* IN THE SOFTWARE.
*/
+#include "util/u_blit.h"
#include "util/u_memory.h"
#include "util/u_format.h"
#include "util/u_inlines.h"
{
struct vc4_context *vc4 = vc4_context(pctx);
struct vc4_transfer *trans = vc4_transfer(ptrans);
- struct pipe_resource *prsc = ptrans->resource;
- struct vc4_resource *rsc = vc4_resource(prsc);
- struct vc4_resource_slice *slice = &rsc->slices[ptrans->level];
if (trans->map) {
+ struct vc4_resource *rsc;
+ struct vc4_resource_slice *slice;
+ if (trans->ss_resource) {
+ rsc = vc4_resource(trans->ss_resource);
+ slice = &rsc->slices[0];
+ } else {
+ rsc = vc4_resource(ptrans->resource);
+ slice = &rsc->slices[ptrans->level];
+ }
+
if (ptrans->usage & PIPE_TRANSFER_WRITE) {
vc4_store_tiled_image(rsc->bo->map + slice->offset +
ptrans->box.z * rsc->cube_map_stride,
free(trans->map);
}
+ if (trans->ss_resource && (ptrans->usage & PIPE_TRANSFER_WRITE)) {
+ struct pipe_blit_info blit;
+ memset(&blit, 0, sizeof(blit));
+
+ blit.src.resource = trans->ss_resource;
+ blit.src.format = trans->ss_resource->format;
+ blit.src.box.width = trans->ss_box.width;
+ blit.src.box.height = trans->ss_box.height;
+ blit.src.box.depth = 1;
+
+ blit.dst.resource = ptrans->resource;
+ blit.dst.format = ptrans->resource->format;
+ blit.dst.level = ptrans->level;
+ blit.dst.box = trans->ss_box;
+
+ blit.mask = util_format_get_mask(ptrans->resource->format);
+ blit.filter = PIPE_TEX_FILTER_NEAREST;
+
+ pctx->blit(pctx, &blit);
+ vc4_flush(pctx);
+
+ pipe_resource_reference(&trans->ss_resource, NULL);
+ }
+
pipe_resource_reference(&ptrans->resource, NULL);
util_slab_free(&vc4->transfer_pool, ptrans);
}
+static struct pipe_resource *
+vc4_get_temp_resource(struct pipe_context *pctx,
+ struct pipe_resource *prsc,
+ const struct pipe_box *box)
+{
+ struct pipe_resource temp_setup;
+
+ memset(&temp_setup, 0, sizeof(temp_setup));
+ temp_setup.target = prsc->target;
+ temp_setup.format = prsc->format;
+ temp_setup.width0 = box->width;
+ temp_setup.height0 = box->height;
+ temp_setup.depth0 = 1;
+ temp_setup.array_size = 1;
+
+ return pctx->screen->resource_create(pctx->screen, &temp_setup);
+}
+
static void *
vc4_resource_transfer_map(struct pipe_context *pctx,
struct pipe_resource *prsc,
{
struct vc4_context *vc4 = vc4_context(pctx);
struct vc4_resource *rsc = vc4_resource(prsc);
- struct vc4_resource_slice *slice = &rsc->slices[level];
struct vc4_transfer *trans;
struct pipe_transfer *ptrans;
enum pipe_format format = prsc->format;
ptrans->usage = usage;
ptrans->box = *box;
+ /* If the resource is multisampled, we need to resolve to single
+ * sample. This seems like it should be handled at a higher layer.
+ */
+ if (prsc->nr_samples) {
+ trans->ss_resource = vc4_get_temp_resource(pctx, prsc, box);
+ if (!trans->ss_resource)
+ goto fail;
+ assert(!trans->ss_resource->nr_samples);
+
+ /* The ptrans->box gets modified for tile alignment, so save
+ * the original box for unmap time.
+ */
+ trans->ss_box = *box;
+
+ if (usage & PIPE_TRANSFER_READ) {
+ struct pipe_blit_info blit;
+ memset(&blit, 0, sizeof(blit));
+
+ blit.src.resource = ptrans->resource;
+ blit.src.format = ptrans->resource->format;
+ blit.src.level = ptrans->level;
+ blit.src.box = trans->ss_box;
+
+ blit.dst.resource = trans->ss_resource;
+ blit.dst.format = trans->ss_resource->format;
+ blit.dst.box.width = trans->ss_box.width;
+ blit.dst.box.height = trans->ss_box.height;
+ blit.dst.box.depth = 1;
+
+ blit.mask = util_format_get_mask(prsc->format);
+ blit.filter = PIPE_TEX_FILTER_NEAREST;
+
+ pctx->blit(pctx, &blit);
+ vc4_flush(pctx);
+ }
+
+ /* The rest of the mapping process should use our temporary. */
+ prsc = trans->ss_resource;
+ rsc = vc4_resource(prsc);
+ ptrans->box.x = 0;
+ ptrans->box.y = 0;
+ ptrans->box.z = 0;
+ }
+
/* Note that the current kernel implementation is synchronous, so no
* need to do syncing stuff here yet.
*/
*pptrans = ptrans;
+ struct vc4_resource_slice *slice = &rsc->slices[level];
if (rsc->tiled) {
uint32_t utile_w = vc4_utile_width(rsc->cpp);
uint32_t utile_h = vc4_utile_height(rsc->cpp);
ptrans->box.height != orig_height) {
vc4_load_tiled_image(trans->map, ptrans->stride,
buf + slice->offset +
- box->z * rsc->cube_map_stride,
+ ptrans->box.z * rsc->cube_map_stride,
slice->stride,
slice->tiling, rsc->cpp,
&ptrans->box);
ptrans->layer_stride = ptrans->stride;
return buf + slice->offset +
- box->y / util_format_get_blockheight(format) * ptrans->stride +
- box->x / util_format_get_blockwidth(format) * rsc->cpp +
- box->z * rsc->cube_map_stride;
+ ptrans->box.y / util_format_get_blockheight(format) * ptrans->stride +
+ ptrans->box.x / util_format_get_blockwidth(format) * rsc->cpp +
+ ptrans->box.z * rsc->cube_map_stride;
}