V2: Drop spurious mask with 0xff.
NOTE: This is a candidate for stable branches.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Acked-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
#include "main/light.h"
#include "main/framebuffer.h"
#include "main/fbobject.h"
+#include "main/stencil.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
GLint ref, GLuint mask )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint refmask = (((ctx->Stencil.Ref[0] & 0xff) << R200_STENCIL_REF_SHIFT) |
+ GLuint refmask = ((_mesa_get_stencil_ref(ctx, 0) << R200_STENCIL_REF_SHIFT) |
((ctx->Stencil.ValueMask[0] & 0xff) << R200_STENCIL_MASK_SHIFT));
R200_STATECHANGE( rmesa, ctx );
#include "main/fbobject.h"
#include "main/simple_list.h"
#include "main/state.h"
+#include "main/core.h"
+#include "main/stencil.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
GLint ref, GLuint mask )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- GLuint refmask = (((ctx->Stencil.Ref[0] & 0xff) << RADEON_STENCIL_REF_SHIFT) |
+ GLuint refmask = ((_mesa_get_stencil_ref(ctx, 0) << RADEON_STENCIL_REF_SHIFT) |
((ctx->Stencil.ValueMask[0] & 0xff) << RADEON_STENCIL_MASK_SHIFT));
RADEON_STATECHANGE( rmesa, ctx );