((vector long long)__b & (vector long long)__c);
return (vector double)__res;
}
+
+static __inline__ vector bool long long __ATTRS_o_ai
+vec_sel(vector bool long long __a, vector bool long long __b,
+ vector bool long long __c) {
+ return (__a & ~__c) | (__b & __c);
+}
+
+static __inline__ vector bool long long __ATTRS_o_ai
+vec_sel(vector bool long long __a, vector bool long long __b,
+ vector unsigned long long __c) {
+ return (__a & ~(vector bool long long)__c) |
+ (__b & (vector bool long long)__c);
+}
+
+static __inline__ vector signed long long __ATTRS_o_ai
+vec_sel(vector signed long long __a, vector signed long long __b,
+ vector bool long long __c) {
+ return (__a & ~(vector signed long long)__c) |
+ (__b & (vector signed long long)__c);
+}
+
+static __inline__ vector signed long long __ATTRS_o_ai
+vec_sel(vector signed long long __a, vector signed long long __b,
+ vector unsigned long long __c) {
+ return (__a & ~(vector signed long long)__c) |
+ (__b & (vector signed long long)__c);
+}
+
+static __inline__ vector unsigned long long __ATTRS_o_ai
+vec_sel(vector unsigned long long __a, vector unsigned long long __b,
+ vector bool long long __c) {
+ return (__a & ~(vector unsigned long long)__c) |
+ (__b & (vector unsigned long long)__c);
+}
+
+static __inline__ vector unsigned long long __ATTRS_o_ai
+vec_sel(vector unsigned long long __a, vector unsigned long long __b,
+ vector unsigned long long __c) {
+ return (__a & ~__c) | (__b & __c);
+}
#endif
/* vec_vsel */
// CHECK-LE: or <2 x i64>
// CHECK-LE: bitcast <2 x i64> %{{[0-9]+}} to <2 x double>
+ res_vbll = vec_sel(vbll, vbll, vbll);
+// CHECK: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK: and <2 x i64> %{{[0-9]+}},
+// CHECK: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK: or <2 x i64>
+// CHECK-LE: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK-LE: and <2 x i64> %{{[0-9]+}},
+// CHECK-LE: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK-LE: or <2 x i64>
+
+ res_vbll = vec_sel(vbll, vbll, vull);
+// CHECK: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK: and <2 x i64> %{{[0-9]+}},
+// CHECK: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK: or <2 x i64>
+// CHECK-LE: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK-LE: and <2 x i64> %{{[0-9]+}},
+// CHECK-LE: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK-LE: or <2 x i64>
+
+ res_vsll = vec_sel(vsll, vsll, vbll);
+// CHECK: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK: and <2 x i64> %{{[0-9]+}},
+// CHECK: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK: or <2 x i64>
+// CHECK-LE: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK-LE: and <2 x i64> %{{[0-9]+}},
+// CHECK-LE: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK-LE: or <2 x i64>
+
+ res_vsll = vec_sel(vsll, vsll, vull);
+// CHECK: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK: and <2 x i64> %{{[0-9]+}},
+// CHECK: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK: or <2 x i64>
+// CHECK-LE: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK-LE: and <2 x i64> %{{[0-9]+}},
+// CHECK-LE: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK-LE: or <2 x i64>
+
+ res_vull = vec_sel(vull, vull, vbll);
+// CHECK: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK: and <2 x i64> %{{[0-9]+}},
+// CHECK: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK: or <2 x i64>
+// CHECK-LE: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK-LE: and <2 x i64> %{{[0-9]+}},
+// CHECK-LE: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK-LE: or <2 x i64>
+
+ res_vull = vec_sel(vull, vull, vull);
+// CHECK: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK: and <2 x i64> %{{[0-9]+}},
+// CHECK: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK: or <2 x i64>
+// CHECK-LE: xor <2 x i64> %{{[0-9]+}}, <i64 -1, i64 -1>
+// CHECK-LE: and <2 x i64> %{{[0-9]+}},
+// CHECK-LE: and <2 x i64> %{{[0-9]+}}, %{{[0-9]+}}
+// CHECK-LE: or <2 x i64>
+
res_vf = vec_sqrt(vf);
// CHECK: call <4 x float> @llvm.sqrt.v4f32(<4 x float> %{{[0-9]+}})
// CHECK-LE: call <4 x float> @llvm.sqrt.v4f32(<4 x float> %{{[0-9]+}})