#include "qt5_supplement.h"
#include "mainwindow.h"
-#include "uiinformation.h"
#include "hardwarekey.h"
-#include "floatingcontroller.h"
#include "xmllayoutparser.h"
#include "uiutil.h"
rcc -name resource $< -o $@
obj-$(CONFIG_QT) += controllerform.o
-obj-$(CONFIG_QT) += dockingcontroller.o moc_dockingcontroller.o
-obj-$(CONFIG_QT) += dockingconview.o
-obj-$(CONFIG_QT) += floatingcontroller.o moc_floatingcontroller.o
-obj-$(CONFIG_QT) += floatingconview.o
obj-$(CONFIG_QT) += displaybase.o
obj-$(CONFIG_QT) += displayglwidget.o moc_displayglwidget.o
obj-$(CONFIG_QT) += displayswwidget.o moc_displayswwidget.o
obj-$(CONFIG_QT) += controller/
obj-$(CONFIG_QT) += menu/
-$(obj)/moc_dockingcontroller.o: $(obj)/moc_dockingcontroller.cpp
-$(obj)/moc_dockingcontroller.cpp: $(obj)/dockingcontroller.h
- moc $< -o $@
-$(obj)/moc_floatingcontroller.o: $(obj)/moc_floatingcontroller.cpp
-$(obj)/moc_floatingcontroller.cpp: $(obj)/floatingcontroller.h
- moc $< -o $@
$(obj)/moc_displayglwidget.o: $(obj)/moc_displayglwidget.cpp
$(obj)/moc_displayglwidget.cpp: $(obj)/displayglwidget.h
moc $< -o $@
-obj-$(CONFIG_QT) += generalpurposecon.o
\ No newline at end of file
+obj-$(CONFIG_QT) += dockingcontroller.o moc_dockingcontroller.o
+obj-$(CONFIG_QT) += dockingconview.o
+obj-$(CONFIG_QT) += floatingcontroller.o moc_floatingcontroller.o
+obj-$(CONFIG_QT) += floatingconview.o
+obj-$(CONFIG_QT) += generalpurposecon.o
+
+$(obj)/moc_dockingcontroller.o: $(obj)/moc_dockingcontroller.cpp
+$(obj)/moc_dockingcontroller.cpp: $(obj)/dockingcontroller.h
+ moc $< -o $@
+$(obj)/moc_floatingcontroller.o: $(obj)/moc_floatingcontroller.cpp
+$(obj)/moc_floatingcontroller.cpp: $(obj)/floatingcontroller.h
+ moc $< -o $@
\ No newline at end of file
#include "displaybase.h"
#include "skinbezelitem.h"
#include "uiinformation.h"
-#include "dockingcontroller.h"
-#include "floatingcontroller.h"
+#include "controller/dockingcontroller.h"
+#include "controller/floatingcontroller.h"
#include "keyboardshortcut.h"
extern "C" {
#ifndef UISTATE_H
#define UISTATE_H
-#include "dockingcontroller.h"
-#include "floatingcontroller.h"
+#include "controller/dockingcontroller.h"
+#include "controller/floatingcontroller.h"
class ControllerState
{