friend class SkSurface_Raster;
- void init(SkBitmap::Config config, int width, int height, bool isOpaque);
-
// used to change the backend's pixels (and possibly config/rowbytes)
// but cannot change the width/height, so there should be no change to
// any clip information.
*/
class SkMallocPixelRef : public SkPixelRef {
public:
- /**
- * Return a new SkMallocPixelRef with the provided pixel storage, rowBytes,
- * and optional colortable. The caller is responsible for managing the
- * lifetime of the pixel storage buffer, as the pixelref will not try
- * to delete the storage.
- *
- * This pixelref will ref() the specified colortable (if not NULL).
- *
- * Returns NULL on failure.
+ /** Allocate the specified buffer for pixels. The memory is freed when the
+ last owner of this pixelref is gone. If addr is NULL, sk_malloc_throw()
+ is called to allocate it.
*/
- static SkMallocPixelRef* NewDirect(const SkImageInfo&, void* addr,
- size_t rowBytes, SkColorTable*);
-
- /**
- * Return a new SkMallocPixelRef, automatically allocating storage for the
- * pixels. If rowBytes are 0, an optimal value will be chosen automatically.
- * If rowBytes is > 0, then it will be respected, or NULL will be returned
- * if rowBytes is invalid for the specified info.
- *
- * This pixelref will ref() the specified colortable (if not NULL).
- *
- * Returns NULL on failure.
- */
- static SkMallocPixelRef* NewAllocate(const SkImageInfo& info,
- size_t rowBytes, SkColorTable*);
+ SkMallocPixelRef(void* addr, size_t size, SkColorTable* ctable, bool ownPixels = true);
+ virtual ~SkMallocPixelRef();
void* getAddr() const { return fStorage; }
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkMallocPixelRef)
protected:
- virtual bool onNewLockPixels(LockRec*) SK_OVERRIDE;
- virtual void onUnlockPixels() SK_OVERRIDE;
- virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
- virtual size_t getAllocatedSizeInBytes() const SK_OVERRIDE;
+ // overrides from SkPixelRef
+ virtual void* onLockPixels(SkColorTable**);
+ virtual void onUnlockPixels();
SkMallocPixelRef(SkFlattenableReadBuffer& buffer);
- SkMallocPixelRef(const SkImageInfo&, void* addr, size_t rb, SkColorTable*,
- bool ownsPixels);
- virtual ~SkMallocPixelRef();
+ virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
+
+ // Returns the allocation size for the pixels
+ virtual size_t getAllocatedSizeInBytes() const SK_OVERRIDE { return fSize; }
private:
- void* fStorage;
- SkColorTable* fCTable;
- size_t fRB;
- const bool fOwnPixels;
+ void* fStorage;
+ size_t fSize;
+ SkColorTable* fCTable;
+ bool fOwnPixels;
typedef SkPixelRef INHERITED;
};
// V14: Add flags word to PathRef serialization
// V15: Remove A1 bitmpa config (and renumber remaining configs)
// V16: Move SkPath's isOval flag to SkPathRef
- // V17: Changes to PixelRef to store SkImageInfo
#ifndef DELETE_THIS_CODE_WHEN_SKPS_ARE_REBUILT_AT_V16_AND_ALL_OTHER_INSTANCES_TOO
static const uint32_t PRIOR_PICTURE_VERSION = 15; // TODO: remove when .skps regenerated
#endif
- static const uint32_t PICTURE_VERSION = 17;
+ static const uint32_t PICTURE_VERSION = 16;
// fPlayback, fRecord, fWidth & fHeight are protected to allow derived classes to
// install their own SkPicturePlayback-derived players,SkPictureRecord-derived
#include "SkRefCnt.h"
#include "SkString.h"
#include "SkFlattenable.h"
-#include "SkImageInfo.h"
#include "SkTDArray.h"
-//#define SK_SUPPORT_LEGACY_PIXELREF_CONSTRUCTOR
-
-#define SK_SUPPORT_LEGACY_ONLOCKPIXELS
+#define SK_SUPPORT_LEGACY_PIXELREF_CONSTRUCTOR
#ifdef SK_DEBUG
/**
/** Return the pixel memory returned from lockPixels, or null if the
lockCount is 0.
*/
- void* pixels() const { return fRec.fPixels; }
+ void* pixels() const { return fPixels; }
/** Return the current colorTable (if any) if pixels are locked, or null.
*/
- SkColorTable* colorTable() const { return fRec.fColorTable; }
+ SkColorTable* colorTable() const { return fColorTable; }
- /**
- * To access the actual pixels of a pixelref, it must be "locked".
- * Calling lockPixels returns a LockRec struct (on success).
- */
- struct LockRec {
- void* fPixels;
- SkColorTable* fColorTable;
- size_t fRowBytes;
-
- void zero() { sk_bzero(this, sizeof(*this)); }
- };
-
/**
* Returns true if the lockcount > 0
*/
SkDEBUGCODE(int getLockCount() const { return fLockCount; })
- /**
- * Call to access the pixel memory. Return true on success. Balance this
- * with a call to unlockPixels().
- */
- bool lockPixels();
-
- /**
- * Call to access the pixel memory. On success, return true and fill out
- * the specified rec. On failure, return false and ignore the rec parameter.
- * Balance this with a call to unlockPixels().
- */
- bool lockPixels(LockRec* rec);
-
+ /** Call to access the pixel memory, which is returned. Balance with a call
+ to unlockPixels().
+ */
+ void lockPixels();
/** Call to balanace a previous call to lockPixels(). Returns the pixels
(or null) after the unlock. NOTE: lock calls can be nested, but the
matching number of unlock calls must be made in order to free the
void addGenIDChangeListener(GenIDChangeListener* listener);
protected:
-#ifdef SK_SUPPORT_LEGACY_ONLOCKPIXELS
- virtual void* onLockPixels(SkColorTable**);
- virtual bool onNewLockPixels(LockRec*);
-#else
- /**
- * On success, returns true and fills out the LockRec for the pixels. On
- * failure returns false and ignores the LockRec parameter.
- *
- * The caller will have already acquired a mutex for thread safety, so this
- * method need not do that.
- */
- virtual bool onNewLockPixels(LockRec*) = 0;
-#endif
-
- /**
- * Balancing the previous successful call to onNewLockPixels. The locked
- * pixel address will no longer be referenced, so the subclass is free to
- * move or discard that memory.
- *
- * The caller will have already acquired a mutex for thread safety, so this
- * method need not do that.
- */
+ /** Called when the lockCount goes from 0 to 1. The caller will have already
+ acquire a mutex for thread safety, so this method need not do that.
+ */
+ virtual void* onLockPixels(SkColorTable**) = 0;
+ /** Called when the lock count goes from 1 to 0. The caller will have
+ already acquire a mutex for thread safety, so this method need not do
+ that.
+ */
virtual void onUnlockPixels() = 0;
/** Default impl returns true */
// only call from constructor. Flags this to always be locked, removing
// the need to grab the mutex and call onLockPixels/onUnlockPixels.
// Performance tweak to avoid those calls (esp. in multi-thread use case).
- void setPreLocked(void*, size_t rowBytes, SkColorTable*);
+ void setPreLocked(void* pixels, SkColorTable* ctable);
private:
SkBaseMutex* fMutex; // must remain in scope for the life of this object
SkImageInfo fInfo;
-
- // LockRec is only valid if we're in a locked state (isLocked())
- LockRec fRec;
+
+ void* fPixels;
+ SkColorTable* fColorTable; // we do not track ownership, subclass does
int fLockCount;
mutable uint32_t fGenerationID;
class GrTexture;
class GrRenderTarget;
-struct SkImageInfo;
class GrSurface : public GrResource {
public:
*/
const GrTextureDesc& desc() const { return fDesc; }
- void asImageInfo(SkImageInfo*) const;
-
/**
* @return the texture associated with the surface, may be NULL.
*/
* kUnknown_PixelConfig if the conversion cannot be done.
*/
GrPixelConfig SkBitmapConfig2GrPixelConfig(SkBitmap::Config);
-bool GrPixelConfig2ColorType(GrPixelConfig, SkColorType*);
static inline GrColor SkColor2GrColor(SkColor c) {
SkPMColor pm = SkPreMultiplyColor(c);
*/
class SK_API SkROLockPixelsPixelRef : public SkPixelRef {
public:
- SkROLockPixelsPixelRef(const SkImageInfo&);
+ SkROLockPixelsPixelRef();
virtual ~SkROLockPixelsPixelRef();
protected:
- virtual bool onNewLockPixels(LockRec*) SK_OVERRIDE;
- virtual void onUnlockPixels() SK_OVERRIDE;
- virtual bool onLockPixelsAreWritable() const SK_OVERRIDE; // return false;
+ // override from SkPixelRef
+ virtual void* onLockPixels(SkColorTable** ptr);
+ virtual void onUnlockPixels();
+ virtual bool onLockPixelsAreWritable() const; // return false;
private:
SkBitmap fBitmap;
* cache and would like the pixel ref to unlock it in its destructor then transferCacheLock
* should be set to true.
*/
+ SkGrPixelRef(GrSurface*, bool transferCacheLock = false);
SkGrPixelRef(const SkImageInfo&, GrSurface*, bool transferCacheLock = false);
virtual ~SkGrPixelRef();
@param config The preferred config of the decoded bitmap.
@param sampleSize Requested sampleSize for decoding. Defaults to 1.
*/
- SkImageRef(const SkImageInfo&, SkStreamRewindable*, int sampleSize = 1,
+ SkImageRef(SkStreamRewindable*, SkBitmap::Config config, int sampleSize = 1,
SkBaseMutex* mutex = NULL);
virtual ~SkImageRef();
When these are called, we will have already acquired the mutex!
*/
- virtual bool onNewLockPixels(LockRec*) SK_OVERRIDE;
+ virtual void* onLockPixels(SkColorTable**);
// override this in your subclass to clean up when we're unlocking pixels
- virtual void onUnlockPixels() SK_OVERRIDE {}
+ virtual void onUnlockPixels() {}
SkImageRef(SkFlattenableReadBuffer&, SkBaseMutex* mutex = NULL);
virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
SkImageDecoderFactory* fFactory; // may be null
SkStreamRewindable* fStream;
+ SkBitmap::Config fConfig;
int fSampleSize;
bool fDoDither;
bool fErrorInDecoding;
class SkImageRef_GlobalPool : public SkImageRef {
public:
// if pool is null, use the global pool
- SkImageRef_GlobalPool(const SkImageInfo&, SkStreamRewindable*,
+ SkImageRef_GlobalPool(SkStreamRewindable*, SkBitmap::Config,
int sampleSize = 1);
virtual ~SkImageRef_GlobalPool();
if (SkImageDecoder::DecodeStream(stream, &bm, SkBitmap::kNo_Config,
SkImageDecoder::kDecodeBounds_Mode)) {
- SkImageInfo info;
- bm.asImageInfo(&info);
- SkPixelRef* pr = new SkImageRef_GlobalPool(info, stream, 1);
+ SkPixelRef* pr = new SkImageRef_GlobalPool(stream, bm.config(), 1);
bm.setPixelRef(pr)->unref();
}
}
return;
}
- SkImageInfo info;
- if (!this->asImageInfo(&info)) {
- this->setPixelRef(NULL, 0);
- return;
- }
-
- SkPixelRef* pr = SkMallocPixelRef::NewDirect(info, p, fRowBytes, ctable);
- if (NULL == pr) {
- this->setPixelRef(NULL, 0);
- return;
- }
-
- this->setPixelRef(pr)->unref();
+ Sk64 size = this->getSize64();
+ SkASSERT(!size.isNeg() && size.is32());
+ this->setPixelRef(new SkMallocPixelRef(p, size.get32(), ctable, false))->unref();
// since we're already allocated, we lockPixels right away
this->lockPixels();
SkDEBUGCODE(this->validate();)
*/
bool SkBitmap::HeapAllocator::allocPixelRef(SkBitmap* dst,
SkColorTable* ctable) {
- SkImageInfo info;
- if (!dst->asImageInfo(&info)) {
-// SkDebugf("unsupported config for info %d\n", dst->config());
+ Sk64 size = dst->getSize64();
+ if (size.isNeg() || !size.is32()) {
return false;
}
-
- SkPixelRef* pr = SkMallocPixelRef::NewAllocate(info, dst->rowBytes(),
- ctable);
- if (NULL == pr) {
+
+ void* addr = sk_malloc_flags(size.get32(), 0); // returns NULL on failure
+ if (NULL == addr) {
return false;
}
- dst->setPixelRef(pr, 0)->unref();
+ dst->setPixelRef(new SkMallocPixelRef(addr, size.get32(), ctable))->unref();
// since we're already allocated, we lockPixels right away
dst->lockPixels();
return true;
, fBitmap(bitmap) {
}
-void SkBitmapDevice::init(SkBitmap::Config config, int width, int height, bool isOpaque) {
+SkBitmapDevice::SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque) {
fBitmap.setConfig(config, width, height, 0, isOpaque ?
kOpaque_SkAlphaType : kPremul_SkAlphaType);
-
- if (SkBitmap::kNo_Config != config) {
- if (!fBitmap.allocPixels()) {
- // indicate failure by zeroing our bitmap
- fBitmap.setConfig(config, 0, 0, 0, isOpaque ?
- kOpaque_SkAlphaType : kPremul_SkAlphaType);
- } else if (!isOpaque) {
- fBitmap.eraseColor(SK_ColorTRANSPARENT);
- }
+ if (!fBitmap.allocPixels()) {
+ fBitmap.setConfig(config, 0, 0, 0, isOpaque ?
+ kOpaque_SkAlphaType : kPremul_SkAlphaType);
+ }
+ if (!isOpaque) {
+ fBitmap.eraseColor(SK_ColorTRANSPARENT);
}
-}
-
-SkBitmapDevice::SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque) {
- this->init(config, width, height, isOpaque);
}
SkBitmapDevice::SkBitmapDevice(SkBitmap::Config config, int width, int height, bool isOpaque,
const SkDeviceProperties& deviceProperties)
- : SkBaseDevice(deviceProperties)
-{
- this->init(config, width, height, isOpaque);
+ : SkBaseDevice(deviceProperties) {
+
+ fBitmap.setConfig(config, width, height, 0, isOpaque ?
+ kOpaque_SkAlphaType : kPremul_SkAlphaType);
+ if (!fBitmap.allocPixels()) {
+ fBitmap.setConfig(config, 0, 0, 0, isOpaque ?
+ kOpaque_SkAlphaType : kPremul_SkAlphaType);
+ }
+ if (!isOpaque) {
+ fBitmap.eraseColor(SK_ColorTRANSPARENT);
+ }
}
SkBitmapDevice::~SkBitmapDevice() {
#include "SkGr.h"
bool SkImageFilterUtils::WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result) {
- SkImageInfo info;
- info.fWidth = width;
- info.fHeight = height;
- info.fColorType = kPMColor_SkColorType;
- info.fAlphaType = kPremul_SkAlphaType;
-
- result->setConfig(info);
- result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
+ result->setConfig(SkBitmap::kARGB_8888_Config, width, height);
+ result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (texture)))->unref();
return true;
}
} else {
if (filter->filterImage(proxy, src, ctm, result, offset)) {
if (!result->getTexture()) {
- SkImageInfo info;
- if (!result->asImageInfo(&info)) {
- return false;
- }
GrTexture* resultTex = GrLockAndRefCachedBitmapTexture(context, *result, NULL);
- result->setPixelRef(new SkGrPixelRef(info, resultTex))->unref();
+ result->setPixelRef(new SkGrPixelRef(resultTex))->unref();
GrUnlockAndUnrefCachedBitmapTexture(resultTex);
}
return true;
+
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
-
#include "SkMallocPixelRef.h"
#include "SkBitmap.h"
#include "SkFlattenableBuffers.h"
-static bool check_info(const SkImageInfo& info, SkColorTable* ctable) {
- if (info.fWidth < 0 ||
- info.fHeight < 0 ||
- (unsigned)info.fColorType > (unsigned)kLastEnum_SkColorType ||
- (unsigned)info.fAlphaType > (unsigned)kLastEnum_SkAlphaType)
- {
- return false;
- }
-
- // these seem like good checks, but currently we have (at least) tests
- // that expect the pixelref to succeed even when there is a mismatch
- // with colortables. fix?
-#if 0
- if (kIndex8_SkColorType == info.fColorType && NULL == ctable) {
- return false;
- }
- if (kIndex8_SkColorType != info.fColorType && NULL != ctable) {
- return false;
- }
-#endif
- return true;
-}
-
-SkMallocPixelRef* SkMallocPixelRef::NewDirect(const SkImageInfo& info,
- void* addr,
- size_t rowBytes,
- SkColorTable* ctable) {
- if (!check_info(info, ctable)) {
- return NULL;
- }
- return SkNEW_ARGS(SkMallocPixelRef, (info, addr, rowBytes, ctable, false));
-}
-
-SkMallocPixelRef* SkMallocPixelRef::NewAllocate(const SkImageInfo& info,
- size_t requestedRowBytes,
- SkColorTable* ctable) {
- if (!check_info(info, ctable)) {
- return NULL;
- }
-
- int32_t minRB = info.minRowBytes();
- if (minRB < 0) {
- return NULL; // allocation will be too large
- }
- if (requestedRowBytes > 0 && (int32_t)requestedRowBytes < minRB) {
- return NULL; // cannot meet requested rowbytes
- }
-
- int32_t rowBytes;
- if (requestedRowBytes) {
- rowBytes = requestedRowBytes;
- } else {
- rowBytes = minRB;
+SkMallocPixelRef::SkMallocPixelRef(void* storage, size_t size,
+ SkColorTable* ctable, bool ownPixels) {
+ if (NULL == storage) {
+ SkASSERT(ownPixels);
+ storage = sk_malloc_throw(size);
}
-
- Sk64 bigSize;
- bigSize.setMul(info.fHeight, rowBytes);
- if (!bigSize.is32()) {
- return NULL;
- }
-
- size_t size = bigSize.get32();
- void* addr = sk_malloc_flags(size, 0);
- if (NULL == addr) {
- return NULL;
- }
-
- return SkNEW_ARGS(SkMallocPixelRef, (info, addr, rowBytes, ctable, true));
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-SkMallocPixelRef::SkMallocPixelRef(const SkImageInfo& info, void* storage,
- size_t rowBytes, SkColorTable* ctable,
- bool ownsPixels)
- : SkPixelRef(info)
- , fOwnPixels(ownsPixels)
-{
- SkASSERT(check_info(info, ctable));
- SkASSERT(rowBytes >= info.minRowBytes());
-
- if (kIndex_8_SkColorType != info.fColorType) {
- ctable = NULL;
- }
-
fStorage = storage;
+ fSize = size;
fCTable = ctable;
- fRB = rowBytes;
SkSafeRef(ctable);
-
- this->setPreLocked(fStorage, fRB, fCTable);
+ fOwnPixels = ownPixels;
+
+ this->setPreLocked(fStorage, fCTable);
}
SkMallocPixelRef::~SkMallocPixelRef() {
}
}
-bool SkMallocPixelRef::onNewLockPixels(LockRec* rec) {
- rec->fPixels = fStorage;
- rec->fRowBytes = fRB;
- rec->fColorTable = fCTable;
- return true;
+void* SkMallocPixelRef::onLockPixels(SkColorTable** ct) {
+ *ct = fCTable;
+ return fStorage;
}
void SkMallocPixelRef::onUnlockPixels() {
// nothing to do
}
-size_t SkMallocPixelRef::getAllocatedSizeInBytes() const {
- return this->info().getSafeSize(fRB);
-}
-
void SkMallocPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const {
this->INHERITED::flatten(buffer);
- buffer.write32(fRB);
-
- // TODO: replace this bulk write with a chunky one that can trim off any
- // trailing bytes on each scanline (in case rowbytes > width*size)
- size_t size = this->info().getSafeSize(fRB);
- buffer.writeByteArray(fStorage, size);
+ buffer.writeByteArray(fStorage, fSize);
buffer.writeBool(fCTable != NULL);
if (fCTable) {
fCTable->writeToBuffer(buffer);
}
SkMallocPixelRef::SkMallocPixelRef(SkFlattenableReadBuffer& buffer)
- : INHERITED(buffer, NULL)
- , fOwnPixels(true)
-{
- fRB = buffer.read32();
- size_t size = this->info().getSafeSize(fRB);
- fStorage = sk_malloc_throw(size);
- buffer.readByteArray(fStorage, size);
+ : INHERITED(buffer, NULL) {
+ fSize = buffer.getArrayCount();
+ fStorage = sk_malloc_throw(fSize);
+ buffer.readByteArray(fStorage, fSize);
if (buffer.readBool()) {
fCTable = SkNEW_ARGS(SkColorTable, (buffer));
} else {
fCTable = NULL;
}
+ fOwnPixels = true;
- this->setPreLocked(fStorage, fRB, fCTable);
+ this->setPreLocked(fStorage, fCTable);
}
if (!result) {
return false;
}
- SkAutoUnref aur(dst);
- SkImageInfo info;
resultBM->setConfig(srcBM.config(), dst->width(), dst->height());
- if (resultBM->asImageInfo(&info)) {
- return false;
- }
- resultBM->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, dst)))->unref();
+ resultBM->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (dst)))->unref();
+ dst->unref();
return true;
}
// just need a > 0 value, so pick a funny one to aid in debugging
#define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789
-SkPixelRef::SkPixelRef(const SkImageInfo& info) {
+SkPixelRef::SkPixelRef(const SkImageInfo&, SkBaseMutex* mutex) {
+ this->setMutex(mutex);
+ fPixels = NULL;
+ fColorTable = NULL; // we do not track ownership of this
+ fLockCount = 0;
+ this->needsNewGenID();
+ fIsImmutable = false;
+ fPreLocked = false;
+}
+
+SkPixelRef::SkPixelRef(const SkImageInfo&) {
this->setMutex(NULL);
- fInfo = info;
- fRec.zero();
+ fPixels = NULL;
+ fColorTable = NULL; // we do not track ownership of this
fLockCount = 0;
this->needsNewGenID();
fIsImmutable = false;
fPreLocked = false;
}
-SkPixelRef::SkPixelRef(const SkImageInfo& info, SkBaseMutex* mutex) {
+#ifdef SK_SUPPORT_LEGACY_PIXELREF_CONSTRUCTOR
+// THIS GUY IS DEPRECATED -- don't use me!
+SkPixelRef::SkPixelRef(SkBaseMutex* mutex) {
this->setMutex(mutex);
- fInfo = info;
- fRec.zero();
+ fPixels = NULL;
+ fColorTable = NULL; // we do not track ownership of this
fLockCount = 0;
this->needsNewGenID();
fIsImmutable = false;
fPreLocked = false;
}
+#endif
SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex)
: INHERITED(buffer) {
this->setMutex(mutex);
-
- fInfo.unflatten(buffer);
- fRec.zero();
+ fPixels = NULL;
+ fColorTable = NULL; // we do not track ownership of this
fLockCount = 0;
fIsImmutable = buffer.readBool();
fGenerationID = buffer.readUInt();
that.fUniqueGenerationID = false;
}
-void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctable) {
+void SkPixelRef::setPreLocked(void* pixels, SkColorTable* ctable) {
#ifndef SK_IGNORE_PIXELREF_SETPRELOCKED
// only call me in your constructor, otherwise fLockCount tracking can get
// out of sync.
- fRec.fPixels = pixels;
- fRec.fColorTable = ctable;
- fRec.fRowBytes = rowBytes;
+ fPixels = pixels;
+ fColorTable = ctable;
fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT;
fPreLocked = true;
#endif
void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const {
this->INHERITED::flatten(buffer);
-
- fInfo.flatten(buffer);
buffer.writeBool(fIsImmutable);
// We write the gen ID into the picture for within-process recording. This
// is safe since the same genID will never refer to two different sets of
}
}
-bool SkPixelRef::lockPixels(LockRec* rec) {
+void SkPixelRef::lockPixels() {
SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
-
+
if (!fPreLocked) {
SkAutoMutexAcquire ac(*fMutex);
-
+
if (1 == ++fLockCount) {
- LockRec rec;
- if (!this->onNewLockPixels(&rec)) {
- return false;
- }
- fRec = rec;
+ fPixels = this->onLockPixels(&fColorTable);
}
}
- *rec = fRec;
- return true;
-}
-
-bool SkPixelRef::lockPixels() {
- LockRec rec;
- return this->lockPixels(&rec);
}
void SkPixelRef::unlockPixels() {
SkASSERT(fLockCount > 0);
if (0 == --fLockCount) {
this->onUnlockPixels();
- fRec.zero();
+ fPixels = NULL;
+ fColorTable = NULL;
}
}
}
///////////////////////////////////////////////////////////////////////////////
-#ifdef SK_SUPPORT_LEGACY_ONLOCKPIXELS
-
-void* SkPixelRef::onLockPixels(SkColorTable** ctable) {
- return NULL;
-}
-
-bool SkPixelRef::onNewLockPixels(LockRec* rec) {
- SkColorTable* ctable;
- void* pixels = this->onLockPixels(&ctable);
- if (!pixels) {
- return false;
- }
-
- rec->fPixels = pixels;
- rec->fColorTable = ctable;
- rec->fRowBytes = 0; // callers don't currently need this (thank goodness)
- return true;
-}
-
-#endif
-
-///////////////////////////////////////////////////////////////////////////////
-
#ifdef SK_BUILD_FOR_ANDROID
void SkPixelRef::globalRef(void* data) {
this->ref();
const SkPMColor* SkGradientShaderBase::getCache32() const {
if (fCache32 == NULL) {
- SkImageInfo info;
- info.fWidth = kCache32Count;
- info.fHeight = 4; // for our 4 dither rows
- info.fAlphaType = kPremul_SkAlphaType;
- info.fColorType = kPMColor_SkColorType;
+ // double the count for dither entries
+ const int entryCount = kCache32Count * 4;
+ const size_t allocSize = sizeof(SkPMColor) * entryCount;
if (NULL == fCache32PixelRef) {
- fCache32PixelRef = SkMallocPixelRef::NewAllocate(info, 0, NULL);
+ fCache32PixelRef = SkNEW_ARGS(SkMallocPixelRef,
+ (NULL, allocSize, NULL));
}
fCache32 = (SkPMColor*)fCache32PixelRef->getAddr();
if (fColorCount == 2) {
}
if (fMapper) {
- SkMallocPixelRef* newPR = SkMallocPixelRef::NewAllocate(info, 0, NULL);
+ SkMallocPixelRef* newPR = SkNEW_ARGS(SkMallocPixelRef,
+ (NULL, allocSize, NULL));
SkPMColor* linear = fCache32; // just computed linear data
SkPMColor* mapped = (SkPMColor*)newPR->getAddr(); // storage for mapped data
SkUnitMapper* map = fMapper;
#include "GrSurface.h"
#include "SkBitmap.h"
-#include "SkGr.h"
#include "SkImageEncoder.h"
#include <stdio.h>
-void GrSurface::asImageInfo(SkImageInfo* info) const {
- if (!GrPixelConfig2ColorType(this->config(), &info->fColorType)) {
- sk_throw();
- }
- info->fWidth = this->width();
- info->fHeight = this->height();
- info->fAlphaType = kPremul_SkAlphaType;
-}
-
bool GrSurface::savePixels(const char* filename) {
SkBitmap bm;
bm.setConfig(SkBitmap::kARGB_8888_Config, this->width(), this->height());