height = yagl_transport_get_out_GLsizei(t);
format = yagl_transport_get_out_GLenum(t);
type = yagl_transport_get_out_GLenum(t);
- pixels = yagl_transport_get_out_uintptr_t(t);
+ pixels = yagl_transport_get_out_uint64_t(t);
YAGL_LOG_FUNC_ENTER_SPLIT7(glReadPixelsOffset, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, uintptr_t, x, y, width, height, format, type, pixels);
(void)yagl_host_glReadPixelsOffset(x, y, width, height, format, type, pixels);
YAGL_LOG_FUNC_EXIT(NULL);
type = yagl_transport_get_out_GLenum(t);
normalized = yagl_transport_get_out_GLboolean(t);
stride = yagl_transport_get_out_GLsizei(t);
- offset = yagl_transport_get_out_uintptr_t(t);
+ offset = yagl_transport_get_out_uint64_t(t);
YAGL_LOG_FUNC_ENTER_SPLIT6(glVertexAttribPointerOffset, GLuint, GLint, GLenum, GLboolean, GLsizei, uintptr_t, indx, size, type, normalized, stride, offset);
(void)yagl_host_glVertexAttribPointerOffset(indx, size, type, normalized, stride, offset);
YAGL_LOG_FUNC_EXIT(NULL);
size = yagl_transport_get_out_GLint(t);
type = yagl_transport_get_out_GLenum(t);
stride = yagl_transport_get_out_GLsizei(t);
- offset = yagl_transport_get_out_uintptr_t(t);
+ offset = yagl_transport_get_out_uint64_t(t);
YAGL_LOG_FUNC_ENTER_SPLIT4(glVertexPointerOffset, GLint, GLenum, GLsizei, uintptr_t, size, type, stride, offset);
(void)yagl_host_glVertexPointerOffset(size, type, stride, offset);
YAGL_LOG_FUNC_EXIT(NULL);
uintptr_t offset;
type = yagl_transport_get_out_GLenum(t);
stride = yagl_transport_get_out_GLsizei(t);
- offset = yagl_transport_get_out_uintptr_t(t);
+ offset = yagl_transport_get_out_uint64_t(t);
YAGL_LOG_FUNC_ENTER_SPLIT3(glNormalPointerOffset, GLenum, GLsizei, uintptr_t, type, stride, offset);
(void)yagl_host_glNormalPointerOffset(type, stride, offset);
YAGL_LOG_FUNC_EXIT(NULL);
size = yagl_transport_get_out_GLint(t);
type = yagl_transport_get_out_GLenum(t);
stride = yagl_transport_get_out_GLsizei(t);
- offset = yagl_transport_get_out_uintptr_t(t);
+ offset = yagl_transport_get_out_uint64_t(t);
YAGL_LOG_FUNC_ENTER_SPLIT4(glColorPointerOffset, GLint, GLenum, GLsizei, uintptr_t, size, type, stride, offset);
(void)yagl_host_glColorPointerOffset(size, type, stride, offset);
YAGL_LOG_FUNC_EXIT(NULL);
size = yagl_transport_get_out_GLint(t);
type = yagl_transport_get_out_GLenum(t);
stride = yagl_transport_get_out_GLsizei(t);
- offset = yagl_transport_get_out_uintptr_t(t);
+ offset = yagl_transport_get_out_uint64_t(t);
YAGL_LOG_FUNC_ENTER_SPLIT4(glTexCoordPointerOffset, GLint, GLenum, GLsizei, uintptr_t, size, type, stride, offset);
(void)yagl_host_glTexCoordPointerOffset(size, type, stride, offset);
YAGL_LOG_FUNC_EXIT(NULL);
size = yagl_transport_get_out_GLint(t);
type = yagl_transport_get_out_GLenum(t);
stride = yagl_transport_get_out_GLsizei(t);
- offset = yagl_transport_get_out_uintptr_t(t);
+ offset = yagl_transport_get_out_uint64_t(t);
YAGL_LOG_FUNC_ENTER_SPLIT5(glVertexAttribIPointerOffset, GLuint, GLint, GLenum, GLsizei, uintptr_t, index, size, type, stride, offset);
(void)yagl_host_glVertexAttribIPointerOffset(index, size, type, stride, offset);
YAGL_LOG_FUNC_EXIT(NULL);
border = yagl_transport_get_out_GLint(t);
format = yagl_transport_get_out_GLenum(t);
type = yagl_transport_get_out_GLenum(t);
- pixels = yagl_transport_get_out_uintptr_t(t);
+ pixels = yagl_transport_get_out_uint64_t(t);
YAGL_LOG_FUNC_ENTER_SPLIT9(glTexImage2DOffset, GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, uintptr_t, target, level, internalformat, width, height, border, format, type, pixels);
(void)yagl_host_glTexImage2DOffset(target, level, internalformat, width, height, border, format, type, pixels);
YAGL_LOG_FUNC_EXIT(NULL);
height = yagl_transport_get_out_GLsizei(t);
format = yagl_transport_get_out_GLenum(t);
type = yagl_transport_get_out_GLenum(t);
- pixels = yagl_transport_get_out_uintptr_t(t);
+ pixels = yagl_transport_get_out_uint64_t(t);
YAGL_LOG_FUNC_ENTER_SPLIT9(glTexSubImage2DOffset, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, uintptr_t, target, level, xoffset, yoffset, width, height, format, type, pixels);
(void)yagl_host_glTexSubImage2DOffset(target, level, xoffset, yoffset, width, height, format, type, pixels);
YAGL_LOG_FUNC_EXIT(NULL);
border = yagl_transport_get_out_GLint(t);
format = yagl_transport_get_out_GLenum(t);
type = yagl_transport_get_out_GLenum(t);
- pixels = yagl_transport_get_out_uintptr_t(t);
+ pixels = yagl_transport_get_out_uint64_t(t);
YAGL_LOG_FUNC_ENTER_SPLIT10(glTexImage3DOffset, GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, uintptr_t, target, level, internalformat, width, height, depth, border, format, type, pixels);
(void)yagl_host_glTexImage3DOffset(target, level, internalformat, width, height, depth, border, format, type, pixels);
YAGL_LOG_FUNC_EXIT(NULL);
depth = yagl_transport_get_out_GLsizei(t);
format = yagl_transport_get_out_GLenum(t);
type = yagl_transport_get_out_GLenum(t);
- pixels = yagl_transport_get_out_uintptr_t(t);
+ pixels = yagl_transport_get_out_uint64_t(t);
YAGL_LOG_FUNC_ENTER_SPLIT11(glTexSubImage3DOffset, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, uintptr_t, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
(void)yagl_host_glTexSubImage3DOffset(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
YAGL_LOG_FUNC_EXIT(NULL);