void test_store(void *data, Evas_Object *obj, void *event_info);
void test_win_inline(void *data, Evas_Object *obj, void *event_info);
void test_grid(void *data, Evas_Object *obj, void *event_info);
-void test_glview_simple(void *data, Evas_Object *obj, void *event_info);
-void test_glview(void *data, Evas_Object *obj, void *event_info);
+//// disabled for efl 1.1
+//void test_glview_simple(void *data, Evas_Object *obj, void *event_info);
+//void test_glview(void *data, Evas_Object *obj, void *event_info);
void test_3d(void *data, Evas_Object *obj, void *event_info);
void test_naviframe(void *data, Evas_Object *obj, void *event_info);
void test_factory(void *data, Evas_Object *obj, void *event_info);
ADD_TEST(NULL, "General", "Scaling 2", test_scaling2);
//------------------------------//
- ADD_TEST(NULL, "3D", "GLViewSimple", test_glview_simple);
- ADD_TEST(NULL, "3D", "GLView", test_glview);
+//// disabled for efl 1.1
+// ADD_TEST(NULL, "3D", "GLViewSimple", test_glview_simple);
+// ADD_TEST(NULL, "3D", "GLView", test_glview);
ADD_TEST(NULL, "3D", "Evas Map 3D", test_3d);
//------------------------------//
#include <Eina.h>
#include <Eet.h>
#include <Evas.h>
-#include <Evas_GL.h>
+// disabled - evas 1.1 won't have this.
+//#include <Evas_GL.h>
#include <Ecore.h>
#include <Ecore_Evas.h>
#include <Ecore_File.h>
* @}
*/
- /* glview */
- typedef void (*Elm_GLView_Func_Cb)(Evas_Object *obj);
-
- typedef enum _Elm_GLView_Mode
- {
- ELM_GLVIEW_ALPHA = 1,
- ELM_GLVIEW_DEPTH = 2,
- ELM_GLVIEW_STENCIL = 4
- } Elm_GLView_Mode;
-
- /**
- * Defines a policy for the glview resizing.
- *
- * @note Default is ELM_GLVIEW_RESIZE_POLICY_RECREATE
- */
- typedef enum _Elm_GLView_Resize_Policy
- {
- ELM_GLVIEW_RESIZE_POLICY_RECREATE = 1, /**< Resize the internal surface along with the image */
- ELM_GLVIEW_RESIZE_POLICY_SCALE = 2 /**< Only reize the internal image and not the surface */
- } Elm_GLView_Resize_Policy;
-
- typedef enum _Elm_GLView_Render_Policy
- {
- ELM_GLVIEW_RENDER_POLICY_ON_DEMAND = 1, /**< Render only when there is a need for redrawing */
- ELM_GLVIEW_RENDER_POLICY_ALWAYS = 2 /**< Render always even when it is not visible */
- } Elm_GLView_Render_Policy;
-
- /**
- * @defgroup GLView
- *
- * A simple GLView widget that allows GL rendering.
- *
- * Signals that you can add callbacks for are:
- *
- * @{
- */
-
- /**
- * Add a new glview to the parent
- *
- * @param parent The parent object
- * @return The new object or NULL if it cannot be created
- *
- * @ingroup GLView
- */
- EAPI Evas_Object *elm_glview_add(Evas_Object *parent) EINA_ARG_NONNULL(1);
-
- /**
- * Sets the size of the glview
- *
- * @param obj The glview object
- * @param width width of the glview object
- * @param height height of the glview object
- *
- * @ingroup GLView
- */
- EAPI void elm_glview_size_set(Evas_Object *obj, Evas_Coord width, Evas_Coord height) EINA_ARG_NONNULL(1);
-
- /**
- * Gets the size of the glview.
- *
- * @param obj The glview object
- * @param width width of the glview object
- * @param height height of the glview object
- *
- * Note that this function returns the actual image size of the
- * glview. This means that when the scale policy is set to
- * ELM_GLVIEW_RESIZE_POLICY_SCALE, it'll return the non-scaled
- * size.
- *
- * @ingroup GLView
- */
- EAPI void elm_glview_size_get(const Evas_Object *obj, Evas_Coord *width, Evas_Coord *height) EINA_ARG_NONNULL(1);
-
- /**
- * Gets the gl api struct for gl rendering
- *
- * @param obj The glview object
- * @return The api object or NULL if it cannot be created
- *
- * @ingroup GLView
- */
- EAPI Evas_GL_API *elm_glview_gl_api_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
-
- /**
- * Set the mode of the GLView. Supports Three simple modes.
- *
- * @param obj The glview object
- * @param mode The mode Options OR'ed enabling Alpha, Depth, Stencil.
- * @return True if set properly.
- *
- * @ingroup GLView
- */
- EAPI Eina_Bool elm_glview_mode_set(Evas_Object *obj, Elm_GLView_Mode mode) EINA_ARG_NONNULL(1);
-
- /**
- * Set the resize policy for the glview object.
- *
- * @param obj The glview object.
- * @param policy The scaling policy.
- *
- * By default, the resize policy is set to
- * ELM_GLVIEW_RESIZE_POLICY_RECREATE. When resize is called it
- * destroys the previous surface and recreates the newly specified
- * size. If the policy is set to ELM_GLVIEW_RESIZE_POLICY_SCALE,
- * however, glview only scales the image object and not the underlying
- * GL Surface.
- *
- * @ingroup GLView
- */
- EAPI Eina_Bool elm_glview_resize_policy_set(Evas_Object *obj, Elm_GLView_Resize_Policy policy) EINA_ARG_NONNULL(1);
-
- /**
- * Set the render policy for the glview object.
- *
- * @param obj The glview object.
- * @param policy The render policy.
- *
- * By default, the render policy is set to
- * ELM_GLVIEW_RENDER_POLICY_ON_DEMAND. This policy is set such
- * that during the render loop, glview is only redrawn if it needs
- * to be redrawn. (i.e. When it is visible) If the policy is set to
- * ELM_GLVIEWW_RENDER_POLICY_ALWAYS, it redraws regardless of
- * whether it is visible/need redrawing or not.
- *
- * @ingroup GLView
- */
- EAPI Eina_Bool elm_glview_render_policy_set(Evas_Object *obj, Elm_GLView_Render_Policy policy) EINA_ARG_NONNULL(1);
-
- /**
- * Set the init function that runs once in the main loop.
- *
- * @param obj The glview object.
- * @param func The init function to be registered.
- *
- * The registered init function gets called once during the render loop.
- *
- * @ingroup GLView
- */
- EAPI void elm_glview_init_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func) EINA_ARG_NONNULL(1);
-
- /**
- * Set the render function that runs in the main loop.
- *
- * @param obj The glview object.
- * @param func The delete function to be registered.
- *
- * The registered del function gets called when GLView object is deleted.
- *
- * @ingroup GLView
- */
- EAPI void elm_glview_del_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func) EINA_ARG_NONNULL(1);
-
- /**
- * Set the resize function that gets called when resize happens.
- *
- * @param obj The glview object.
- * @param func The resize function to be registered.
- *
- * @ingroup GLView
- */
- EAPI void elm_glview_resize_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func) EINA_ARG_NONNULL(1);
-
- /**
- * Set the render function that runs in the main loop.
- *
- * @param obj The glview object.
- * @param func The render function to be registered.
- *
- * @ingroup GLView
- */
- EAPI void elm_glview_render_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func) EINA_ARG_NONNULL(1);
-
- /**
- * Notifies that there has been changes in the GLView.
- *
- * @param obj The glview object.
- *
- * @ingroup GLView
- */
- EAPI void elm_glview_changed_set(Evas_Object *obj) EINA_ARG_NONNULL(1);
-
- /**
- * @}
- */
-
/* box */
/**
* @defgroup Box Box