*
* @param[out] map The layer information
*/
- virtual void GetLayerInfo( Property::Map& map ) const = 0;
+ virtual void GetLayerInfo( Property::Map& map ) = 0;
/**
* @brief Connect to this signal to be notified when the texture upload is completed.
GetImplementation( *this ).GetDefaultSize( width, height );
}
-void VectorAnimationRenderer::GetLayerInfo( Property::Map& map ) const
+void VectorAnimationRenderer::GetLayerInfo( Property::Map& map )
{
GetImplementation( *this ).GetLayerInfo( map );
}
*
* @param[out] map The layer information
*/
- void GetLayerInfo( Property::Map& map ) const;
+ void GetLayerInfo( Property::Map& map );
public: // Signals
mPlugin.GetDefaultSize( width, height );
}
-void VectorAnimationRenderer::GetLayerInfo( Property::Map& map ) const
+void VectorAnimationRenderer::GetLayerInfo( Property::Map& map )
{
mPlugin.GetLayerInfo( map );
}
/**
* @copydoc Dali::VectorAnimationRenderer::GetLayerInfo()
*/
- void GetLayerInfo( Property::Map& map ) const;
+ void GetLayerInfo( Property::Map& map );
/**
* @copydoc Dali::VectorAnimationRenderer::UploadCompletedSignal()
}
}
-void VectorAnimationRendererPluginProxy::GetLayerInfo( Property::Map& map ) const
+void VectorAnimationRendererPluginProxy::GetLayerInfo( Property::Map& map )
{
if( mPlugin )
{
/**
* @copydoc Dali::VectorAnimationRendererPlugin::GetLayerInfo()
*/
- void GetLayerInfo( Property::Map& map ) const;
+ void GetLayerInfo( Property::Map& map );
/**
* @copydoc Dali::VectorAnimationRendererPlugin::UploadCompletedSignal()