It's pure luck that nv can detile some of the intel layouts since one
of the video MC formats matches it. Since we can't possible fix this
comment the test out.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73538
Acked-by: Maarten Lankhorst <bugs@mblankhorst.nl>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
return 0;
}
+#if 0 /* nv can't deswizzle into all possible versions of Intel BO objects ... */
/* Create a new bo, set tiling to y, and see if macro swizzling is done correctl */
static int test1_swizzle(void)
{
drm_intel_bo_unreference(test_intel_bo);
return ret;
}
+#endif
/* test 2, see if we can copy from linear to intel X format safely
* Seems nvidia lacks a method to do it, so just keep this test
xtest(test1_macro);
xtest(test1_micro);
- xtest(test1_swizzle);
+ //xtest(test1_swizzle);
xtest(test2);
xtest(test3_1);
xtest(test3_2);