hasCalls |= (isa<CallInst>(II) && !isa<DbgInfoIntrinsic>(II));
if (CodeInfo)
- if (auto CS = ImmutableCallSite(&*II))
- if (CS.hasOperandBundles())
+ if (auto *CB = dyn_cast<CallBase>(&*II))
+ if (CB->hasOperandBundles())
CodeInfo->OperandBundleCallSites.push_back(NewInst);
if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
VMap[OldTI] = NewInst; // Add instruction map to value.
if (CodeInfo)
- if (auto CS = ImmutableCallSite(OldTI))
- if (CS.hasOperandBundles())
+ if (auto *CB = dyn_cast<CallBase>(OldTI))
+ if (CB->hasOperandBundles())
CodeInfo->OperandBundleCallSites.push_back(NewInst);
// Recursively clone any reachable successor blocks.
// Skip over non-intrinsic callsites, we don't want to remove any nodes from
// the CGSCC.
- CallSite CS = CallSite(I);
- if (CS && CS.getCalledFunction() && !CS.getCalledFunction()->isIntrinsic())
+ CallBase *CB = dyn_cast<CallBase>(I);
+ if (CB && CB->getCalledFunction() &&
+ !CB->getCalledFunction()->isIntrinsic())
continue;
// See if this instruction simplifies.