docs: update ARB_vertex_attrib_64bit status
authorDave Airlie <airlied@redhat.com>
Fri, 24 Apr 2015 02:50:21 +0000 (12:50 +1000)
committerDave Airlie <airlied@redhat.com>
Fri, 8 May 2015 00:22:12 +0000 (10:22 +1000)
Add to GL3.txt and release notes.

Signed-off-by: Dave Airlie <airlied@redhat.com>
docs/GL3.txt
docs/relnotes/10.6.0.html

index d188ffa..ec47253 100644 (file)
@@ -127,7 +127,7 @@ GL 4.1, GLSL 4.10:
   GL_ARB_get_program_binary                            DONE (0 binary formats)
   GL_ARB_separate_shader_objects                       DONE (all drivers)
   GL_ARB_shader_precision                              started (Micah)
-  GL_ARB_vertex_attrib_64bit                           started (Dave)
+  GL_ARB_vertex_attrib_64bit                           DONE (nvc0, softpipe)
   GL_ARB_viewport_array                                DONE (i965, nv50, nvc0, r600, llvmpipe)
 
 
index b004203..b7cd486 100644 (file)
@@ -57,6 +57,7 @@ Note: some of the new features are only available with certain drivers.
 <li>GL_ARB_program_interface_query (all drivers)</li>
 <li>GL_ARB_texture_stencil8 on nv50, nvc0, r600, radeonsi, softpipe</li>
 <li>GL_ARB_uniform_buffer_object on freedreno</li>
+<li>GL_ARB_vertex_attrib_64bit on nvc0, softpipe</li>
 <li>GL_ARB_viewport_array, GL_AMD_vertex_shader_viewport_index on i965/gen6</li>
 <li>GL_EXT_draw_buffers2 on freedreno</li>
 <li>GL_OES_EGL_sync on all drivers</li>