set LIB=%EXT_DIR%\lib;%LIB%
rem Add Evil lib path
-set EvilInclude=%cd%\..\..\..\proto\evil\src\lib
-set EvilCommon=%cd%\..\..\..\proto\evil\win32\common
-set EvilOut=%cd%\..\..\..\proto\evil\win32\%PROJECT_TYPE%\out
+set EvilInclude=%cd%\..\..\proto\evil\src\lib
+set EvilCommon=%cd%\..\..\proto\evil\win32\common
+set EvilOut=%cd%\..\..\proto\evil\win32\%PROJECT_TYPE%\out
+
+rem Add Eina lib path
+set EinaInclude=%cd%\..\..\eina\src\include
+set EinaCommon=%cd%\..\..\eina\win32\common
+set EinaOut=%cd%\..\..\eina\win32\%PROJECT_TYPE%\out
set INCLUDE=%EvilCommon%;%EvilInclude%;%EvilInclude%\dlfcn;%EvilInclude%\mman;%INCLUDE%
-set LIB=%EvilOut%;%LIB%
+set INCLUDE=%EinaCommon%;%EinaInclude%;%INCLUDE%
+set LIB=%EinaOut%;%EvilOut%;%LIB%
:END
<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="8,00"
+ Version="8.00"
Name="libeet"
ProjectGUID="{689B4F2B-666D-439F-9BF3-1203D813DE3F}"
RootNamespace="libeet"
Name="VCLinkerTool"
IgnoreImportLibrary="false"
LinkLibraryDependencies="true"
- AdditionalDependencies="zlib.lib jpeg.lib wsock32.lib libmman.lib libevil.lib"
+ AdditionalDependencies="zlib.lib jpeg.lib wsock32.lib libevil.lib eina.lib"
OutputFile="$(OutDir)\libeet.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="$(LIB); $(DebugLibraryDirectory)"
Name="VCLinkerTool"
IgnoreImportLibrary="false"
LinkLibraryDependencies="true"
- AdditionalDependencies="zlib.lib jpeg.lib wsock32.lib libmman.lib libevil.lib"
+ AdditionalDependencies="zlib.lib jpeg.lib wsock32.lib libevil.lib eina.lib"
OutputFile="$(OutDir)\libeet.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="$(LIB); $(ReleaseLibraryDirectory)"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
+ RelativePath="..\..\src\lib\eet_cipher.c"
+ >
+ </File>
+ <File
RelativePath="..\..\src\lib\eet_data.c"
>
</File>
>
</File>
<File
- RelativePath="..\..\src\lib\eet_memfile.c"
- >
- </File>
- <File
RelativePath="..\..\src\lib\eet_utils.c"
>
</File>