if( mId )
{
context.DeleteTextures( 1, &mId );
-
- if( mNativeImage )
- {
- mNativeImage->GlExtensionDestroy();
- }
}
}
context.TexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_WRAP_DEFAULT );
// platform specific implementation decides on what GL extension to use
- if( mNativeImage->TargetTexture() != 0u )
- {
- context.DeleteTextures( 1, &mId );
- mNativeImage->GlExtensionDestroy();
- mId = 0u;
- }
+ mNativeImage->TargetTexture();
}
}
else
ApplySampler( context, sampler );
- if( mNativeImage )
- {
- //Allow implementation specific operations after binding the texture
- mNativeImage->PrepareTexture();
- }
-
return true;
}