* @skipline elm_spinner_add
* @until evas_object_show
*
- * Finally the last widget will exemplify how to listen to widget's signals,
+ * Finally the last widget will exemplify how to listen for widget's signals,
* <tt> changed </tt> and <tt> delay,changed </tt>. First we need to
* implement callback functions that will simply print spinner's value:
* @dontinclude spinner_example.c
* @dontinclude slider_example.c
* @skipline elm_slider_horizontal_set
*
- * Finally the last widget will exemplify how to listen to widget's signals,
+ * Finally the last widget will exemplify how to listen for widget's signals,
* <tt> changed </tt> and <tt> delay,changed </tt>. First we need to
* implement callback functions that will simply print slider's value:
* @dontinclude slider_example.c
* @image latex screenshots/combobox_example_01.eps width=\textwidth
*
* @example combobox_example_01.c
- */
\ No newline at end of file
+ */
* @skip slider
* @until visibility
- * Finally the last slider will exemplify how to listen to slider's
+ * Finally the last slider will exemplify how to listen for slider's
* signals, <tt> changed </tt> and <tt> delay,changed </tt>. First we
* need to implement callback functions that will simply print
* slider's value, using lambda again:
* @skip spinner
* @until visibility
- * Finally the last widget will exemplify how to listen to widget's
+ * Finally the last widget will exemplify how to listen for widget's
* signals, <tt> changed </tt> and <tt> delay_changed </tt>.
* We start the same way as previously, creating spinner, setting
* @image latex screenshots/thumb_cxx_example_01.eps width=\textwidth
* @example thumb_cxx_example_01.cc
- */
\ No newline at end of file
+ */
* how the widget will be placed within that space using
* evas_object_size_hint_align_set(). By default, this value will be 0.5
* for both axis, meaning the object will be centered, but any value from
- * 0.0 (left or top, for the @c x and @c y axis, respectively) to 1.0
+ * 0.0 (left or top, for the @c x and @c y axes, respectively) to 1.0
* (right or bottom) can be used. The special value EVAS_HINT_FILL, which
* is -1.0, means the object will be resized to fill the entire space it
* was allocated.
widget's target).
A gesture layer's target may be any Evas object. This object
- will be used to listen to mouse and key events.
+ will be used to listen for mouse and key events.
]]
return: bool; [[$true on success, $false otherwise.]]
params {
* @image html index_inheritance_tree.png
* @image latex index_inheritance_tree.eps
*
- * An index widget gives you an index for fast access to whichever
+ * An index widget gives you an index for quick access to whichever
* group of other UI items one might have. It's a list of text
* items (usually letters, for alphabetically ordered access).
*
* interface, so that all (non-deprecated) functions for the base @ref
* Scroller widget also work for map objects.
*
- * Smart callbacks one can listen to:
+ * Smart callbacks one can listen for:
* - @c "clicked" - This is called when a user has clicked the map without
* dragging around.
* - @c "clicked,double" - This is called when a user has double-clicked
* interface, so that all (non-deprecated) functions for the base
* @ref Scroller widget also work for toolbars (since 1.8)
*
- * Smart callbacks one can listen to:
+ * Smart callbacks one can listen for:
* - @c "clicked" - when the user clicks on a toolbar item and becomes
* selected.
* - @c "longpressed" - when the toolbar is pressed for a certain