--- /dev/null
+/*
+ * Copyright (c) 2015-2016 The Khronos Group Inc.
+ * Copyright (c) 2015-2016 Valve Corporation
+ * Copyright (c) 2015-2016 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and/or associated documentation files (the "Materials"), to
+ * deal in the Materials without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Materials, and to permit persons to whom the Materials are
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice(s) and this permission notice shall be included in
+ * all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ *
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE
+ * USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ * Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
+ * Author: David Pinedo <david@lunarg.com>
+ * Author: Mark Lobodzinski <mark@lunarg.com>
+ */
+#include <config.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <stdbool.h>
+#include <string.h>
+#include <assert.h>
+#include <inttypes.h>
+
+#ifdef _WIN32
+#include <fcntl.h>
+#include <io.h>
+#endif // _WIN32
+
+#include <vulkan/vulkan.h>
+
+#define ERR(err) \
+ printf("%s:%d: failed with %s\n", __FILE__, __LINE__, \
+ vk_result_string(err));
+
+#ifdef _WIN32
+
+#define snprintf _snprintf
+
+// Returns nonzero if the console is used only for this process. Will return
+// zero if another process (such as cmd.exe) is also attached.
+static int ConsoleIsExclusive(void) {
+ DWORD pids[2];
+ DWORD num_pids = GetConsoleProcessList(pids, ARRAYSIZE(pids));
+ return num_pids <= 1;
+}
+
+#define WAIT_FOR_CONSOLE_DESTROY \
+ do { \
+ if (ConsoleIsExclusive()) \
+ Sleep(INFINITE); \
+ } while (0)
+#else
+#define WAIT_FOR_CONSOLE_DESTROY
+#endif
+
+#define ERR_EXIT(err) \
+ do { \
+ ERR(err); \
+ fflush(stdout); \
+ WAIT_FOR_CONSOLE_DESTROY; \
+ exit(-1); \
+ } while (0)
+
+#if defined(NDEBUG) && defined(__GNUC__)
+#define U_ASSERT_ONLY __attribute__((unused))
+#else
+#define U_ASSERT_ONLY
+#endif
+
+#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
+
+#define MAX_GPUS 8
+
+#define MAX_QUEUE_TYPES 5
+#define APP_SHORT_NAME "vulkaninfo"
+
+struct app_gpu;
+
+struct app_dev {
+ struct app_gpu *gpu; /* point back to the GPU */
+
+ VkDevice obj;
+
+ VkFormatProperties format_props[VK_FORMAT_RANGE_SIZE];
+};
+
+struct layer_extension_list {
+ VkLayerProperties layer_properties;
+ uint32_t extension_count;
+ VkExtensionProperties *extension_properties;
+};
+
+struct app_instance {
+ VkInstance instance;
+ uint32_t global_layer_count;
+ struct layer_extension_list *global_layers;
+ uint32_t global_extension_count;
+ VkExtensionProperties *global_extensions;
+};
+
+struct app_gpu {
+ uint32_t id;
+ VkPhysicalDevice obj;
+
+ VkPhysicalDeviceProperties props;
+
+ uint32_t queue_count;
+ VkQueueFamilyProperties *queue_props;
+ VkDeviceQueueCreateInfo *queue_reqs;
+
+ VkPhysicalDeviceMemoryProperties memory_props;
+ VkPhysicalDeviceFeatures features;
+ VkPhysicalDevice limits;
+
+ uint32_t device_layer_count;
+ struct layer_extension_list *device_layers;
+
+ uint32_t device_extension_count;
+ VkExtensionProperties *device_extensions;
+
+ struct app_dev dev;
+};
+
+static VKAPI_ATTR VkBool32 VKAPI_CALL
+dbg_callback(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType,
+ uint64_t srcObject, size_t location, int32_t msgCode,
+ const char *pLayerPrefix, const char *pMsg, void *pUserData) {
+ char *message = (char *)malloc(strlen(pMsg) + 100);
+
+ assert(message);
+
+ if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
+ sprintf(message, "ERROR: [%s] Code %d : %s", pLayerPrefix, msgCode,
+ pMsg);
+ } else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
+ sprintf(message, "WARNING: [%s] Code %d : %s", pLayerPrefix, msgCode,
+ pMsg);
+ } else if (msgFlags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT) {
+ sprintf(message, "INFO: [%s] Code %d : %s", pLayerPrefix, msgCode,
+ pMsg);
+ } else if (msgFlags & VK_DEBUG_REPORT_DEBUG_BIT_EXT) {
+ sprintf(message, "DEBUG: [%s] Code %d : %s", pLayerPrefix, msgCode,
+ pMsg);
+ }
+
+ printf("%s\n", message);
+ fflush(stdout);
+ free(message);
+
+ /*
+ * false indicates that layer should not bail-out of an
+ * API call that had validation failures. This may mean that the
+ * app dies inside the driver due to invalid parameter(s).
+ * That's what would happen without validation layers, so we'll
+ * keep that behavior here.
+ */
+ return false;
+}
+
+static const char *vk_result_string(VkResult err) {
+ switch (err) {
+#define STR(r) \
+ case r: \
+ return #r
+ STR(VK_SUCCESS);
+ STR(VK_NOT_READY);
+ STR(VK_TIMEOUT);
+ STR(VK_EVENT_SET);
+ STR(VK_EVENT_RESET);
+ STR(VK_ERROR_INITIALIZATION_FAILED);
+ STR(VK_ERROR_OUT_OF_HOST_MEMORY);
+ STR(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+ STR(VK_ERROR_DEVICE_LOST);
+ STR(VK_ERROR_LAYER_NOT_PRESENT);
+ STR(VK_ERROR_EXTENSION_NOT_PRESENT);
+ STR(VK_ERROR_MEMORY_MAP_FAILED);
+ STR(VK_ERROR_INCOMPATIBLE_DRIVER);
+#undef STR
+ default:
+ return "UNKNOWN_RESULT";
+ }
+}
+
+static const char *vk_physical_device_type_string(VkPhysicalDeviceType type) {
+ switch (type) {
+#define STR(r) \
+ case VK_PHYSICAL_DEVICE_TYPE_##r: \
+ return #r
+ STR(OTHER);
+ STR(INTEGRATED_GPU);
+ STR(DISCRETE_GPU);
+ STR(VIRTUAL_GPU);
+#undef STR
+ default:
+ return "UNKNOWN_DEVICE";
+ }
+}
+
+static const char *vk_format_string(VkFormat fmt) {
+ switch (fmt) {
+#define STR(r) \
+ case VK_FORMAT_##r: \
+ return #r
+ STR(UNDEFINED);
+ STR(R4G4_UNORM_PACK8);
+ STR(R4G4B4A4_UNORM_PACK16);
+ STR(B4G4R4A4_UNORM_PACK16);
+ STR(R5G6B5_UNORM_PACK16);
+ STR(B5G6R5_UNORM_PACK16);
+ STR(R5G5B5A1_UNORM_PACK16);
+ STR(B5G5R5A1_UNORM_PACK16);
+ STR(A1R5G5B5_UNORM_PACK16);
+ STR(R8_UNORM);
+ STR(R8_SNORM);
+ STR(R8_USCALED);
+ STR(R8_SSCALED);
+ STR(R8_UINT);
+ STR(R8_SINT);
+ STR(R8_SRGB);
+ STR(R8G8_UNORM);
+ STR(R8G8_SNORM);
+ STR(R8G8_USCALED);
+ STR(R8G8_SSCALED);
+ STR(R8G8_UINT);
+ STR(R8G8_SINT);
+ STR(R8G8_SRGB);
+ STR(R8G8B8_UNORM);
+ STR(R8G8B8_SNORM);
+ STR(R8G8B8_USCALED);
+ STR(R8G8B8_SSCALED);
+ STR(R8G8B8_UINT);
+ STR(R8G8B8_SINT);
+ STR(R8G8B8_SRGB);
+ STR(B8G8R8_UNORM);
+ STR(B8G8R8_SNORM);
+ STR(B8G8R8_USCALED);
+ STR(B8G8R8_SSCALED);
+ STR(B8G8R8_UINT);
+ STR(B8G8R8_SINT);
+ STR(B8G8R8_SRGB);
+ STR(R8G8B8A8_UNORM);
+ STR(R8G8B8A8_SNORM);
+ STR(R8G8B8A8_USCALED);
+ STR(R8G8B8A8_SSCALED);
+ STR(R8G8B8A8_UINT);
+ STR(R8G8B8A8_SINT);
+ STR(R8G8B8A8_SRGB);
+ STR(B8G8R8A8_UNORM);
+ STR(B8G8R8A8_SNORM);
+ STR(B8G8R8A8_USCALED);
+ STR(B8G8R8A8_SSCALED);
+ STR(B8G8R8A8_UINT);
+ STR(B8G8R8A8_SINT);
+ STR(B8G8R8A8_SRGB);
+ STR(A8B8G8R8_UNORM_PACK32);
+ STR(A8B8G8R8_SNORM_PACK32);
+ STR(A8B8G8R8_USCALED_PACK32);
+ STR(A8B8G8R8_SSCALED_PACK32);
+ STR(A8B8G8R8_UINT_PACK32);
+ STR(A8B8G8R8_SINT_PACK32);
+ STR(A8B8G8R8_SRGB_PACK32);
+ STR(A2R10G10B10_UNORM_PACK32);
+ STR(A2R10G10B10_SNORM_PACK32);
+ STR(A2R10G10B10_USCALED_PACK32);
+ STR(A2R10G10B10_SSCALED_PACK32);
+ STR(A2R10G10B10_UINT_PACK32);
+ STR(A2R10G10B10_SINT_PACK32);
+ STR(A2B10G10R10_UNORM_PACK32);
+ STR(A2B10G10R10_SNORM_PACK32);
+ STR(A2B10G10R10_USCALED_PACK32);
+ STR(A2B10G10R10_SSCALED_PACK32);
+ STR(A2B10G10R10_UINT_PACK32);
+ STR(A2B10G10R10_SINT_PACK32);
+ STR(R16_UNORM);
+ STR(R16_SNORM);
+ STR(R16_USCALED);
+ STR(R16_SSCALED);
+ STR(R16_UINT);
+ STR(R16_SINT);
+ STR(R16_SFLOAT);
+ STR(R16G16_UNORM);
+ STR(R16G16_SNORM);
+ STR(R16G16_USCALED);
+ STR(R16G16_SSCALED);
+ STR(R16G16_UINT);
+ STR(R16G16_SINT);
+ STR(R16G16_SFLOAT);
+ STR(R16G16B16_UNORM);
+ STR(R16G16B16_SNORM);
+ STR(R16G16B16_USCALED);
+ STR(R16G16B16_SSCALED);
+ STR(R16G16B16_UINT);
+ STR(R16G16B16_SINT);
+ STR(R16G16B16_SFLOAT);
+ STR(R16G16B16A16_UNORM);
+ STR(R16G16B16A16_SNORM);
+ STR(R16G16B16A16_USCALED);
+ STR(R16G16B16A16_SSCALED);
+ STR(R16G16B16A16_UINT);
+ STR(R16G16B16A16_SINT);
+ STR(R16G16B16A16_SFLOAT);
+ STR(R32_UINT);
+ STR(R32_SINT);
+ STR(R32_SFLOAT);
+ STR(R32G32_UINT);
+ STR(R32G32_SINT);
+ STR(R32G32_SFLOAT);
+ STR(R32G32B32_UINT);
+ STR(R32G32B32_SINT);
+ STR(R32G32B32_SFLOAT);
+ STR(R32G32B32A32_UINT);
+ STR(R32G32B32A32_SINT);
+ STR(R32G32B32A32_SFLOAT);
+ STR(R64_UINT);
+ STR(R64_SINT);
+ STR(R64_SFLOAT);
+ STR(R64G64_UINT);
+ STR(R64G64_SINT);
+ STR(R64G64_SFLOAT);
+ STR(R64G64B64_UINT);
+ STR(R64G64B64_SINT);
+ STR(R64G64B64_SFLOAT);
+ STR(R64G64B64A64_UINT);
+ STR(R64G64B64A64_SINT);
+ STR(R64G64B64A64_SFLOAT);
+ STR(B10G11R11_UFLOAT_PACK32);
+ STR(E5B9G9R9_UFLOAT_PACK32);
+ STR(D16_UNORM);
+ STR(X8_D24_UNORM_PACK32);
+ STR(D32_SFLOAT);
+ STR(S8_UINT);
+ STR(D16_UNORM_S8_UINT);
+ STR(D24_UNORM_S8_UINT);
+ STR(D32_SFLOAT_S8_UINT);
+ STR(BC1_RGB_UNORM_BLOCK);
+ STR(BC1_RGB_SRGB_BLOCK);
+ STR(BC2_UNORM_BLOCK);
+ STR(BC2_SRGB_BLOCK);
+ STR(BC3_UNORM_BLOCK);
+ STR(BC3_SRGB_BLOCK);
+ STR(BC4_UNORM_BLOCK);
+ STR(BC4_SNORM_BLOCK);
+ STR(BC5_UNORM_BLOCK);
+ STR(BC5_SNORM_BLOCK);
+ STR(BC6H_UFLOAT_BLOCK);
+ STR(BC6H_SFLOAT_BLOCK);
+ STR(BC7_UNORM_BLOCK);
+ STR(BC7_SRGB_BLOCK);
+ STR(ETC2_R8G8B8_UNORM_BLOCK);
+ STR(ETC2_R8G8B8A1_UNORM_BLOCK);
+ STR(ETC2_R8G8B8A8_UNORM_BLOCK);
+ STR(EAC_R11_UNORM_BLOCK);
+ STR(EAC_R11_SNORM_BLOCK);
+ STR(EAC_R11G11_UNORM_BLOCK);
+ STR(EAC_R11G11_SNORM_BLOCK);
+ STR(ASTC_4x4_UNORM_BLOCK);
+ STR(ASTC_4x4_SRGB_BLOCK);
+ STR(ASTC_5x4_UNORM_BLOCK);
+ STR(ASTC_5x4_SRGB_BLOCK);
+ STR(ASTC_5x5_UNORM_BLOCK);
+ STR(ASTC_5x5_SRGB_BLOCK);
+ STR(ASTC_6x5_UNORM_BLOCK);
+ STR(ASTC_6x5_SRGB_BLOCK);
+ STR(ASTC_6x6_UNORM_BLOCK);
+ STR(ASTC_6x6_SRGB_BLOCK);
+ STR(ASTC_8x5_UNORM_BLOCK);
+ STR(ASTC_8x5_SRGB_BLOCK);
+ STR(ASTC_8x6_UNORM_BLOCK);
+ STR(ASTC_8x6_SRGB_BLOCK);
+ STR(ASTC_8x8_UNORM_BLOCK);
+ STR(ASTC_8x8_SRGB_BLOCK);
+ STR(ASTC_10x5_UNORM_BLOCK);
+ STR(ASTC_10x5_SRGB_BLOCK);
+ STR(ASTC_10x6_UNORM_BLOCK);
+ STR(ASTC_10x6_SRGB_BLOCK);
+ STR(ASTC_10x8_UNORM_BLOCK);
+ STR(ASTC_10x8_SRGB_BLOCK);
+ STR(ASTC_10x10_UNORM_BLOCK);
+ STR(ASTC_10x10_SRGB_BLOCK);
+ STR(ASTC_12x10_UNORM_BLOCK);
+ STR(ASTC_12x10_SRGB_BLOCK);
+ STR(ASTC_12x12_UNORM_BLOCK);
+ STR(ASTC_12x12_SRGB_BLOCK);
+#undef STR
+ default:
+ return "UNKNOWN_FORMAT";
+ }
+}
+
+static void app_dev_init_formats(struct app_dev *dev) {
+ VkFormat f;
+
+ for (f = 0; f < VK_FORMAT_RANGE_SIZE; f++) {
+ const VkFormat fmt = f;
+
+ vkGetPhysicalDeviceFormatProperties(dev->gpu->obj, fmt,
+ &dev->format_props[f]);
+ }
+}
+
+static void extract_version(uint32_t version, uint32_t *major, uint32_t *minor,
+ uint32_t *patch) {
+ *major = version >> 22;
+ *minor = (version >> 12) & 0x3ff;
+ *patch = version & 0xfff;
+}
+
+static void app_get_physical_device_layer_extensions(
+ struct app_gpu *gpu, char *layer_name, uint32_t *extension_count,
+ VkExtensionProperties **extension_properties) {
+ VkResult err;
+ uint32_t ext_count = 0;
+ VkExtensionProperties *ext_ptr = NULL;
+
+ /* repeat get until VK_INCOMPLETE goes away */
+ do {
+ err = vkEnumerateDeviceExtensionProperties(gpu->obj, layer_name,
+ &ext_count, NULL);
+ assert(!err);
+
+ if (ext_ptr) {
+ free(ext_ptr);
+ }
+ ext_ptr = malloc(ext_count * sizeof(VkExtensionProperties));
+ err = vkEnumerateDeviceExtensionProperties(gpu->obj, layer_name,
+ &ext_count, ext_ptr);
+ } while (err == VK_INCOMPLETE);
+ assert(!err);
+
+ *extension_count = ext_count;
+ *extension_properties = ext_ptr;
+}
+
+static void app_dev_init(struct app_dev *dev, struct app_gpu *gpu) {
+ VkDeviceCreateInfo info = {
+ .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
+ .pNext = NULL,
+ .queueCreateInfoCount = 0,
+ .pQueueCreateInfos = NULL,
+ .enabledLayerCount = 0,
+ .ppEnabledLayerNames = NULL,
+ .enabledExtensionCount = 0,
+ .ppEnabledExtensionNames = NULL,
+ };
+ VkResult U_ASSERT_ONLY err;
+ // Extensions to enable
+ static const char *known_extensions[] = {
+ VK_KHR_SWAPCHAIN_EXTENSION_NAME,
+ };
+
+ uint32_t count = 0;
+
+ /* Scan layers */
+ VkLayerProperties *device_layer_properties = NULL;
+ struct layer_extension_list *device_layers = NULL;
+ uint32_t i;
+
+ do {
+ err = vkEnumerateDeviceLayerProperties(gpu->obj, &count, NULL);
+ assert(!err);
+
+ if (device_layer_properties) {
+ free(device_layer_properties);
+ }
+ device_layer_properties = malloc(sizeof(VkLayerProperties) * count);
+ assert(device_layer_properties);
+
+ if (device_layers) {
+ free(device_layers);
+ }
+ device_layers = malloc(sizeof(struct layer_extension_list) * count);
+ assert(device_layers);
+
+ err = vkEnumerateDeviceLayerProperties(gpu->obj, &count,
+ device_layer_properties);
+ } while (err == VK_INCOMPLETE);
+ assert(!err);
+
+ gpu->device_layer_count = count;
+ gpu->device_layers = device_layers;
+
+ for (i = 0; i < gpu->device_layer_count; i++) {
+ VkLayerProperties *src_info = &device_layer_properties[i];
+ struct layer_extension_list *dst_info = &gpu->device_layers[i];
+ memcpy(&dst_info->layer_properties, src_info,
+ sizeof(VkLayerProperties));
+
+ /* Save away layer extension info for report */
+ app_get_physical_device_layer_extensions(
+ gpu, src_info->layerName, &dst_info->extension_count,
+ &dst_info->extension_properties);
+ }
+ free(device_layer_properties);
+
+ app_get_physical_device_layer_extensions(
+ gpu, NULL, &gpu->device_extension_count, &gpu->device_extensions);
+
+ fflush(stdout);
+
+ uint32_t enabled_extension_count = 0;
+ uint32_t known_extension_count = ARRAY_SIZE(known_extensions);
+
+ for (i = 0; i < known_extension_count; i++) {
+ VkBool32 extension_found = 0;
+ uint32_t j;
+ for (j = 0; j < gpu->device_extension_count; j++) {
+ VkExtensionProperties *ext_prop = &gpu->device_extensions[j];
+ if (!strcmp(known_extensions[i], ext_prop->extensionName)) {
+
+ extension_found = 1;
+ enabled_extension_count++;
+ }
+ }
+ if (!extension_found) {
+ printf("Cannot find extension: %s\n", known_extensions[i]);
+ ERR_EXIT(VK_ERROR_EXTENSION_NOT_PRESENT);
+ }
+ }
+
+ /* request all queues */
+ info.queueCreateInfoCount = gpu->queue_count;
+ info.pQueueCreateInfos = gpu->queue_reqs;
+
+ info.enabledLayerCount = 0;
+ info.ppEnabledLayerNames = NULL;
+ info.enabledExtensionCount = enabled_extension_count;
+ info.ppEnabledExtensionNames = (const char *const *)known_extensions;
+ dev->gpu = gpu;
+ err = vkCreateDevice(gpu->obj, &info, NULL, &dev->obj);
+ if (err)
+ ERR_EXIT(err);
+}
+
+static void app_dev_destroy(struct app_dev *dev) {
+ vkDestroyDevice(dev->obj, NULL);
+}
+
+static void
+app_get_global_layer_extensions(char *layer_name, uint32_t *extension_count,
+ VkExtensionProperties **extension_properties) {
+ VkResult err;
+ uint32_t ext_count = 0;
+ VkExtensionProperties *ext_ptr = NULL;
+
+ /* repeat get until VK_INCOMPLETE goes away */
+ do {
+ err = vkEnumerateInstanceExtensionProperties(layer_name, &ext_count,
+ NULL);
+ assert(!err);
+
+ if (ext_ptr) {
+ free(ext_ptr);
+ }
+ ext_ptr = malloc(ext_count * sizeof(VkExtensionProperties));
+ err = vkEnumerateInstanceExtensionProperties(layer_name, &ext_count,
+ ext_ptr);
+ } while (err == VK_INCOMPLETE);
+ assert(!err);
+
+ *extension_count = ext_count;
+ *extension_properties = ext_ptr;
+}
+
+static void app_create_instance(struct app_instance *inst) {
+ const VkApplicationInfo app_info = {
+ .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
+ .pNext = NULL,
+ .pApplicationName = APP_SHORT_NAME,
+ .applicationVersion = 1,
+ .pEngineName = APP_SHORT_NAME,
+ .engineVersion = 1,
+ .apiVersion = VK_MAKE_VERSION(1, 0, 0),
+ };
+ VkInstanceCreateInfo inst_info = {
+ .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
+ .pNext = NULL,
+ .pApplicationInfo = &app_info,
+ .enabledLayerCount = 0,
+ .ppEnabledLayerNames = NULL,
+ .enabledExtensionCount = 0,
+ .ppEnabledExtensionNames = NULL,
+ };
+ VkResult U_ASSERT_ONLY err;
+ // Global Extensions to enable
+ static char *known_extensions[] = {
+ VK_KHR_SURFACE_EXTENSION_NAME,
+#ifdef VK_USE_PLATFORM_ANDROID_KHR
+ VK_KHR_ANDROID_SURFACE_EXTENSION_NAME,
+#endif
+#ifdef VK_USE_PLATFORM_MIR_KHR
+ VK_KHR_MIR_SURFACE_EXTENSION_NAME,
+#endif
+#ifdef VK_USE_PLATFORM_WAYLAND_KHR
+ VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME,
+#endif
+#ifdef VK_USE_PLATFORM_WIN32_KHR
+ VK_KHR_WIN32_SURFACE_EXTENSION_NAME,
+#endif
+#ifdef VK_USE_PLATFORM_XCB_KHR
+ VK_KHR_XCB_SURFACE_EXTENSION_NAME,
+#endif
+#ifdef VK_USE_PLATFORM_XLIB_KHR
+ VK_KHR_XLIB_SURFACE_EXTENSION_NAME,
+#endif
+ };
+
+ uint32_t global_extension_count = 0;
+ uint32_t count = 0;
+ uint32_t i;
+
+ /* Scan layers */
+ VkLayerProperties *global_layer_properties = NULL;
+ struct layer_extension_list *global_layers = NULL;
+
+ do {
+ err = vkEnumerateInstanceLayerProperties(&count, NULL);
+ assert(!err);
+
+ if (global_layer_properties) {
+ free(global_layer_properties);
+ }
+ global_layer_properties = malloc(sizeof(VkLayerProperties) * count);
+ assert(global_layer_properties);
+
+ if (global_layers) {
+ free(global_layers);
+ }
+ global_layers = malloc(sizeof(struct layer_extension_list) * count);
+ assert(global_layers);
+
+ err =
+ vkEnumerateInstanceLayerProperties(&count, global_layer_properties);
+ } while (err == VK_INCOMPLETE);
+ assert(!err);
+
+ inst->global_layer_count = count;
+ inst->global_layers = global_layers;
+
+ for (i = 0; i < inst->global_layer_count; i++) {
+ VkLayerProperties *src_info = &global_layer_properties[i];
+ struct layer_extension_list *dst_info = &inst->global_layers[i];
+ memcpy(&dst_info->layer_properties, src_info,
+ sizeof(VkLayerProperties));
+
+ /* Save away layer extension info for report */
+ app_get_global_layer_extensions(src_info->layerName,
+ &dst_info->extension_count,
+ &dst_info->extension_properties);
+ }
+ free(global_layer_properties);
+
+ /* Collect global extensions */
+ inst->global_extension_count = 0;
+ app_get_global_layer_extensions(NULL, &inst->global_extension_count,
+ &inst->global_extensions);
+
+ for (i = 0; i < ARRAY_SIZE(known_extensions); i++) {
+ VkBool32 extension_found = 0;
+ uint32_t j;
+ for (j = 0; j < inst->global_extension_count; j++) {
+ VkExtensionProperties *extension_prop = &inst->global_extensions[j];
+ if (!strcmp(known_extensions[i], extension_prop->extensionName)) {
+
+ extension_found = 1;
+ global_extension_count++;
+ }
+ }
+ if (!extension_found) {
+ printf("Cannot find extension: %s\n", known_extensions[i]);
+ ERR_EXIT(VK_ERROR_EXTENSION_NOT_PRESENT);
+ }
+ }
+
+ inst_info.enabledExtensionCount = global_extension_count;
+ inst_info.ppEnabledExtensionNames = (const char *const *)known_extensions;
+
+ VkDebugReportCallbackCreateInfoEXT dbg_info;
+ memset(&dbg_info, 0, sizeof(dbg_info));
+ dbg_info.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
+ dbg_info.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
+ VK_DEBUG_REPORT_WARNING_BIT_EXT |
+ VK_DEBUG_REPORT_INFORMATION_BIT_EXT;
+ dbg_info.pfnCallback = dbg_callback;
+ inst_info.pNext = &dbg_info;
+
+ err = vkCreateInstance(&inst_info, NULL, &inst->instance);
+ if (err == VK_ERROR_INCOMPATIBLE_DRIVER) {
+ printf("Cannot create Vulkan instance.\n");
+ ERR_EXIT(err);
+ } else if (err) {
+ ERR_EXIT(err);
+ }
+}
+
+static void app_destroy_instance(struct app_instance *inst) {
+ free(inst->global_extensions);
+ vkDestroyInstance(inst->instance, NULL);
+}
+
+static void app_gpu_init(struct app_gpu *gpu, uint32_t id,
+ VkPhysicalDevice obj) {
+ uint32_t i;
+
+ memset(gpu, 0, sizeof(*gpu));
+
+ gpu->id = id;
+ gpu->obj = obj;
+
+ vkGetPhysicalDeviceProperties(gpu->obj, &gpu->props);
+
+ /* get queue count */
+ vkGetPhysicalDeviceQueueFamilyProperties(gpu->obj, &gpu->queue_count, NULL);
+
+ gpu->queue_props = malloc(sizeof(gpu->queue_props[0]) * gpu->queue_count);
+
+ if (!gpu->queue_props)
+ ERR_EXIT(VK_ERROR_OUT_OF_HOST_MEMORY);
+ vkGetPhysicalDeviceQueueFamilyProperties(gpu->obj, &gpu->queue_count,
+ gpu->queue_props);
+
+ /* set up queue requests */
+ gpu->queue_reqs = malloc(sizeof(*gpu->queue_reqs) * gpu->queue_count);
+ if (!gpu->queue_reqs)
+ ERR_EXIT(VK_ERROR_OUT_OF_HOST_MEMORY);
+ for (i = 0; i < gpu->queue_count; i++) {
+ float *queue_priorities =
+ malloc(gpu->queue_props[i].queueCount * sizeof(float));
+ memset(queue_priorities, 0,
+ gpu->queue_props[i].queueCount * sizeof(float));
+ gpu->queue_reqs[i].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
+ gpu->queue_reqs[i].pNext = NULL;
+ gpu->queue_reqs[i].queueFamilyIndex = i;
+ gpu->queue_reqs[i].queueCount = gpu->queue_props[i].queueCount;
+ gpu->queue_reqs[i].pQueuePriorities = queue_priorities;
+ }
+
+ vkGetPhysicalDeviceMemoryProperties(gpu->obj, &gpu->memory_props);
+
+ vkGetPhysicalDeviceFeatures(gpu->obj, &gpu->features);
+
+ app_dev_init(&gpu->dev, gpu);
+ app_dev_init_formats(&gpu->dev);
+}
+
+static void app_gpu_destroy(struct app_gpu *gpu) {
+ uint32_t i;
+ app_dev_destroy(&gpu->dev);
+ free(gpu->device_extensions);
+
+ for (i = 0; i < gpu->queue_count; i++) {
+ free((void *)gpu->queue_reqs[i].pQueuePriorities);
+ }
+ free(gpu->queue_reqs);
+ free(gpu->queue_props);
+}
+
+// clang-format off
+static void app_dev_dump_format_props(const struct app_dev *dev, VkFormat fmt)
+{
+ const VkFormatProperties *props = &dev->format_props[fmt];
+ struct {
+ const char *name;
+ VkFlags flags;
+ } features[3];
+ uint32_t i;
+
+ features[0].name = "linearTiling FormatFeatureFlags";
+ features[0].flags = props->linearTilingFeatures;
+ features[1].name = "optimalTiling FormatFeatureFlags";
+ features[1].flags = props->optimalTilingFeatures;
+ features[2].name = "bufferFeatures FormatFeatureFlags";
+ features[2].flags = props->bufferFeatures;
+
+ printf("\nFORMAT_%s:", vk_format_string(fmt));
+ for (i = 0; i < ARRAY_SIZE(features); i++) {
+ printf("\n\t%s:", features[i].name);
+ if (features[i].flags == 0) {
+ printf("\n\t\tNone");
+ } else {
+ printf("%s%s%s%s%s%s%s%s%s%s%s%s%s",
+ ((features[i].flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) ? "\n\t\tVK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT" : ""),
+ ((features[i].flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) ? "\n\t\tVK_FORMAT_FEATURE_STORAGE_IMAGE_BIT" : ""),
+ ((features[i].flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT) ? "\n\t\tVK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT" : ""),
+ ((features[i].flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) ? "\n\t\tVK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT" : ""),
+ ((features[i].flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT) ? "\n\t\tVK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT" : ""),
+ ((features[i].flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) ? "\n\t\tVK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT" : ""),
+ ((features[i].flags & VK_FORMAT_FEATURE_BLIT_SRC_BIT) ? "\n\t\tVK_FORMAT_FEATURE_BLIT_SRC_BIT" : ""),
+ ((features[i].flags & VK_FORMAT_FEATURE_BLIT_DST_BIT) ? "\n\t\tVK_FORMAT_FEATURE_BLIT_DST_BIT" : ""),
+ ((features[i].flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT) ? "\n\t\tVK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT" : ""),
+ ((features[i].flags & VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT) ? "\n\t\tVK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT" : ""),
+ ((features[i].flags & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT) ? "\n\t\tVK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT" : ""),
+ ((features[i].flags & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT) ? "\n\t\tVK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT" : ""),
+ ((features[i].flags & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT) ? "\n\t\tVK_FORMAT_FEATURE_VERTEX_BUFFER_BIT" : ""));
+ }
+ }
+ printf("\n");
+}
+
+
+static void
+app_dev_dump(const struct app_dev *dev)
+{
+ VkFormat fmt;
+
+ for (fmt = 0; fmt < VK_FORMAT_RANGE_SIZE; fmt++) {
+ app_dev_dump_format_props(dev, fmt);
+ }
+}
+
+#ifdef _WIN32
+#define PRINTF_SIZE_T_SPECIFIER "%Iu"
+#else
+#define PRINTF_SIZE_T_SPECIFIER "%zu"
+#endif
+
+static void app_gpu_dump_features(const struct app_gpu *gpu)
+{
+ const VkPhysicalDeviceFeatures *features = &gpu->features;
+
+ printf("VkPhysicalDeviceFeatures:\n");
+ printf("=========================\n");
+
+ printf("\trobustBufferAccess = %u\n", features->robustBufferAccess );
+ printf("\tfullDrawIndexUint32 = %u\n", features->fullDrawIndexUint32 );
+ printf("\timageCubeArray = %u\n", features->imageCubeArray );
+ printf("\tindependentBlend = %u\n", features->independentBlend );
+ printf("\tgeometryShader = %u\n", features->geometryShader );
+ printf("\ttessellationShader = %u\n", features->tessellationShader );
+ printf("\tsampleRateShading = %u\n", features->sampleRateShading );
+ printf("\tdualSrcBlend = %u\n", features->dualSrcBlend );
+ printf("\tlogicOp = %u\n", features->logicOp );
+ printf("\tmultiDrawIndirect = %u\n", features->multiDrawIndirect );
+ printf("\tdrawIndirectFirstInstance = %u\n", features->drawIndirectFirstInstance );
+ printf("\tdepthClamp = %u\n", features->depthClamp );
+ printf("\tdepthBiasClamp = %u\n", features->depthBiasClamp );
+ printf("\tfillModeNonSolid = %u\n", features->fillModeNonSolid );
+ printf("\tdepthBounds = %u\n", features->depthBounds );
+ printf("\twideLines = %u\n", features->wideLines );
+ printf("\tlargePoints = %u\n", features->largePoints );
+ printf("\ttextureCompressionETC2 = %u\n", features->textureCompressionETC2 );
+ printf("\ttextureCompressionASTC_LDR = %u\n", features->textureCompressionASTC_LDR );
+ printf("\ttextureCompressionBC = %u\n", features->textureCompressionBC );
+ printf("\tocclusionQueryPrecise = %u\n", features->occlusionQueryPrecise );
+ printf("\tpipelineStatisticsQuery = %u\n", features->pipelineStatisticsQuery );
+ printf("\tvertexSideEffects = %u\n", features->vertexPipelineStoresAndAtomics );
+ printf("\ttessellationSideEffects = %u\n", features->fragmentStoresAndAtomics );
+ printf("\tgeometrySideEffects = %u\n", features->shaderTessellationAndGeometryPointSize );
+ printf("\tshaderImageGatherExtended = %u\n", features->shaderImageGatherExtended );
+ printf("\tshaderStorageImageExtendedFormats = %u\n", features->shaderStorageImageExtendedFormats );
+ printf("\tshaderStorageImageMultisample = %u\n", features->shaderStorageImageMultisample );
+ printf("\tshaderStorageImageReadWithoutFormat = %u\n", features->shaderStorageImageReadWithoutFormat );
+ printf("\tshaderStorageImageWriteWithoutFormat = %u\n", features->shaderStorageImageWriteWithoutFormat );
+ printf("\tshaderUniformBufferArrayDynamicIndexing = %u\n", features->shaderUniformBufferArrayDynamicIndexing);
+ printf("\tshaderSampledImageArrayDynamicIndexing = %u\n", features->shaderSampledImageArrayDynamicIndexing );
+ printf("\tshaderStorageBufferArrayDynamicIndexing = %u\n", features->shaderStorageBufferArrayDynamicIndexing);
+ printf("\tshaderStorageImageArrayDynamicIndexing = %u\n", features->shaderStorageImageArrayDynamicIndexing );
+ printf("\tshaderClipDistance = %u\n", features->shaderClipDistance );
+ printf("\tshaderCullDistance = %u\n", features->shaderCullDistance );
+ printf("\tshaderFloat64 = %u\n", features->shaderFloat64 );
+ printf("\tshaderInt64 = %u\n", features->shaderInt64 );
+ printf("\tshaderInt16 = %u\n", features->shaderInt16 );
+ printf("\tshaderResourceResidency = %u\n", features->shaderResourceResidency );
+ printf("\tshaderResourceMinLod = %u\n", features->shaderResourceMinLod );
+ printf("\talphaToOne = %u\n", features->alphaToOne );
+ printf("\tsparseBinding = %u\n", features->sparseBinding );
+ printf("\tsparseResidencyBuffer = %u\n", features->sparseResidencyBuffer );
+ printf("\tsparseResidencyImage2D = %u\n", features->sparseResidencyImage2D );
+ printf("\tsparseResidencyImage3D = %u\n", features->sparseResidencyImage3D );
+ printf("\tsparseResidency2Samples = %u\n", features->sparseResidency2Samples );
+ printf("\tsparseResidency4Samples = %u\n", features->sparseResidency4Samples );
+ printf("\tsparseResidency8Samples = %u\n", features->sparseResidency8Samples );
+ printf("\tsparseResidency16Samples = %u\n", features->sparseResidency16Samples );
+ printf("\tsparseResidencyAliased = %u\n", features->sparseResidencyAliased );
+ printf("\tvariableMultisampleRate = %u\n", features->variableMultisampleRate );
+ printf("\tiheritedQueries = %u\n", features->inheritedQueries );
+}
+
+static void app_dump_sparse_props(const VkPhysicalDeviceSparseProperties *sparseProps)
+{
+
+ printf("\tVkPhysicalDeviceSparseProperties:\n");
+ printf("\t---------------------------------\n");
+
+ printf("\t\tresidencyStandard2DBlockShape = %u\n", sparseProps->residencyStandard2DBlockShape );
+ printf("\t\tresidencyStandard2DMultisampleBlockShape = %u\n", sparseProps->residencyStandard2DMultisampleBlockShape);
+ printf("\t\tresidencyStandard3DBlockShape = %u\n", sparseProps->residencyStandard3DBlockShape );
+ printf("\t\tresidencyAlignedMipSize = %u\n", sparseProps->residencyAlignedMipSize );
+ printf("\t\tresidencyNonResidentStrict = %u\n", sparseProps->residencyNonResidentStrict );
+}
+
+static void app_dump_limits(const VkPhysicalDeviceLimits *limits)
+{
+ printf("\tVkPhysicalDeviceLimits:\n");
+ printf("\t-----------------------\n");
+
+ printf("\t\tmaxImageDimension1D = 0x%" PRIxLEAST32 "\n", limits->maxImageDimension1D );
+ printf("\t\tmaxImageDimension2D = 0x%" PRIxLEAST32 "\n", limits->maxImageDimension2D );
+ printf("\t\tmaxImageDimension3D = 0x%" PRIxLEAST32 "\n", limits->maxImageDimension3D );
+ printf("\t\tmaxImageDimensionCube = 0x%" PRIxLEAST32 "\n", limits->maxImageDimensionCube );
+ printf("\t\tmaxImageArrayLayers = 0x%" PRIxLEAST32 "\n", limits->maxImageArrayLayers );
+ printf("\t\tmaxTexelBufferElements = 0x%" PRIxLEAST32 "\n", limits->maxTexelBufferElements );
+ printf("\t\tmaxUniformBufferRange = 0x%" PRIxLEAST32 "\n", limits->maxUniformBufferRange );
+ printf("\t\tmaxStorageBufferRange = 0x%" PRIxLEAST32 "\n", limits->maxStorageBufferRange );
+ printf("\t\tmaxPushConstantsSize = 0x%" PRIxLEAST32 "\n", limits->maxPushConstantsSize );
+ printf("\t\tmaxMemoryAllocationCount = 0x%" PRIxLEAST32 "\n", limits->maxMemoryAllocationCount );
+ printf("\t\tmaxSamplerAllocationCount = 0x%" PRIxLEAST32 "\n", limits->maxSamplerAllocationCount );
+ printf("\t\tbufferImageGranularity = 0x%" PRIxLEAST64 "\n", limits->bufferImageGranularity );
+ printf("\t\tsparseAddressSpaceSize = 0x%" PRIxLEAST64 "\n", limits->sparseAddressSpaceSize );
+ printf("\t\tmaxBoundDescriptorSets = 0x%" PRIxLEAST32 "\n", limits->maxBoundDescriptorSets );
+ printf("\t\tmaxPerStageDescriptorSamplers = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorSamplers );
+ printf("\t\tmaxPerStageDescriptorUniformBuffers = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorUniformBuffers );
+ printf("\t\tmaxPerStageDescriptorStorageBuffers = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorStorageBuffers );
+ printf("\t\tmaxPerStageDescriptorSampledImages = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorSampledImages );
+ printf("\t\tmaxPerStageDescriptorStorageImages = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorStorageImages );
+ printf("\t\tmaxPerStageDescriptorInputAttachments = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorInputAttachments );
+ printf("\t\tmaxPerStageResources = 0x%" PRIxLEAST32 "\n", limits->maxPerStageResources );
+ printf("\t\tmaxDescriptorSetSamplers = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetSamplers );
+ printf("\t\tmaxDescriptorSetUniformBuffers = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetUniformBuffers );
+ printf("\t\tmaxDescriptorSetUniformBuffersDynamic = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetUniformBuffersDynamic );
+ printf("\t\tmaxDescriptorSetStorageBuffers = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetStorageBuffers );
+ printf("\t\tmaxDescriptorSetStorageBuffersDynamic = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetStorageBuffersDynamic );
+ printf("\t\tmaxDescriptorSetSampledImages = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetSampledImages );
+ printf("\t\tmaxDescriptorSetStorageImages = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetStorageImages );
+ printf("\t\tmaxDescriptorSetInputAttachments = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetInputAttachments );
+ printf("\t\tmaxVertexInputAttributes = 0x%" PRIxLEAST32 "\n", limits->maxVertexInputAttributes );
+ printf("\t\tmaxVertexInputBindings = 0x%" PRIxLEAST32 "\n", limits->maxVertexInputBindings );
+ printf("\t\tmaxVertexInputAttributeOffset = 0x%" PRIxLEAST32 "\n", limits->maxVertexInputAttributeOffset );
+ printf("\t\tmaxVertexInputBindingStride = 0x%" PRIxLEAST32 "\n", limits->maxVertexInputBindingStride );
+ printf("\t\tmaxVertexOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxVertexOutputComponents );
+ printf("\t\tmaxTessellationGenerationLevel = 0x%" PRIxLEAST32 "\n", limits->maxTessellationGenerationLevel );
+ printf("\t\tmaxTessellationPatchSize = 0x%" PRIxLEAST32 "\n", limits->maxTessellationPatchSize );
+ printf("\t\tmaxTessellationControlPerVertexInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationControlPerVertexInputComponents );
+ printf("\t\tmaxTessellationControlPerVertexOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationControlPerVertexOutputComponents);
+ printf("\t\tmaxTessellationControlPerPatchOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationControlPerPatchOutputComponents );
+ printf("\t\tmaxTessellationControlTotalOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationControlTotalOutputComponents );
+ printf("\t\tmaxTessellationEvaluationInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationEvaluationInputComponents );
+ printf("\t\tmaxTessellationEvaluationOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessellationEvaluationOutputComponents );
+ printf("\t\tmaxGeometryShaderInvocations = 0x%" PRIxLEAST32 "\n", limits->maxGeometryShaderInvocations );
+ printf("\t\tmaxGeometryInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxGeometryInputComponents );
+ printf("\t\tmaxGeometryOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxGeometryOutputComponents );
+ printf("\t\tmaxGeometryOutputVertices = 0x%" PRIxLEAST32 "\n", limits->maxGeometryOutputVertices );
+ printf("\t\tmaxGeometryTotalOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxGeometryTotalOutputComponents );
+ printf("\t\tmaxFragmentInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxFragmentInputComponents );
+ printf("\t\tmaxFragmentOutputAttachments = 0x%" PRIxLEAST32 "\n", limits->maxFragmentOutputAttachments );
+ printf("\t\tmaxFragmentDualSrcAttachments = 0x%" PRIxLEAST32 "\n", limits->maxFragmentDualSrcAttachments );
+ printf("\t\tmaxFragmentCombinedOutputResources = 0x%" PRIxLEAST32 "\n", limits->maxFragmentCombinedOutputResources );
+ printf("\t\tmaxComputeSharedMemorySize = 0x%" PRIxLEAST32 "\n", limits->maxComputeSharedMemorySize );
+ printf("\t\tmaxComputeWorkGroupCount[0] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupCount[0] );
+ printf("\t\tmaxComputeWorkGroupCount[1] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupCount[1] );
+ printf("\t\tmaxComputeWorkGroupCount[2] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupCount[2] );
+ printf("\t\tmaxComputeWorkGroupInvocations = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupInvocations );
+ printf("\t\tmaxComputeWorkGroupSize[0] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupSize[0] );
+ printf("\t\tmaxComputeWorkGroupSize[1] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupSize[1] );
+ printf("\t\tmaxComputeWorkGroupSize[2] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupSize[2] );
+ printf("\t\tsubPixelPrecisionBits = 0x%" PRIxLEAST32 "\n", limits->subPixelPrecisionBits );
+ printf("\t\tsubTexelPrecisionBits = 0x%" PRIxLEAST32 "\n", limits->subTexelPrecisionBits );
+ printf("\t\tmipmapPrecisionBits = 0x%" PRIxLEAST32 "\n", limits->mipmapPrecisionBits );
+ printf("\t\tmaxDrawIndexedIndexValue = 0x%" PRIxLEAST32 "\n", limits->maxDrawIndexedIndexValue );
+ printf("\t\tmaxDrawIndirectCount = 0x%" PRIxLEAST32 "\n", limits->maxDrawIndirectCount );
+ printf("\t\tmaxSamplerLodBias = %f\n", limits->maxSamplerLodBias );
+ printf("\t\tmaxSamplerAnisotropy = %f\n", limits->maxSamplerAnisotropy );
+ printf("\t\tmaxViewports = 0x%" PRIxLEAST32 "\n", limits->maxViewports );
+ printf("\t\tmaxViewportDimensions[0] = 0x%" PRIxLEAST32 "\n", limits->maxViewportDimensions[0] );
+ printf("\t\tmaxViewportDimensions[1] = 0x%" PRIxLEAST32 "\n", limits->maxViewportDimensions[1] );
+ printf("\t\tviewportBoundsRange[0] = %f\n", limits->viewportBoundsRange[0] );
+ printf("\t\tviewportBoundsRange[1] = %f\n", limits->viewportBoundsRange[1] );
+ printf("\t\tviewportSubPixelBits = 0x%" PRIxLEAST32 "\n", limits->viewportSubPixelBits );
+ printf("\t\tminMemoryMapAlignment = " PRINTF_SIZE_T_SPECIFIER "\n", limits->minMemoryMapAlignment );
+ printf("\t\tminTexelBufferOffsetAlignment = 0x%" PRIxLEAST64 "\n", limits->minTexelBufferOffsetAlignment );
+ printf("\t\tminUniformBufferOffsetAlignment = 0x%" PRIxLEAST64 "\n", limits->minUniformBufferOffsetAlignment );
+ printf("\t\tminStorageBufferOffsetAlignment = 0x%" PRIxLEAST64 "\n", limits->minStorageBufferOffsetAlignment );
+ printf("\t\tminTexelOffset = 0x%" PRIxLEAST32 "\n", limits->minTexelOffset );
+ printf("\t\tmaxTexelOffset = 0x%" PRIxLEAST32 "\n", limits->maxTexelOffset );
+ printf("\t\tminTexelGatherOffset = 0x%" PRIxLEAST32 "\n", limits->minTexelGatherOffset );
+ printf("\t\tmaxTexelGatherOffset = 0x%" PRIxLEAST32 "\n", limits->maxTexelGatherOffset );
+ printf("\t\tminInterpolationOffset = %f\n", limits->minInterpolationOffset );
+ printf("\t\tmaxInterpolationOffset = %f\n", limits->maxInterpolationOffset );
+ printf("\t\tsubPixelInterpolationOffsetBits = 0x%" PRIxLEAST32 "\n", limits->subPixelInterpolationOffsetBits );
+ printf("\t\tmaxFramebufferWidth = 0x%" PRIxLEAST32 "\n", limits->maxFramebufferWidth );
+ printf("\t\tmaxFramebufferHeight = 0x%" PRIxLEAST32 "\n", limits->maxFramebufferHeight );
+ printf("\t\tmaxFramebufferLayers = 0x%" PRIxLEAST32 "\n", limits->maxFramebufferLayers );
+ printf("\t\tframebufferColorSampleCounts = 0x%" PRIxLEAST32 "\n", limits->framebufferColorSampleCounts );
+ printf("\t\tframebufferDepthSampleCounts = 0x%" PRIxLEAST32 "\n", limits->framebufferDepthSampleCounts );
+ printf("\t\tframebufferStencilSampleCounts = 0x%" PRIxLEAST32 "\n", limits->framebufferStencilSampleCounts );
+ printf("\t\tmaxColorAttachments = 0x%" PRIxLEAST32 "\n", limits->maxColorAttachments );
+ printf("\t\tsampledImageColorSampleCounts = 0x%" PRIxLEAST32 "\n", limits->sampledImageColorSampleCounts );
+ printf("\t\tsampledImageDepthSampleCounts = 0x%" PRIxLEAST32 "\n", limits->sampledImageDepthSampleCounts );
+ printf("\t\tsampledImageStencilSampleCounts = 0x%" PRIxLEAST32 "\n", limits->sampledImageStencilSampleCounts );
+ printf("\t\tsampledImageIntegerSampleCounts = 0x%" PRIxLEAST32 "\n", limits->sampledImageIntegerSampleCounts );
+ printf("\t\tstorageImageSampleCounts = 0x%" PRIxLEAST32 "\n", limits->storageImageSampleCounts );
+ printf("\t\tmaxSampleMaskWords = 0x%" PRIxLEAST32 "\n", limits->maxSampleMaskWords );
+ printf("\t\ttimestampComputeAndGraphics = %u\n", limits->timestampComputeAndGraphics );
+ printf("\t\ttimestampPeriod = 0x%f\n", limits->timestampPeriod );
+ printf("\t\tmaxClipDistances = 0x%" PRIxLEAST32 "\n", limits->maxClipDistances );
+ printf("\t\tmaxCullDistances = 0x%" PRIxLEAST32 "\n", limits->maxCullDistances );
+ printf("\t\tmaxCombinedClipAndCullDistances = 0x%" PRIxLEAST32 "\n", limits->maxCombinedClipAndCullDistances );
+ printf("\t\tpointSizeRange[0] = %f\n", limits->pointSizeRange[0] );
+ printf("\t\tpointSizeRange[1] = %f\n", limits->pointSizeRange[1] );
+ printf("\t\tlineWidthRange[0] = %f\n", limits->lineWidthRange[0] );
+ printf("\t\tlineWidthRange[1] = %f\n", limits->lineWidthRange[1] );
+ printf("\t\tpointSizeGranularity = %f\n", limits->pointSizeGranularity );
+ printf("\t\tlineWidthGranularity = %f\n", limits->lineWidthGranularity );
+ printf("\t\tstrictLines = %u\n", limits->strictLines );
+ printf("\t\tstandardSampleLocations = %u\n", limits->standardSampleLocations );
+ printf("\t\toptimalBufferCopyOffsetAlignment = 0x%" PRIxLEAST64 "\n", limits->optimalBufferCopyOffsetAlignment );
+ printf("\t\toptimalBufferCopyRowPitchAlignment = 0x%" PRIxLEAST64 "\n", limits->optimalBufferCopyRowPitchAlignment );
+ printf("\t\tnonCoherentAtomSize = 0x%" PRIxLEAST64 "\n", limits->nonCoherentAtomSize );
+}
+
+static void app_gpu_dump_props(const struct app_gpu *gpu)
+{
+ const VkPhysicalDeviceProperties *props = &gpu->props;
+
+ printf("VkPhysicalDeviceProperties:\n");
+ printf("===========================\n");
+ printf("\tapiVersion = %u\n", props->apiVersion);
+ printf("\tdriverVersion = %u\n", props->driverVersion);
+ printf("\tvendorID = 0x%04x\n", props->vendorID);
+ printf("\tdeviceID = 0x%04x\n", props->deviceID);
+ printf("\tdeviceType = %s\n", vk_physical_device_type_string(props->deviceType));
+ printf("\tdeviceName = %s\n", props->deviceName);
+
+ app_dump_limits(&gpu->props.limits);
+ app_dump_sparse_props(&gpu->props.sparseProperties);
+
+ fflush(stdout);
+}
+// clang-format on
+
+static void
+app_dump_extensions(const char *indent, const char *layer_name,
+ const uint32_t extension_count,
+ const VkExtensionProperties *extension_properties) {
+ uint32_t i;
+ if (layer_name && (strlen(layer_name) > 0)) {
+ printf("%s%s Extensions", indent, layer_name);
+ } else {
+ printf("Extensions");
+ }
+ printf("\tcount = %d\n", extension_count);
+ for (i = 0; i < extension_count; i++) {
+ VkExtensionProperties const *ext_prop = &extension_properties[i];
+
+ printf("%s\t", indent);
+ printf("%-32s: extension revision %2d\n", ext_prop->extensionName,
+ ext_prop->specVersion);
+ }
+ printf("\n");
+ fflush(stdout);
+}
+
+static void app_gpu_dump_queue_props(const struct app_gpu *gpu, uint32_t id) {
+ const VkQueueFamilyProperties *props = &gpu->queue_props[id];
+
+ printf("VkQueueFamilyProperties[%d]:\n", id);
+ printf("============================\n");
+ printf("\tqueueFlags = %c%c%c\n",
+ (props->queueFlags & VK_QUEUE_GRAPHICS_BIT) ? 'G' : '.',
+ (props->queueFlags & VK_QUEUE_COMPUTE_BIT) ? 'C' : '.',
+ (props->queueFlags & VK_QUEUE_TRANSFER_BIT) ? 'D' : '.');
+ printf("\tqueueCount = %u\n", props->queueCount);
+ printf("\ttimestampValidBits = %u\n", props->timestampValidBits);
+ printf("\tminImageTransferGranularity = (%d, %d, %d)\n",
+ props->minImageTransferGranularity.width,
+ props->minImageTransferGranularity.height,
+ props->minImageTransferGranularity.depth);
+ fflush(stdout);
+}
+
+static void app_gpu_dump_memory_props(const struct app_gpu *gpu) {
+ const VkPhysicalDeviceMemoryProperties *props = &gpu->memory_props;
+ uint32_t i;
+
+ printf("VkPhysicalDeviceMemoryProperties:\n");
+ printf("=================================\n");
+ printf("\tmemoryTypeCount = %u\n", props->memoryTypeCount);
+ for (i = 0; i < props->memoryTypeCount; i++) {
+ printf("\tmemoryTypes[%u] : \n", i);
+ printf("\t\tpropertyFlags = %u\n", props->memoryTypes[i].propertyFlags);
+ printf("\t\theapIndex = %u\n", props->memoryTypes[i].heapIndex);
+ }
+ printf("\tmemoryHeapCount = %u\n", props->memoryHeapCount);
+ for (i = 0; i < props->memoryHeapCount; i++) {
+ printf("\tmemoryHeaps[%u] : \n", i);
+ printf("\t\tsize = " PRINTF_SIZE_T_SPECIFIER "\n",
+ (size_t)props->memoryHeaps[i].size);
+ }
+ fflush(stdout);
+}
+
+static void app_gpu_dump(const struct app_gpu *gpu) {
+ uint32_t i;
+
+ printf("Device Extensions and layers:\n");
+ printf("=============================\n");
+ printf("GPU%u\n", gpu->id);
+ app_gpu_dump_props(gpu);
+ printf("\n");
+ app_dump_extensions("", "Device", gpu->device_extension_count,
+ gpu->device_extensions);
+ printf("\n");
+ printf("Layers\tcount = %d\n", gpu->device_layer_count);
+ for (i = 0; i < gpu->device_layer_count; i++) {
+ uint32_t major, minor, patch;
+ char spec_version[64], layer_version[64];
+ struct layer_extension_list const *layer_info = &gpu->device_layers[i];
+
+ extract_version(layer_info->layer_properties.specVersion, &major,
+ &minor, &patch);
+ snprintf(spec_version, sizeof(spec_version), "%d.%d.%d", major, minor,
+ patch);
+ snprintf(layer_version, sizeof(layer_version), "%d",
+ layer_info->layer_properties.implementationVersion);
+ printf("\t%s (%s) Vulkan version %s, layer version %s\n",
+ layer_info->layer_properties.layerName,
+ (char *)layer_info->layer_properties.description, spec_version,
+ layer_version);
+
+ app_dump_extensions("\t", layer_info->layer_properties.layerName,
+ layer_info->extension_count,
+ layer_info->extension_properties);
+ fflush(stdout);
+ }
+ printf("\n");
+ for (i = 0; i < gpu->queue_count; i++) {
+ app_gpu_dump_queue_props(gpu, i);
+ printf("\n");
+ }
+ app_gpu_dump_memory_props(gpu);
+ printf("\n");
+ app_gpu_dump_features(gpu);
+ printf("\n");
+ app_dev_dump(&gpu->dev);
+}
+
+#ifdef _WIN32
+// Enlarges the console window to have a large scrollback size.
+static void ConsoleEnlarge() {
+ HANDLE consoleHandle = GetStdHandle(STD_OUTPUT_HANDLE);
+
+ // make the console window bigger
+ CONSOLE_SCREEN_BUFFER_INFO csbi;
+ COORD bufferSize;
+ if (GetConsoleScreenBufferInfo(consoleHandle, &csbi))
+ {
+ bufferSize.X = csbi.dwSize.X + 30;
+ bufferSize.Y = 20000;
+ SetConsoleScreenBufferSize(consoleHandle, bufferSize);
+ }
+
+ SMALL_RECT r;
+ r.Left = r.Top = 0;
+ r.Right = csbi.dwSize.X - 1 + 30;
+ r.Bottom = 50;
+ SetConsoleWindowInfo(consoleHandle, true, &r);
+
+ // change the console window title
+ SetConsoleTitle(TEXT(APP_SHORT_NAME));
+}
+#endif
+
+int main(int argc, char **argv) {
+ unsigned int major, minor, patch;
+ struct app_gpu gpus[MAX_GPUS];
+ VkPhysicalDevice objs[MAX_GPUS];
+ uint32_t gpu_count, i;
+ VkResult err;
+ struct app_instance inst;
+
+#ifdef _WIN32
+ if (ConsoleIsExclusive())
+ ConsoleEnlarge();
+#endif
+
+ major = VK_API_VERSION_1_0 >> 22;
+ minor = (VK_API_VERSION_1_0 >> 12) & 0x3ff;
+ patch = VK_API_VERSION_1_0 & 0xfff;
+ printf("===========\n");
+ printf("VULKAN INFO\n");
+ printf("===========\n\n");
+ printf("Vulkan API Version: %d.%d.%d\n\n", major, minor, patch);
+
+ app_create_instance(&inst);
+
+ printf("Instance Extensions and layers:\n");
+ printf("===============================\n");
+ app_dump_extensions("", "Instance", inst.global_extension_count,
+ inst.global_extensions);
+
+ printf("Instance Layers\tcount = %d\n", inst.global_layer_count);
+ for (i = 0; i < inst.global_layer_count; i++) {
+ uint32_t major, minor, patch;
+ char spec_version[64], layer_version[64];
+ VkLayerProperties const *layer_prop =
+ &inst.global_layers[i].layer_properties;
+
+ extract_version(layer_prop->specVersion, &major, &minor, &patch);
+ snprintf(spec_version, sizeof(spec_version), "%d.%d.%d", major, minor,
+ patch);
+ snprintf(layer_version, sizeof(layer_version), "%d",
+ layer_prop->implementationVersion);
+ printf("\t%s (%s) Vulkan version %s, layer version %s\n",
+ layer_prop->layerName, (char *)layer_prop->description,
+ spec_version, layer_version);
+
+ app_dump_extensions("\t",
+ inst.global_layers[i].layer_properties.layerName,
+ inst.global_layers[i].extension_count,
+ inst.global_layers[i].extension_properties);
+ }
+
+ err = vkEnumeratePhysicalDevices(inst.instance, &gpu_count, NULL);
+ if (err)
+ ERR_EXIT(err);
+ if (gpu_count > MAX_GPUS) {
+ printf("Too many GPUS found \n");
+ ERR_EXIT(-1);
+ }
+ err = vkEnumeratePhysicalDevices(inst.instance, &gpu_count, objs);
+ if (err)
+ ERR_EXIT(err);
+
+ for (i = 0; i < gpu_count; i++) {
+ app_gpu_init(&gpus[i], i, objs[i]);
+ app_gpu_dump(&gpus[i]);
+ printf("\n\n");
+ }
+
+ for (i = 0; i < gpu_count; i++)
+ app_gpu_destroy(&gpus[i]);
+
+ app_destroy_instance(&inst);
+
+ fflush(stdout);
+#ifdef _WIN32
+ if (ConsoleIsExclusive())
+ Sleep(INFINITE);
+#endif
+
+ return 0;
+}