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Do not update buffer after app dead
87/232887/1
author
hyunho
<hhstark.kang@samsung.com>
Fri, 8 May 2020 06:39:48 +0000
(15:39 +0900)
committer
hyunho
<hhstark.kang@samsung.com>
Fri, 8 May 2020 06:39:48 +0000
(15:39 +0900)
Change-Id: Id7aab3c5e0eca6ff5b113cec92a44364a413c299
Signed-off-by: hyunho <hhstark.kang@samsung.com>
screen_connector_remote_surface/remote_surface.cc
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diff --git
a/screen_connector_remote_surface/remote_surface.cc
b/screen_connector_remote_surface/remote_surface.cc
index 0fc70ea737af9f148e6b1ed3a32edcf641e91185..a1f668be7ee7d1a465c2b1e61d01dc21ac322e8b 100644
(file)
--- a/
screen_connector_remote_surface/remote_surface.cc
+++ b/
screen_connector_remote_surface/remote_surface.cc
@@
-233,7
+233,7
@@
void RemoteSurface::Impl::OnRawBufferChanged(int type,
std::shared_ptr<WlBuffer> tbm,
int fd, uint32_t size,
uint32_t time) {
- if (bind_surface_.get() != nullptr || block_)
+ if (bind_surface_.get() != nullptr || block_
|| disposed_
)
return;
LOGD("resource_id : %s", parent_->GetInstId().c_str());