void
test_map(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
- Evas_Object *win, *bg, *map;
+ Evas_Object *win, *bg, *map, *vbox, *r;
int idx = 0;
win = elm_win_add(NULL, "map", ELM_WIN_BASIC);
elm_win_resize_object_add(win, bg);
evas_object_show(bg);
+ vbox = elm_box_add(win);
+ elm_win_resize_object_add(win, vbox);
+ evas_object_size_hint_weight_set(vbox, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_show(vbox);
+
+ r = evas_object_rectangle_add(evas_object_evas_get(win));
+ evas_object_color_set(r, 20, 40, 60, 255);
+ evas_object_size_hint_min_set(r, 200, 200);
+ evas_object_show(r);
+ evas_object_size_hint_fill_set(r, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_box_pack_end(vbox, r);
+
map = elm_map_add(win);
if (map)
{
printf("]\n");
evas_object_size_hint_weight_set(map, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
- elm_win_resize_object_add(win, map);
+ evas_object_size_hint_fill_set(map, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_box_pack_end(vbox, map);
+// elm_win_resize_object_add(win, map);
evas_object_data_set(map, "window", win);
//
Evas_Object *obj;
Evas *e;
Widget_Data *wd;
- Evas_GL_Config cfg = { EVAS_GL_RGB_8,
+ Evas_GL_Config cfg = { EVAS_GL_RGB_888,
EVAS_GL_DEPTH_NONE,
EVAS_GL_STENCIL_NONE };
{
ELM_CHECK_WIDTYPE(obj, widtype) EINA_FALSE;
Widget_Data *wd = elm_widget_data_get(obj);
- Evas_GL_Config cfg = { EVAS_GL_RGBA_8,
+ Evas_GL_Config cfg = { EVAS_GL_RGBA_8888,
EVAS_GL_DEPTH_NONE,
EVAS_GL_STENCIL_NONE };
if (!wd) return EINA_FALSE;
// Set the configs
if (mode & ELM_GLVIEW_ALPHA)
- cfg.color_format = EVAS_GL_RGBA_8;
+ cfg.color_format = EVAS_GL_RGBA_8888;
if (mode & ELM_GLVIEW_DEPTH)
cfg.depth_bits = EVAS_GL_DEPTH_BIT_24;