GlCompositor: fixed bug(VisualElement without texture can be drawn with this commit)
authorm.kucher <m.kucher@samsung.com>
Wed, 9 Apr 2014 16:03:29 +0000 (19:03 +0300)
committerMykola Kucher <m.kucher@samsung.com>
Thu, 10 Apr 2014 07:42:33 +0000 (07:42 +0000)
Change-Id: I55bb76b2ab80be792214e4472b25ed2f0a74d7f3
Signed-off-by: m.kucher <m.kucher@samsung.com>
src/ui/animations/FUiAnim_GlCompositor.cpp

index e61e004..27457a7 100644 (file)
@@ -376,7 +376,7 @@ _GlCompositor::CompositeNode(VisualElement* pRenderObject, Tizen::Base::Collecti
                        continue;
                }
 
-               if (!pNode->__pSurface)
+               if (!(pNode->__pMesh || pNode->__pSurface))
                {
                        if (_FloatCompare(pNode->__objectColor.Alpha(), 0.0f))
                        {