Animator overview docs and example.
authorGunnar Sletta <gunnar.sletta@digia.com>
Mon, 30 Sep 2013 13:33:57 +0000 (15:33 +0200)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Thu, 3 Oct 2013 14:18:44 +0000 (16:18 +0200)
Change-Id: If0852e48dbbfea4fadca9c897ea0e62393763055
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
examples/quick/animation/animation.qml
examples/quick/animation/animation.qrc
examples/quick/animation/basics/animators.qml [new file with mode: 0644]
examples/quick/animation/doc/src/animation.qdoc
src/quick/doc/src/concepts/statesanimations/topic.qdoc

index 2bf5a05..cf894d1 100644 (file)
@@ -50,6 +50,7 @@ Item {
         Component.onCompleted: {
             addExample("ColorAnimation", "Interpolates between colors",  Qt.resolvedUrl("basics/color-animation.qml"));
             addExample("PropertyAnimation", "Interpolates between numbers", Qt.resolvedUrl("basics/property-animation.qml"));
+            addExample("Animators", "Using Animators",  Qt.resolvedUrl("basics/animators.qml"));
             addExample("Behaviors", "Animates procedural movement", Qt.resolvedUrl("behaviors/behavior-example.qml"));
             addExample("Wiggly Text", "Text that wiggles as you drag it", Qt.resolvedUrl("behaviors/wigglytext.qml"));
             addExample("Tv Tennis", "Paddles that follow a ball", Qt.resolvedUrl("behaviors/tvtennis.qml"));
index d1217ac..d4e78c8 100644 (file)
@@ -18,5 +18,6 @@
         <file>states/qt-logo.png</file>
         <file>states/states.qml</file>
         <file>states/transitions.qml</file>
+        <file>basics/animators.qml</file>
     </qresource>
 </RCC>
diff --git a/examples/quick/animation/basics/animators.qml b/examples/quick/animation/basics/animators.qml
new file mode 100644 (file)
index 0000000..3454eca
--- /dev/null
@@ -0,0 +1,118 @@
+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+**   * Redistributions of source code must retain the above copyright
+**     notice, this list of conditions and the following disclaimer.
+**   * Redistributions in binary form must reproduce the above copyright
+**     notice, this list of conditions and the following disclaimer in
+**     the documentation and/or other materials provided with the
+**     distribution.
+**   * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+**     of its contributors may be used to endorse or promote products derived
+**     from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.2
+
+Item {
+    id: window
+    width: 320; height: 440
+
+    // Let's draw the sky...
+    Rectangle {
+        anchors.fill: parent
+        gradient: Gradient {
+            GradientStop { position: 0.0; color: "DeepSkyBlue" }
+            GradientStop { position: 0.499; color: "LightSkyBlue" }
+            GradientStop { position: 0.5; color: "ForestGreen" }
+            GradientStop { position: 1.0; color: "DarkGreen" }
+        }
+    }
+
+    //! [0]
+    SequentialAnimation {
+        SequentialAnimation {
+            ParallelAnimation {
+                YAnimator {
+                    target: smiley;
+                    from: smiley.minHeight;
+                    to: smiley.maxHeight
+                    easing.type: Easing.OutExpo;
+                    duration: 300
+                }
+                ScaleAnimator {
+                    target: shadow
+                    from: 1
+                    to: 0.5
+                    easing.type: Easing.OutExpo;
+                    duration: 300
+                }
+            }
+            ParallelAnimation {
+                YAnimator {
+                    target: smiley;
+                    from: smiley.maxHeight;
+                    to: smiley.minHeight
+                    easing.type: Easing.OutBounce;
+                    duration: 1000
+                }
+                ScaleAnimator {
+                    target: shadow
+                    from: 0.5
+                    to: 1
+                    easing.type: Easing.OutBounce;
+                    duration: 1000
+                }
+            }
+        }
+        PauseAnimation { duration: 500 }
+        running: true
+        loops: Animation.Infinite
+    }
+    //! [0]
+
+    // The shadow for the smiley face
+    Image {
+        id: shadow;
+        anchors.horizontalCenter: parent.horizontalCenter
+        y: smiley.minHeight + smiley.height
+        source: "images/shadow.png"
+    }
+
+    Image {
+        id: smiley
+        property int maxHeight: window.height / 3
+        property int minHeight: 2 * window.height / 3
+
+        anchors.horizontalCenter: parent.horizontalCenter
+        y: minHeight
+        source: "images/face-smile.png"
+
+    }
+}
index 734b1af..34a1eeb 100644 (file)
@@ -41,6 +41,9 @@
     PropertyAnimation demonstrates using a number animation to bounce a circle up and down.
     \snippet animation/basics/property-animation.qml 0
 
+    Animators demonstrates using a animators to bounce an icon up and down.
+    \snippet animation/basics/animators.qml 0
+
     Behaviors demonstrates using behaviors to animate moving a rectangle to whereever you click.
     \snippet animation/behaviors/behavior-example.qml 0
 
index cb154a0..e294b53 100644 (file)
@@ -115,6 +115,25 @@ result in undefined behavior occurring.  Please see the documentation about
 \l{qtquick-statesanimations-behaviors.html}
 {using Qt Quick Behaviors with States} for more information about this topic.
 
+\section1 Animators
+
+The \l Animator types are a special type of animation which bypass
+the QML objects and operate directly on the primitives in the
+\l {Qt Quick Scene Graph}{scene graph}. This has the benefit that
+the Animator based animations can be run on the scene graph's rendering thread
+(when applicable) and can continue to animate even when UI is otherwise
+blocked.
+
+Qt Quick provides the following Animator types:
+\list
+\li \l {XAnimator} - Animates the horizontal position of an \l {Item}.
+\li \l {YAnimator} - Animates the vertical position of an \l {Item}.
+\li \l {ScaleAnimator} - Animates the scale factor of an \l {Item}.
+\li \l {RotationAnimator} - Animates the rotation of an \l {Item}.
+\li \l {OpacityAnimator} - Animates the opacity of an \l {Item}.
+\li \l {UniformAnimator} - Animates a uniform in a \l {ShaderEffect}.
+\endlist
+
 \section1 Animated Sprites
 
 The concept of animated sprites is separate to the concept of animations as