Added note tag at Edje.h and all tutorials revised
authorgastal <gastal@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Thu, 29 Mar 2012 17:38:58 +0000 (17:38 +0000)
committergastal <gastal@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Thu, 29 Mar 2012 17:38:58 +0000 (17:38 +0000)
Patch by: Guilherme Iscaro <iscaro@profusion.mobi>

git-svn-id: http://svn.enlightenment.org/svn/e/trunk/edje@69761 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33

doc/examples.dox
src/lib/Edje.h

index 00ee1ee..b144ef0 100644 (file)
  * @image latex edje-basics-example.eps width=\textwidth
  *
  * The full example follows.
- *
- *
  * @include edje-basic.c
  *
  * To compile use this command:
  * Let's move to the code, then. After instantiating the Edje object,
  * we register two <b>signal callbacks</b> on it. The first one uses
  * @b globbing, making all of the wheel mouse actions over the left
- * rectangle to trigger @c _mouse_wheel_cb. Note that those kind of
+ * rectangle to trigger @c _mouse_wheel. Note that those kind of
  * signals are generated @b internally (and automatically) in Edje. The
  * second is a direct signal match, to a (custom) signal we defined in
  * the EDC, ourselves:
  * @dontinclude edje-signals-messages.c
  * @skip edje_object_add
- * @until _mouse_over_cb
+ * @until _mouse_over
  * @dontinclude edje-signals-messages.c
  * @skip print signals coming from theme
  * @until }
  *
  * @include signals-messages.edc
  * @include edje-signals-messages.c
+ *
+ * To compile use this command:
+ * @verbatim
+ * gcc -o edje-signals-messages edje-signals-messages.c -DPACKAGE_BIN_DIR=\"/Where/enlightenment/is/installed/bin\"
+ * -DPACKAGE_LIB_DIR=\"/Where/enlightenment/is/installed/lib\"
+ * -DPACKAGE_DATA_DIR=\"/Where/enlightenment/is/installed/share\"
+ * `pkg-config --cflags --libs evas ecore ecore-evas edje`
+ *
+ * edje_cc signals-messages.edc
+ * @endverbatim
  * @example edje-signals-messages.c
  */
 
  *
  * The full source code follows:
  * @include edje-color-class.c
- * @example edje-color-class.c
+ *
  *
  * The theme used in this example is:
  * @include color-class.edc
  * Let's start by looking at the piece of code responsible to the actions commented
  * above.
  * @dontinclude edje-animations.c
- * @skip _on_key_down_cb
+ * @skip _on_key_down
  * @until Stopping
  * @until }
  * @until }
index 7d89a9d..1d094d4 100644 (file)
@@ -161,7 +161,7 @@ Unlike Ebits, Edje separates the layout and behavior logic.
 What follows is a list with various commented examples, covering a great
 part of Edje's API:
 
-Note: The example files are located at /Where/Enlightenment/is/installed/share/edje/examples
+@note The example files are located at /Where/Enlightenment/is/installed/share/edje/examples
 
 - @ref Example_Edje_Basics
 - @ref tutorial_edje_swallow