: LoadStoreTestInstance (context, texture, format, imageFormat, singleLayerBind)
, m_perLayerData (texture.numLayers())
{
- const DeviceInterface& vk = m_context.getDeviceInterface();
- const VkDevice device = m_context.getDevice();
- Allocator& allocator = m_context.getDefaultAllocator();
+ const DeviceInterface& vk = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ Allocator& allocator = m_context.getDefaultAllocator();
- const VkImageCreateFlags imageFlags = (m_format == m_imageFormat ? 0u : VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT);
++ const VkImageCreateFlags imageFlags = (m_format == m_imageFormat ? 0u : (VkImageCreateFlags)VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT);
m_imageSrc = de::MovePtr<Image>(new Image(
vk, device, allocator,