#define CMD_WRITE_COPY16 "\xAF\x6A" /**< 16 bit copy command. */
#define CMD_WRITE_RLX16 "\xAF\x6B" /**< 16 bit extended run length command. */
-/* On/Off for driving the DisplayLink framebuffer to the display */
-#define UDL_REG_BLANK_MODE 0x1f
-
-#define UDL_BLANK_MODE_ON 0x00 /* hsync and vsync on, visible */
-#define UDL_BLANK_MODE_BLANKED 0x01 /* hsync and vsync on, blanked */
-#define UDL_BLANK_MODE_VSYNC_OFF 0x03 /* vsync off, blanked */
-#define UDL_BLANK_MODE_HSYNC_OFF 0x05 /* hsync off, blanked */
-#define UDL_BLANK_MODE_POWERDOWN 0x07 /* powered off; requires modeset */
-
#endif
#include <drm/drm_vblank.h>
#include "udl_drv.h"
-
-#define UDL_COLOR_DEPTH_16BPP 0
+#include "udl_proto.h"
/*
* All DisplayLink bulk operations start with 0xAF, followed by specific code
static char *udl_set_blank_mode(char *buf, u8 mode)
{
- return udl_set_register(buf, UDL_REG_BLANK_MODE, mode);
+ return udl_set_register(buf, UDL_REG_BLANKMODE, mode);
}
static char *udl_set_color_depth(char *buf, u8 selection)
buf = (char *)urb->transfer_buffer;
buf = udl_vidreg_lock(buf);
- buf = udl_set_color_depth(buf, UDL_COLOR_DEPTH_16BPP);
+ buf = udl_set_color_depth(buf, UDL_COLORDEPTH_16BPP);
/* set base for 16bpp segment to 0 */
buf = udl_set_base16bpp(buf, 0);
/* set base for 8bpp segment to end of fb */
buf = udl_set_base8bpp(buf, 2 * mode->vdisplay * mode->hdisplay);
buf = udl_set_vid_cmds(buf, mode);
- buf = udl_set_blank_mode(buf, UDL_BLANK_MODE_ON);
+ buf = udl_set_blank_mode(buf, UDL_BLANKMODE_ON);
buf = udl_vidreg_unlock(buf);
buf = udl_dummy_render(buf);
buf = (char *)urb->transfer_buffer;
buf = udl_vidreg_lock(buf);
- buf = udl_set_blank_mode(buf, UDL_BLANK_MODE_POWERDOWN);
+ buf = udl_set_blank_mode(buf, UDL_BLANKMODE_POWERDOWN);
buf = udl_vidreg_unlock(buf);
buf = udl_dummy_render(buf);
--- /dev/null
+/* SPDX-License-Identifier: GPL-2.0-only */
+
+#ifndef UDL_PROTO_H
+#define UDL_PROTO_H
+
+#define UDL_COLORDEPTH_16BPP 0
+
+/* On/Off for driving the DisplayLink framebuffer to the display */
+#define UDL_REG_BLANKMODE 0x1f
+#define UDL_BLANKMODE_ON 0x00 /* hsync and vsync on, visible */
+#define UDL_BLANKMODE_BLANKED 0x01 /* hsync and vsync on, blanked */
+#define UDL_BLANKMODE_VSYNC_OFF 0x03 /* vsync off, blanked */
+#define UDL_BLANKMODE_HSYNC_OFF 0x05 /* hsync off, blanked */
+#define UDL_BLANKMODE_POWERDOWN 0x07 /* powered off; requires modeset */
+
+#endif