}
}
+static void dapm_widget_set_peer_power(struct snd_soc_dapm_widget *peer,
+ bool power, bool connect)
+{
+ /* If a connection is being made or broken then that update
+ * will have marked the peer dirty, otherwise the widgets are
+ * not connected and this update has no impact. */
+ if (!connect)
+ return;
+
+ /* If the peer is already in the state we're moving to then we
+ * won't have an impact on it. */
+ if (power != peer->power)
+ dapm_mark_dirty(peer);
+}
+
static void dapm_widget_set_power(struct snd_soc_dapm_widget *w, bool power,
struct list_head *up_list,
struct list_head *down_list)
trace_snd_soc_dapm_widget_power(w, power);
/* If we changed our power state perhaps our neigbours changed
- * also. We're not yet smart enough to update relevant
- * neighbours when we change the state of a widget, this acts
- * as a proxy for that. It will notify more neighbours than
- * is ideal.
+ * also.
*/
list_for_each_entry(path, &w->sources, list_sink) {
if (path->source) {
- dapm_mark_dirty(path->source);
+ dapm_widget_set_peer_power(path->source, power,
+ path->connect);
}
}
list_for_each_entry(path, &w->sinks, list_source) {
if (path->sink) {
- dapm_mark_dirty(path->sink);
+ dapm_widget_set_peer_power(path->sink, power,
+ path->connect);
}
}