Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
uint64_t ids_flags;
/** max engine clock*/
uint64_t max_engine_clk;
+ /** max memory clock */
+ uint64_t max_memory_clk;
/** number of shader engines */
uint32_t num_shader_engines;
/** number of shader arrays per engine */
dev->info.chip_external_rev = dev->dev_info.external_rev;
dev->info.family_id = dev->dev_info.family;
dev->info.max_engine_clk = dev->dev_info.max_engine_clock;
+ dev->info.max_memory_clk = dev->dev_info.max_memory_clock;
dev->info.gpu_counter_freq = dev->dev_info.gpu_counter_freq;
dev->info.enabled_rb_pipes_mask = dev->dev_info.enabled_rb_pipes_mask;
dev->info.rb_pipes = dev->dev_info.num_rb_pipes;
uint32_t num_shader_arrays_per_engine;
uint32_t gpu_counter_freq; /* in KHz */
uint64_t max_engine_clock; /* in KHz */
+ uint64_t max_memory_clock; /* in KHz */
/* cu information */
uint32_t cu_active_number;
uint32_t cu_ao_mask;