}
// Simple getSymbolOffset helper for the non-varibale case.
-static bool getLabelOffset(const MCAsmLayout &Layout, const MCSymbolData &SD,
+static bool getLabelOffset(const MCAsmLayout &Layout, const MCSymbol &S,
bool ReportError, uint64_t &Val) {
+ const MCSymbolData &SD = S.getData();
if (!SD.getFragment()) {
if (ReportError)
report_fatal_error("unable to evaluate offset to undefined symbol '" +
- SD.getSymbol().getName() + "'");
+ S.getName() + "'");
return false;
}
Val = Layout.getFragmentOffset(SD.getFragment()) + SD.getOffset();
static bool getSymbolOffsetImpl(const MCAsmLayout &Layout, const MCSymbol &S,
bool ReportError, uint64_t &Val) {
if (!S.isVariable())
- return getLabelOffset(Layout, S.getData(), ReportError, Val);
+ return getLabelOffset(Layout, S, ReportError, Val);
// If SD is a variable, evaluate it.
MCValue Target;
uint64_t Offset = Target.getConstant();
- const MCAssembler &Asm = Layout.getAssembler();
-
const MCSymbolRefExpr *A = Target.getSymA();
if (A) {
uint64_t ValA;
- if (!getLabelOffset(Layout, Asm.getSymbolData(A->getSymbol()), ReportError,
- ValA))
+ if (!getLabelOffset(Layout, A->getSymbol(), ReportError, ValA))
return false;
Offset += ValA;
}
const MCSymbolRefExpr *B = Target.getSymB();
if (B) {
uint64_t ValB;
- if (!getLabelOffset(Layout, Asm.getSymbolData(B->getSymbol()), ReportError,
- ValB))
+ if (!getLabelOffset(Layout, B->getSymbol(), ReportError, ValB))
return false;
Offset -= ValB;
}
return false;
}
-const MCSymbol *MCAssembler::getAtom(const MCSymbolData *SD) const {
+const MCSymbol *MCAssembler::getAtom(const MCSymbol &S) const {
// Linker visible symbols define atoms.
- if (isSymbolLinkerVisible(SD->getSymbol()))
- return &SD->getSymbol();
+ if (isSymbolLinkerVisible(S))
+ return &S;
// Absolute and undefined symbols have no defining atom.
- if (!SD->getFragment())
+ if (!S.getData().getFragment())
return nullptr;
// Non-linker visible symbols in sections which can't be atomized have no
// defining atom.
if (!getContext().getAsmInfo()->isSectionAtomizableBySymbols(
- SD->getFragment()->getParent()->getSection()))
+ S.getData().getFragment()->getParent()->getSection()))
return nullptr;
// Otherwise, return the atom for the containing fragment.
- return SD->getFragment()->getAtom();
+ return S.getData().getFragment()->getAtom();
}
bool MCAssembler::evaluateFixup(const MCAsmLayout &Layout,
} else if (Target.getSymB()) { // A - B + constant
const MCSymbol *A = &Target.getSymA()->getSymbol();
const MCSymbolData &A_SD = Asm.getSymbolData(*A);
- const MCSymbol *A_Base = Asm.getAtom(&A_SD);
+ const MCSymbol *A_Base = Asm.getAtom(*A);
const MCSymbol *B = &Target.getSymB()->getSymbol();
const MCSymbolData &B_SD = Asm.getSymbolData(*B);
- const MCSymbol *B_Base = Asm.getAtom(&B_SD);
+ const MCSymbol *B_Base = Asm.getAtom(*B);
// Check for "_foo@got - .", which comes through here as:
// Ltmp0:
}
const MCSymbolData &SD = Asm.getSymbolData(*Symbol);
- const MCSymbol *Base = Asm.getAtom(&SD);
+ const MCSymbol *Base = Asm.getAtom(*Symbol);
// If the symbol is a variable and we weren't able to get a Base for it
// (i.e., it's not in the symbol table associated with a section) resolve
if (A->isTemporary())
A = &Writer->findAliasedSymbol(*A);
const MCSymbolData &A_SD = Asm.getSymbolData(*A);
- const MCSymbol *A_Base = Asm.getAtom(&A_SD);
+ const MCSymbol *A_Base = Asm.getAtom(*A);
const MCSymbol *B = &Target.getSymB()->getSymbol();
if (B->isTemporary())
B = &Writer->findAliasedSymbol(*B);
const MCSymbolData &B_SD = Asm.getSymbolData(*B);
- const MCSymbol *B_Base = Asm.getAtom(&B_SD);
+ const MCSymbol *B_Base = Asm.getAtom(*B);
// Neither symbol can be modified.
if (Target.getSymA()->getKind() != MCSymbolRefExpr::VK_None ||
Asm.addLocalUsedInReloc(*Symbol);
}
const MCSymbolData &SD = Asm.getSymbolData(*Symbol);
- RelSymbol = Asm.getAtom(&SD);
+ RelSymbol = Asm.getAtom(*Symbol);
// Relocations inside debug sections always use local relocations when
// possible. This seems to be done because the debugger doesn't fully