_cogl_handle_atlas_texture_get_type (void);
CoglHandle
-_cogl_atlas_texture_new_from_bitmap (CoglHandle bmp_handle,
+_cogl_atlas_texture_new_from_bitmap (CoglBitmap *bmp,
CoglTextureFlags flags,
CoglPixelFormat internal_format);
int dst_y,
unsigned int dst_width,
unsigned int dst_height,
- int width,
- int height,
- CoglPixelFormat format,
- unsigned int rowstride,
- const guint8 *data)
+ CoglBitmap *bmp)
{
_COGL_GET_CONTEXT (ctx, FALSE);
/* Copy the central data */
- if (!cogl_texture_set_region (ctx->atlas_texture,
- src_x, src_y,
- dst_x + atlas_tex->rectangle.x + 1,
- dst_y + atlas_tex->rectangle.y + 1,
- dst_width,
- dst_height,
- width, height,
- format,
- rowstride,
- data))
+ if (!_cogl_texture_set_region_from_bitmap (ctx->atlas_texture,
+ src_x, src_y,
+ dst_x + atlas_tex->rectangle.x + 1,
+ dst_y + atlas_tex->rectangle.y + 1,
+ dst_width,
+ dst_height,
+ bmp))
return FALSE;
/* Update the left edge pixels */
if (dst_x == 0 &&
- !cogl_texture_set_region (ctx->atlas_texture,
- src_x, src_y,
- atlas_tex->rectangle.x,
- dst_y + atlas_tex->rectangle.y + 1,
- 1, dst_height,
- width, height,
- format, rowstride,
- data))
+ !_cogl_texture_set_region_from_bitmap (ctx->atlas_texture,
+ src_x, src_y,
+ atlas_tex->rectangle.x,
+ dst_y + atlas_tex->rectangle.y + 1,
+ 1, dst_height,
+ bmp))
return FALSE;
/* Update the right edge pixels */
if (dst_x + dst_width == atlas_tex->rectangle.width - 2 &&
- !cogl_texture_set_region (ctx->atlas_texture,
- src_x + dst_width - 1, src_y,
- atlas_tex->rectangle.x +
- atlas_tex->rectangle.width - 1,
- dst_y + atlas_tex->rectangle.y + 1,
- 1, dst_height,
- width, height,
- format, rowstride,
- data))
+ !_cogl_texture_set_region_from_bitmap (ctx->atlas_texture,
+ src_x + dst_width - 1, src_y,
+ atlas_tex->rectangle.x +
+ atlas_tex->rectangle.width - 1,
+ dst_y + atlas_tex->rectangle.y + 1,
+ 1, dst_height,
+ bmp))
return FALSE;
/* Update the top edge pixels */
if (dst_y == 0 &&
- !cogl_texture_set_region (ctx->atlas_texture,
- src_x, src_y,
- dst_x + atlas_tex->rectangle.x + 1,
- atlas_tex->rectangle.y,
- dst_width, 1,
- width, height,
- format, rowstride,
- data))
+ !_cogl_texture_set_region_from_bitmap (ctx->atlas_texture,
+ src_x, src_y,
+ dst_x + atlas_tex->rectangle.x + 1,
+ atlas_tex->rectangle.y,
+ dst_width, 1,
+ bmp))
return FALSE;
/* Update the bottom edge pixels */
if (dst_y + dst_height == atlas_tex->rectangle.height - 2 &&
- !cogl_texture_set_region (ctx->atlas_texture,
- src_x, src_y + dst_height - 1,
- dst_x + atlas_tex->rectangle.x + 1,
- atlas_tex->rectangle.y +
- atlas_tex->rectangle.height - 1,
- dst_width, 1,
- width, height,
- format, rowstride,
- data))
+ !_cogl_texture_set_region_from_bitmap (ctx->atlas_texture,
+ src_x, src_y + dst_height - 1,
+ dst_x + atlas_tex->rectangle.x + 1,
+ atlas_tex->rectangle.y +
+ atlas_tex->rectangle.height - 1,
+ dst_width, 1,
+ bmp))
return FALSE;
return TRUE;
/* If the texture is in the atlas then we need to copy the edge
pixels to the border */
if (atlas_tex->in_atlas)
- /* Upload the data ignoring the premult bit */
- return _cogl_atlas_texture_set_region_with_border (atlas_tex,
- src_x, src_y,
- dst_x, dst_y,
- dst_width, dst_height,
- bmp->width,
- bmp->height,
- bmp->format &
- ~COGL_PREMULT_BIT,
- bmp->rowstride,
- bmp->data);
+ {
+ gboolean ret;
+
+ bmp = _cogl_bitmap_new_shared (bmp,
+ _cogl_bitmap_get_format (bmp) &
+ ~COGL_PREMULT_BIT,
+ _cogl_bitmap_get_width (bmp),
+ _cogl_bitmap_get_height (bmp),
+ _cogl_bitmap_get_rowstride (bmp));
+
+ /* Upload the data ignoring the premult bit */
+ ret = _cogl_atlas_texture_set_region_with_border (atlas_tex,
+ src_x, src_y,
+ dst_x, dst_y,
+ dst_width, dst_height,
+ bmp);
+ cogl_object_unref (bmp);
+
+ return ret;
+ }
else
/* Otherwise we can just forward on to the sub texture */
return _cogl_texture_set_region_from_bitmap (atlas_tex->sub_texture,
}
CoglHandle
-_cogl_atlas_texture_new_from_bitmap (CoglHandle bmp_handle,
+_cogl_atlas_texture_new_from_bitmap (CoglBitmap *bmp,
CoglTextureFlags flags,
CoglPixelFormat internal_format)
{
CoglAtlasTexture *atlas_tex;
- CoglBitmap *bmp = (CoglBitmap *) bmp_handle;
- CoglBitmap dst_bmp;
- gboolean dst_bmp_owner;
+ CoglBitmap *dst_bmp;
+ CoglBitmap *override_bmp;
GLenum gl_intformat;
GLenum gl_format;
GLenum gl_type;
+ int bmp_width;
+ int bmp_height;
+ CoglPixelFormat bmp_format;
_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
- g_return_val_if_fail (bmp_handle != COGL_INVALID_HANDLE, COGL_INVALID_HANDLE);
+ g_return_val_if_fail (cogl_is_bitmap (bmp), COGL_INVALID_HANDLE);
/* Don't put textures in the atlas if the user has explicitly
requested to disable it */
if (flags)
return COGL_INVALID_HANDLE;
+ bmp_width = _cogl_bitmap_get_width (bmp);
+ bmp_height = _cogl_bitmap_get_height (bmp);
+ bmp_format = _cogl_bitmap_get_format (bmp);
+
/* We can't atlas zero-sized textures because it breaks the atlas
data structure */
- if (bmp->width < 1 || bmp->height < 1)
+ if (bmp_width < 1 || bmp_height < 1)
return COGL_INVALID_HANDLE;
/* If we can't use FBOs or we can't read back texture data then it
!cogl_features_available (COGL_FEATURE_OFFSCREEN))
return COGL_INVALID_HANDLE;
- COGL_NOTE (ATLAS, "Adding texture of size %ix%i", bmp->width, bmp->height);
+ COGL_NOTE (ATLAS, "Adding texture of size %ix%i", bmp_width, bmp_height);
- internal_format = _cogl_texture_determine_internal_format (bmp->format,
+ internal_format = _cogl_texture_determine_internal_format (bmp_format,
internal_format);
/* If the texture is in a strange format then we can't use it */
atlas_tex = g_new (CoglAtlasTexture, 1);
/* We need to fill in the texture size now because it is used in the
reserve_space function below. We add two pixels for the border */
- atlas_tex->rectangle.width = bmp->width + 2;
- atlas_tex->rectangle.height = bmp->height + 2;
+ atlas_tex->rectangle.width = bmp_width + 2;
+ atlas_tex->rectangle.height = bmp_height + 2;
/* Try to make some space in the atlas for the texture */
if (!_cogl_atlas_texture_reserve_space (atlas_tex,
return COGL_INVALID_HANDLE;
}
- if (!_cogl_texture_prepare_for_upload (bmp,
- internal_format,
- &internal_format,
- &dst_bmp,
- &dst_bmp_owner,
- &gl_intformat,
- &gl_format,
- &gl_type))
+ dst_bmp = _cogl_texture_prepare_for_upload (bmp,
+ internal_format,
+ &internal_format,
+ &gl_intformat,
+ &gl_format,
+ &gl_type);
+
+ if (dst_bmp == NULL)
{
_cogl_atlas_remove_rectangle (ctx->atlas, &atlas_tex->rectangle);
g_free (atlas_tex);
_cogl_atlas_texture_create_sub_texture (ctx->atlas_texture,
&atlas_tex->rectangle);
+ /* Make another bitmap so that we can override the format */
+ override_bmp = _cogl_bitmap_new_shared (dst_bmp,
+ _cogl_bitmap_get_format (dst_bmp) &
+ ~COGL_PREMULT_BIT,
+ _cogl_bitmap_get_width (dst_bmp),
+ _cogl_bitmap_get_height (dst_bmp),
+ _cogl_bitmap_get_rowstride (dst_bmp));
+ cogl_object_unref (dst_bmp);
+
/* Defer to set_region so that we can share the code for copying the
edge pixels to the border. We don't want to pass the actual
format of the converted texture because otherwise it will get
unpremultiplied. */
_cogl_atlas_texture_set_region_with_border (atlas_tex,
- 0, 0,
- 0, 0,
- dst_bmp.width,
- dst_bmp.height,
- dst_bmp.width,
- dst_bmp.height,
- dst_bmp.format &
- ~COGL_PREMULT_BIT,
- dst_bmp.rowstride,
- dst_bmp.data);
-
- if (dst_bmp_owner)
- g_free (dst_bmp.data);
+ 0, /* src_x */
+ 0, /* src_y */
+ 0, /* dst_x */
+ 0, /* dst_y */
+ bmp_width, /* dst_width */
+ bmp_height, /* dst_height */
+ override_bmp);
+
+ cogl_object_unref (override_bmp);
return _cogl_atlas_texture_handle_new (atlas_tex);
}
return ((format & COGL_UNORDERED_MASK) == COGL_PIXEL_FORMAT_32);
}
-gboolean
-_cogl_bitmap_fallback_convert (const CoglBitmap *bmp,
- CoglBitmap *dst_bmp,
- CoglPixelFormat dst_format)
+CoglBitmap *
+_cogl_bitmap_fallback_convert (CoglBitmap *src_bmp,
+ CoglPixelFormat dst_format)
{
- guint8 *src;
- guint8 *dst;
- int src_bpp;
- int dst_bpp;
- int x,y;
- guint8 temp_rgba[4] = {0,0,0,0};
+ guint8 *src_data;
+ guint8 *dst_data;
+ guint8 *src;
+ guint8 *dst;
+ int src_bpp;
+ int dst_bpp;
+ int src_rowstride;
+ int dst_rowstride;
+ int x,y;
+ guint8 temp_rgba[4] = {0,0,0,0};
+ int width, height;
+ CoglPixelFormat src_format;
+
+ src_format = _cogl_bitmap_get_format (src_bmp);
+ src_rowstride = _cogl_bitmap_get_rowstride (src_bmp);
+ width = _cogl_bitmap_get_width (src_bmp);
+ height = _cogl_bitmap_get_height (src_bmp);
/* Make sure conversion supported */
- if (!_cogl_bitmap_fallback_can_convert (bmp->format, dst_format))
- return FALSE;
+ if (!_cogl_bitmap_fallback_can_convert (src_format, dst_format))
+ return NULL;
- src_bpp = _cogl_get_format_bpp (bmp->format);
+ src_data = _cogl_bitmap_map (src_bmp, COGL_BUFFER_ACCESS_READ, 0);
+ if (src_data == NULL)
+ return NULL;
+
+ src_bpp = _cogl_get_format_bpp (src_format);
dst_bpp = _cogl_get_format_bpp (dst_format);
/* Initialize destination bitmap */
- *dst_bmp = *bmp;
- dst_bmp->rowstride = sizeof(guint8) * dst_bpp * dst_bmp->width;
+ dst_rowstride = sizeof(guint8) * dst_bpp * width;
/* Copy the premult bit if the new format has an alpha channel */
if ((dst_format & COGL_A_BIT))
- dst_bmp->format = ((bmp->format & COGL_PREMULT_BIT) |
- (dst_format & COGL_UNPREMULT_MASK));
- else
- dst_bmp->format = dst_format;
+ dst_format = ((src_format & COGL_PREMULT_BIT) |
+ (dst_format & COGL_UNPREMULT_MASK));
/* Allocate a new buffer to hold converted data */
- dst_bmp->data = g_malloc (sizeof(guint8)
- * dst_bmp->height
- * dst_bmp->rowstride);
+ dst_data = g_malloc (height * dst_rowstride);
/* FIXME: Optimize */
- for (y = 0; y < bmp->height; y++)
+ for (y = 0; y < height; y++)
{
- src = (guint8*)bmp->data + y * bmp->rowstride;
- dst = (guint8*)dst_bmp->data + y * dst_bmp->rowstride;
+ src = src_data + y * src_rowstride;
+ dst = dst_data + y * dst_rowstride;
- for (x = 0; x < bmp->width; x++)
+ for (x = 0; x < width; x++)
{
/* FIXME: Would be nice to at least remove this inner
* branching, but not sure it can be done without
* rewriting of the whole loop */
- switch (bmp->format & COGL_UNPREMULT_MASK)
+ switch (src_format & COGL_UNPREMULT_MASK)
{
case COGL_PIXEL_FORMAT_G_8:
_cogl_g_to_rgba (src, temp_rgba); break;
}
}
- return TRUE;
+ _cogl_bitmap_unmap (src_bmp);
+
+ return _cogl_bitmap_new_from_data (dst_data,
+ dst_format,
+ width, height, dst_rowstride,
+ (CoglBitmapDestroyNotify) g_free,
+ NULL);
}
gboolean
_cogl_bitmap_fallback_unpremult (CoglBitmap *bmp)
{
- guint8 *p;
- int x,y;
+ guint8 *p, *data;
+ int x,y;
+ CoglPixelFormat format;
+ int width, height;
+ int rowstride;
+
+ format = _cogl_bitmap_get_format (bmp);
+ width = _cogl_bitmap_get_width (bmp);
+ height = _cogl_bitmap_get_height (bmp);
+ rowstride = _cogl_bitmap_get_rowstride (bmp);
/* Make sure format supported for un-premultiplication */
- if (!_cogl_bitmap_fallback_can_unpremult (bmp->format))
+ if (!_cogl_bitmap_fallback_can_unpremult (format))
+ return FALSE;
+
+ if ((data = _cogl_bitmap_map (bmp,
+ COGL_BUFFER_ACCESS_READ |
+ COGL_BUFFER_ACCESS_WRITE,
+ 0)) == NULL)
return FALSE;
- for (y = 0; y < bmp->height; y++)
+ for (y = 0; y < height; y++)
{
- p = (guint8*) bmp->data + y * bmp->rowstride;
+ p = (guint8*) data + y * rowstride;
- if (bmp->format & COGL_AFIRST_BIT)
+ if (format & COGL_AFIRST_BIT)
{
- for (x = 0; x < bmp->width; x++)
+ for (x = 0; x < width; x++)
{
if (p[0] == 0)
_cogl_unpremult_alpha_0 (p);
}
else
{
- for (x = 0; x < bmp->width; x++)
+ for (x = 0; x < width; x++)
{
if (p[3] == 0)
_cogl_unpremult_alpha_0 (p);
}
}
- bmp->format &= ~COGL_PREMULT_BIT;
+ _cogl_bitmap_unmap (bmp);
+
+ _cogl_bitmap_set_format (bmp, format & ~COGL_PREMULT_BIT);
return TRUE;
}
gboolean
_cogl_bitmap_fallback_premult (CoglBitmap *bmp)
{
- guint8 *p;
- int x,y;
+ guint8 *p, *data;
+ int x,y;
+ CoglPixelFormat format;
+ int width, height;
+ int rowstride;
+
+ format = _cogl_bitmap_get_format (bmp);
+ width = _cogl_bitmap_get_width (bmp);
+ height = _cogl_bitmap_get_height (bmp);
+ rowstride = _cogl_bitmap_get_rowstride (bmp);
/* Make sure format supported for un-premultiplication */
- if (!_cogl_bitmap_fallback_can_premult (bmp->format))
+ if (!_cogl_bitmap_fallback_can_premult (format))
return FALSE;
- for (y = 0; y < bmp->height; y++)
+ if ((data = _cogl_bitmap_map (bmp,
+ COGL_BUFFER_ACCESS_READ |
+ COGL_BUFFER_ACCESS_WRITE,
+ 0)) == NULL)
+ return FALSE;
+
+ for (y = 0; y < height; y++)
{
- p = (guint8*) bmp->data + y * bmp->rowstride;
+ p = (guint8*) data + y * rowstride;
- if (bmp->format & COGL_AFIRST_BIT)
+ if (format & COGL_AFIRST_BIT)
{
- for (x = 0; x < bmp->width; x++)
+ for (x = 0; x < width; x++)
{
_cogl_premult_alpha_first (p);
p += 4;
}
else
{
- x = bmp->width;
+ x = width;
#ifdef COGL_USE_PREMULT_SSE2
}
}
- bmp->format |= COGL_PREMULT_BIT;
+ _cogl_bitmap_unmap (bmp);
+
+ _cogl_bitmap_set_format (bmp, format | COGL_PREMULT_BIT);
return TRUE;
}
-gboolean
-_cogl_bitmap_fallback_from_file (CoglBitmap *bmp,
- const char *filename)
+CoglBitmap *
+_cogl_bitmap_fallback_from_file (const char *filename)
{
/* FIXME: use jpeglib, libpng, etc. manually maybe */
return FALSE;
return FALSE;
}
-gboolean
-_cogl_bitmap_convert (const CoglBitmap *bmp,
- CoglBitmap *dst_bmp,
+CoglBitmap *
+_cogl_bitmap_convert (CoglBitmap *bmp,
CoglPixelFormat dst_format)
{
- return FALSE;
+ return NULL;
}
gboolean
}
/* the error does not contain the filename as the caller already has it */
-gboolean
-_cogl_bitmap_from_file (CoglBitmap *bmp,
- const char *filename,
+CoglBitmap *
+_cogl_bitmap_from_file (const char *filename,
GError **error)
{
- g_assert (bmp != NULL);
g_assert (filename != NULL);
g_assert (error == NULL || *error == NULL);
/* doesn't exist, not readable, etc. */
g_set_error (error, COGL_BITMAP_ERROR, COGL_BITMAP_ERROR_FAILED,
"%s", g_strerror (save_errno));
- return FALSE;
+ return NULL;
}
/* Unknown images would be cleanly caught as zero width/height below, but try
CFRelease (image_source);
g_set_error (error, COGL_BITMAP_ERROR, COGL_BITMAP_ERROR_UNKNOWN_TYPE,
"Unknown image type");
- return FALSE;
+ return NULL;
}
CFRelease (type);
CFRelease (image);
g_set_error (error, COGL_BITMAP_ERROR, COGL_BITMAP_ERROR_CORRUPT_IMAGE,
"Image has zero width or height");
- return FALSE;
+ return NULL;
}
/* allocate buffer big enough to hold pixel data */
CGContextRelease (bitmap_context);
/* store bitmap info */
- bmp->data = out_data;
- bmp->format = COGL_PIXEL_FORMAT_ARGB_8888;
- bmp->width = width;
- bmp->height = height;
- bmp->rowstride = rowstride;
-
- return TRUE;
+ return _cogl_bitmap_new_from_data (out_data,
+ COGL_PIXEL_FORMAT_ARGB_8888,
+ width, height,
+ rowstride,
+ (CoglBitmapDestroyNotify) g_free,
+ NULL);
}
#elif defined(USE_GDKPIXBUF)
return FALSE;
}
-gboolean
-_cogl_bitmap_from_file (CoglBitmap *bmp,
- const char *filename,
+CoglBitmap *
+_cogl_bitmap_from_file (const char *filename,
GError **error)
{
GdkPixbuf *pixbuf;
g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
- if (bmp == NULL)
- return FALSE;
-
/* Load from file using GdkPixbuf */
pixbuf = gdk_pixbuf_new_from_file (filename, error);
if (pixbuf == NULL)
g_object_unref (pixbuf);
/* Store bitmap info */
- bmp->data = out_data; /* The stored data the same alignment constraints as a
- * gdkpixbuf but stores a full rowstride in the last
- * scanline
- */
- bmp->format = pixel_format;
- bmp->width = width;
- bmp->height = height;
- bmp->rowstride = rowstride;
-
- return TRUE;
+ /* The stored data the same alignment constraints as a gdkpixbuf but
+ * stores a full rowstride in the last scanline
+ */
+ return _cogl_bitmap_new_from_data (out_data,
+ pixel_format,
+ width,
+ height,
+ rowstride,
+ (CoglBitmapDestroyNotify) g_free,
+ NULL);
}
#else
return TRUE;
}
-gboolean
-_cogl_bitmap_from_file (CoglBitmap *bmp,
- const char *filename,
+CoglBitmap *
+_cogl_bitmap_from_file (const char *filename,
GError **error)
{
+ CoglBitmap *bmp;
int stb_pixel_format;
int width;
int height;
g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
- if (bmp == NULL)
- return FALSE;
-
/* Load from file using stb */
pixels = stbi_load (filename,
&width, &height, &stb_pixel_format,
return FALSE;
/* Store bitmap info */
- bmp->data = g_memdup (pixels, height * width * 4);
- bmp->format = COGL_PIXEL_FORMAT_RGBA_8888;
- bmp->width = width;
- bmp->height = height;
- bmp->rowstride = width * 4;
+ bmp = _cogl_bitmap_new_from_data (g_memdup (pixels, height * width * 4),
+ COGL_PIXEL_FORMAT_RGBA_8888,
+ width, height,
+ width * 4,
+ (CoglBitmapDestroyNotify) g_free,
+ NULL);
free (pixels);
- return TRUE;
+ return bmp;
}
#endif
#include <glib.h>
#include "cogl-handle.h"
+#include "cogl-buffer.h"
-struct _CoglBitmap
-{
- CoglHandleObject _parent;
- guint8 *data;
- CoglPixelFormat format;
- int width;
- int height;
- int rowstride;
-};
+/*
+ * CoglBitmapDestroyNotify:
+ * @data: The image data
+ * @destroy_data: The callback closure data that was given to
+ * _cogl_bitmap_new_from_data().
+ *
+ * Function prototype that is used to destroy the bitmap data when
+ * _cogl_bitmap_new_from_data() is called.
+ */
+typedef void (* CoglBitmapDestroyNotify) (guint8 *data, void *destroy_data);
+
+/*
+ * _cogl_bitmap_new_from_data:
+ * @data: A pointer to the data. The bitmap will take ownership of this data.
+ * @format: The format of the pixel data.
+ * @width: The width of the bitmap.
+ * @height: The height of the bitmap.
+ * @rowstride: The rowstride of the bitmap (the number of bytes from
+ * the start of one row of the bitmap to the next).
+ * @destroy_fn: A function to be called when the bitmap is
+ * destroyed. This should free @data. %NULL can be used instead if
+ * no free is needed.
+ * @destroy_fn_data: This pointer will get passed to @destroy_fn.
+ *
+ * Creates a bitmap using some existing data. The data is not copied
+ * so the bitmap will take ownership of the data pointer. When the
+ * bitmap is freed @destroy_fn will be called to free the data.
+ *
+ * Return value: A new %CoglBitmap.
+ */
+CoglBitmap *
+_cogl_bitmap_new_from_data (guint8 *data,
+ CoglPixelFormat format,
+ int width,
+ int height,
+ int rowstride,
+ CoglBitmapDestroyNotify destroy_fn,
+ gpointer destroy_fn_data);
+
+/* The idea of this function is that it will create a bitmap that
+ shares the actual data with another bitmap. This is needed for the
+ atlas texture backend because it needs upload a bitmap to a sub
+ texture but override the format so that it ignores the premult
+ flag. */
+CoglBitmap *
+_cogl_bitmap_new_shared (CoglBitmap *shared_bmp,
+ CoglPixelFormat format,
+ int width,
+ int height,
+ int rowstride);
gboolean
_cogl_bitmap_can_convert (CoglPixelFormat src, CoglPixelFormat dst);
gboolean
_cogl_bitmap_fallback_can_premult (CoglPixelFormat format);
-gboolean
-_cogl_bitmap_convert (const CoglBitmap *bmp,
- CoglBitmap *dst_bmp,
+CoglBitmap *
+_cogl_bitmap_convert (CoglBitmap *bmp,
CoglPixelFormat dst_format);
-gboolean
-_cogl_bitmap_fallback_convert (const CoglBitmap *bmp,
- CoglBitmap *dst_bmp,
+CoglBitmap *
+_cogl_bitmap_fallback_convert (CoglBitmap *bmp,
CoglPixelFormat dst_format);
gboolean
gboolean
_cogl_bitmap_fallback_premult (CoglBitmap *dst_bmp);
-gboolean
-_cogl_bitmap_from_file (CoglBitmap *bmp,
- const char *filename,
+CoglBitmap *
+_cogl_bitmap_from_file (const char *filename,
GError **error);
-gboolean
-_cogl_bitmap_fallback_from_file (CoglBitmap *bmp,
- const char *filename);
+CoglBitmap *
+_cogl_bitmap_fallback_from_file (const char *filename);
gboolean
_cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
CoglPixelFormat dst_format);
-gboolean
-_cogl_bitmap_convert_format_and_premult (const CoglBitmap *bmp,
- CoglBitmap *dst_bmp,
+CoglBitmap *
+_cogl_bitmap_convert_format_and_premult (CoglBitmap *bmp,
CoglPixelFormat dst_format);
void
int *width,
int *height);
+CoglPixelFormat
+_cogl_bitmap_get_format (CoglBitmap *bitmap);
+
+void
+_cogl_bitmap_set_format (CoglBitmap *bitmap,
+ CoglPixelFormat format);
+
+int
+_cogl_bitmap_get_width (CoglBitmap *bitmap);
+
+int
+_cogl_bitmap_get_height (CoglBitmap *bitmap);
+
+int
+_cogl_bitmap_get_rowstride (CoglBitmap *bitmap);
+
+guint8 *
+_cogl_bitmap_map (CoglBitmap *bitmap,
+ CoglBufferAccess access,
+ CoglBufferMapHint hints);
+
+void
+_cogl_bitmap_unmap (CoglBitmap *bitmap);
+
#endif /* __COGL_BITMAP_H */
#include <string.h>
+struct _CoglBitmap
+{
+ CoglHandleObject _parent;
+ CoglPixelFormat format;
+ int width;
+ int height;
+ int rowstride;
+
+ guint8 *data;
+ CoglBitmapDestroyNotify destroy_fn;
+ void *destroy_fn_data;
+
+ gboolean mapped;
+
+ /* If this is non-null then 'data' is ignored and instead it is
+ fetched from this shared bitmap. */
+ CoglBitmap *shared_bmp;
+};
+
static void _cogl_bitmap_free (CoglBitmap *bmp);
COGL_OBJECT_DEFINE (Bitmap, bitmap);
static void
_cogl_bitmap_free (CoglBitmap *bmp)
{
- g_free (bmp->data);
- g_free (bmp);
+ g_assert (!bmp->mapped);
+
+ if (bmp->destroy_fn)
+ bmp->destroy_fn (bmp->data, bmp->destroy_fn_data);
+
+ if (bmp->shared_bmp)
+ cogl_object_unref (bmp->shared_bmp);
+
+ g_slice_free (CoglBitmap, bmp);
}
int
return TRUE;
}
-gboolean
-_cogl_bitmap_convert_format_and_premult (const CoglBitmap *bmp,
- CoglBitmap *dst_bmp,
+CoglBitmap *
+_cogl_bitmap_convert_format_and_premult (CoglBitmap *bmp,
CoglPixelFormat dst_format)
{
+ CoglPixelFormat src_format = _cogl_bitmap_get_format (bmp);
+ CoglBitmap *dst_bmp;
+
/* Is base format different (not considering premult status)? */
- if ((bmp->format & COGL_UNPREMULT_MASK) !=
+ if ((src_format & COGL_UNPREMULT_MASK) !=
(dst_format & COGL_UNPREMULT_MASK))
{
/* Try converting using imaging library */
- if (!_cogl_bitmap_convert (bmp, dst_bmp, dst_format))
+ if ((dst_bmp = _cogl_bitmap_convert (bmp, dst_format)) == NULL)
{
/* ... or try fallback */
- if (!_cogl_bitmap_fallback_convert (bmp, dst_bmp, dst_format))
- return FALSE;
+ if ((dst_bmp = _cogl_bitmap_fallback_convert (bmp,
+ dst_format)) == NULL)
+ return NULL;
}
}
else
{
+ int rowstride = _cogl_bitmap_get_rowstride (bmp);
+ int height = _cogl_bitmap_get_height (bmp);
+ guint8 *data;
+
/* Copy the bitmap so that we can premultiply in-place */
- *dst_bmp = *bmp;
- dst_bmp->data = g_memdup (bmp->data, bmp->rowstride * bmp->height);
+
+ if ((data = _cogl_bitmap_map (bmp, COGL_BUFFER_ACCESS_READ, 0)) == NULL)
+ return NULL;
+
+ dst_bmp = _cogl_bitmap_new_from_data (g_memdup (data, height * rowstride),
+ src_format,
+ _cogl_bitmap_get_width (bmp),
+ height,
+ rowstride,
+ (CoglBitmapDestroyNotify) g_free,
+ NULL);
+
+ _cogl_bitmap_unmap (bmp);
}
+ src_format = _cogl_bitmap_get_format (dst_bmp);
+
/* We only need to do a premult conversion if both formats have an
alpha channel. If we're converting from RGB to RGBA then the
alpha will have been filled with 255 so the premult won't do
anything or if we are converting from RGBA to RGB we're losing
information so either converting or not will be wrong for
transparent pixels */
- if ((dst_bmp->format & COGL_A_BIT) == COGL_A_BIT &&
+ if ((src_format & COGL_A_BIT) == COGL_A_BIT &&
(dst_format & COGL_A_BIT) == COGL_A_BIT &&
!_cogl_bitmap_convert_premult_status (dst_bmp, dst_format))
{
- g_free (dst_bmp->data);
- return FALSE;
+ cogl_object_unref (dst_bmp);
+ return NULL;
}
- return TRUE;
+ return dst_bmp;
}
void
g_assert (src->format == dst->format);
bpp = _cogl_get_format_bpp (src->format);
- srcdata = src->data + src_y * src->rowstride + src_x * bpp;
- dstdata = dst->data + dst_y * dst->rowstride + dst_x * bpp;
-
- for (line=0; line<height; ++line)
+ if ((srcdata = _cogl_bitmap_map (src, COGL_BUFFER_ACCESS_READ, 0)))
{
- memcpy (dstdata, srcdata, width * bpp);
- srcdata += src->rowstride;
- dstdata += dst->rowstride;
+ if ((dstdata = _cogl_bitmap_map (dst, COGL_BUFFER_ACCESS_WRITE, 0)))
+ {
+ srcdata += src_y * src->rowstride + src_x * bpp;
+ dstdata += dst_y * dst->rowstride + dst_x * bpp;
+
+ for (line=0; line<height; ++line)
+ {
+ memcpy (dstdata, srcdata, width * bpp);
+ srcdata += src->rowstride;
+ dstdata += dst->rowstride;
+ }
+
+ _cogl_bitmap_unmap (dst);
+ }
+
+ _cogl_bitmap_unmap (src);
}
}
}
CoglBitmap *
+_cogl_bitmap_new_from_data (guint8 *data,
+ CoglPixelFormat format,
+ int width,
+ int height,
+ int rowstride,
+ CoglBitmapDestroyNotify destroy_fn,
+ void *destroy_fn_data)
+{
+ CoglBitmap *bmp = g_slice_new (CoglBitmap);
+
+ bmp->format = format;
+ bmp->width = width;
+ bmp->height = height;
+ bmp->rowstride = rowstride;
+ bmp->data = data;
+ bmp->destroy_fn = destroy_fn;
+ bmp->destroy_fn_data = destroy_fn_data;
+ bmp->mapped = FALSE;
+ bmp->shared_bmp = NULL;
+
+ return _cogl_bitmap_object_new (bmp);
+}
+
+CoglBitmap *
+_cogl_bitmap_new_shared (CoglBitmap *shared_bmp,
+ CoglPixelFormat format,
+ int width,
+ int height,
+ int rowstride)
+{
+ CoglBitmap *bmp = _cogl_bitmap_new_from_data (NULL, /* data */
+ format,
+ width,
+ height,
+ rowstride,
+ NULL, /* destroy_fn */
+ NULL /* destroy_fn_data */);
+
+ bmp->shared_bmp = cogl_object_ref (shared_bmp);
+
+ return bmp;
+}
+
+CoglBitmap *
cogl_bitmap_new_from_file (const char *filename,
GError **error)
{
- CoglBitmap bmp;
- CoglBitmap *ret;
+ CoglBitmap *bmp;
g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
- /* Try loading with imaging backend */
- if (!_cogl_bitmap_from_file (&bmp, filename, error))
+ if ((bmp = _cogl_bitmap_from_file (filename, error)) == NULL)
{
/* Try fallback */
- if (!_cogl_bitmap_fallback_from_file (&bmp, filename))
- return NULL;
- else if (error && *error)
- {
- g_error_free (*error);
- *error = NULL;
- }
+ if ((bmp = _cogl_bitmap_fallback_from_file (filename))
+ && error && *error)
+ {
+ g_error_free (*error);
+ *error = NULL;
+ }
}
- ret = g_memdup (&bmp, sizeof (CoglBitmap));
- return _cogl_bitmap_object_new (ret);
+ return bmp;
+}
+
+CoglPixelFormat
+_cogl_bitmap_get_format (CoglBitmap *bitmap)
+{
+ return bitmap->format;
+}
+
+void
+_cogl_bitmap_set_format (CoglBitmap *bitmap,
+ CoglPixelFormat format)
+{
+ bitmap->format = format;
+}
+
+int
+_cogl_bitmap_get_width (CoglBitmap *bitmap)
+{
+ return bitmap->width;
}
GQuark
{
return g_quark_from_static_string ("cogl-bitmap-error-quark");
}
+
+int
+_cogl_bitmap_get_height (CoglBitmap *bitmap)
+{
+ return bitmap->height;
+}
+
+int
+_cogl_bitmap_get_rowstride (CoglBitmap *bitmap)
+{
+ return bitmap->rowstride;
+}
+
+guint8 *
+_cogl_bitmap_map (CoglBitmap *bitmap,
+ CoglBufferAccess access,
+ CoglBufferMapHint hints)
+{
+ /* Divert to another bitmap if this data is shared */
+ if (bitmap->shared_bmp)
+ return _cogl_bitmap_map (bitmap->shared_bmp, access, hints);
+
+ g_assert (!bitmap->mapped);
+ bitmap->mapped = TRUE;
+
+ /* Currently the bitmap is always in regular memory so we can just
+ directly return the pointer */
+ return bitmap->data;
+}
+
+void
+_cogl_bitmap_unmap (CoglBitmap *bitmap)
+{
+ /* Divert to another bitmap if this data is shared */
+ if (bitmap->shared_bmp)
+ return _cogl_bitmap_unmap (bitmap->shared_bmp);
+
+ g_assert (bitmap->mapped);
+ bitmap->mapped = FALSE;
+
+ /* Currently the bitmap is always in regular memory so we don't need
+ to do anything */
+}
CoglPixelFormat internal_format);
CoglHandle
-_cogl_texture_2d_new_from_bitmap (CoglHandle bmp_handle,
+_cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
CoglTextureFlags flags,
CoglPixelFormat internal_format);
CoglPixelFormat format);
CoglHandle
-_cogl_texture_2d_sliced_new_from_bitmap (CoglHandle bmp_handle,
+_cogl_texture_2d_sliced_new_from_bitmap (CoglBitmap *bmp,
CoglTextureFlags flags,
CoglPixelFormat internal_format);
GLenum gl_format,
GLenum gl_type)
{
- CoglSpan *x_span;
- CoglSpan *y_span;
- GLuint gl_handle;
- int bpp;
- int x, y;
- guint8 *waste_buf;
+ CoglSpan *x_span;
+ CoglSpan *y_span;
+ GLuint gl_handle;
+ int bpp;
+ int x, y;
+ guint8 *waste_buf;
+ CoglPixelFormat bmp_format;
- bpp = _cogl_get_format_bpp (bmp->format);
+ bmp_format = _cogl_bitmap_get_format (bmp);
+ bpp = _cogl_get_format_bpp (bmp_format);
waste_buf = _cogl_texture_2d_sliced_allocate_waste_buffer (tex_2ds,
- bmp->format);
+ bmp_format);
/* Iterate vertical slices */
for (y = 0; y < tex_2ds->slice_y_spans->len; ++y)
/* Keep a copy of the first pixel if needed */
if (tex_2ds->first_pixels)
{
- memcpy (tex_2ds->first_pixels[slice_num].data,
- bmp->data + x_span->start * bpp
- + y_span->start * bmp->rowstride,
- bpp);
+ guint8 *data;
+
+ if ((data = _cogl_bitmap_map (bmp, COGL_BUFFER_ACCESS_READ, 0)))
+ {
+ memcpy (tex_2ds->first_pixels[slice_num].data,
+ data + x_span->start * bpp
+ + y_span->start * _cogl_bitmap_get_rowstride (bmp),
+ bpp);
+ _cogl_bitmap_unmap (bmp);
+ }
+
tex_2ds->first_pixels[slice_num].gl_format = gl_format;
tex_2ds->first_pixels[slice_num].gl_type = gl_type;
}
/* Fill the waste with a copies of the rightmost pixels */
if (x_span->waste > 0)
{
- const guint8 *src = bmp->data
- + y_span->start * bmp->rowstride
- + (x_span->start + x_span->size - x_span->waste - 1) * bpp;
- guint8 *dst = waste_buf;
- unsigned int wx, wy;
+ int bmp_rowstride = _cogl_bitmap_get_rowstride (bmp);
+ guint8 *bmp_data = _cogl_bitmap_map (bmp,
+ COGL_BUFFER_ACCESS_READ, 0);
- for (wy = 0; wy < y_span->size - y_span->waste; wy++)
+ if (bmp_data)
{
- for (wx = 0; wx < x_span->waste; wx++)
+ const guint8 *src = bmp_data
+ + y_span->start * bmp_rowstride
+ + (x_span->start + x_span->size - x_span->waste - 1) * bpp;
+ guint8 *dst = waste_buf;
+ unsigned int wx, wy;
+
+ for (wy = 0; wy < y_span->size - y_span->waste; wy++)
{
- memcpy (dst, src, bpp);
- dst += bpp;
+ for (wx = 0; wx < x_span->waste; wx++)
+ {
+ memcpy (dst, src, bpp);
+ dst += bpp;
+ }
+ src += bmp_rowstride;
}
- src += bmp->rowstride;
- }
- _cogl_texture_driver_prep_gl_for_pixels_upload (
- x_span->waste * bpp,
- bpp);
-
- GE( glTexSubImage2D (tex_2ds->gl_target, 0,
- x_span->size - x_span->waste,
- 0,
- x_span->waste,
- y_span->size - y_span->waste,
- gl_format, gl_type,
- waste_buf) );
+ _cogl_bitmap_unmap (bmp);
+
+ _cogl_texture_driver_prep_gl_for_pixels_upload (
+ x_span->waste * bpp,
+ bpp);
+
+ GE( glTexSubImage2D (tex_2ds->gl_target, 0,
+ x_span->size - x_span->waste,
+ 0,
+ x_span->waste,
+ y_span->size - y_span->waste,
+ gl_format, gl_type,
+ waste_buf) );
+ }
}
if (y_span->waste > 0)
{
- const guint8 *src = bmp->data
- + ((y_span->start + y_span->size - y_span->waste - 1)
- * bmp->rowstride)
- + x_span->start * bpp;
- guint8 *dst = waste_buf;
- unsigned int wy, wx;
-
- for (wy = 0; wy < y_span->waste; wy++)
- {
- memcpy (dst, src, (x_span->size - x_span->waste) * bpp);
- dst += (x_span->size - x_span->waste) * bpp;
+ int bmp_rowstride = _cogl_bitmap_get_rowstride (bmp);
+ guint8 *bmp_data = _cogl_bitmap_map (bmp,
+ COGL_BUFFER_ACCESS_READ, 0);
- for (wx = 0; wx < x_span->waste; wx++)
+ if (bmp_data)
+ {
+ const guint8 *src = bmp_data
+ + ((y_span->start + y_span->size - y_span->waste - 1)
+ * bmp_rowstride)
+ + x_span->start * bpp;
+ guint8 *dst = waste_buf;
+ unsigned int wy, wx;
+
+ for (wy = 0; wy < y_span->waste; wy++)
{
- memcpy (dst, dst - bpp, bpp);
- dst += bpp;
+ memcpy (dst, src, (x_span->size - x_span->waste) * bpp);
+ dst += (x_span->size - x_span->waste) * bpp;
+
+ for (wx = 0; wx < x_span->waste; wx++)
+ {
+ memcpy (dst, dst - bpp, bpp);
+ dst += bpp;
+ }
}
- }
- _cogl_texture_driver_prep_gl_for_pixels_upload (
- x_span->size * bpp,
- bpp);
-
- GE( glTexSubImage2D (tex_2ds->gl_target, 0,
- 0,
- y_span->size - y_span->waste,
- x_span->size,
- y_span->waste,
- gl_format, gl_type,
- waste_buf) );
+ _cogl_bitmap_unmap (bmp);
+
+ _cogl_texture_driver_prep_gl_for_pixels_upload (
+ x_span->size * bpp,
+ bpp);
+
+ GE( glTexSubImage2D (tex_2ds->gl_target, 0,
+ 0,
+ y_span->size - y_span->waste,
+ x_span->size,
+ y_span->waste,
+ gl_format, gl_type,
+ waste_buf) );
+ }
}
}
}
int inter_w = 0, inter_h = 0;
int local_x = 0, local_y = 0;
guint8 *waste_buf;
+ CoglPixelFormat source_format;
- bpp = _cogl_get_format_bpp (source_bmp->format);
+ source_format = _cogl_bitmap_get_format (source_bmp);
+ bpp = _cogl_get_format_bpp (source_format);
waste_buf =
- _cogl_texture_2d_sliced_allocate_waste_buffer (tex_2ds, source_bmp->format);
+ _cogl_texture_2d_sliced_allocate_waste_buffer (tex_2ds, source_format);
/* Iterate vertical spans */
for (source_y = src_y,
/* Keep a copy of the first pixel if needed */
if (tex_2ds->first_pixels && local_x == 0 && local_y == 0)
{
- memcpy (tex_2ds->first_pixels[slice_num].data,
- source_bmp->data + source_x * bpp
- + source_y * source_bmp->rowstride,
- bpp);
+ guint8 *data;
+
+ if ((data = _cogl_bitmap_map (source_bmp,
+ COGL_BUFFER_ACCESS_READ, 0)))
+ {
+ memcpy (tex_2ds->first_pixels[slice_num].data,
+ data + source_x * bpp
+ + source_y * _cogl_bitmap_get_rowstride (source_bmp),
+ bpp);
+ _cogl_bitmap_unmap (source_bmp);
+ }
+
tex_2ds->first_pixels[slice_num].gl_format = source_gl_format;
tex_2ds->first_pixels[slice_num].gl_type = source_gl_type;
}
&& local_x < x_span->size - x_span->waste
&& local_x + inter_w >= x_span->size - x_span->waste)
{
- const guint8 *src;
- guint8 *dst;
- unsigned int wx, wy;
+ int bmp_rowstride = _cogl_bitmap_get_rowstride (source_bmp);
+ guint8 *bmp_data = _cogl_bitmap_map (source_bmp,
+ COGL_BUFFER_ACCESS_READ, 0);
- src = source_bmp->data
- + (src_y + ((int)y_iter.intersect_start)
- - dst_y)
- * source_bmp->rowstride
- + (src_x + x_span->start + x_span->size - x_span->waste
- - dst_x - 1)
- * bpp;
+ if (bmp_data)
+ {
+ const guint8 *src;
+ guint8 *dst;
+ unsigned int wx, wy;
- dst = waste_buf;
+ src = bmp_data
+ + (src_y + ((int)y_iter.intersect_start)
+ - dst_y)
+ * bmp_rowstride
+ + (src_x + x_span->start + x_span->size - x_span->waste
+ - dst_x - 1)
+ * bpp;
- for (wy = 0; wy < inter_h; wy++)
- {
- for (wx = 0; wx < x_span->waste; wx++)
+ dst = waste_buf;
+
+ for (wy = 0; wy < inter_h; wy++)
{
- memcpy (dst, src, bpp);
- dst += bpp;
+ for (wx = 0; wx < x_span->waste; wx++)
+ {
+ memcpy (dst, src, bpp);
+ dst += bpp;
+ }
+ src += bmp_rowstride;
}
- src += source_bmp->rowstride;
- }
- _cogl_texture_driver_prep_gl_for_pixels_upload (
- x_span->waste * bpp,
- bpp);
-
- GE( glTexSubImage2D (tex_2ds->gl_target, 0,
- x_span->size - x_span->waste,
- local_y,
- x_span->waste,
- inter_h,
- source_gl_format,
- source_gl_type,
- waste_buf) );
+ _cogl_bitmap_unmap (source_bmp);
+
+ _cogl_texture_driver_prep_gl_for_pixels_upload (
+ x_span->waste * bpp,
+ bpp);
+
+ GE( glTexSubImage2D (tex_2ds->gl_target, 0,
+ x_span->size - x_span->waste,
+ local_y,
+ x_span->waste,
+ inter_h,
+ source_gl_format,
+ source_gl_type,
+ waste_buf) );
+ }
}
/* same for the bottom-most pixels */
&& local_y < y_span->size - y_span->waste
&& local_y + inter_h >= y_span->size - y_span->waste)
{
- const guint8 *src;
- guint8 *dst;
- unsigned int wy, wx;
- unsigned int copy_width;
-
- src = source_bmp->data
- + (src_x + ((int)x_iter.intersect_start)
- - dst_x)
- * bpp
- + (src_y + y_span->start + y_span->size - y_span->waste
- - dst_y - 1)
- * source_bmp->rowstride;
-
- dst = waste_buf;
-
- if (local_x + inter_w >= x_span->size - x_span->waste)
- copy_width = x_span->size - local_x;
- else
- copy_width = inter_w;
-
- for (wy = 0; wy < y_span->waste; wy++)
- {
- memcpy (dst, src, inter_w * bpp);
- dst += inter_w * bpp;
+ int bmp_rowstride = _cogl_bitmap_get_rowstride (source_bmp);
+ guint8 *bmp_data = _cogl_bitmap_map (source_bmp,
+ COGL_BUFFER_ACCESS_READ, 0);
- for (wx = inter_w; wx < copy_width; wx++)
+ if (bmp_data)
+ {
+ const guint8 *src;
+ guint8 *dst;
+ unsigned int wy, wx;
+ unsigned int copy_width;
+
+ src = bmp_data
+ + (src_x + ((int)x_iter.intersect_start)
+ - dst_x)
+ * bpp
+ + (src_y + y_span->start + y_span->size - y_span->waste
+ - dst_y - 1)
+ * bmp_rowstride;
+
+ dst = waste_buf;
+
+ if (local_x + inter_w >= x_span->size - x_span->waste)
+ copy_width = x_span->size - local_x;
+ else
+ copy_width = inter_w;
+
+ for (wy = 0; wy < y_span->waste; wy++)
{
- memcpy (dst, dst - bpp, bpp);
- dst += bpp;
+ memcpy (dst, src, inter_w * bpp);
+ dst += inter_w * bpp;
+
+ for (wx = inter_w; wx < copy_width; wx++)
+ {
+ memcpy (dst, dst - bpp, bpp);
+ dst += bpp;
+ }
}
- }
- _cogl_texture_driver_prep_gl_for_pixels_upload (
- copy_width * bpp,
- bpp);
+ _cogl_bitmap_unmap (source_bmp);
- GE( glTexSubImage2D (tex_2ds->gl_target, 0,
- local_x,
- y_span->size - y_span->waste,
- copy_width,
- y_span->waste,
- source_gl_format,
- source_gl_type,
- waste_buf) );
+ _cogl_texture_driver_prep_gl_for_pixels_upload (
+ copy_width * bpp,
+ bpp);
+
+ GE( glTexSubImage2D (tex_2ds->gl_target, 0,
+ local_x,
+ y_span->size - y_span->waste,
+ copy_width,
+ y_span->waste,
+ source_gl_format,
+ source_gl_type,
+ waste_buf) );
+ }
}
}
}
}
static gboolean
-_cogl_texture_2d_sliced_upload_from_data
- (CoglTexture2DSliced *tex_2ds,
- CoglBitmap *bmp,
- CoglPixelFormat internal_format)
+_cogl_texture_2d_sliced_init_base (CoglTexture2DSliced *tex_2ds,
+ int width,
+ int height,
+ GLenum gl_intformat,
+ GLenum gl_format,
+ GLenum gl_type,
+ CoglPixelFormat internal_format)
{
CoglTexture *tex = COGL_TEXTURE (tex_2ds);
- GLenum gl_intformat;
- GLenum gl_format;
- GLenum gl_type;
tex->vtable = &cogl_texture_2d_sliced_vtable;
tex_2ds->min_filter = GL_LINEAR;
tex_2ds->mag_filter = GL_LINEAR;
- if (bmp->data)
- {
- CoglBitmap dst_bmp;
- gboolean dst_bmp_owner;
-
- if (!_cogl_texture_prepare_for_upload (bmp,
- internal_format,
- &internal_format,
- &dst_bmp,
- &dst_bmp_owner,
- &gl_intformat,
- &gl_format,
- &gl_type))
- return FALSE;
-
- /* Create slices for the given format and size */
- if (!_cogl_texture_2d_sliced_slices_create (tex_2ds,
- dst_bmp.width,
- dst_bmp.height,
- gl_intformat,
- gl_format,
- gl_type))
- {
- if (dst_bmp_owner)
- g_free (dst_bmp.data);
-
- return FALSE;
- }
-
- if (!_cogl_texture_2d_sliced_upload_to_gl (tex_2ds,
- &dst_bmp,
- gl_intformat,
- gl_format,
- gl_type))
- {
- if (dst_bmp_owner)
- g_free (dst_bmp.data);
-
- return FALSE;
- }
-
- if (dst_bmp_owner)
- g_free (dst_bmp.data);
- }
- else
- {
- /* Find closest GL format match */
- internal_format = _cogl_pixel_format_to_gl (internal_format,
- &gl_intformat,
- &gl_format,
- &gl_type);
-
- /* Create slices for the given format and size */
- if (!_cogl_texture_2d_sliced_slices_create (tex_2ds,
- bmp->width,
- bmp->height,
- gl_intformat,
- gl_format,
- gl_type))
- return FALSE;
- }
+ /* Create slices for the given format and size */
+ if (!_cogl_texture_2d_sliced_slices_create (tex_2ds,
+ width,
+ height,
+ gl_intformat,
+ gl_format,
+ gl_type))
+ return FALSE;
tex_2ds->gl_format = gl_intformat;
- tex_2ds->width = bmp->width;
- tex_2ds->height = bmp->height;
+ tex_2ds->width = width;
+ tex_2ds->height = height;
tex_2ds->format = internal_format;
return TRUE;
CoglPixelFormat internal_format)
{
CoglTexture2DSliced *tex_2ds;
- CoglBitmap bmp;
+ GLenum gl_intformat;
+ GLenum gl_format;
+ GLenum gl_type;
/* Since no data, we need some internal format */
if (internal_format == COGL_PIXEL_FORMAT_ANY)
/* Init texture with empty bitmap */
tex_2ds = g_new (CoglTexture2DSliced, 1);
- bmp.width = width;
- bmp.height = height;
- bmp.data = NULL;
-
if ((flags & COGL_TEXTURE_NO_SLICING))
tex_2ds->max_waste = -1;
else
tex_2ds->max_waste = COGL_TEXTURE_MAX_WASTE;
- if (!_cogl_texture_2d_sliced_upload_from_data (tex_2ds, &bmp,
- internal_format))
+ /* Find closest GL format match */
+ internal_format = _cogl_pixel_format_to_gl (internal_format,
+ &gl_intformat,
+ &gl_format,
+ &gl_type);
+
+ if (!_cogl_texture_2d_sliced_init_base (tex_2ds,
+ width, height,
+ gl_intformat,
+ gl_format,
+ gl_type,
+ internal_format))
+ {
+ _cogl_texture_2d_sliced_free (tex_2ds);
+ return COGL_INVALID_HANDLE;
+ }
+
+ if (!_cogl_texture_2d_sliced_slices_create (tex_2ds,
+ width,
+ height,
+ gl_intformat,
+ gl_format,
+ gl_type))
{
_cogl_texture_2d_sliced_free (tex_2ds);
return COGL_INVALID_HANDLE;
}
CoglHandle
-_cogl_texture_2d_sliced_new_from_bitmap (CoglHandle bmp_handle,
+_cogl_texture_2d_sliced_new_from_bitmap (CoglBitmap *bmp,
CoglTextureFlags flags,
CoglPixelFormat internal_format)
{
- CoglTexture2DSliced *tex_2ds;
- CoglBitmap *bmp = (CoglBitmap *)bmp_handle;
+ CoglTexture2DSliced *tex_2ds;
+ CoglBitmap *dst_bmp;
+ GLenum gl_intformat;
+ GLenum gl_format;
+ GLenum gl_type;
+ int width, height;
+
+ g_return_val_if_fail (cogl_is_bitmap (bmp), COGL_INVALID_HANDLE);
- g_return_val_if_fail (bmp_handle != COGL_INVALID_HANDLE, COGL_INVALID_HANDLE);
+ width = _cogl_bitmap_get_width (bmp);
+ height = _cogl_bitmap_get_height (bmp);
/* Create new texture and fill with loaded data */
tex_2ds = g_new0 (CoglTexture2DSliced, 1);
* CoglHandle is returned, it should also be destroyed
* with cogl_handle_unref at some point! */
- if (!_cogl_texture_2d_sliced_upload_from_data (tex_2ds, bmp,
- internal_format))
+ dst_bmp = _cogl_texture_prepare_for_upload (bmp,
+ internal_format,
+ &internal_format,
+ &gl_intformat,
+ &gl_format,
+ &gl_type);
+ if (dst_bmp == COGL_INVALID_HANDLE)
{
_cogl_texture_2d_sliced_free (tex_2ds);
return COGL_INVALID_HANDLE;
}
+ if (!_cogl_texture_2d_sliced_init_base (tex_2ds,
+ width, height,
+ gl_intformat,
+ gl_format,
+ gl_type,
+ internal_format))
+ goto error;
+
+ if (!_cogl_texture_2d_sliced_slices_create (tex_2ds,
+ width, height,
+ gl_intformat,
+ gl_format,
+ gl_type))
+ goto error;
+
+ if (!_cogl_texture_2d_sliced_upload_to_gl (tex_2ds,
+ dst_bmp,
+ gl_intformat,
+ gl_format,
+ gl_type))
+ goto error;
+
+ cogl_object_unref (dst_bmp);
+
tex_2ds->auto_mipmap = (flags & COGL_TEXTURE_NO_AUTO_MIPMAP) == 0;
return _cogl_texture_2d_sliced_handle_new (tex_2ds);
+
+ error:
+ cogl_object_unref (dst_bmp);
+ _cogl_texture_2d_sliced_free (tex_2ds);
+ return COGL_INVALID_HANDLE;
}
CoglHandle
GLenum gl_format;
GLenum gl_type;
- _cogl_pixel_format_to_gl (bmp->format,
+ _cogl_pixel_format_to_gl (_cogl_bitmap_get_format (bmp),
NULL, /* internal format */
&gl_format,
&gl_type);
GLuint target_gl_format,
GLuint target_gl_type)
{
- CoglSpan *x_span;
- CoglSpan *y_span;
- GLuint gl_handle;
- int bpp;
- int x, y;
- CoglBitmap slice_bmp;
+ CoglSpan *x_span;
+ CoglSpan *y_span;
+ GLuint gl_handle;
+ int bpp;
+ int x, y;
+ CoglBitmap *slice_bmp;
+ CoglPixelFormat target_format = _cogl_bitmap_get_format (target_bmp);
- bpp = _cogl_get_format_bpp (target_bmp->format);
+ bpp = _cogl_get_format_bpp (target_format);
/* Iterate vertical slices */
for (y = 0; y < tex_2ds->slice_y_spans->len; ++y)
if (y_span->waste != 0 || x_span->waste != 0)
{
+ int rowstride = x_span->size * bpp;
+ guint8 *data = g_malloc (rowstride * y_span->size);
+
/* Setup temp bitmap for slice subregion */
- slice_bmp.format = target_bmp->format;
- slice_bmp.width = x_span->size;
- slice_bmp.height = y_span->size;
- slice_bmp.rowstride = bpp * slice_bmp.width;
- slice_bmp.data = g_malloc (slice_bmp.rowstride *
- slice_bmp.height);
+ slice_bmp = _cogl_bitmap_new_from_data (data,
+ target_format,
+ x_span->size,
+ y_span->size,
+ rowstride,
+ (CoglBitmapDestroyNotify)
+ g_free,
+ NULL);
/* Setup gl alignment to 0,0 top-left corner */
- _cogl_texture_driver_prep_gl_for_pixels_download (
- slice_bmp.rowstride,
- bpp);
+ _cogl_texture_driver_prep_gl_for_pixels_download (rowstride, bpp);
/* Download slice image data into temp bmp */
_cogl_bind_gl_texture_transient (tex_2ds->gl_target,
if (!_cogl_texture_driver_gl_get_tex_image (tex_2ds->gl_target,
target_gl_format,
target_gl_type,
- slice_bmp.data))
+ data))
{
/* Free temp bitmap */
- g_free (slice_bmp.data);
+ cogl_object_unref (slice_bmp);
return FALSE;
}
/* Copy portion of slice from temp to target bmp */
- _cogl_bitmap_copy_subregion (&slice_bmp,
+ _cogl_bitmap_copy_subregion (slice_bmp,
target_bmp,
0, 0,
x_span->start,
x_span->size - x_span->waste,
y_span->size - y_span->waste);
/* Free temp bitmap */
- g_free (slice_bmp.data);
+ cogl_object_unref (slice_bmp);
}
else
{
- GLvoid *dst = target_bmp->data
- + x_span->start * bpp
- + y_span->start * target_bmp->rowstride;
+ guint8 *data;
+ GLvoid *dst;
+ gboolean ret;
+ int rowstride = _cogl_bitmap_get_rowstride (target_bmp);
+
+ data = _cogl_bitmap_map (target_bmp,
+ COGL_BUFFER_ACCESS_WRITE,
+ 0);
+ if (data == NULL)
+ return FALSE;
- _cogl_texture_driver_prep_gl_for_pixels_download (
- target_bmp->rowstride,
- bpp);
+ dst = data + x_span->start * bpp + y_span->start * rowstride;
+
+ _cogl_texture_driver_prep_gl_for_pixels_download (rowstride, bpp);
/* Download slice image data */
_cogl_bind_gl_texture_transient (tex_2ds->gl_target,
gl_handle,
tex_2ds->is_foreign);
- if (!_cogl_texture_driver_gl_get_tex_image (tex_2ds->gl_target,
- target_gl_format,
- target_gl_type,
- dst))
- {
- return FALSE;
- }
+ ret = _cogl_texture_driver_gl_get_tex_image (tex_2ds->gl_target,
+ target_gl_format,
+ target_gl_type,
+ dst);
+
+ _cogl_bitmap_unmap (target_bmp);
+
+ if (!ret)
+ return ret;
}
}
}
return TRUE;
}
-static int
+static gboolean
_cogl_texture_2d_sliced_get_data (CoglTexture *tex,
CoglPixelFormat format,
unsigned int rowstride,
int bpp;
GLenum gl_format;
GLenum gl_type;
- CoglBitmap target_bmp;
+ CoglBitmap *target_bmp;
+ gboolean ret;
bpp = _cogl_get_format_bpp (format);
&gl_format,
&gl_type);
- target_bmp.width = tex_2ds->width;
- target_bmp.height = tex_2ds->height;
- target_bmp.format = format;
- target_bmp.rowstride = rowstride;
- target_bmp.data = data;
+ target_bmp = _cogl_bitmap_new_from_data (data,
+ format,
+ tex_2ds->width,
+ tex_2ds->height,
+ rowstride,
+ NULL, /* destroy_fn */
+ NULL /* destroy_fn_data */);
/* Retrieve data from slices */
- return _cogl_texture_2d_sliced_download_from_gl (tex_2ds, &target_bmp,
- gl_format,
- gl_type);
+ ret = _cogl_texture_2d_sliced_download_from_gl (tex_2ds,
+ target_bmp,
+ gl_format,
+ gl_type);
+
+ cogl_object_unref (target_bmp);
+
+ return ret;
}
static CoglPixelFormat
}
CoglHandle
-_cogl_texture_2d_new_from_bitmap (CoglHandle bmp_handle,
+_cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
CoglTextureFlags flags,
CoglPixelFormat internal_format)
{
CoglTexture2D *tex_2d;
- CoglBitmap *bmp = (CoglBitmap *)bmp_handle;
- CoglBitmap dst_bmp;
- gboolean dst_bmp_owner;
+ CoglBitmap *dst_bmp;
GLenum gl_intformat;
GLenum gl_format;
GLenum gl_type;
+ guint8 *data;
- g_return_val_if_fail (bmp_handle != COGL_INVALID_HANDLE, COGL_INVALID_HANDLE);
+ g_return_val_if_fail (bmp != NULL, COGL_INVALID_HANDLE);
- internal_format = _cogl_texture_determine_internal_format (bmp->format,
- internal_format);
+ internal_format =
+ _cogl_texture_determine_internal_format (_cogl_bitmap_get_format (bmp),
+ internal_format);
- if (!_cogl_texture_2d_can_create (bmp->width, bmp->height, internal_format))
+ if (!_cogl_texture_2d_can_create (_cogl_bitmap_get_width (bmp),
+ _cogl_bitmap_get_height (bmp),
+ internal_format))
return COGL_INVALID_HANDLE;
- if (!_cogl_texture_prepare_for_upload (bmp,
- internal_format,
- &internal_format,
- &dst_bmp,
- &dst_bmp_owner,
- &gl_intformat,
- &gl_format,
- &gl_type))
+ if ((dst_bmp = _cogl_texture_prepare_for_upload (bmp,
+ internal_format,
+ &internal_format,
+ &gl_intformat,
+ &gl_format,
+ &gl_type)) == NULL)
return COGL_INVALID_HANDLE;
- tex_2d = _cogl_texture_2d_create_base (bmp->width,
- bmp->height,
+ tex_2d = _cogl_texture_2d_create_base (_cogl_bitmap_get_width (bmp),
+ _cogl_bitmap_get_height (bmp),
flags,
internal_format);
/* Keep a copy of the first pixel so that if glGenerateMipmap isn't
supported we can fallback to using GL_GENERATE_MIPMAP */
- tex_2d->first_pixel.gl_format = gl_format;
- tex_2d->first_pixel.gl_type = gl_type;
- memcpy (tex_2d->first_pixel.data, dst_bmp.data,
- _cogl_get_format_bpp (dst_bmp.format));
+ if (!cogl_features_available (COGL_FEATURE_OFFSCREEN) &&
+ (data = _cogl_bitmap_map (dst_bmp,
+ COGL_BUFFER_ACCESS_READ, 0)))
+ {
+ tex_2d->first_pixel.gl_format = gl_format;
+ tex_2d->first_pixel.gl_type = gl_type;
+ memcpy (tex_2d->first_pixel.data, data,
+ _cogl_get_format_bpp (_cogl_bitmap_get_format (dst_bmp)));
+
+ _cogl_bitmap_unmap (dst_bmp);
+ }
_cogl_texture_driver_gen (GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
_cogl_texture_driver_upload_to_gl (GL_TEXTURE_2D,
tex_2d->gl_texture,
FALSE,
- &dst_bmp,
+ dst_bmp,
gl_intformat,
gl_format,
gl_type);
tex_2d->gl_format = gl_intformat;
- if (dst_bmp_owner)
- g_free (dst_bmp.data);
+ cogl_object_unref (dst_bmp);
return _cogl_texture_2d_handle_new (tex_2d);
}
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
GLenum gl_format;
GLenum gl_type;
+ guint8 *data;
- _cogl_pixel_format_to_gl (bmp->format,
+ _cogl_pixel_format_to_gl (_cogl_bitmap_get_format (bmp),
NULL, /* internal format */
&gl_format,
&gl_type);
/* If this touches the first pixel then we'll update our copy */
- if (dst_x == 0 && dst_y == 0)
+ if (dst_x == 0 && dst_y == 0 &&
+ !cogl_features_available (COGL_FEATURE_OFFSCREEN) &&
+ (data = _cogl_bitmap_map (bmp, COGL_BUFFER_ACCESS_READ, 0)))
{
- CoglPixelFormat bpp = _cogl_get_format_bpp (bmp->format);
+ CoglPixelFormat bpp =
+ _cogl_get_format_bpp (_cogl_bitmap_get_format (bmp));
tex_2d->first_pixel.gl_format = gl_format;
tex_2d->first_pixel.gl_type = gl_type;
memcpy (tex_2d->first_pixel.data,
- bmp->data + bmp->rowstride * src_y + bpp * src_x,
+ data + _cogl_bitmap_get_rowstride (bmp) * src_y + bpp * src_x,
bpp);
+
+ _cogl_bitmap_unmap (bmp);
}
/* Send data to GL */
* there was an error.
*/
CoglHandle
-_cogl_texture_3d_new_from_bitmap (CoglHandle bmp_handle,
+_cogl_texture_3d_new_from_bitmap (CoglBitmap *bmp,
unsigned int height,
unsigned int depth,
CoglTextureFlags flags,
}
CoglHandle
-_cogl_texture_3d_new_from_bitmap (CoglHandle bmp_handle,
+_cogl_texture_3d_new_from_bitmap (CoglBitmap *bmp,
unsigned int height,
unsigned int depth,
CoglTextureFlags flags,
CoglPixelFormat internal_format,
GError **error)
{
- CoglTexture3D *tex_3d;
- CoglBitmap *bmp = (CoglBitmap *) bmp_handle;
- CoglBitmap dst_bmp;
- gboolean dst_bmp_owner;
- GLenum gl_intformat;
- GLenum gl_format;
- GLenum gl_type;
+ CoglTexture3D *tex_3d;
+ CoglBitmap *dst_bmp;
+ CoglPixelFormat bmp_format;
+ unsigned int bmp_width;
+ GLenum gl_intformat;
+ GLenum gl_format;
+ GLenum gl_type;
+ guint8 *data;
_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
- internal_format = _cogl_texture_determine_internal_format (bmp->format,
+ bmp_width = _cogl_bitmap_get_width (bmp);
+ bmp_format = _cogl_bitmap_get_format (bmp);
+
+ internal_format = _cogl_texture_determine_internal_format (bmp_format,
internal_format);
- if (!_cogl_texture_3d_can_create (bmp->width, height, depth,
+ if (!_cogl_texture_3d_can_create (bmp_width, height, depth,
flags, internal_format,
error))
return COGL_INVALID_HANDLE;
- if (!_cogl_texture_prepare_for_upload (bmp,
- internal_format,
- &internal_format,
- &dst_bmp,
- &dst_bmp_owner,
- &gl_intformat,
- &gl_format,
- &gl_type))
+ dst_bmp = _cogl_texture_prepare_for_upload (bmp,
+ internal_format,
+ &internal_format,
+ &gl_intformat,
+ &gl_format,
+ &gl_type);
+
+ if (dst_bmp == NULL)
{
g_set_error (error, COGL_BITMAP_ERROR, COGL_BITMAP_ERROR_FAILED,
"Bitmap conversion failed");
return COGL_INVALID_HANDLE;
}
- tex_3d = _cogl_texture_3d_create_base (dst_bmp.width, height, depth,
+ tex_3d = _cogl_texture_3d_create_base (bmp_width, height, depth,
flags, internal_format);
/* Keep a copy of the first pixel so that if glGenerateMipmap isn't
supported we can fallback to using GL_GENERATE_MIPMAP */
- tex_3d->first_pixel.gl_format = gl_format;
- tex_3d->first_pixel.gl_type = gl_type;
- memcpy (tex_3d->first_pixel.data, dst_bmp.data,
- _cogl_get_format_bpp (dst_bmp.format));
+ if (!cogl_features_available (COGL_FEATURE_OFFSCREEN) &&
+ (data = _cogl_bitmap_map (dst_bmp,
+ COGL_BUFFER_ACCESS_READ, 0)))
+ {
+ tex_3d->first_pixel.gl_format = gl_format;
+ tex_3d->first_pixel.gl_type = gl_type;
+ memcpy (tex_3d->first_pixel.data, data,
+ _cogl_get_format_bpp (_cogl_bitmap_get_format (dst_bmp)));
+
+ _cogl_bitmap_unmap (dst_bmp);
+ }
_cogl_texture_driver_gen (GL_TEXTURE_3D, 1, &tex_3d->gl_texture);
FALSE, /* is_foreign */
height,
depth,
- &dst_bmp,
+ dst_bmp,
gl_intformat,
gl_format,
gl_type);
tex_3d->gl_format = gl_intformat;
- if (dst_bmp_owner)
- g_free (dst_bmp.data);
+ cogl_object_unref (dst_bmp);
return _cogl_texture_3d_handle_new (tex_3d);
}
const guint8 *data,
GError **error)
{
- CoglBitmap bitmap;
- gboolean bitmap_owned = FALSE;
+ CoglBitmap *bitmap;
CoglHandle ret;
/* These are considered a programmer errors so we won't set a
if (image_stride % rowstride != 0)
{
int z, y;
+ int bmp_rowstride = _cogl_get_format_bpp (format) * width;
+ guint8 *bmp_data = g_malloc (bmp_rowstride * height * depth);
- bitmap.width = width;
- bitmap.height = depth * height;
- bitmap.rowstride = _cogl_get_format_bpp (format) * width;
- bitmap.data = g_malloc (bitmap.rowstride * height * depth);
- bitmap.format = format;
+ bitmap = _cogl_bitmap_new_from_data (bmp_data,
+ format,
+ width,
+ depth * height,
+ bmp_rowstride,
+ (CoglBitmapDestroyNotify) g_free,
+ NULL /* destroy_fn_data */);
/* Copy all of the images in */
for (z = 0; z < depth; z++)
for (y = 0; y < height; y++)
- memcpy (bitmap.data + (z * bitmap.rowstride * height +
- bitmap.rowstride * y),
+ memcpy (bmp_data + (z * bmp_rowstride * height +
+ bmp_rowstride * y),
data + z * image_stride + rowstride * y,
- bitmap.rowstride);
-
- bitmap_owned = TRUE;
+ bmp_rowstride);
}
else
- {
- /* Wrap the data into a bitmap */
- bitmap.width = width;
- bitmap.height = image_stride / rowstride * depth;
- bitmap.data = (guint8 *) data;
- bitmap.format = format;
- bitmap.rowstride = rowstride;
- }
-
- ret = _cogl_texture_3d_new_from_bitmap (&bitmap,
+ bitmap = _cogl_bitmap_new_from_data ((guint8 *) data,
+ format,
+ width,
+ image_stride / rowstride * depth,
+ rowstride,
+ NULL, /* destroy_fn */
+ NULL /* destroy_fn_data */);
+
+ ret = _cogl_texture_3d_new_from_bitmap (bitmap,
height,
depth,
flags,
internal_format,
error);
- if (bitmap_owned)
- g_free (bitmap.data);
+ cogl_object_unref (bitmap);
return ret;
}
be set to TRUE. Otherwise dst_bmp will be set to a shallow copy of
src_bmp. The GLenums needed for uploading are returned */
-gboolean
+CoglBitmap *
_cogl_texture_prepare_for_upload (CoglBitmap *src_bmp,
CoglPixelFormat dst_format,
CoglPixelFormat *dst_format_out,
- CoglBitmap *dst_bmp,
- gboolean *copied_bitmap,
GLenum *out_glintformat,
GLenum *out_glformat,
GLenum *out_gltype);
CoglPixelFormat internal_format);
CoglHandle
-_cogl_texture_rectangle_new_from_bitmap (CoglHandle bmp_handle,
+_cogl_texture_rectangle_new_from_bitmap (CoglBitmap *bmp,
CoglTextureFlags flags,
CoglPixelFormat internal_format);
}
CoglHandle
-_cogl_texture_rectangle_new_from_bitmap (CoglHandle bmp_handle,
+_cogl_texture_rectangle_new_from_bitmap (CoglBitmap *bmp,
CoglTextureFlags flags,
CoglPixelFormat internal_format)
{
CoglTextureRectangle *tex_rect;
- CoglBitmap *bmp = (CoglBitmap *)bmp_handle;
- CoglBitmap dst_bmp;
- gboolean dst_bmp_owner;
+ CoglBitmap *dst_bmp;
GLenum gl_intformat;
GLenum gl_format;
GLenum gl_type;
- g_return_val_if_fail (bmp_handle != COGL_INVALID_HANDLE, COGL_INVALID_HANDLE);
+ g_return_val_if_fail (cogl_is_bitmap (bmp), COGL_INVALID_HANDLE);
- internal_format = _cogl_texture_determine_internal_format (bmp->format,
- internal_format);
+ internal_format =
+ _cogl_texture_determine_internal_format (_cogl_bitmap_get_format (bmp),
+ internal_format);
- if (!_cogl_texture_rectangle_can_create (bmp->width, bmp->height,
+ if (!_cogl_texture_rectangle_can_create (_cogl_bitmap_get_width (bmp),
+ _cogl_bitmap_get_height (bmp),
internal_format))
return COGL_INVALID_HANDLE;
- if (!_cogl_texture_prepare_for_upload (bmp,
- internal_format,
- &internal_format,
- &dst_bmp,
- &dst_bmp_owner,
- &gl_intformat,
- &gl_format,
- &gl_type))
+ dst_bmp = _cogl_texture_prepare_for_upload (bmp,
+ internal_format,
+ &internal_format,
+ &gl_intformat,
+ &gl_format,
+ &gl_type);
+
+ if (dst_bmp == NULL)
return COGL_INVALID_HANDLE;
- tex_rect = _cogl_texture_rectangle_create_base (bmp->width,
- bmp->height,
+ tex_rect = _cogl_texture_rectangle_create_base (_cogl_bitmap_get_width (bmp),
+ _cogl_bitmap_get_height (bmp),
flags,
internal_format);
_cogl_texture_driver_upload_to_gl (GL_TEXTURE_RECTANGLE_ARB,
tex_rect->gl_texture,
FALSE,
- &dst_bmp,
+ dst_bmp,
gl_intformat,
gl_format,
gl_type);
tex_rect->gl_format = gl_intformat;
- if (dst_bmp_owner)
- g_free (dst_bmp.data);
+ cogl_object_unref (dst_bmp);
return _cogl_texture_rectangle_handle_new (tex_rect);
}
GLenum gl_format;
GLenum gl_type;
- _cogl_pixel_format_to_gl (bmp->format,
+ _cogl_pixel_format_to_gl (_cogl_bitmap_get_format (bmp),
NULL, /* internal format */
&gl_format,
&gl_type);
return dst_format;
}
-gboolean
+CoglBitmap *
_cogl_texture_prepare_for_upload (CoglBitmap *src_bmp,
CoglPixelFormat dst_format,
CoglPixelFormat *dst_format_out,
- CoglBitmap *dst_bmp,
- gboolean *copied_bitmap,
GLenum *out_glintformat,
GLenum *out_glformat,
GLenum *out_gltype)
{
- dst_format = _cogl_texture_determine_internal_format (src_bmp->format,
- dst_format);
+ CoglPixelFormat src_format = _cogl_bitmap_get_format (src_bmp);
+ CoglBitmap *dst_bmp;
- *copied_bitmap = FALSE;
- *dst_bmp = *src_bmp;
+ dst_format = _cogl_texture_determine_internal_format (src_format,
+ dst_format);
/* OpenGL supports specifying a different format for the internal
format when uploading texture data. We should use this to convert
/* If the source format does not have the same premult flag as the
dst format then we need to copy and convert it */
- if (_cogl_texture_needs_premult_conversion (src_bmp->format,
+ if (_cogl_texture_needs_premult_conversion (src_format,
dst_format))
{
- dst_bmp->data = g_memdup (dst_bmp->data,
- dst_bmp->height * dst_bmp->rowstride);
- *copied_bitmap = TRUE;
+ guint8 *src_data;
+ guint8 *dst_data;
+
+ if ((src_data = _cogl_bitmap_map (src_bmp,
+ COGL_BUFFER_ACCESS_READ, 0)) == NULL)
+ return NULL;
+
+ dst_data = g_memdup (src_data,
+ _cogl_bitmap_get_height (src_bmp) *
+ _cogl_bitmap_get_rowstride (src_bmp));
+
+ _cogl_bitmap_unmap (src_bmp);
+
+ dst_bmp =
+ _cogl_bitmap_new_from_data (dst_data,
+ src_format,
+ _cogl_bitmap_get_width (src_bmp),
+ _cogl_bitmap_get_height (src_bmp),
+ _cogl_bitmap_get_rowstride (src_bmp),
+ (CoglBitmapDestroyNotify) g_free,
+ NULL);
if (!_cogl_bitmap_convert_premult_status (dst_bmp,
- src_bmp->format ^
+ src_format ^
COGL_PREMULT_BIT))
{
- g_free (dst_bmp->data);
- return FALSE;
+ cogl_object_unref (dst_bmp);
+ return NULL;
}
}
+ else
+ dst_bmp = cogl_object_ref (src_bmp);
/* Use the source format from the src bitmap type and the internal
format from the dst format type so that GL can do the
conversion */
- _cogl_pixel_format_to_gl (src_bmp->format,
+ _cogl_pixel_format_to_gl (src_format,
NULL, /* internal format */
out_glformat,
out_gltype);
{
CoglPixelFormat closest_format;
- closest_format = _cogl_pixel_format_to_gl (dst_bmp->format,
+ closest_format = _cogl_pixel_format_to_gl (dst_format,
out_glintformat,
out_glformat,
out_gltype);
-
- if (closest_format != src_bmp->format)
- {
- if (!_cogl_bitmap_convert_format_and_premult (src_bmp,
- dst_bmp,
- closest_format))
- return FALSE;
-
- *copied_bitmap = TRUE;
- }
+ if (closest_format != src_format)
+ dst_bmp = _cogl_bitmap_convert_format_and_premult (src_bmp,
+ closest_format);
+ else
+ dst_bmp = cogl_object_ref (src_bmp);
}
#endif /* HAVE_COGL_GL */
if (dst_format_out)
*dst_format_out = dst_format;
- return TRUE;
+ return dst_bmp;
}
void
unsigned int rowstride,
const guint8 *data)
{
- CoglBitmap bitmap;
+ CoglBitmap *bmp;
+ CoglHandle tex;
if (format == COGL_PIXEL_FORMAT_ANY)
return COGL_INVALID_HANDLE;
rowstride = width * _cogl_get_format_bpp (format);
/* Wrap the data into a bitmap */
- bitmap.width = width;
- bitmap.height = height;
- bitmap.data = (guint8 *) data;
- bitmap.format = format;
- bitmap.rowstride = rowstride;
+ bmp = _cogl_bitmap_new_from_data ((guint8 *) data,
+ format,
+ width,
+ height,
+ rowstride,
+ NULL, NULL);
- return cogl_texture_new_from_bitmap (&bitmap, flags, internal_format);
+ tex = cogl_texture_new_from_bitmap (bmp, flags, internal_format);
+
+ cogl_object_unref (bmp);
+
+ return tex;
}
CoglHandle
CoglPixelFormat internal_format,
GError **error)
{
- CoglHandle bmp_handle;
CoglBitmap *bmp;
CoglHandle handle = COGL_INVALID_HANDLE;
+ CoglPixelFormat src_format;
g_return_val_if_fail (error == NULL || *error == NULL, COGL_INVALID_HANDLE);
- bmp_handle = cogl_bitmap_new_from_file (filename, error);
- if (bmp_handle == COGL_INVALID_HANDLE)
+ bmp = cogl_bitmap_new_from_file (filename, error);
+ if (bmp == NULL)
return COGL_INVALID_HANDLE;
- bmp = (CoglBitmap *) bmp_handle;
+ src_format = _cogl_bitmap_get_format (bmp);
/* We know that the bitmap data is solely owned by this function so
we can do the premult conversion in place. This avoids having to
copy the bitmap which will otherwise happen in
_cogl_texture_prepare_for_upload */
- internal_format = _cogl_texture_determine_internal_format (bmp->format,
- internal_format);
- if (!_cogl_texture_needs_premult_conversion (bmp->format, internal_format) ||
- _cogl_bitmap_convert_premult_status (bmp, bmp->format ^ COGL_PREMULT_BIT))
+ internal_format =
+ _cogl_texture_determine_internal_format (src_format, internal_format);
+ if (!_cogl_texture_needs_premult_conversion (src_format, internal_format) ||
+ _cogl_bitmap_convert_premult_status (bmp, src_format ^ COGL_PREMULT_BIT))
handle = cogl_texture_new_from_bitmap (bmp, flags, internal_format);
- cogl_handle_unref (bmp);
+ cogl_object_unref (bmp);
return handle;
}
#if !defined (COGL_HAS_GLES)
if (cogl_features_available (COGL_FEATURE_PBOS))
{
- CoglBitmap bitmap;
+ CoglBitmap *bmp;
/* Wrap the data into a bitmap */
- bitmap.width = width;
- bitmap.height = height;
- bitmap.data = GUINT_TO_POINTER (offset);
- bitmap.format = format;
- bitmap.rowstride = rowstride;
+ bmp = _cogl_bitmap_new_from_data (GUINT_TO_POINTER (offset),
+ format,
+ width, height,
+ rowstride,
+ NULL, NULL);
_cogl_buffer_bind (cogl_buffer,
COGL_BUFFER_BIND_TARGET_PIXEL_UNPACK);
- texture = cogl_texture_new_from_bitmap (&bitmap, flags, internal_format);
+ texture = cogl_texture_new_from_bitmap (bmp, flags, internal_format);
_cogl_buffer_unbind (cogl_buffer);
+
+ cogl_object_unref (bmp);
}
else
#endif
CoglBitmap *bmp)
{
CoglTexture *tex = COGL_TEXTURE (handle);
- CoglBitmap tmp_bmp;
- gboolean tmp_bmp_owner = FALSE;
GLenum closest_gl_format;
GLenum closest_gl_type;
gboolean ret;
/* Prepare the bitmap so that it will do the premultiplication
conversion */
- _cogl_texture_prepare_for_upload (bmp,
- cogl_texture_get_format (handle),
- NULL,
- &tmp_bmp,
- &tmp_bmp_owner,
- NULL,
- &closest_gl_format,
- &closest_gl_type);
+ bmp = _cogl_texture_prepare_for_upload (bmp,
+ cogl_texture_get_format (handle),
+ NULL,
+ NULL,
+ &closest_gl_format,
+ &closest_gl_type);
ret = tex->vtable->set_region (handle,
src_x, src_y,
dst_x, dst_y,
dst_width, dst_height,
- &tmp_bmp);
+ bmp);
- /* Free data if owner */
- if (tmp_bmp_owner)
- g_free (tmp_bmp.data);
+ cogl_object_unref (bmp);
return ret;
}
unsigned int rowstride,
const guint8 *data)
{
- int bpp;
- CoglBitmap source_bmp;
+ CoglBitmap *source_bmp;
+ gboolean ret;
/* Check for valid format */
if (format == COGL_PIXEL_FORMAT_ANY)
return FALSE;
- /* Init source bitmap */
- source_bmp.width = width;
- source_bmp.height = height;
- source_bmp.format = format;
- source_bmp.data = (guint8 *) data;
-
/* Rowstride from width if none specified */
- bpp = _cogl_get_format_bpp (format);
- source_bmp.rowstride = (rowstride == 0) ? width * bpp : rowstride;
+ if (rowstride == 0)
+ rowstride = _cogl_get_format_bpp (format) * width;
- return _cogl_texture_set_region_from_bitmap (handle,
- src_x, src_y,
- dst_x, dst_y,
- dst_width, dst_height,
- &source_bmp);
+ /* Init source bitmap */
+ source_bmp = _cogl_bitmap_new_from_data ((guint8 *) data,
+ format,
+ width,
+ height,
+ rowstride,
+ NULL, /* destroy_fn */
+ NULL); /* destroy_fn_data */
+
+ ret = _cogl_texture_set_region_from_bitmap (handle,
+ src_x, src_y,
+ dst_x, dst_y,
+ dst_width, dst_height,
+ source_bmp);
+
+ cogl_object_unref (source_bmp);
+
+ return ret;
}
/* Reads back the contents of a texture by rendering it to the framebuffer
float tx1, ty1;
float tx2, ty2;
int bw, bh;
- CoglBitmap rect_bmp;
+ CoglBitmap *rect_bmp;
unsigned int tex_width, tex_height;
bpp = _cogl_get_format_bpp (COGL_PIXEL_FORMAT_RGBA_8888);
/* Walk X axis until whole bitmap width consumed */
for (bw = tex_width; bw > 0; bw-=viewport[2])
{
+ int width;
+ int height;
+ int rowstride;
+ guint8 *data;
+
/* Rectangle X coords */
rx1 = rx2;
rx2 += (bw < viewport[2]) ? bw : viewport[2];
+ width = rx2 - rx1;
+ height = ry2 - ry1;
+ rowstride = width * bpp;
+
/* Normalized texture X coords */
tx1 = tx2;
tx2 = (rx2 / (float) tex_width);
tx1, ty1,
tx2, ty2);
+ data = g_malloc (height * rowstride);
+
/* Read into a temporary bitmap */
- rect_bmp.format = COGL_PIXEL_FORMAT_RGBA_8888;
- rect_bmp.width = rx2 - rx1;
- rect_bmp.height = ry2 - ry1;
- rect_bmp.rowstride = bpp * rect_bmp.width;
- rect_bmp.data = g_malloc (rect_bmp.rowstride *
- rect_bmp.height);
+ rect_bmp =
+ _cogl_bitmap_new_from_data (data,
+ COGL_PIXEL_FORMAT_RGBA_8888,
+ width,
+ height,
+ rowstride,
+ (CoglBitmapDestroyNotify) g_free,
+ NULL);
cogl_read_pixels (viewport[0], viewport[1],
- rect_bmp.width,
- rect_bmp.height,
+ width,
+ height,
COGL_READ_PIXELS_COLOR_BUFFER,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
- rect_bmp.data);
+ data);
/* Copy to target bitmap */
- _cogl_bitmap_copy_subregion (&rect_bmp,
+ _cogl_bitmap_copy_subregion (rect_bmp,
target_bmp,
0,0,
rx1,ry1,
- rect_bmp.width,
- rect_bmp.height);
+ width,
+ height);
/* Free temp bitmap */
- g_free (rect_bmp.data);
+ cogl_object_unref (rect_bmp);
}
}
}
int bpp;
CoglFramebuffer *framebuffer;
int viewport[4];
- CoglBitmap alpha_bmp;
+ CoglBitmap *alpha_bmp;
CoglHandle prev_source;
CoglMatrixStack *projection_stack;
CoglMatrixStack *modelview_stack;
+ int target_width = _cogl_bitmap_get_width (target_bmp);
+ int target_height = _cogl_bitmap_get_height (target_bmp);
+ int target_rowstride = _cogl_bitmap_get_rowstride (target_bmp);
_COGL_GET_CONTEXT (ctx, FALSE);
guint8 *srcpixel;
guint8 *dstpixel;
int x,y;
+ int alpha_rowstride = bpp * target_width;
+
+ if ((dstdata = _cogl_bitmap_map (target_bmp,
+ COGL_BUFFER_ACCESS_WRITE,
+ COGL_BUFFER_MAP_HINT_DISCARD)) == NULL)
+ return FALSE;
+
+ srcdata = g_malloc (alpha_rowstride * target_height);
/* Create temp bitmap for alpha values */
- alpha_bmp.format = COGL_PIXEL_FORMAT_RGBA_8888;
- alpha_bmp.width = target_bmp->width;
- alpha_bmp.height = target_bmp->height;
- alpha_bmp.rowstride = bpp * alpha_bmp.width;
- alpha_bmp.data = g_malloc (alpha_bmp.rowstride *
- alpha_bmp.height);
+ alpha_bmp = _cogl_bitmap_new_from_data (srcdata,
+ COGL_PIXEL_FORMAT_RGBA_8888,
+ target_width, target_height,
+ alpha_rowstride,
+ (CoglBitmapDestroyNotify) g_free,
+ NULL);
/* Draw alpha values into RGB channels */
cogl_material_set_layer_combine (ctx->texture_download_material,
"RGBA = REPLACE (TEXTURE[A])",
NULL);
- do_texture_draw_and_read (handle, &alpha_bmp, viewport);
+ do_texture_draw_and_read (handle, alpha_bmp, viewport);
/* Copy temp R to target A */
- srcdata = alpha_bmp.data;
- dstdata = target_bmp->data;
- for (y=0; y<target_bmp->height; ++y)
+ for (y=0; y<target_height; ++y)
{
- for (x=0; x<target_bmp->width; ++x)
+ for (x=0; x<target_width; ++x)
{
srcpixel = srcdata + x*bpp;
dstpixel = dstdata + x*bpp;
dstpixel[3] = srcpixel[0];
}
- srcdata += alpha_bmp.rowstride;
- dstdata += target_bmp->rowstride;
+ srcdata += alpha_rowstride;
+ dstdata += target_rowstride;
}
- g_free (alpha_bmp.data);
+ _cogl_bitmap_unmap (target_bmp);
+
+ cogl_object_unref (alpha_bmp);
}
/* Restore old state */
int closest_bpp;
GLenum closest_gl_format;
GLenum closest_gl_type;
- CoglBitmap target_bmp;
- CoglBitmap new_bmp;
+ CoglBitmap *target_bmp;
+ CoglBitmap *new_bmp;
gboolean success;
guint8 *src;
guint8 *dst;
int tex_height;
if (!cogl_is_texture (handle))
- return FALSE;
+ return 0;
tex = COGL_TEXTURE (handle);
&closest_gl_type);
closest_bpp = _cogl_get_format_bpp (closest_format);
- target_bmp.width = tex_width;
- target_bmp.height = tex_height;
-
/* Is the requested format supported? */
if (closest_format == format)
+ /* Target user data directly */
+ target_bmp = _cogl_bitmap_new_from_data (data,
+ format,
+ tex_width,
+ tex_height,
+ rowstride,
+ NULL, NULL);
+ else
{
- /* Target user data directly */
- target_bmp.format = format;
- target_bmp.rowstride = rowstride;
- target_bmp.data = data;
+ int target_rowstride = tex_width * closest_bpp;
+ guint8 *target_data = g_malloc (tex_height * target_rowstride);
+ target_bmp = _cogl_bitmap_new_from_data (target_data,
+ closest_format,
+ tex_width,
+ tex_height,
+ target_rowstride,
+ (CoglBitmapDestroyNotify) g_free,
+ NULL);
}
- else
+
+ if ((dst = _cogl_bitmap_map (target_bmp, COGL_BUFFER_ACCESS_WRITE,
+ COGL_BUFFER_MAP_HINT_DISCARD)) == NULL)
{
- /* Target intermediate buffer */
- target_bmp.format = closest_format;
- target_bmp.rowstride = target_bmp.width * closest_bpp;
- target_bmp.data = g_malloc (target_bmp.height * target_bmp.rowstride);
+ cogl_object_unref (target_bmp);
+ return 0;
}
- if (!tex->vtable->get_data (tex,
- target_bmp.format,
- target_bmp.rowstride,
- target_bmp.data))
- /* XXX: In some cases _cogl_texture_2d_download_from_gl may fail
- * to read back the texture data; such as for GLES which doesn't
- * support glGetTexImage, so here we fallback to drawing the
- * texture and reading the pixels from the framebuffer. */
- _cogl_texture_draw_and_read (tex, &target_bmp,
+ success = tex->vtable->get_data (tex,
+ closest_format,
+ rowstride,
+ dst);
+
+ _cogl_bitmap_unmap (target_bmp);
+
+ /* XXX: In some cases _cogl_texture_2d_download_from_gl may fail
+ * to read back the texture data; such as for GLES which doesn't
+ * support glGetTexImage, so here we fallback to drawing the
+ * texture and reading the pixels from the framebuffer. */
+ if (!success)
+ _cogl_texture_draw_and_read (tex, target_bmp,
closest_gl_format,
closest_gl_type);
/* Was intermediate used? */
if (closest_format != format)
{
+ guint8 *new_bmp_data;
+ int new_bmp_rowstride;
+
/* Convert to requested format */
- success = _cogl_bitmap_convert_format_and_premult (&target_bmp,
- &new_bmp,
+ new_bmp = _cogl_bitmap_convert_format_and_premult (target_bmp,
format);
/* Free intermediate data and return if failed */
- g_free (target_bmp.data);
- if (!success)
+ cogl_object_unref (target_bmp);
+
+ if (new_bmp == NULL)
return 0;
+ new_bmp_rowstride = _cogl_bitmap_get_rowstride (new_bmp);
+ new_bmp_data = _cogl_bitmap_map (new_bmp, COGL_BUFFER_ACCESS_WRITE,
+ COGL_BUFFER_MAP_HINT_DISCARD);
+
+ if (new_bmp_data == NULL)
+ {
+ cogl_object_unref (new_bmp);
+ return 0;
+ }
+
/* Copy to user buffer */
- for (y = 0; y < new_bmp.height; ++y)
+ for (y = 0; y < tex_height; ++y)
{
- src = new_bmp.data + y * new_bmp.rowstride;
+ src = new_bmp_data + y * new_bmp_rowstride;
dst = data + y * rowstride;
- memcpy (dst, src, new_bmp.width * bpp);
+ memcpy (dst, src, tex_width * bpp);
}
+ _cogl_bitmap_unmap (new_bmp);
+
/* Free converted data */
- g_free (new_bmp.data);
+ cogl_object_unref (new_bmp);
}
return byte_size;
guint8 *pixels)
{
CoglFramebuffer *framebuffer;
- int framebuffer_height;
- int bpp;
- CoglBitmap bmp;
- GLenum gl_intformat;
- GLenum gl_format;
- GLenum gl_type;
+ int framebuffer_height;
+ int bpp;
+ CoglBitmap *bmp;
+ GLenum gl_intformat;
+ GLenum gl_format;
+ GLenum gl_type;
+ CoglPixelFormat bmp_format;
+ int rowstride;
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
/* Initialise the CoglBitmap */
bpp = _cogl_get_format_bpp (format);
- bmp.format = format;
- bmp.data = pixels;
- bmp.width = width;
- bmp.height = height;
- bmp.rowstride = bpp * width;
+ rowstride = bpp * width;
+ bmp_format = format;
if ((format & COGL_A_BIT))
{
it. Eventually we may want to add a way for an application to
inform Cogl that the framebuffer is not premultiplied in case
it is being used for some special purpose. */
- bmp.format |= COGL_PREMULT_BIT;
+ bmp_format |= COGL_PREMULT_BIT;
}
+ bmp = _cogl_bitmap_new_from_data (pixels,
+ bmp_format, width, height, rowstride,
+ NULL, NULL);
+
_cogl_pixel_format_to_gl (format, &gl_intformat, &gl_format, &gl_type);
/* Under GLES only GL_RGBA with GL_UNSIGNED_BYTE as well as an
#ifndef COGL_HAS_GL
if (gl_format != GL_RGBA || gl_type != GL_UNSIGNED_BYTE)
{
- CoglBitmap tmp_bmp, dst_bmp;
+ CoglBitmap *tmp_bmp, *dst_bmp;
+ guint8 *tmp_data = g_malloc (width * height * 4);
- tmp_bmp.format = COGL_PIXEL_FORMAT_RGBA_8888_PRE;
- tmp_bmp.data = g_malloc (width * height * 4);
- tmp_bmp.width = width;
- tmp_bmp.height = height;
- tmp_bmp.rowstride = 4 * width;
+ tmp_bmp = _cogl_bitmap_new_from_data (tmp_data,
+ COGL_PIXEL_FORMAT_RGBA_8888_PRE,
+ width, height, 4 * width,
+ (CoglBitmapDestroyNotify) g_free,
+ NULL);
- _cogl_texture_driver_prep_gl_for_pixels_download (tmp_bmp.rowstride, 4);
+ _cogl_texture_driver_prep_gl_for_pixels_download (4 * width, 4);
GE( glReadPixels (x, y, width, height,
GL_RGBA, GL_UNSIGNED_BYTE,
- tmp_bmp.data) );
+ tmp_data) );
/* CoglBitmap doesn't currently have a way to convert without
allocating its own buffer so we have to copy the data
again */
- if (_cogl_bitmap_convert_format_and_premult (&tmp_bmp,
- &dst_bmp,
- bmp.format))
+ if ((dst_bmp = _cogl_bitmap_convert_format_and_premult (tmp_bmp,
+ bmp_format)))
{
- _cogl_bitmap_copy_subregion (&dst_bmp,
- &bmp,
+ _cogl_bitmap_copy_subregion (dst_bmp,
+ bmp,
0, 0,
0, 0,
- bmp.width, bmp.height);
- g_free (dst_bmp.data);
+ width, height);
+ cogl_object_unref (dst_bmp);
}
else
{
just have to leave the data initialised */
}
- g_free (tmp_bmp.data);
+ cogl_object_unref (tmp_bmp);
}
else
#endif
{
- _cogl_texture_driver_prep_gl_for_pixels_download (bmp.rowstride, bpp);
+ _cogl_texture_driver_prep_gl_for_pixels_download (rowstride, bpp);
GE( glReadPixels (x, y, width, height, gl_format, gl_type, pixels) );
/* Convert to the premult format specified by the caller
in-place. This will do nothing if the premult status is already
correct. */
- _cogl_bitmap_convert_premult_status (&bmp, format);
+ _cogl_bitmap_convert_premult_status (bmp, format);
}
/* NB: All offscreen rendering is done upside down so there is no need
* to flip in this case... */
if (!cogl_is_offscreen (framebuffer))
{
- guint8 *temprow = g_alloca (bmp.rowstride * sizeof (guint8));
+ guint8 *temprow = g_alloca (rowstride * sizeof (guint8));
/* TODO: consider using the GL_MESA_pack_invert extension in the future
* to avoid this flip... */
if (y != height - y - 1) /* skip center row */
{
memcpy (temprow,
- pixels + y * bmp.rowstride, bmp.rowstride);
- memcpy (pixels + y * bmp.rowstride,
- pixels + (height - y - 1) * bmp.rowstride, bmp.rowstride);
- memcpy (pixels + (height - y - 1) * bmp.rowstride,
+ pixels + y * rowstride, rowstride);
+ memcpy (pixels + y * rowstride,
+ pixels + (height - y - 1) * rowstride, rowstride);
+ memcpy (pixels + (height - y - 1) * rowstride,
temprow,
- bmp.rowstride);
+ rowstride);
}
}
}
+
+ cogl_object_unref (bmp);
}
static void
GLuint source_gl_format,
GLuint source_gl_type)
{
- int bpp = _cogl_get_format_bpp (source_bmp->format);
-
- /* Setup gl alignment to match rowstride and top-left corner */
- prep_gl_for_pixels_upload_full (source_bmp->rowstride,
- 0,
- src_x,
- src_y,
- bpp);
-
- _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
-
- GE( glTexSubImage2D (gl_target, 0,
- dst_x, dst_y,
- width, height,
- source_gl_format,
- source_gl_type,
- source_bmp->data) );
+ guint8 *data;
+
+ if ((data = _cogl_bitmap_map (source_bmp, COGL_BUFFER_ACCESS_READ, 0)))
+ {
+ int bpp = _cogl_get_format_bpp (_cogl_bitmap_get_format (source_bmp));
+
+ /* Setup gl alignment to match rowstride and top-left corner */
+ prep_gl_for_pixels_upload_full (_cogl_bitmap_get_rowstride (source_bmp),
+ 0,
+ src_x,
+ src_y,
+ bpp);
+
+ _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
+
+ GE( glTexSubImage2D (gl_target, 0,
+ dst_x, dst_y,
+ width, height,
+ source_gl_format,
+ source_gl_type,
+ data) );
+
+ _cogl_bitmap_unmap (source_bmp);
+ }
}
void
GLuint source_gl_format,
GLuint source_gl_type)
{
- int bpp = _cogl_get_format_bpp (source_bmp->format);
+ guint8 *data;
- /* Setup gl alignment to match rowstride and top-left corner */
- prep_gl_for_pixels_upload_full (source_bmp->rowstride, 0, 0, 0, bpp);
+ if ((data = _cogl_bitmap_map (source_bmp, COGL_BUFFER_ACCESS_READ, 0)))
+ {
+ int bpp = _cogl_get_format_bpp (_cogl_bitmap_get_format (source_bmp));
+
+ /* Setup gl alignment to match rowstride and top-left corner */
+ prep_gl_for_pixels_upload_full (_cogl_bitmap_get_rowstride (source_bmp),
+ 0, 0, 0, bpp);
+
+ _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
- _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
+ GE( glTexImage2D (gl_target, 0,
+ internal_gl_format,
+ _cogl_bitmap_get_width (source_bmp),
+ _cogl_bitmap_get_height (source_bmp),
+ 0,
+ source_gl_format,
+ source_gl_type,
+ data) );
- GE( glTexImage2D (gl_target, 0,
- internal_gl_format,
- source_bmp->width, source_bmp->height,
- 0,
- source_gl_format,
- source_gl_type,
- source_bmp->data) );
+ _cogl_bitmap_unmap (source_bmp);
+ }
}
void
GLuint source_gl_format,
GLuint source_gl_type)
{
- int bpp = _cogl_get_format_bpp (source_bmp->format);
+ guint8 *data;
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
- /* Setup gl alignment to match rowstride and top-left corner */
- prep_gl_for_pixels_upload_full (source_bmp->rowstride,
- source_bmp->height / depth,
- 0, 0, bpp);
-
- _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
-
- GE( glTexImage3D (gl_target,
- 0, /* level */
- internal_gl_format,
- source_bmp->width,
- height,
- depth,
- 0,
- source_gl_format,
- source_gl_type,
- source_bmp->data) );
+ if ((data = _cogl_bitmap_map (source_bmp, COGL_BUFFER_ACCESS_READ, 0)))
+ {
+ int bpp = _cogl_get_format_bpp (_cogl_bitmap_get_format (source_bmp));
+
+ /* Setup gl alignment to match rowstride and top-left corner */
+ prep_gl_for_pixels_upload_full (_cogl_bitmap_get_rowstride (source_bmp),
+ (_cogl_bitmap_get_height (source_bmp) /
+ depth),
+ 0, 0, bpp);
+
+ _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
+
+ GE( glTexImage3D (gl_target,
+ 0, /* level */
+ internal_gl_format,
+ _cogl_bitmap_get_width (source_bmp),
+ height,
+ depth,
+ 0,
+ source_gl_format,
+ source_gl_type,
+ data) );
+
+ _cogl_bitmap_unmap (source_bmp);
+ }
}
gboolean
GLuint source_gl_format,
GLuint source_gl_type)
{
- int bpp = _cogl_get_format_bpp (source_bmp->format);
- CoglBitmap slice_bmp;
+ guint8 *data;
+ CoglPixelFormat source_format = _cogl_bitmap_get_format (source_bmp);
+ int bpp = _cogl_get_format_bpp (source_format);
+ CoglBitmap *slice_bmp;
+ int rowstride;
- /* NB: GLES doesn't support the GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS
- * or GL_UNPACK_SKIP_ROWS pixel store options so we can't directly source a
- * sub-region from source_bmp, we need to use a transient bitmap instead. */
+ /* NB: GLES doesn't support the GL_UNPACK_ROW_LENGTH,
+ * GL_UNPACK_SKIP_PIXELS or GL_UNPACK_SKIP_ROWS pixel store options
+ * so we can't directly source a sub-region from source_bmp, we need
+ * to use a transient bitmap instead. */
- /* FIXME: optimize by not copying to intermediate slice bitmap when source
- * rowstride = bpp * width and the texture image is not sliced */
+ /* FIXME: optimize by not copying to intermediate slice bitmap when
+ * source rowstride = bpp * width and the texture image is not
+ * sliced */
/* Setup temp bitmap for slice subregion */
- slice_bmp.format = source_bmp->format;
- slice_bmp.width = width;
- slice_bmp.height = height;
- slice_bmp.rowstride = bpp * slice_bmp.width;
- slice_bmp.data = g_malloc (slice_bmp.rowstride * slice_bmp.height);
+ rowstride = bpp * width;
+ slice_bmp = _cogl_bitmap_new_from_data (g_malloc (rowstride * height),
+ source_format,
+ width,
+ height,
+ rowstride,
+ (CoglBitmapDestroyNotify)
+ g_free,
+ NULL);
/* Setup gl alignment to match rowstride and top-left corner */
- _cogl_texture_driver_prep_gl_for_pixels_upload (slice_bmp.rowstride,
- bpp);
+ _cogl_texture_driver_prep_gl_for_pixels_upload (rowstride, bpp);
/* Copy subregion data */
_cogl_bitmap_copy_subregion (source_bmp,
- &slice_bmp,
+ slice_bmp,
src_x,
src_y,
0, 0,
- slice_bmp.width,
- slice_bmp.height);
+ width, height);
- _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
+ if ((data = _cogl_bitmap_map (slice_bmp, COGL_BUFFER_ACCESS_READ, 0)))
+ {
+ _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
- GE( glTexSubImage2D (gl_target, 0,
- dst_x, dst_y,
- width, height,
- source_gl_format,
- source_gl_type,
- slice_bmp.data) );
+ GE( glTexSubImage2D (gl_target, 0,
+ dst_x, dst_y,
+ width, height,
+ source_gl_format,
+ source_gl_type,
+ data) );
- /* Free temp bitmap */
- g_free (slice_bmp.data);
+ _cogl_bitmap_unmap (slice_bmp);
+ }
+
+ cogl_object_unref (slice_bmp);
}
void
GLuint source_gl_format,
GLuint source_gl_type)
{
- int bpp = _cogl_get_format_bpp (source_bmp->format);
- CoglBitmap bmp = *source_bmp;
- gboolean bmp_owner = FALSE;
+ int bpp = _cogl_get_format_bpp (_cogl_bitmap_get_format (source_bmp));
+ int rowstride = _cogl_bitmap_get_rowstride (source_bmp);
+ int bmp_width = _cogl_bitmap_get_width (source_bmp);
+ int bmp_height = _cogl_bitmap_get_height (source_bmp);
+ CoglBitmap *bmp;
+ guint8 *data;
/* If the rowstride can't be specified with just GL_ALIGNMENT alone
then we need to copy the bitmap because there is no GL_ROW_LENGTH */
- if (source_bmp->rowstride / bpp != source_bmp->width)
+ if (rowstride / bpp != bmp_width)
{
- bmp.rowstride = bpp * bmp.width;
- bmp.data = g_malloc (bmp.rowstride * bmp.height);
- bmp_owner = TRUE;
+ bmp = _cogl_bitmap_new_from_data (g_malloc (rowstride * bmp_height),
+ _cogl_bitmap_get_format (source_bmp),
+ bmp_width,
+ bmp_height,
+ rowstride,
+ (CoglBitmapDestroyNotify) g_free,
+ NULL);
_cogl_bitmap_copy_subregion (source_bmp,
- &bmp,
+ bmp,
0, 0, 0, 0,
- bmp.width,
- bmp.height);
+ bmp_width,
+ bmp_height);
}
+ else
+ bmp = cogl_object_ref (source_bmp);
/* Setup gl alignment to match rowstride and top-left corner */
- _cogl_texture_driver_prep_gl_for_pixels_upload (bmp.rowstride,
- bpp);
+ _cogl_texture_driver_prep_gl_for_pixels_upload (rowstride, bpp);
_cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
- GE( glTexImage2D (gl_target, 0,
- internal_gl_format,
- bmp.width, bmp.height,
- 0,
- source_gl_format,
- source_gl_type,
- bmp.data) );
+ if ((data = _cogl_bitmap_map (bmp, COGL_BUFFER_ACCESS_READ, 0)))
+ {
+ GE( glTexImage2D (gl_target, 0,
+ internal_gl_format,
+ bmp_width, bmp_height,
+ 0,
+ source_gl_format,
+ source_gl_type,
+ data) );
+
+ _cogl_bitmap_unmap (bmp);
+ }
- if (bmp_owner)
- g_free (bmp.data);
+ cogl_object_unref (bmp);
}
void
GLuint source_gl_format,
GLuint source_gl_type)
{
- int bpp = _cogl_get_format_bpp (source_bmp->format);
+ int bpp = _cogl_get_format_bpp (_cogl_bitmap_get_format (source_bmp));
+ int rowstride = _cogl_bitmap_get_rowstride (source_bmp);
+ int bmp_width = _cogl_bitmap_get_width (source_bmp);
+ int bmp_height = _cogl_bitmap_get_height (source_bmp);
+ guint8 *data;
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
/* If the rowstride or image height can't be specified with just
GL_ALIGNMENT alone then we need to copy the bitmap because there
is no GL_ROW_LENGTH */
- if (source_bmp->rowstride / bpp != source_bmp->width ||
- height != source_bmp->height / depth)
+ if (rowstride / bpp != bmp_width ||
+ height != bmp_height / depth)
{
- int image_height = source_bmp->height / depth;
+ CoglBitmap *bmp;
+ int image_height = bmp_height / depth;
int i;
- _cogl_texture_driver_prep_gl_for_pixels_upload (source_bmp->width * bpp,
- bpp);
+ _cogl_texture_driver_prep_gl_for_pixels_upload (bmp_width * bpp, bpp);
/* Initialize the texture with empty data and then upload each
image with a sub-region update */
GE( glTexImage3D (gl_target,
0, /* level */
internal_gl_format,
- source_bmp->width,
+ bmp_width,
height,
depth,
0,
source_gl_type,
NULL) );
+ bmp = _cogl_bitmap_new_from_data (g_malloc (bpp * bmp_width * height),
+ _cogl_bitmap_get_format (source_bmp),
+ bmp_width,
+ height,
+ bpp * bmp_width,
+ (CoglBitmapDestroyNotify) g_free,
+ NULL);
+
for (i = 0; i < depth; i++)
{
- CoglBitmap bmp = *source_bmp;
-
- bmp.rowstride = bpp * bmp.width;
- bmp.height = height;
- bmp.data = g_malloc (bmp.rowstride * bmp.height);
-
_cogl_bitmap_copy_subregion (source_bmp,
- &bmp,
+ bmp,
0, image_height * i,
0, 0,
- bmp.width,
- bmp.height);
-
- GE( glTexSubImage3D (gl_target,
- 0, /* level */
- 0, /* xoffset */
- 0, /* yoffset */
- i, /* zoffset */
- bmp.width, /* width */
- height, /* height */
- 1, /* depth */
- source_gl_format,
- source_gl_type,
- bmp.data) );
-
- g_free (bmp.data);
+ bmp_width,
+ bmp_height);
+
+ if ((data = _cogl_bitmap_map (bmp,
+ COGL_BUFFER_ACCESS_READ, 0)))
+ {
+ GE( glTexSubImage3D (gl_target,
+ 0, /* level */
+ 0, /* xoffset */
+ 0, /* yoffset */
+ i, /* zoffset */
+ bmp_width, /* width */
+ height, /* height */
+ 1, /* depth */
+ source_gl_format,
+ source_gl_type,
+ data) );
+
+ _cogl_bitmap_unmap (bmp);
+ }
}
+
+ cogl_object_unref (bmp);
}
- else
+ else if ((data = _cogl_bitmap_map (source_bmp, COGL_BUFFER_ACCESS_READ, 0)))
{
- _cogl_texture_driver_prep_gl_for_pixels_upload (source_bmp->rowstride,
- bpp);
+ _cogl_texture_driver_prep_gl_for_pixels_upload (rowstride, bpp);
GE( glTexImage3D (gl_target,
0, /* level */
internal_gl_format,
- source_bmp->width,
+ bmp_width,
height,
depth,
0,
source_gl_format,
source_gl_type,
- source_bmp->data) );
+ data) );
+
+ _cogl_bitmap_unmap (source_bmp);
}
}