{ 0x0000, 0x0000, "Generic X-Box pad", MAP_DPAD_UNKNOWN, XTYPE_UNKNOWN }
};
-static const signed short xpad_btn[] = {
- BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, /* "analog" buttons */
+/* buttons shared with xbox and xbox360 */
+static const signed short xpad_common_btn[] = {
+ BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */
BTN_START, BTN_BACK, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */
-1 /* terminating entry */
};
+/* original xbox controllers only */
+static const signed short xpad_btn[] = {
+ BTN_C, BTN_Z, /* "analog" buttons */
+ -1 /* terminating entry */
+};
+
/* only used if MAP_DPAD_TO_BUTTONS */
static const signed short xpad_btn_pad[] = {
BTN_LEFT, BTN_RIGHT, /* d-pad left, right */
input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
/* set up buttons */
- for (i = 0; xpad_btn[i] >= 0; i++)
- set_bit(xpad_btn[i], input_dev->keybit);
+ for (i = 0; xpad_common_btn[i] >= 0; i++)
+ set_bit(xpad_common_btn[i], input_dev->keybit);
if (xpad->xtype == XTYPE_XBOX360)
for (i = 0; xpad360_btn[i] >= 0; i++)
set_bit(xpad360_btn[i], input_dev->keybit);
+ else
+ for (i = 0; xpad_btn[i] >= 0; i++)
+ set_bit(xpad_btn[i], input_dev->keybit);
if (xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS)
for (i = 0; xpad_btn_pad[i] >= 0; i++)
set_bit(xpad_btn_pad[i], input_dev->keybit);