OffscreenApplication allows to make an application with a OffscreenWindow.
You don't have to create a on-screen window.
Change-Id: Ic418dce92ff1bf79f4be0a2ecb46e68784dbebe4
SET( adaptor_network_dir ${ADAPTOR_ROOT}/dali/internal/network )
include( ${ADAPTOR_ROOT}/dali/internal/network/file.list )
+SET( adaptor_offscreen_dir ${ADAPTOR_ROOT}/dali/internal/offscreen )
+include( ${ADAPTOR_ROOT}/dali/internal/offscreen/file.list )
+
SET( adaptor_sensor_dir ${ADAPTOR_ROOT}/dali/internal/sensor )
include( ${ADAPTOR_ROOT}/dali/internal/sensor/file.list )
${adaptor_integration_api_android_src_files}
${adaptor_legacy_common_src_files}
${adaptor_network_common_src_files}
+ ${adaptor_offscreen_common_src_files}
${adaptor_public_api_src_files}
${adaptor_sensor_common_src_files}
${adaptor_sensor_android_src_files}
${adaptor_integration_api_src_files}
${adaptor_legacy_common_src_files}
${adaptor_network_common_src_files}
+ ${adaptor_offscreen_common_src_files}
${adaptor_public_api_src_files}
${adaptor_sensor_common_src_files}
${adaptor_sensor_tizen_src_files}
${adaptor_integration_api_src_files}
${adaptor_legacy_common_src_files}
${adaptor_network_common_src_files}
+ ${adaptor_offscreen_common_src_files}
${adaptor_public_api_src_files}
${adaptor_sensor_common_src_files}
${adaptor_sensor_tizen_src_files}
${adaptor_integration_api_src_files}
${adaptor_legacy_common_src_files}
${adaptor_network_common_src_files}
+ ${adaptor_offscreen_common_src_files}
${adaptor_public_api_src_files}
${adaptor_sensor_common_src_files}
${adaptor_sensor_tizen_src_files}
${adaptor_integration_api_src_files}
${adaptor_legacy_common_src_files}
${adaptor_network_common_src_files}
+ ${adaptor_offscreen_common_src_files}
${adaptor_public_api_src_files}
${adaptor_sensor_common_src_files}
${adaptor_sensor_tizen_src_files}
${adaptor_integration_api_src_files}
${adaptor_legacy_common_src_files}
${adaptor_network_common_src_files}
+ ${adaptor_offscreen_common_src_files}
${adaptor_public_api_src_files}
${adaptor_sensor_common_src_files}
${adaptor_sensor_ubuntu_src_files}
${adaptor_integration_api_src_files}
${adaptor_legacy_common_src_files}
${adaptor_network_common_src_files}
+ ${adaptor_offscreen_common_src_files}
${adaptor_public_api_src_files}
${adaptor_sensor_common_src_files}
${adaptor_sensor_tizen_src_files}
${adaptor_integration_api_src_files}
${adaptor_legacy_common_src_files}
${adaptor_network_common_src_files}
+ ${adaptor_offscreen_common_src_files}
${adaptor_public_api_src_files}
${adaptor_sensor_common_src_files}
${adaptor_styling_common_src_files}
--- /dev/null
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// CLASS HEADER
+#include <dali/devel-api/adaptor-framework/offscreen-application.h>
+
+// INTERNAL INCLUDES
+#include <dali/internal/offscreen/common/offscreen-application-impl.h>
+
+namespace Dali
+{
+OffscreenApplication OffscreenApplication::New(uint16_t width, uint16_t height, bool isTranslucent, OffscreenApplication::RenderMode renderMode)
+{
+ Dali::Any surface;
+ IntrusivePtr<Internal::OffscreenApplication> impl = Internal::OffscreenApplication::New(width, height, surface, isTranslucent, renderMode);
+
+ OffscreenApplication offscreenApplication = OffscreenApplication(impl.Get());
+
+ return offscreenApplication;
+}
+
+OffscreenApplication OffscreenApplication::New(Dali::Any surface, OffscreenApplication::RenderMode renderMode)
+{
+ IntrusivePtr<Internal::OffscreenApplication> impl = Internal::OffscreenApplication::New(0, 0, surface, false, renderMode);
+
+ OffscreenApplication offscreenApplication = OffscreenApplication(impl.Get());
+
+ return offscreenApplication;
+}
+
+OffscreenApplication::OffscreenApplication() = default;
+
+OffscreenApplication::OffscreenApplication(const OffscreenApplication& offscreenApplication) = default;
+
+OffscreenApplication& OffscreenApplication::operator=(const OffscreenApplication& offscreenApplication) = default;
+
+OffscreenApplication::~OffscreenApplication() = default;
+
+void OffscreenApplication::Start()
+{
+ Internal::GetImplementation(*this).Start();
+}
+
+void OffscreenApplication::Stop()
+{
+ Internal::GetImplementation(*this).Stop();
+}
+
+Dali::OffscreenWindow OffscreenApplication::GetWindow()
+{
+ return Internal::GetImplementation(*this).GetWindow();
+}
+
+void OffscreenApplication::RenderOnce()
+{
+ Internal::GetImplementation(*this).RenderOnce();
+}
+
+OffscreenApplication::OffscreenApplicationSignalType& OffscreenApplication::InitSignal()
+{
+ return Internal::GetImplementation(*this).InitSignal();
+}
+
+OffscreenApplication::OffscreenApplicationSignalType& OffscreenApplication::TerminateSignal()
+{
+ return Internal::GetImplementation(*this).TerminateSignal();
+}
+
+OffscreenApplication::OffscreenApplication(Internal::OffscreenApplication* offscreenApplication)
+: BaseHandle(offscreenApplication)
+{
+}
+
+} // namespace Dali
--- /dev/null
+#ifndef DALI_OFFSCREEN_APPLICATION_H
+#define DALI_OFFSCREEN_APPLICATION_H
+
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// EXTERNAL INCLUDES
+#include <dali/public-api/object/any.h>
+#include <dali/public-api/object/base-handle.h>
+#include <dali/public-api/signals/dali-signal.h>
+
+namespace Dali
+{
+/**
+ * @addtogroup dali_adaptor_framework
+ * @{
+ */
+
+class OffscreenWindow;
+
+namespace Internal
+{
+class OffscreenApplication;
+}
+
+/**
+ * @brief Appliations can draw UI on offscreen surface with the OffscreenApplication.
+ * When you use a OffscreenApplication, you don't have to create a Window.
+ */
+class DALI_IMPORT_API OffscreenApplication : public Dali::BaseHandle
+{
+public:
+ using OffscreenApplicationSignalType = Signal<void(void)>;
+
+ /**
+ * @brief Enumeration for the render mode
+ */
+ enum class RenderMode
+ {
+ AUTO, // Scene is rendered automatically
+ MANUAL // Scene is rendered by RenderOnce()
+ };
+
+public:
+ /**
+ * @brief This is the constructor of OffscreenApplication
+ *
+ * @param[in] width The initial width of the default OffscreenWindow
+ * @param[in] height The initial height of the default OffscreenWindow
+ * @param[in] isTranslucent Whether the OffscreenWindow is translucent or not
+ * @param[in] renderMode The RenderMode of the OffscreenApplication
+ */
+ static OffscreenApplication New(uint16_t width, uint16_t height, bool isTranslucent, RenderMode renderMode = RenderMode::AUTO);
+
+ /**
+ * @brief This is the constructor of OffscreenApplication
+ *
+ * @param[in] surface The native surface handle to create the OffscreenWindow
+ * @param[in] renderMode The RenderMode of the OffscreenApplication
+ */
+ static OffscreenApplication New(Dali::Any surface, RenderMode renderMode = RenderMode::AUTO);
+
+ /**
+ * @brief Constructs an empty handle
+ */
+ OffscreenApplication();
+
+ /**
+ * @brief Copy constructor
+ *
+ * @param [in] offscreenApplication A reference to the copied handle
+ */
+ OffscreenApplication(const OffscreenApplication& offscreenApplication);
+
+ /**
+ * @brief Assignment operator
+ *
+ * @param [in] offscreenApplication A reference to the copied handle
+ * @return A reference to this
+ */
+ OffscreenApplication& operator=(const OffscreenApplication& offscreenApplication);
+
+ /**
+ * @brief Destructor
+ */
+ ~OffscreenApplication();
+
+public:
+ /**
+ * @brief Starts the OffscreenApplication (rendering, event handling, etc)
+ */
+ void Start();
+
+ /**
+ * @brief Stops the OffscreenApplication
+ */
+ void Stop();
+
+ /**
+ * @brief Get the default OffscreenWindow handle
+ * @return The default OffscreenWindow
+ */
+ OffscreenWindow GetWindow();
+
+ /**
+ * @brief Renders once more even if we're paused
+ */
+ void RenderOnce();
+
+public: // Signals
+ /**
+ * @brief Signal to notify the client when the application is ready to be initialized
+ *
+ * @note OffscreenApplication::Start() should be called to be initialized
+ *
+ * @return The signal
+ */
+ OffscreenApplicationSignalType& InitSignal();
+
+ /**
+ * @brief Signal to notify the user when the application is about to be terminated
+ *
+ * @return The signal
+ */
+ OffscreenApplicationSignalType& TerminateSignal();
+
+public: // Not intended for application developers
+ /**
+ * @brief Internal constructor
+ */
+ explicit DALI_INTERNAL OffscreenApplication(Internal::OffscreenApplication* offscreenApplication);
+};
+
+/**
+ * @}
+ */
+
+} // namespace Dali
+
+#endif // DALI_OFFSCREEN_APPLICATION_H
--- /dev/null
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// CLASS HEADER
+#include <dali/devel-api/adaptor-framework/offscreen-window.h>
+
+// EXTENRAL INCLUDES
+#include <dali/public-api/actors/layer.h>
+
+// INTERNAL INCLUDES
+#include <dali/internal/offscreen/common/offscreen-window-impl.h>
+
+namespace Dali
+{
+OffscreenWindow OffscreenWindow::New(uint16_t width, uint16_t height, bool isTranslucent)
+{
+ Any surface;
+ IntrusivePtr<Internal::OffscreenWindow> impl = Internal::OffscreenWindow::New(width, height, surface, isTranslucent);
+ OffscreenWindow window = OffscreenWindow(impl.Get());
+ impl->Initialize(false);
+
+ return window;
+}
+
+OffscreenWindow OffscreenWindow::New(Any surface)
+{
+ IntrusivePtr<Internal::OffscreenWindow> impl = Internal::OffscreenWindow::New(0, 0, surface, false);
+ OffscreenWindow window = OffscreenWindow(impl.Get());
+ impl->Initialize(false);
+
+ return window;
+}
+
+OffscreenWindow::OffscreenWindow() = default;
+
+OffscreenWindow::OffscreenWindow(const OffscreenWindow& window) = default;
+
+OffscreenWindow& OffscreenWindow::operator=(const OffscreenWindow& window) = default;
+
+OffscreenWindow::~OffscreenWindow() = default;
+
+void OffscreenWindow::Add(Actor actor)
+{
+ Internal::GetImplementation(*this).Add(actor);
+}
+
+void OffscreenWindow::Remove(Actor actor)
+{
+ Internal::GetImplementation(*this).Remove(actor);
+}
+
+void OffscreenWindow::SetBackgroundColor(const Vector4& color)
+{
+ Internal::GetImplementation(*this).SetBackgroundColor(color);
+}
+
+Vector4 OffscreenWindow::GetBackgroundColor() const
+{
+ return Internal::GetImplementation(*this).GetBackgroundColor();
+}
+
+Layer OffscreenWindow::GetRootLayer() const
+{
+ return Internal::GetImplementation(*this).GetRootLayer();
+}
+
+uint32_t OffscreenWindow::GetLayerCount() const
+{
+ return Internal::GetImplementation(*this).GetLayerCount();
+}
+
+Layer OffscreenWindow::GetLayer(uint32_t depth) const
+{
+ return Internal::GetImplementation(*this).GetLayer(depth);
+}
+
+OffscreenWindow::WindowSize OffscreenWindow::GetSize() const
+{
+ return Internal::GetImplementation(*this).GetSize();
+}
+
+Any OffscreenWindow::GetNativeHandle() const
+{
+ return Internal::GetImplementation(*this).GetNativeHandle();
+}
+
+Uint16Pair OffscreenWindow::GetDpi() const
+{
+ return Internal::GetImplementation(*this).GetDpi();
+}
+
+OffscreenWindow::PostRenderSignalType& OffscreenWindow::PostRenderSignal()
+{
+ return Internal::GetImplementation(*this).PostRenderSignal();
+}
+
+OffscreenWindow::OffscreenWindow(Internal::OffscreenWindow* window)
+: BaseHandle(window)
+{
+}
+
+} // namespace Dali
--- /dev/null
+#ifndef DALI_OFFSCREEN_WINDOW_H
+#define DALI_OFFSCREEN_WINDOW_H
+
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// EXTERNAL INCLUDES
+#include <dali/public-api/actors/actor.h>
+#include <dali/public-api/math/uint-16-pair.h>
+#include <dali/public-api/object/any.h>
+#include <dali/public-api/signals/dali-signal.h>
+
+namespace Dali
+{
+/**
+ * @addtogroup dali_adaptor_framework
+ * @{
+ */
+
+class Layer;
+
+namespace Internal
+{
+class OffscreenWindow;
+}
+
+class DALI_IMPORT_API OffscreenWindow : public Dali::BaseHandle
+{
+public:
+ using WindowSize = Uint16Pair;
+ using PostRenderSignalType = Signal<void(OffscreenWindow, Any)>;
+
+public:
+ /**
+ * @brief Creates an initialized handle to a new OffscreenWindow
+ * @note You should hold the returned handle. If you missed the handle, the OffscreenWindow will be released
+ *
+ * @param[in] width The initial width of the OffscreenWindow
+ * @param[in] height The initial height of the OffscreenWindow
+ * @param[in] isTranslucent Whether the OffscreenWindow is translucent or not
+ */
+ static OffscreenWindow New(uint16_t width, uint16_t height, bool isTranslucent);
+
+ /**
+ * @brief Creates an initialized handle to a new OffscreenWindow
+ * @note You should hold the returned handle. If you missed the handle, the OffscreenWindow will be released
+ *
+ * @param[in] surface The native surface handle of your platform
+ */
+ static OffscreenWindow New(Any surface);
+
+ /**
+ * @brief Constructs an empty handle
+ */
+ OffscreenWindow();
+
+ /**
+ * @brief Copy constructor
+ *
+ * @param [in] window A reference to the copied handle
+ */
+ OffscreenWindow(const OffscreenWindow& window);
+
+ /**
+ * @brief Assignment operator
+ *
+ * @param [in] window A reference to the copied handle
+ * @return A reference to this
+ */
+ OffscreenWindow& operator=(const OffscreenWindow& window);
+
+ /**
+ * @brief Destructor
+ */
+ ~OffscreenWindow();
+
+public:
+ /**
+ * @brief Adds a child Actor to the OffscreenWindow.
+ *
+ * The child will be referenced.
+ *
+ * @param[in] actor The child
+ * @pre The actor has been initialized.
+ * @pre The actor does not have a parent.
+ */
+ void Add(Actor actor);
+
+ /**
+ * @brief Removes a child Actor from the OffscreenWindow.
+ *
+ * The child will be unreferenced.
+ *
+ * @param[in] actor The child
+ * @pre The actor has been added to the OffscreenWindow.
+ */
+ void Remove(Actor actor);
+
+ /**
+ * @brief Sets the background color of the OffscreenWindow.
+ *
+ * @param[in] color The new background color
+ */
+ void SetBackgroundColor(const Vector4& color);
+
+ /**
+ * @brief Gets the background color of the OffscreenWindow.
+ *
+ * @return The background color
+ */
+ Vector4 GetBackgroundColor() const;
+
+ /**
+ * @brief Returns the root Layer of the OffscreenWindow.
+ *
+ * @return The root layer
+ */
+ Layer GetRootLayer() const;
+
+ /**
+ * @brief Queries the number of on-scene layers.
+ *
+ * Note that a default layer is always provided (count >= 1).
+ *
+ * @return The number of layers
+ */
+ uint32_t GetLayerCount() const;
+
+ /**
+ * @brief Retrieves the layer at a specified depth in the OffscreenWindow.
+ *
+ * @param[in] depth The depth
+ * @return The layer found at the given depth
+ * @pre Depth is less than layer count; see GetLayerCount().
+ */
+ Layer GetLayer(uint32_t depth) const;
+
+ /**
+ * @brief Returns the size of the OffscreenWindow in pixels as a Vector.
+ *
+ * The x component will be the width of the OffscreenWindow in pixels.
+ * The y component will be the height of the OffscreenWindow in pixels.
+ *
+ * @return The size of the OffscreenWindow as a Vector
+ */
+ WindowSize GetSize() const;
+
+ /**
+ * @brief Gets the native handle.
+ * @note When users call this function, it wraps the actual type used by the underlying system.
+ * @return The native handle or an empty handle
+ */
+ Any GetNativeHandle() const;
+
+ /**
+ * @brief Retrieves the DPI of the window.
+ *
+ * @return The DPI of the window
+ */
+ Uint16Pair GetDpi() const;
+
+public: // Signals
+ /**
+ * @brief This signal is emitted when the OffscreenWindow is rendered.
+ *
+ * @return The signal
+ */
+ PostRenderSignalType& PostRenderSignal();
+
+public: // Not intended for application developers
+ /**
+ * @brief Internal constructor
+ */
+ explicit DALI_INTERNAL OffscreenWindow(Internal::OffscreenWindow* window);
+};
+
+/**
+ * @}
+ */
+
+} // namespace Dali
+
+#endif // DALI_OFFSCREEN_WINDOW_H
${adaptor_devel_api_dir}/adaptor-framework/web-engine.cpp
${adaptor_devel_api_dir}/adaptor-framework/window-devel.cpp
${adaptor_devel_api_dir}/adaptor-framework/gl-window.cpp
+ ${adaptor_devel_api_dir}/adaptor-framework/offscreen-application.cpp
+ ${adaptor_devel_api_dir}/adaptor-framework/offscreen-window.cpp
)
${adaptor_devel_api_dir}/adaptor-framework/component-application.h
${adaptor_devel_api_dir}/adaptor-framework/video-sync-mode.h
${adaptor_devel_api_dir}/adaptor-framework/gl-window.h
+ ${adaptor_devel_api_dir}/adaptor-framework/offscreen-application.h
+ ${adaptor_devel_api_dir}/adaptor-framework/offscreen-window.h
)
*/
virtual void WaitUntilSurfaceReplaced() = 0;
+ /**
+ * @brief Get the native renderable handle
+ * @return The native renderable handle
+ */
+ virtual Any GetNativeRenderable() = 0;
+
private: // from NativeRenderSurface
/**
* @brief Create a renderable
} // unnamed namespace
-Dali::Adaptor* Adaptor::New( Dali::Integration::SceneHolder window, Dali::RenderSurfaceInterface *surface, EnvironmentOptions* environmentOptions )
+Dali::Adaptor* Adaptor::New( Dali::Integration::SceneHolder window, Dali::RenderSurfaceInterface *surface, EnvironmentOptions* environmentOptions, ThreadMode threadMode )
{
Dali::Adaptor* adaptor = new Dali::Adaptor;
- Adaptor* impl = new Adaptor( window, *adaptor, surface, environmentOptions );
+ Adaptor* impl = new Adaptor( window, *adaptor, surface, environmentOptions, threadMode );
adaptor->mImpl = impl;
Dali::Internal::Adaptor::AdaptorBuilder* mAdaptorBuilder = new AdaptorBuilder();
Dali::Adaptor* Adaptor::New( Dali::Integration::SceneHolder window, EnvironmentOptions* environmentOptions )
{
Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( window );
- Dali::Adaptor* adaptor = New( window, windowImpl.GetSurface(), environmentOptions );
+ Dali::Adaptor* adaptor = New( window, windowImpl.GetSurface(), environmentOptions, ThreadMode::NORMAL );
windowImpl.SetAdaptor( *adaptor );
return adaptor;
}
-Dali::Adaptor* Adaptor::New( GraphicsFactory& graphicsFactory, Dali::Integration::SceneHolder window, Dali::RenderSurfaceInterface *surface, EnvironmentOptions* environmentOptions )
+Dali::Adaptor* Adaptor::New( GraphicsFactory& graphicsFactory, Dali::Integration::SceneHolder window, Dali::RenderSurfaceInterface *surface, EnvironmentOptions* environmentOptions, ThreadMode threadMode )
{
Dali::Adaptor* adaptor = new Dali::Adaptor; // Public adaptor
- Adaptor* impl = new Adaptor( window, *adaptor, surface, environmentOptions ); // Impl adaptor
+ Adaptor* impl = new Adaptor( window, *adaptor, surface, environmentOptions, threadMode ); // Impl adaptor
adaptor->mImpl = impl;
impl->Initialize( graphicsFactory );
Dali::Adaptor* Adaptor::New( GraphicsFactory& graphicsFactory, Dali::Integration::SceneHolder window, EnvironmentOptions* environmentOptions )
{
Internal::Adaptor::SceneHolder& windowImpl = Dali::GetImplementation( window );
- Dali::Adaptor* adaptor = New( graphicsFactory, window, windowImpl.GetSurface(), environmentOptions );
+ Dali::Adaptor* adaptor = New( graphicsFactory, window, windowImpl.GetSurface(), environmentOptions, ThreadMode::NORMAL );
windowImpl.SetAdaptor( *adaptor );
return adaptor;
} // Called first
return registry;
}
-Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, Dali::RenderSurfaceInterface* surface, EnvironmentOptions* environmentOptions)
+Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, Dali::RenderSurfaceInterface* surface, EnvironmentOptions* environmentOptions, ThreadMode threadMode )
: mResizedSignal(),
mLanguageChangedSignal(),
mWindowCreatedSignal(),
mSystemTracer(),
mObjectProfiler( nullptr ),
mSocketFactory(),
- mThreadMode( ThreadMode::NORMAL ),
+ mThreadMode( threadMode ),
mEnvironmentOptionsOwned( environmentOptions ? false : true /* If not provided then we own the object */ ),
mUseRemoteSurface( false ),
mRootLayoutDirection( Dali::LayoutDirection::LEFT_TO_RIGHT )
* - Pixmap, adaptor will use existing Pixmap to draw on to
* - Window, adaptor will use existing Window to draw on to
* @param[in] environmentOptions A pointer to the environment options. If NULL then one is created.
+ * @param[in] threadMode The thread mode
*/
static Dali::Adaptor* New( Dali::Integration::SceneHolder window,
Dali::RenderSurfaceInterface* surface,
- EnvironmentOptions* environmentOptions );
+ EnvironmentOptions* environmentOptions,
+ ThreadMode threadMode );
/**
* Creates a New Adaptor
* - Pixmap, adaptor will use existing Pixmap to draw on to
* - Window, adaptor will use existing Window to draw on to
* @param[in] environmentOptions A pointer to the environment options. If NULL then one is created.
+ * @param[in] threadMode The thread mode
*/
static Dali::Adaptor* New( GraphicsFactory& graphicsFactory,
Dali::Integration::SceneHolder window,
Dali::RenderSurfaceInterface* surface,
- EnvironmentOptions* environmentOptions );
+ EnvironmentOptions* environmentOptions,
+ ThreadMode threadMode );
/**
* Creates a New Adaptor
* - Pixmap, adaptor will use existing Pixmap to draw on to
* - Window, adaptor will use existing Window to draw on to
* @param[in] environmentOptions A pointer to the environment options. If NULL then one is created.
+ * @param[in] threadMode The ThreadMode of the Adaptor
*/
- Adaptor( Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, Dali::RenderSurfaceInterface* surface, EnvironmentOptions* environmentOptions );
+ Adaptor( Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, Dali::RenderSurfaceInterface* surface, EnvironmentOptions* environmentOptions, ThreadMode threadMode );
private: // Types
#include <dali/integration-api/adaptor-framework/scene-holder.h>
#include <dali/internal/adaptor/common/adaptor-impl.h>
#include <dali/internal/window-system/common/window-impl.h>
+#include <dali/internal/adaptor/common/thread-controller-interface.h>
namespace Dali
{
{
Internal::Adaptor::SceneHolder* sceneHolder = &Dali::GetImplementation( window );
Dali::RenderSurfaceInterface* pSurface = const_cast<Dali::RenderSurfaceInterface *>(&surface);
- Adaptor* adaptor = Internal::Adaptor::Adaptor::New( Dali::Integration::SceneHolder( sceneHolder ), pSurface, NULL );
+ Adaptor* adaptor = Internal::Adaptor::Adaptor::New( Dali::Integration::SceneHolder( sceneHolder ), pSurface, NULL, Dali::Internal::Adaptor::ThreadMode::NORMAL );
return *adaptor;
}
Adaptor& Adaptor::New( Dali::Integration::SceneHolder window, const Dali::RenderSurfaceInterface& surface )
{
Dali::RenderSurfaceInterface* pSurface = const_cast<Dali::RenderSurfaceInterface *>(&surface);
- Adaptor* adaptor = Internal::Adaptor::Adaptor::New( window, pSurface, NULL );
+ Adaptor* adaptor = Internal::Adaptor::Adaptor::New( window, pSurface, NULL, Dali::Internal::Adaptor::ThreadMode::NORMAL );
return *adaptor;
}
--- /dev/null
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// CLASS HEADER
+#include <dali/internal/offscreen/common/offscreen-application-impl.h>
+
+// INTERNAL INCLUDES
+#include <dali/internal/adaptor/common/adaptor-impl.h>
+#include <dali/internal/offscreen/common/offscreen-window-impl.h>
+#include <dali/internal/adaptor/common/thread-controller-interface.h>
+#include <dali/integration-api/adaptor-framework/adaptor.h>
+#include <dali/integration-api/adaptor-framework/native-render-surface.h>
+
+namespace Dali
+{
+
+namespace Internal
+{
+
+using RenderMode = Dali::OffscreenApplication::RenderMode;
+
+IntrusivePtr< OffscreenApplication > OffscreenApplication::New( uint16_t width, uint16_t height, Dali::Any surface, bool isTranslucent, RenderMode renderMode )
+{
+ IntrusivePtr< OffscreenApplication > offscreenApplication = new OffscreenApplication( width, height, surface, isTranslucent, renderMode );
+ return offscreenApplication;
+}
+
+OffscreenApplication::OffscreenApplication( uint16_t width, uint16_t height, Dali::Any surface, bool isTranslucent, RenderMode renderMode )
+{
+ // Generate a default window
+ IntrusivePtr< Internal::OffscreenWindow > impl = Internal::OffscreenWindow::New( width, height, surface, isTranslucent );
+ mDefaultWindow = Dali::OffscreenWindow( impl.Get() );
+
+ mAdaptor.reset( Dali::Internal::Adaptor::Adaptor::New( Dali::Integration::SceneHolder( impl.Get() ), impl->GetSurface(), NULL,
+ renderMode == RenderMode::AUTO ? Dali::Internal::Adaptor::ThreadMode::NORMAL : Dali::Internal::Adaptor::ThreadMode::RUN_IF_REQUESTED ) );
+
+ // Initialize default window
+ impl->Initialize( true );
+}
+
+void OffscreenApplication::Start()
+{
+ // Start the adaptor
+ mAdaptor->Start();
+
+ Dali::OffscreenApplication handle( this );
+ mInitSignal.Emit();
+ mAdaptor->NotifySceneCreated();
+}
+
+void OffscreenApplication::Stop()
+{
+ // Stop the adaptor
+ mAdaptor->Stop();
+
+ Dali::OffscreenApplication handle( this );
+ mTerminateSignal.Emit();
+}
+
+Dali::OffscreenWindow OffscreenApplication::GetWindow()
+{
+ return mDefaultWindow;
+}
+
+void OffscreenApplication::RenderOnce()
+{
+ mAdaptor->RenderOnce();
+}
+
+} // namespace Internal
+
+} // namespace Dali
--- /dev/null
+#ifndef DALI_INTERNAL_OFFSCREEN_APPLICATION_IMPL_H
+#define DALI_INTERNAL_OFFSCREEN_APPLICATION_IMPL_H
+
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// EXTERNAL INCLUDES
+#include <memory>
+#include <dali/public-api/common/intrusive-ptr.h>
+#include <dali/public-api/object/base-object.h>
+
+// INTERNAL INCLUDES
+#include <dali/devel-api/adaptor-framework/offscreen-application.h>
+#include <dali/devel-api/adaptor-framework/offscreen-window.h>
+#include <dali/integration-api/adaptor-framework/scene-holder-impl.h>
+
+namespace Dali
+{
+class Adaptor;
+
+namespace Internal
+{
+
+/**
+ * Implementation of the OffscreenApplication class.
+ */
+class OffscreenApplication : public BaseObject
+{
+public:
+
+ using OffscreenApplicationSignalType = Dali::OffscreenApplication::OffscreenApplicationSignalType;
+
+ /**
+ * @brief Create a new OffscreenApplication
+ * @param[in] width The width of the default OffscreenWindow
+ * @param[in] height The height of the default OffscreenWindow
+ * @param[in] surface The native surface handle to create the default OffscreenWindow
+ * @param[in] isTranslucent Whether the OffscreenWindow is translucent or not
+ * @param[in] renderMode The RenderMode of the OffscreenApplication
+ */
+ static IntrusivePtr<OffscreenApplication> New( uint16_t width, uint16_t height, Dali::Any surface, bool isTranslucent, Dali::OffscreenApplication::RenderMode renderMode);
+
+public:
+
+ /**
+ * Destructor
+ */
+ virtual ~OffscreenApplication() = default;
+
+ /**
+ * @copydoc Dali::OffscreenApplication::Start()
+ */
+ void Start();
+
+ /**
+ * @copydoc Dali::OffscreenApplication::Stop()
+ */
+ void Stop();
+
+ /**
+ * @copydoc Dali::OffscreenApplication::GetDefaultWindow()
+ */
+ Dali::OffscreenWindow GetWindow();
+
+ /**
+ * @copydoc Dali::OffscreenApplication::RenderOnce()
+ */
+ void RenderOnce();
+
+public: // Signals
+
+ /**
+ * @copydoc Dali::OffscreenApplication::InitSignal()
+ */
+ OffscreenApplicationSignalType& InitSignal()
+ {
+ return mInitSignal;
+ }
+
+ /**
+ * @copydoc Dali::OffscreenApplication::TerminateSignal()
+ */
+ OffscreenApplicationSignalType& TerminateSignal()
+ {
+ return mTerminateSignal;
+ }
+
+private:
+ /**
+ * Private constructor
+ * @param[in] width The width of the OffscreenWindow
+ * @param[in] height The height of the OffscreenApplication
+ * @param[in] surface The native surface handle to create the default OffscreenWindow
+ * @param[in] isTranslucent Whether the OffscreenWindow is translucent or not
+ * @param[in] renderMode The RenderMode of the OffscreenApplication
+ */
+ OffscreenApplication( uint16_t width, uint16_t height, Dali::Any surface, bool isTranslucent, Dali::OffscreenApplication::RenderMode renderMode );
+
+ // Undefined
+ OffscreenApplication( const OffscreenApplication& ) = delete;
+ OffscreenApplication& operator=( OffscreenApplication& ) = delete;
+ OffscreenApplication& operator=( const OffscreenApplication& ) = delete;
+ OffscreenApplication& operator=( OffscreenApplication&& ) = delete;
+
+private:
+ std::unique_ptr< Dali::Adaptor > mAdaptor;
+ Dali::OffscreenWindow mDefaultWindow;
+
+ OffscreenApplicationSignalType mInitSignal;
+ OffscreenApplicationSignalType mTerminateSignal;
+};
+
+inline OffscreenApplication& GetImplementation( Dali::OffscreenApplication& offscreenApplication )
+{
+ DALI_ASSERT_ALWAYS( offscreenApplication && "OffscreenApplication handle is empty" );
+
+ BaseObject& handle = offscreenApplication.GetBaseObject();
+
+ return static_cast<OffscreenApplication&>( handle );
+}
+
+inline const OffscreenApplication& GetImplementation( const Dali::OffscreenApplication& offscreenApplication )
+{
+ DALI_ASSERT_ALWAYS( offscreenApplication && "OffscreenApplication handle is empty" );
+
+ const BaseObject& handle = offscreenApplication.GetBaseObject();
+
+ return static_cast<const OffscreenApplication&>( handle );
+}
+
+} // namespace Internal
+
+} // namespace Dali
+
+#endif // DALI_INTERNAL_OFFSCREEN_APPLICATION_IMPL_H
--- /dev/null
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// CLASS HEADER
+#include <dali/internal/offscreen/common/offscreen-window-impl.h>
+
+// EXTERNAL INCLUDES
+#include <dali/public-api/actors/layer.h>
+
+// INTERNAL INCLUDES
+#include <dali/integration-api/adaptor-framework/adaptor.h>
+#include <dali/integration-api/adaptor-framework/native-render-surface.h>
+#include <dali/integration-api/adaptor-framework/native-render-surface-factory.h>
+#include <dali/integration-api/adaptor-framework/trigger-event-factory.h>
+#include <dali/internal/offscreen/common/offscreen-application-impl.h>
+
+namespace Dali
+{
+
+namespace Internal
+{
+
+OffscreenWindow* OffscreenWindow::New( uint16_t width, uint16_t height, Dali::Any surface, bool isTranslucent )
+{
+ OffscreenWindow* window = new OffscreenWindow( width, height, surface, isTranslucent );
+ return window;
+}
+
+OffscreenWindow::OffscreenWindow( uint16_t width, uint16_t height, Dali::Any surface, bool isTranslucent )
+: mRenderNotification()
+{
+ // Create surface
+ mSurface = std::unique_ptr< RenderSurfaceInterface >( CreateNativeSurface( SurfaceSize( width, height ), surface, isTranslucent ) );
+}
+
+void OffscreenWindow::Initialize( bool isDefaultWindow )
+{
+ if( isDefaultWindow )
+ {
+ Initialize();
+ return;
+ }
+
+ Dali::Integration::SceneHolder sceneHolderHandler = Dali::Integration::SceneHolder( this );
+ Dali::Adaptor::Get().AddWindow( sceneHolderHandler );
+
+ Initialize();
+}
+
+void OffscreenWindow::Initialize()
+{
+ // Connect callback to be notified when the surface is rendered
+ TriggerEventFactory triggerEventFactory;
+
+ mRenderNotification = std::unique_ptr< TriggerEventInterface >( triggerEventFactory.CreateTriggerEvent( MakeCallback( this, &OffscreenWindow::OnPostRender ), TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER ) );
+
+ NativeRenderSurface* surface = GetNativeRenderSurface();
+
+ if( !surface )
+ {
+ return;
+ }
+
+ surface->SetRenderNotification( mRenderNotification.get() );
+}
+
+OffscreenWindow::~OffscreenWindow()
+{
+ NativeRenderSurface* surface = GetNativeRenderSurface();
+
+ if( surface )
+ {
+ // To prevent notification triggering in NativeRenderSurface::PostRender while deleting SceneHolder
+ surface->SetRenderNotification( nullptr );
+ }
+}
+
+uint32_t OffscreenWindow::GetLayerCount() const
+{
+ return mScene.GetLayerCount();
+}
+
+Dali::Layer OffscreenWindow::GetLayer( uint32_t depth ) const
+{
+ return mScene.GetLayer( depth );
+}
+
+OffscreenWindow::WindowSize OffscreenWindow::GetSize() const
+{
+ Size size = mScene.GetSize();
+
+ return OffscreenWindow::WindowSize( static_cast<uint16_t>( size.width ), static_cast<uint16_t>( size.height ) );
+}
+
+Dali::Any OffscreenWindow::GetNativeHandle() const
+{
+ NativeRenderSurface* surface = GetNativeRenderSurface();
+ DALI_ASSERT_ALWAYS( surface && "surface handle is empty" );
+
+ return surface->GetNativeRenderable();
+}
+
+NativeRenderSurface* OffscreenWindow::GetNativeRenderSurface() const
+{
+ return dynamic_cast< NativeRenderSurface* >( mSurface.get() );
+}
+
+void OffscreenWindow::OnPostRender()
+{
+ Dali::OffscreenWindow handle( this );
+ mPostRenderSignal.Emit( handle, GetNativeHandle() );
+}
+
+OffscreenWindow::PostRenderSignalType& OffscreenWindow::PostRenderSignal()
+{
+ return mPostRenderSignal;
+}
+
+} // namespace Internal
+
+} // namespace Dali
--- /dev/null
+#ifndef DALI_INTERNAL_OFFSCREEN_WINDOW_IMPL_H
+#define DALI_INTERNAL_OFFSCREEN_WINDOW_IMPL_H
+
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// EXTERNAL INCLUDES
+#include <memory>
+#include <dali/public-api/common/intrusive-ptr.h>
+#include <dali/public-api/signals/connection-tracker.h>
+
+// INTERNAL INCLUDES
+#include <dali/devel-api/adaptor-framework/offscreen-window.h>
+#include <dali/integration-api/adaptor-framework/scene-holder-impl.h>
+
+namespace Dali
+{
+class Adaptor;
+class Layer;
+class NativeRenderSurface;
+class TriggerEventInterface;
+
+namespace Internal
+{
+
+/**
+ * Implementation of the OffscreenWindow class.
+ */
+class OffscreenWindow : public Dali::Internal::Adaptor::SceneHolder,
+ public ConnectionTracker
+{
+public:
+ using WindowSize = Dali::OffscreenWindow::WindowSize;
+ using PostRenderSignalType = Dali::OffscreenWindow::PostRenderSignalType;
+
+ /**
+ * @brief Create a new OffscreenWindow
+ *
+ * @param[in] width The initial width of the OffscreenWindow
+ * @param[in] height The initial height of the OffscreenWindow
+ * @param[in] surface The native surface handle of your platform
+ * @param[in] isTranslucent Whether the OffscreenWindow is translucent or not
+ */
+ static OffscreenWindow* New( uint16_t width, uint16_t height, Dali::Any surface, bool isTranslucent );
+
+ OffscreenWindow() = default;
+
+public:
+
+ /**
+ * Destructor
+ */
+ ~OffscreenWindow();
+
+ /**
+ * @copydoc Dali::OffscreenWindow::GetLayerCount
+ */
+ uint32_t GetLayerCount() const;
+
+ /**
+ * @copydoc Dali::OffscreenWindow::GetLayer
+ */
+ Dali::Layer GetLayer( uint32_t depth ) const;
+
+ /**
+ * @copydoc Dali::OffscreenWindow::GetSize
+ */
+ WindowSize GetSize() const;
+
+ /**
+ * @copydoc Dali::OffscreenWindow::GetNativeHandle
+ */
+ Any GetNativeHandle() const override;
+
+ /*
+ * @brief Initialize the OffscreenWindow
+ * @param[in] isDefaultWindow Whether the OffscreenWindow is a default one or not
+ */
+ void Initialize( bool isDefaultWindow );
+
+public: // Signals
+
+ /**
+ * @copydoc Dali::OffscreenWindow::PostRenderSignal
+ */
+ PostRenderSignalType& PostRenderSignal();
+
+private:
+ /**
+ * This function is called after drawing by dali.
+ */
+ void OnPostRender();
+
+ /**
+ * @brief Get the native render surface
+ * @return The render surface
+ */
+ NativeRenderSurface* GetNativeRenderSurface() const;
+
+private:
+
+ /**
+ * Private constructor
+ *
+ * @param[in] width The initial width of the OffscreenWindow
+ * @param[in] height The initial height of the OffscreenWindow
+ * @param[in] surface The native surface handle
+ * @param[in] isTranslucent Whether the OffscreenWindow is translucent or not
+ */
+ OffscreenWindow( uint16_t width, uint16_t height, Dali::Any surface, bool isTranslucent );
+
+ // Undefined
+ OffscreenWindow( const OffscreenWindow& );
+ OffscreenWindow& operator=( OffscreenWindow& );
+
+ /*
+ * @brief Initialize the OffscreenWindow (for internal use)
+ */
+ void Initialize();
+
+private:
+
+ std::unique_ptr< TriggerEventInterface > mRenderNotification;
+ PostRenderSignalType mPostRenderSignal;
+};
+
+inline OffscreenWindow& GetImplementation( Dali::OffscreenWindow& offscreenWindow )
+{
+ DALI_ASSERT_ALWAYS( offscreenWindow && "Dali::OffscreenWindow handle is empty" );
+
+ BaseObject& handle = offscreenWindow.GetBaseObject();
+
+ return static_cast<OffscreenWindow&>( handle );
+}
+
+inline const OffscreenWindow& GetImplementation( const Dali::OffscreenWindow& offscreenWindow )
+{
+ DALI_ASSERT_ALWAYS( offscreenWindow && "Dali::OffscreenWindow handle is empty" );
+
+ const BaseObject& handle = offscreenWindow.GetBaseObject();
+
+ return static_cast<const OffscreenWindow&>( handle );
+}
+
+} // namespace Internal
+
+} // namespace Dali
+
+#endif // DALI_INTERNAL_OFFSCREEN_WINDOW_IMPL_H
--- /dev/null
+# module: offscreen, backend: common
+SET( adaptor_offscreen_common_src_files
+ ${adaptor_offscreen_dir}/common/offscreen-application-impl.cpp
+ ${adaptor_offscreen_dir}/common/offscreen-window-impl.cpp
+)
} // unnamed namespace
NativeRenderSurfaceEcoreWl::NativeRenderSurfaceEcoreWl( SurfaceSize surfaceSize, Any surface, bool isTransparent )
-: mSurfaceSize( surfaceSize ),
- mRenderNotification( NULL ),
+: mRenderNotification( NULL ),
mGraphics( NULL ),
mEGL( nullptr ),
mEGLSurface( nullptr ),
mEGLContext( nullptr ),
- mColorDepth( isTransparent ? COLOR_DEPTH_32 : COLOR_DEPTH_24 ),
- mTbmFormat( isTransparent ? TBM_FORMAT_ARGB8888 : TBM_FORMAT_RGB888 ),
mOwnSurface( false ),
mDrawableCompleted( false ),
mTbmQueue( NULL ),
if( surface.Empty() )
{
+ mSurfaceSize = surfaceSize;
+ mColorDepth = isTransparent ? COLOR_DEPTH_32 : COLOR_DEPTH_24;
+ mTbmFormat = isTransparent ? TBM_FORMAT_ARGB8888 : TBM_FORMAT_RGB888;
CreateNativeRenderable();
}
else
{
- // check we have a valid type
- DALI_ASSERT_ALWAYS( ( surface.GetType() == typeid (tbm_surface_queue_h) ) && "Surface type is invalid" );
mTbmQueue = AnyCast< tbm_surface_queue_h >( surface );
+
+ uint16_t width = static_cast<uint16_t>( tbm_surface_queue_get_width( mTbmQueue ) );
+ uint16_t height = static_cast<uint16_t>( tbm_surface_queue_get_height( mTbmQueue ) );
+ mSurfaceSize = SurfaceSize( width, height );
+
+ mTbmFormat = tbm_surface_queue_get_format( mTbmQueue );
+
+ mColorDepth = ( mTbmFormat == TBM_FORMAT_ARGB8888 ) ? COLOR_DEPTH_32 : COLOR_DEPTH_24;
}
}
mDrawableCompleted = false;
}
+Any NativeRenderSurfaceEcoreWl::GetNativeRenderable()
+{
+ return mTbmQueue;
+}
+
PositionSize NativeRenderSurfaceEcoreWl::GetPositionSize() const
{
return PositionSize( 0, 0, static_cast<int>( mSurfaceSize.GetWidth() ), static_cast<int>( mSurfaceSize.GetHeight() ) );
eglImpl.SwapBuffers( mEGLSurface, damagedRects );
}
- if( mThreadSynchronization )
+ //TODO: Move calling tbm_surface_queue_acruie to OffscreenWindow and Scene in EvasPlugin
+ if ( mOwnSurface )
{
- mThreadSynchronization->PostRenderStarted();
- }
+ if( mThreadSynchronization )
+ {
+ mThreadSynchronization->PostRenderStarted();
+ }
- if( tbm_surface_queue_can_acquire( mTbmQueue, 1 ) )
- {
- if( tbm_surface_queue_acquire( mTbmQueue, &mConsumeSurface ) != TBM_SURFACE_QUEUE_ERROR_NONE )
+ if( tbm_surface_queue_can_acquire( mTbmQueue, 1 ) )
{
- DALI_LOG_ERROR( "Failed to acquire a tbm_surface\n" );
- return;
+ if( tbm_surface_queue_acquire( mTbmQueue, &mConsumeSurface ) != TBM_SURFACE_QUEUE_ERROR_NONE )
+ {
+ DALI_LOG_ERROR( "Failed to acquire a tbm_surface\n" );
+ return;
+ }
}
- }
- tbm_surface_internal_ref( mConsumeSurface );
+ if ( mConsumeSurface )
+ {
+ tbm_surface_internal_ref( mConsumeSurface );
+ }
- if( replacingSurface )
- {
- ConditionalWait::ScopedLock lock( mTbmSurfaceCondition );
- mDrawableCompleted = true;
- mTbmSurfaceCondition.Notify( lock );
- }
+ if( replacingSurface )
+ {
+ ConditionalWait::ScopedLock lock( mTbmSurfaceCondition );
+ mDrawableCompleted = true;
+ mTbmSurfaceCondition.Notify( lock );
+ }
- // create damage for client applications which wish to know the update timing
- if( !replacingSurface && mRenderNotification )
- {
- // use notification trigger
- // Tell the event-thread to render the tbm_surface
- mRenderNotification->Trigger();
- }
+ // create damage for client applications which wish to know the update timing
+ if( !replacingSurface && mRenderNotification )
+ {
+ // use notification trigger
+ // Tell the event-thread to render the tbm_surface
+ mRenderNotification->Trigger();
+ }
- if( mThreadSynchronization )
+ if( mThreadSynchronization )
+ {
+ // wait until the event-thread completed to use the tbm_surface
+ mThreadSynchronization->PostRenderWaitForCompletion();
+ }
+
+ // release the consumed surface after post render was completed
+ ReleaseDrawable();
+ }
+ else
{
- // wait until the event-thread completed to use the tbm_surface
- mThreadSynchronization->PostRenderWaitForCompletion();
+ // create damage for client applications which wish to know the update timing
+ if( !replacingSurface && mRenderNotification )
+ {
+ // use notification trigger
+ // Tell the event-thread to render the tbm_surface
+ mRenderNotification->Trigger();
+ }
}
-
- // release the consumed surface after post render was completed
- ReleaseDrawable();
}
void NativeRenderSurfaceEcoreWl::StopRender()
*/
void WaitUntilSurfaceReplaced() override;
+ /**
+ * @copydoc Dali::NativeRenderSurface::GetNativeRenderable()
+ */
+ virtual Any GetNativeRenderable() override;
+
public: // from Dali::RenderSurfaceInterface
/**