Make it more difficult to accidentally leak handles by removing the
top-level HandleScope. Now if there's no valid HandleScope now, V8
will complain and, in debug builds, abort.
Locker locker(node_isolate);
Environment* env =
CreateEnvironment(node_isolate, argc, argv, exec_argc, exec_argv);
+ // This Context::Scope is here so EnableDebug() can look up the current
+ // environment with Environment::GetCurrentChecked().
+ // TODO(bnoordhuis) Reorder the debugger initialization logic so it can
+ // be removed.
Context::Scope context_scope(env->context());
- HandleScope handle_scope(env->isolate());
uv_run(env->event_loop(), UV_RUN_DEFAULT);
EmitExit(env);
RunAtExit(env);
SSL* ssl = const_cast<SSL*>(ssl_);
TLSCallbacks* c = static_cast<TLSCallbacks*>(SSL_get_app_data(ssl));
Environment* env = c->env();
- // There should be a Context::Scope a few stack frames down.
- assert(env->context() == env->isolate()->GetCurrentContext());
HandleScope handle_scope(env->isolate());
+ Context::Scope context_scope(env->context());
Local<Object> object = c->object();
if (where & SSL_CB_HANDSHAKE_START) {