i++;
}
+ c->reg.vertex_src_mask = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
+ i++;
+
if (intel->needs_ff_sync) {
c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
i++;
}
+static inline void
+load_vertex_pos(struct brw_clip_compile *c, struct brw_indirect vtx,
+ struct brw_reg dst,
+ GLuint hpos_offset, GLuint clip_offset)
+{
+ struct brw_compile *p = &c->func;
+
+ /*
+ * Roughly:
+ * dst = (vertex_src_mask & 1) ? src.hpos : src.clipvertex;
+ */
+
+ brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
+ brw_AND(p, vec1(brw_null_reg()), c->reg.vertex_src_mask, brw_imm_ud(1));
+ brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_MOV(p, dst, deref_4f(vtx, clip_offset));
+ }
+ brw_ELSE(p);
+ {
+ brw_MOV(p, dst, deref_4f(vtx, hpos_offset));
+ }
+ brw_ENDIF(p);
+}
+
/* Use mesa's clipping algorithms, translated to GEN4 assembly.
*/
struct brw_indirect outlist_ptr = brw_indirect(5, 0);
struct brw_indirect freelist_ptr = brw_indirect(6, 0);
GLuint hpos_offset = brw_varying_to_offset(&c->vue_map, VARYING_SLOT_POS);
-
+ GLuint clipvert_offset = brw_clip_have_varying(c, VARYING_SLOT_CLIP_VERTEX)
+ ? brw_varying_to_offset(&c->vue_map, VARYING_SLOT_CLIP_VERTEX)
+ : hpos_offset;
+
brw_MOV(p, get_addr_reg(vtxPrev), brw_address(c->reg.vertex[2]) );
brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c));
brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist));
brw_MOV(p, get_addr_reg(freelist_ptr), brw_address(c->reg.vertex[3]) );
+ /* Set the initial vertex source mask: The first 6 planes are the bounds
+ * of the view volume; the next 6 planes are the user clipping planes.
+ */
+ brw_MOV(p, c->reg.vertex_src_mask, brw_imm_ud(0xfc0));
+
brw_DO(p, BRW_EXECUTE_1);
{
/* if (planemask & 1)
*/
brw_MOV(p, get_addr_reg(vtx), deref_1uw(inlist_ptr, 0));
+ load_vertex_pos(c, vtxPrev, vec4(c->reg.dpPrev), hpos_offset, clipvert_offset);
/* IS_NEGATIVE(prev) */
brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
- brw_DP4(p, vec4(c->reg.dpPrev), deref_4f(vtxPrev, hpos_offset), c->reg.plane_equation);
+ brw_DP4(p, vec4(c->reg.dpPrev), vec4(c->reg.dpPrev), c->reg.plane_equation);
brw_IF(p, BRW_EXECUTE_1);
{
+ load_vertex_pos(c, vtx, vec4(c->reg.dp), hpos_offset, clipvert_offset);
/* IS_POSITIVE(next)
*/
brw_set_conditionalmod(p, BRW_CONDITIONAL_GE);
- brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, hpos_offset), c->reg.plane_equation);
+ brw_DP4(p, vec4(c->reg.dp), vec4(c->reg.dp), c->reg.plane_equation);
brw_IF(p, BRW_EXECUTE_1);
{
brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short)));
brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1));
+ load_vertex_pos(c, vtx, vec4(c->reg.dp), hpos_offset, clipvert_offset);
/* IS_NEGATIVE(next)
*/
brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
- brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, hpos_offset), c->reg.plane_equation);
+ brw_DP4(p, vec4(c->reg.dp), vec4(c->reg.dp), c->reg.plane_equation);
brw_IF(p, BRW_EXECUTE_1);
{
/* Going out of bounds. Avoid division by zero as we
*/
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1));
+ brw_SHR(p, c->reg.vertex_src_mask, c->reg.vertex_src_mask, brw_imm_ud(1));
}
brw_WHILE(p);
}