tile width: 6
tile height: 5
```
+
+- **"P012\_LE"** planar 4:2:0 YUV with interleaved UV plane, 2 bytes per channel where color data is stored in MSB 12 bits, LE
+
+```
+ Component 0: Y
+ depth: 12 LE
+ pstride: 2
+ default offset: 0
+ default rstride: RU4 (width * 2)
+ default size: rstride (component0) * RU2 (height)
+
+ Component 1: U
+ depth: 12 LE
+ pstride: 4
+ default offset: size (component0)
+ default rstride: RU4 (width * 2)
+
+ Component 2: V
+ depth 12 LE
+ pstride: 4
+ default offset: offset (component1) + 2
+ default rstride: RU4 (width * 2)
+
+ Image
+ default size: RU4 (width * 2) * RU2 (height) * 3 / 2
+```
+
+- **"P012\_BE"** planar 4:2:0 YUV with interleaved UV plane, 2 bytes per channel where color data is stored in MSB 12 bits, BE
+
+```
+ Component 0: Y
+ depth: 12 BE
+ pstride: 2
+ default offset: 0
+ default rstride: RU4 (width * 2)
+ default size: rstride (component0) * RU2 (height)
+
+ Component 1: U
+ depth: 12 BE
+ pstride: 4
+ default offset: size (component0)
+ default rstride: RU4 (width * 2)
+
+ Component 2: V
+ depth 12 BE
+ pstride: 4
+ default offset: offset (component1) + 2
+ default rstride: RU4 (width * 2)
+
+ Image
+ default size: RU4 (width * 2) * RU2 (height) * 3 / 2
+```