)
+ {
+ _ani_backend_clear_fadeout_get_led_rgb(frame, i, &r, &g, &b);
+ buffer->ptr[4*i] = 0;
+ buffer->ptr[4*i + 1] = b; /* BLUE */
+ buffer->ptr[4*i + 2] = g; /* GREEN */
+ buffer->ptr[4*i + 3] = r; /* RED */
+ }
+ backend_util_cleanup_frame(frame);
+
+ e = pui_backend_ani_set_buffer(ani, buffer);
+
+ if (e != PUI_INT_ERROR_NONE)
+ {
+ pui_err("Failed on setting buffer on animation !(e=%d)\n", e);
+ return (pui_bool)0;
+ }
+
+ e = pui_backend_ani_update(ani);
+
+ if (e != PUI_INT_ERROR_NONE)
+ {
+ pui_err("Failed on updating animation !(e=%d)\n", e);
+ return (pui_bool)0;
+ }
+
+ pui_info("... update (serial=%d), (repeat| cur: %d, want: %d)\n",
+ serial, ani_info->repeat_cur, ani_info->repeat);
+
+ if (ani_info->repeat >= 0 &&
+ ani_info->repeat_cur >= ani_info->repeat)
+ {
+ ani_data->ani_func->ani_stop(ani, EINA_FALSE);
+ }
+
+ return (pui_bool)1;
+}
+
+pui_bool
+_ani_clear_frame_set(pui_ani_t *ani)
+{
+ pui_backend_ani_data *ani_data = NULL;
+ pui_ani_control_buffer *buffer = NULL;
+ unsigned int color = 0x0;
+ int i = 0;
+
+ ani_data = pui_backend_ani_get_ani_data(ani);
+ default_ani_info *info = (default_ani_info *)ani_data->ani_info;
+
+ buffer = pui_backend_ani_get_last_buffer(ani);
+ if (!buffer) {
+ pui_err("Failed to get last buffer\n");
+ return (pui_bool)0;
+ }
+
+ for (i = 0; i < info->frames[0].num_led; i++)
+ {
+ color = 0x0;
+ color += (buffer->ptr[4*i + 3] << 16); /* RED */
+ color += (buffer->ptr[4*i + 2] << 8); /* GREEN */
+ color += (buffer->ptr[4*i + 1]); /* BLUE */
+
+ info->frames[0].leds[i].color = color;
+ }
+ return (pui_bool)1;
+}
+
+pui_error
+_ani_clear_fadeout_start(pui_ani_t *ani, int repeat)
+{
+ pui_bool ret = 0;
+ pui_int_error e = PUI_INT_ERROR_NONE;
+ pui_backend_ani_data *ani_data = NULL;
+
+ ani_data = pui_backend_ani_get_ani_data(ani);
+ default_ani_info *info = (default_ani_info *)ani_data->ani_info;
+
+ pui_info("... info->id: %s, repeat : %d, interval: %d\n", info->id, repeat, info->interval);
+
+ if (!_ani_clear_frame_set(ani))
+ {
+ pui_err("Failed to set frame for a clear animation\n");
+ return PUI_INT_ERROR_INVALID_BUFFER;
+ }
+
+ pui_backend_ani_status_update(ani, PUI_ANI_STATUS_STARTED);
+
+ info->repeat = 1;
+
+ info->key_frame_cur = 0;
+ info->frame_idx = 0;
+ info->repeat_cur = 0;
+
+ if (!ani_frame)
+ ani_frame = backend_util_alloc_frame(info);
+ ERROR_CHECK(ani_frame, return PUI_INT_ERROR_INVALID_RESOURCES, "Failed to alloc memory for frame\n");
+
+ ret = pui_backend_ani_add_frame_cb(ani, _ani_clear_fadeout_frame_cb, info->interval / 1000.0);
+ if (!ret)
+ {
+ pui_err("Failed to add frame callback !\n");
+ e = PUI_INT_ERROR_INVALID_RESOURCES;
+ }
+
+ return e;
+}
+
+pui_error
+_ani_clear_fadeout_stop(pui_ani_t *ani, pui_bool force)
+{
+ pui_int_error e = PUI_INT_ERROR_NONE;
+ pui_backend_ani_data *ani_data = NULL;
+
+ ani_data = pui_backend_ani_get_ani_data(ani);
+ default_ani_info *info = (default_ani_info *)ani_data->ani_info;
+
+ //TODO
+ (void) info;
+
+ pui_info("... info->id: %s, force=%d\n", info->id, force);
+
+ pui_backend_ani_remove_frame_cb(ani);
+
+ if (force)
+ pui_backend_ani_status_update(ani, PUI_ANI_STATUS_PAUSED);
+ else
+ pui_backend_ani_status_update(ani, PUI_ANI_STATUS_STOPPED);
+
+ if (ani_frame)
+ {
+ backend_util_free_frame(ani_frame);
+ ani_frame = NULL;
+ }
+
+ return e;
+}
+
+void
+pui_default_backend_ani_clear_fadeout_func_set(pui_backend_ani_func *func)
+{
+ if (!func) return;
+
+ func->ani_start = _ani_clear_fadeout_start;
+ func->ani_stop = _ani_clear_fadeout_stop;
+}
--- /dev/null
+/*
+ * Copyright © 2019 Samsung Electronics co., Ltd. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "../default_backend.h"
+static void
+_ani_backend_clear_immediate_get_led_rgb(default_frame_info_t *frame, int led_idx, unsigned int *r, unsigned int *g, unsigned int *b)
+{
+ if (!frame) return;
+ if (!r || !g || !b) return;
+ if (led_idx > frame->num_led) return;
+
+ *r = (frame->leds[led_idx].color & LED_MASK_RED) >> 16;
+ *g = (frame->leds[led_idx].color & LED_MASK_GREEN) >> 8;
+ *b = (frame->leds[led_idx].color & LED_MASK_BLUE);
+}
+
+static default_frame_info_t *ani_frame = NULL;
+
+static default_frame_info_t *
+_ani_clear_immediate_get_frame(default_ani_info *ani_info)
+{
+ for (int i = 0; i < ani_frame->num_led; i++)
+ {
+ ani_frame->leds[i].color = 0x0;
+ }
+
+ ani_info->repeat_cur = 1;
+
+ return ani_frame;
+}
+
+static pui_bool
+_ani_clear_immediate_frame_cb(void *data, int serial)
+{
+ pui_int_error e = PUI_INT_ERROR_NONE;
+ pui_ani_t *ani = (pui_ani_t *)data;
+ pui_backend_ani_data *ani_data = NULL;
+ pui_ani_control_buffer *buffer = NULL;
+ default_frame_info_t *frame;
+ unsigned int r = 0x0, g = 0x0, b = 0x0;
+
+ ani_data = pui_backend_ani_get_ani_data(ani);
+ default_ani_info *ani_info = (default_ani_info *)ani_data->ani_info;
+
+ /* TODO : make use of ani_info */
+ //(void) ani_info;
+
+ buffer = pui_backend_ani_get_buffer(ani);
+ if (!buffer) {
+ pui_err("Failed to get buffer for animation\n");
+ return (pui_bool)0;
+ }
+
+ frame = _ani_clear_immediate_get_frame(ani_info);
+ for(int i = 0; i<12; i++)
+ {
+ _ani_backend_clear_immediate_get_led_rgb(frame, i, &r, &g, &b);
+ buffer->ptr[4*i] = 0;
+ buffer->ptr[4*i + 1] = b; /* BLUE */
+ buffer->ptr[4*i + 2] = g; /* GREEN */
+ buffer->ptr[4*i + 3] = r; /* RED */
+ }
+ backend_util_cleanup_frame(frame);
+
+ e = pui_backend_ani_set_buffer(ani, buffer);
+
+ if (e != PUI_INT_ERROR_NONE)
+ {
+ pui_err("Failed on setting buffer on animation !(e=%d)\n", e);
+ return (pui_bool)0;
+ }
+
+ e = pui_backend_ani_update(ani);
+
+ if (e != PUI_INT_ERROR_NONE)
+ {
+ pui_err("Failed on updating animation !(e=%d)\n", e);
+ return (pui_bool)0;
+ }
+
+ pui_info("... update (serial=%d), (repeat| cur: %d, want: %d)\n",
+ serial, ani_info->repeat_cur, ani_info->repeat);
+
+ if (ani_info->repeat >= 0 &&
+ ani_info->repeat_cur >= ani_info->repeat)
+ {
+ ani_data->ani_func->ani_stop(ani, EINA_FALSE);
+ }
+
+ return (pui_bool)1;
+}
+
+pui_error
+_ani_clear_immediate_start(pui_ani_t *ani, int repeat)
+{
+ pui_bool ret = 0;
+ pui_int_error e = PUI_INT_ERROR_NONE;
+ pui_backend_ani_data *ani_data = NULL;
+
+ ani_data = pui_backend_ani_get_ani_data(ani);
+ default_ani_info *info = (default_ani_info *)ani_data->ani_info;
+
+ pui_info("... info->id: %s, repeat : %d, interval: %d\n", info->id, repeat, info->interval);
+
+ pui_backend_ani_status_update(ani, PUI_ANI_STATUS_STARTED);
+
+ info->repeat = 1;
+
+ info->key_frame_cur = 0;
+ info->frame_idx = 0;
+ info->repeat_cur = 0;
+
+ if (!ani_frame)
+ ani_frame = backend_util_alloc_frame(info);
+ ERROR_CHECK(ani_frame, return PUI_INT_ERROR_INVALID_RESOURCES, "Failed to alloc memory for frame\n");
+
+ ret = pui_backend_ani_add_frame_cb(ani, _ani_clear_immediate_frame_cb, info->interval / 1000.0);
+ if (!ret)
+ {
+ pui_err("Failed to add frame callback !\n");
+ e = PUI_INT_ERROR_INVALID_RESOURCES;
+ }
+
+ return e;
+}
+
+pui_error
+_ani_clear_immediate_stop(pui_ani_t *ani, pui_bool force)
+{
+ pui_int_error e = PUI_INT_ERROR_NONE;
+ pui_backend_ani_data *ani_data = NULL;
+
+ ani_data = pui_backend_ani_get_ani_data(ani);
+ default_ani_info *info = (default_ani_info *)ani_data->ani_info;
+
+ //TODO
+ (void) info;
+
+ pui_info("... info->id: %s, force=%d\n", info->id, force);
+
+ pui_backend_ani_remove_frame_cb(ani);
+
+ if (force)
+ pui_backend_ani_status_update(ani, PUI_ANI_STATUS_PAUSED);
+ else
+ pui_backend_ani_status_update(ani, PUI_ANI_STATUS_STOPPED);
+
+ if (ani_frame)
+ {
+ backend_util_free_frame(ani_frame);
+ ani_frame = NULL;
+ }
+
+ return e;
+}
+
+void
+pui_default_backend_ani_clear_immediate_func_set(pui_backend_ani_func *func)
+{
+ if (!func) return;
+
+ func->ani_start = _ani_clear_immediate_start;
+ func->ani_stop = _ani_clear_immediate_stop;
+}
return count;
}
+default_ani_info *
+_create_default_ani_info(char *type)
+{
+ default_ani_info *ani_info = NULL;
+ int frame_len = 1;
+ int led_len = 12;
+
+ ani_info = (default_ani_info *)calloc(1, sizeof(default_ani_info));
+ ERROR_CHECK(ani_info, goto error, "Failed to alloc for animation info\n");
+
+ ani_info->id = strndup(type, strlen(type));
+ ani_info->interval = 50;
+
+ ani_info->num_key_frames = frame_len;
+ ani_info->frames = (default_frame_info_t *)calloc(sizeof(default_frame_info_t), frame_len);
+ ERROR_CHECK(ani_info->frames, goto error, "Failed to alloc for default_frame_info_t\n");
+
+ ani_info->frames[0].frame_duration = 500;
+ ani_info->frames[0].num_led = led_len;
+ ani_info->max_leds = led_len;
+ ani_info->frames[0].leds = (default_led_info_t *)calloc(sizeof(default_led_info_t), led_len);
+ ERROR_CHECK(ani_info->frames[0].leds, goto error, "Failed to alloc for default_led_info_t\n");
+
+ return ani_info;
+
+error:
+ if (ani_info) {
+ if (ani_info->frames) {
+ for (int i = 0; i < ani_info->num_key_frames; i++) {
+ if (ani_info->frames[i].leds)
+ free(ani_info->frames[i].leds);
+ }
+ free(ani_info->frames);
+ }
+ free(ani_info->id);
+ free(ani_info);
+ }
+ return NULL;
+}
+
pui_int_error
_create_ani_collection(void)
_find_directory(ANI_COLLECTION_DIR, &json_list);
+ pui_err("Start create ani collect...\n");
+
EINA_LIST_FOREACH_SAFE(json_list, l, l_next, path)
{
ani_info = _read_json(path);
}
//TODO
+ ani_info = _create_default_ani_info("default/clear_fadeout");
+ if (ani_info) {
+ eina_hash_add(_animations_hash, ani_info->id, ani_info);
+ pui_err("Success to load default animation (id: %s)\n", ani_info->id);
+ }
+ ani_info = _create_default_ani_info("default/clear_immediate");
+ if (ani_info) {
+ eina_hash_add(_animations_hash, ani_info->id, ani_info);
+ pui_err("Success to load default animation (id: %s)\n", ani_info->id);
+ }
+
+ pui_err("End create ani collect...\n");
return e;
}
{
pui_default_backend_ani_connected_func_set(ani_func);
}
+ else if (!strncmp(ani_info->id, "default/clear_fadeout", sizeof("default/clear_fadeout")))
+ {
+ pui_default_backend_ani_clear_fadeout_func_set(ani_func);
+ }
+ else if (!strncmp(ani_info->id, "default/clear_immediate", sizeof("default/clear_immediate")))
+ {
+ pui_default_backend_ani_clear_immediate_func_set(ani_func);
+ }
else
{
pui_info("%s animation has no animation handler, using default handler\n", ani_info->id);
void pui_default_backend_ani_alarm_func_set(pui_backend_ani_func *func);
void pui_default_backend_ani_connected_func_set(pui_backend_ani_func *func);
void pui_default_backend_ani_pairing_func_set(pui_backend_ani_func *func);
+void pui_default_backend_ani_clear_fadeout_func_set(pui_backend_ani_func *func);
+void pui_default_backend_ani_clear_immediate_func_set(pui_backend_ani_func *func);
pui_ani_get_repeat(pui_ani_h ani_h);
PUI_API pui_ani_control_buffer *
+pui_display_get_last_buffer(pui_h handle);
+
+PUI_API pui_ani_control_buffer *
pui_display_get_buffer(pui_h handle);
PUI_API pui_error
#endif
pui_ani_control_buffer *
+pui_backend_ani_get_last_buffer(pui_ani_t *ani);
+
+pui_ani_control_buffer *
pui_backend_ani_get_buffer(pui_ani_t *ani);
pui_int_error
};
pui_ani_control_buffer *
+pui_display_get_last_buffer(pui_h handle)
+{
+ tbm_surface_error_e ret;
+ tbm_surface_h surface;
+ pui_ani_control_buffer *buffer = NULL;
+
+ if (!PUI_MAGIC_CHECK(handle, PUI_MAGIC_PUI_H))
+ {
+ PUI_MAGIC_FAIL(handle, PUI_MAGIC_PUI_H, __FUNCTION__);
+ return NULL;
+ }
+
+ if (handle->current_sinfo.size <= 0)
+ {
+ pui_err("Failed to get last buffer which is not set\n");
+ return buffer;
+ }
+
+ buffer = (pui_ani_control_buffer *)&(handle->current_sinfo.planes[0].ptr);
+
+ return buffer;
+}
+
+
+pui_ani_control_buffer *
pui_display_get_buffer(pui_h handle)
{
tbm_surface_error_e ret;
}
pui_ani_control_buffer *
+pui_ani_get_last_buffer(pui_ani_h ani_h)
+{
+ pui_h handle = NULL;
+ pui_ani_control_buffer *buffer = NULL;
+
+ if (!PUI_MAGIC_CHECK(ani_h, PUI_MAGIC_ANI_H))
+ {
+ PUI_MAGIC_FAIL(ani_h, PUI_MAGIC_ANI_H, __FUNCTION__);
+ return NULL;
+ }
+
+ handle = ani_h->pui_handle;
+ buffer = pui_display_get_last_buffer(handle);
+
+ return buffer;
+}
+
+pui_ani_control_buffer *
pui_ani_get_buffer(pui_ani_h ani_h)
{
pui_h handle = NULL;
#include "PUI_backend.h"
pui_ani_control_buffer *
+pui_backend_ani_get_last_buffer(pui_ani_t *ani)
+{
+ pui_ani_control_buffer *buffer = NULL;
+
+ if (!PUI_MAGIC_CHECK(ani, PUI_MAGIC_ANI_T))
+ {
+ PUI_MAGIC_FAIL(ani, PUI_MAGIC_ANI_T, __FUNCTION__);
+ return NULL;
+ }
+
+ buffer = pui_ani_get_last_buffer(ani->ani_h);
+
+ if (!buffer)
+ return NULL;
+
+ return buffer;
+}
+
+pui_ani_control_buffer *
pui_backend_ani_get_buffer(pui_ani_t *ani)
{
pui_ani_control_buffer *buffer = NULL;
_pui_magic_fail(const void *p, PUI_Magic m, PUI_Magic req_m, const char *fname);
pui_ani_control_buffer *
+pui_ani_get_last_buffer(pui_ani_h ani_h);
+
+pui_ani_control_buffer *
pui_ani_get_buffer(pui_ani_h ani_h);
pui_int_error