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gallium: Define PIPE_TEXTURE_USAGE_DYNAMIC.
author
Younes Manton
<younes.m@gmail.com>
Fri, 5 Dec 2008 07:22:56 +0000
(
02:22
-0500)
committer
Younes Manton
<younes.m@gmail.com>
Sat, 10 Jan 2009 18:52:04 +0000
(13:52 -0500)
Knowing how the client intends to use the texture will give the
driver the opportunity to optimize for such cases.
src/gallium/include/pipe/p_defines.h
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diff --git
a/src/gallium/include/pipe/p_defines.h
b/src/gallium/include/pipe/p_defines.h
index
6bfac58
..
5c6a92b
100644
(file)
--- a/
src/gallium/include/pipe/p_defines.h
+++ b/
src/gallium/include/pipe/p_defines.h
@@
-171,6
+171,7
@@
enum pipe_texture_target {
#define PIPE_TEXTURE_USAGE_PRIMARY 0x4 /* ie a frontbuffer */
#define PIPE_TEXTURE_USAGE_DEPTH_STENCIL 0x8
#define PIPE_TEXTURE_USAGE_SAMPLER 0x10
+#define PIPE_TEXTURE_USAGE_DYNAMIC 0x20
/** Pipe driver custom usage flags should be greater or equal to this value */
#define PIPE_TEXTURE_USAGE_CUSTOM (1 << 16)