export CFLAGS+=" -fvisibility=hidden -fPIC -Wall -O2"
export LDFLAGS+=" "
+%ifarch %{arm}
+export CXXFLAGS+=" -D_ARCH_ARM_ -mfpu=neon"
+%endif
+
+%ifarch %{arm}
+cmake . -DCMAKE_INSTALL_PREFIX=/usr \
+ -DLIB_INSTALL_DIR:PATH=%{_libdir} \
+ -DARCH="arm"
+%else
cmake . -DCMAKE_INSTALL_PREFIX=/usr \
-DLIB_INSTALL_DIR:PATH=%{_libdir}
+%endif
make %{?jobs:-j%jobs}
"${CMAKE_CURRENT_LIST_DIR}/vcompositionfunctions.cpp"
"${CMAKE_CURRENT_LIST_DIR}/vdrawhelper.cpp"
"${CMAKE_CURRENT_LIST_DIR}/vdrawhelper_sse2.cpp"
+ "${CMAKE_CURRENT_LIST_DIR}/vdrawhelper_neon.cpp"
"${CMAKE_CURRENT_LIST_DIR}/vregion.cpp"
"${CMAKE_CURRENT_LIST_DIR}/vrle.cpp"
"${CMAKE_CURRENT_LIST_DIR}/vpath.cpp"
"${CMAKE_CURRENT_LIST_DIR}/vdrawable.cpp"
)
+IF("${ARCH}" STREQUAL "arm")
+#SET(CMAKE_ASM_FLAGS "${CFLAGS} -x assembler-with-cpp")
+#target_sources(lottie-player
+# PRIVATE
+# "${CMAKE_CURRENT_LIST_DIR}/pixman-arm-neon-asm.S"
+# )
+ENDIF("${ARCH}" STREQUAL "arm")
+
target_include_directories(lottie-player
PRIVATE
"${CMAKE_CURRENT_LIST_DIR}"