TRAMP_KVM_SKIP(PACA_EXMC, 0x200)
+#define MACHINE_CHECK_HANDLER_WINDUP \
+ /* Clear MSR_RI before setting SRR0 and SRR1. */\
+ li r9,0; \
+ mtmsrd r9,1; /* Clear MSR_RI */ \
+ /* Decrement paca->in_mce now RI is clear. */ \
+ lhz r12,PACA_IN_MCE(r13); \
+ subi r12,r12,1; \
+ sth r12,PACA_IN_MCE(r13); \
+ EXCEPTION_RESTORE_REGS EXC_STD
+
EXC_COMMON_BEGIN(machine_check_early_common)
mtctr r10 /* Restore ctr */
mfspr r11,SPRN_SRR0
END_FTR_SECTION_IFSET(CPU_FTR_HVMODE)
li r10,MSR_RI
mtmsrd r10,1
- b machine_check_handle_early
-EXC_COMMON_BEGIN(machine_check_common)
- /*
- * Machine check is different because we use a different
- * save area: PACA_EXMC instead of PACA_EXGEN.
- */
- EXCEPTION_COMMON(PACA_EXMC, 0x200)
- FINISH_NAP
- RECONCILE_IRQ_STATE(r10, r11)
- ld r3,PACA_EXMC+EX_DAR(r13)
- lwz r4,PACA_EXMC+EX_DSISR(r13)
- /* Enable MSR_RI when finished with PACA_EXMC */
- li r10,MSR_RI
- mtmsrd r10,1
- std r3,_DAR(r1)
- std r4,_DSISR(r1)
- bl save_nvgprs
- addi r3,r1,STACK_FRAME_OVERHEAD
- bl machine_check_exception
- b ret_from_except
-
-#define MACHINE_CHECK_HANDLER_WINDUP \
- /* Clear MSR_RI before setting SRR0 and SRR1. */\
- li r9,0; \
- mtmsrd r9,1; /* Clear MSR_RI */ \
- /* Decrement paca->in_mce now RI is clear. */ \
- lhz r12,PACA_IN_MCE(r13); \
- subi r12,r12,1; \
- sth r12,PACA_IN_MCE(r13); \
- EXCEPTION_RESTORE_REGS EXC_STD
-
-#ifdef CONFIG_PPC_P7_NAP
-/*
- * This is an idle wakeup. Low level machine check has already been
- * done. Queue the event then call the idle code to do the wake up.
- */
-EXC_COMMON_BEGIN(machine_check_idle_common)
- bl machine_check_queue_event
-
- /*
- * We have not used any non-volatile GPRs here, and as a rule
- * most exception code including machine check does not.
- * Therefore PACA_NAPSTATELOST does not need to be set. Idle
- * wakeup will restore volatile registers.
- *
- * Load the original SRR1 into r3 for pnv_powersave_wakeup_mce.
- *
- * Then decrement MCE nesting after finishing with the stack.
- */
- ld r3,_MSR(r1)
- ld r4,_LINK(r1)
-
- lhz r11,PACA_IN_MCE(r13)
- subi r11,r11,1
- sth r11,PACA_IN_MCE(r13)
-
- mtlr r4
- rlwinm r10,r3,47-31,30,31
- cmpwi cr1,r10,2
- bltlr cr1 /* no state loss, return to idle caller */
- b idle_return_gpr_loss
-#endif
- /*
- * Handle machine check early in real mode. We come here with
- * ME=1, MMU (IR=0 and DR=0) off and using MC emergency stack.
- */
-EXC_COMMON_BEGIN(machine_check_handle_early)
bl save_nvgprs
addi r3,r1,STACK_FRAME_OVERHEAD
bl machine_check_early
EXCEPTION_PROLOG_1 EXC_STD, PACA_EXMC, 1, 0x200, 1, 1, 0
EXCEPTION_PROLOG_2_REAL machine_check_common, EXC_STD, 0
+EXC_COMMON_BEGIN(machine_check_common)
+ /*
+ * Machine check is different because we use a different
+ * save area: PACA_EXMC instead of PACA_EXGEN.
+ */
+ EXCEPTION_COMMON(PACA_EXMC, 0x200)
+ FINISH_NAP
+ RECONCILE_IRQ_STATE(r10, r11)
+ ld r3,PACA_EXMC+EX_DAR(r13)
+ lwz r4,PACA_EXMC+EX_DSISR(r13)
+ /* Enable MSR_RI when finished with PACA_EXMC */
+ li r10,MSR_RI
+ mtmsrd r10,1
+ std r3,_DAR(r1)
+ std r4,_DSISR(r1)
+ bl save_nvgprs
+ addi r3,r1,STACK_FRAME_OVERHEAD
+ bl machine_check_exception
+ b ret_from_except
+
+#ifdef CONFIG_PPC_P7_NAP
+/*
+ * This is an idle wakeup. Low level machine check has already been
+ * done. Queue the event then call the idle code to do the wake up.
+ */
+EXC_COMMON_BEGIN(machine_check_idle_common)
+ bl machine_check_queue_event
+
+ /*
+ * We have not used any non-volatile GPRs here, and as a rule
+ * most exception code including machine check does not.
+ * Therefore PACA_NAPSTATELOST does not need to be set. Idle
+ * wakeup will restore volatile registers.
+ *
+ * Load the original SRR1 into r3 for pnv_powersave_wakeup_mce.
+ *
+ * Then decrement MCE nesting after finishing with the stack.
+ */
+ ld r3,_MSR(r1)
+ ld r4,_LINK(r1)
+
+ lhz r11,PACA_IN_MCE(r13)
+ subi r11,r11,1
+ sth r11,PACA_IN_MCE(r13)
+
+ mtlr r4
+ rlwinm r10,r3,47-31,30,31
+ cmpwi cr1,r10,2
+ bltlr cr1 /* no state loss, return to idle caller */
+ b idle_return_gpr_loss
+#endif
+
EXC_COMMON_BEGIN(unrecoverable_mce)
/*
* We are going down. But there are chances that we might get hit by