finishWriteObject(my_data, command_pool_map[object]);
}
}
-static void startReadObject(struct layer_data *my_data, VkCommandBuffer object, bool lockPool=false)
+static void startReadObject(struct layer_data *my_data, VkCommandBuffer object)
{
- if (lockPool) {
- startReadObject(my_data, command_pool_map[object]);
- }
+ startReadObject(my_data, command_pool_map[object]);
my_data->c_VkCommandBuffer.startRead(my_data->report_data, object);
}
-static void finishReadObject(struct layer_data *my_data, VkCommandBuffer object, bool lockPool=false)
+static void finishReadObject(struct layer_data *my_data, VkCommandBuffer object)
{
my_data->c_VkCommandBuffer.finishRead(object);
- if (lockPool) {
- finishReadObject(my_data, command_pool_map[object]);
- }
+ finishReadObject(my_data, command_pool_map[object]);
}
#endif // THREADING_H