STATE_SEEKING, ///< client has started the seek operation. Back on STATE_PLAYING when the time comes
STATE_PUBLISHING, ///< client has started sending multimedia data to server (for output)
STATE_RECEIVING, ///< received a publish command (for input)
+ STATE_SENDING, ///< received a play command (for output)
STATE_STOPPED, ///< the broadcast has been stopped
} ClientState;
// Send onStatus(NetStream.Publish.Start)
return write_status(s, pkt, "NetStream.Publish.Start",
filename);
+ } else if (!strcmp(command, "play")) {
+ ret = write_begin(s);
+ if (ret < 0)
+ return ret;
+ rt->state = STATE_SENDING;
+ return write_status(s, pkt, "NetStream.Play.Start",
+ filename);
} else {
if ((ret = ff_rtmp_packet_create(&spkt, RTMP_SYSTEM_CHANNEL,
RTMP_PT_INVOKE, 0,
} else if (ff_amf_match_string(pkt->data, pkt->size, "releaseStream") ||
ff_amf_match_string(pkt->data, pkt->size, "FCPublish") ||
ff_amf_match_string(pkt->data, pkt->size, "publish") ||
+ ff_amf_match_string(pkt->data, pkt->size, "play") ||
ff_amf_match_string(pkt->data, pkt->size, "_checkbw") ||
ff_amf_match_string(pkt->data, pkt->size, "createStream")) {
if ((ret = send_invoke_response(s, pkt)) < 0)
}
if (for_header && (rt->state == STATE_PLAYING ||
rt->state == STATE_PUBLISHING ||
+ rt->state == STATE_SENDING ||
rt->state == STATE_RECEIVING)) {
ff_rtmp_packet_destroy(&rpkt);
return 0;
} else {
if (read_connect(s, s->priv_data) < 0)
goto fail;
- rt->is_input = 1;
}
do {